I thought you could choose which hex you did the defensive fire into. So if he was in your hex and left but stayed adjacent then you could pick the hex that would benefit you the most
Latest posts made by Zulu
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RE: Defensive Fire Questions
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RE: Different Set-up
We use the standard 4 maps thus far and we’ve been using 150 point games. or doing a 100 -150 pt start with a 50 pt reinforcements. It’s been fun.
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RE: RULES HELP!!!
That help but Let me ask another. So if one round you get a face up disrupted and damaged counter on your tank and then the next round could you really get another damage counter and not have your tank blow up?
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RE: RULES HELP!!!
I’m going to further this thread with an additional question: This is based off of a FAQ question and since I’ve only played one game last night I want to be sure.
<quote>Q: The rulebook says that the worst that can happen to my unit if I make my cover roll is disruption. Does this mean that as long as I succeed at my cover rolls my attacked unit can’t be damaged or destroyed, or does the disruption count as a hit? For example, I have a Sherman in a forest hex that is hit three times by three different units. I succeed at each cover roll. Does the Sherman receive a face-down Disrupted counter, or face-down Disrupted, Damaged, and Destroyed counters?
A: If you succeed on a cover roll on an attack, then that attack is limited to disruption. If the attacked unit already has a face-down Disrupted counter from a previous attack, then a successful cover roll prevents any more counters from being placed on the unit. In the example, the Sherman would receive one face-down Disrupted counter.</quote>
My question is a variation of that one. If a unit has a face up disruption counter and he is attacked and it at least ties his defense, and then if the cover roll succeeds does he not get anything or he gets a damaged counter because he was already disrupted.
If that’s the case the cover roll doesn’t really do any good does it?
Thanks in advance for the help.