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    Posts made by Zombie69

    • RE: Potential bid options between 6-12 ipcs

      Regardless, the inf and tank in Trans-Jordan are not only useless, but counter-productive. All this does is keep the Germans from taking that country, but if he wants to make such a huge mistake, you should let him. That would mean the battleship and transport would be sunk by UK1, with 1 bomber and 2 fighters.

      As for going into the med, even if German planes aren’t in range, it’s still a mistake. All he needs to do then it put them in range in round 2, buy a carrier or interpose a destroyer, then destroy you in round 3. Your fleet is dead either way.

      And that’s not even counting the fact that by sending it to the med for suicide, you forfeited the opportunity to either attack SZ 37 or sink the destroyer and transport in SZ 61 (while landing your plane in Szechuan to protect the US plane).

      posted in Axis & Allies 1942 2nd Edition
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from United Kingdom to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Norway
                        British take Norway from Germans
                  1 armour moved from 6 Sea Zone to Norway
                  1 transport moved from 23 Sea Zone to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to Northwestern Europe
                  1 infantry moved from Algeria to Libya
                  1 armour moved from Morocco to Libya
                  1 bomber moved from India to 17 Sea Zone
                  2 fighters moved from India to Burma
                  1 infantry moved from India to Burma
                  2 fighters moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from 13 Sea Zone to Northwestern Europe
                  1 cruiser moved from 13 Sea Zone to 8 Sea Zone

      Combat - British
                  Battle in Northwestern Europe
                      British attack with 4 fighters and 2 infantry
                      Germans defend with 1 infantry
                      British win, taking Northwestern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Burma
                      British attack with 2 fighters and 1 infantry
                      Japanese defend with 1 artillery
                      British win with 2 fighters remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery
                      Casualties for British: 1 infantry
                  Battle in Libya
                      British attack with 1 armour and 1 infantry
                      Germans defend with 1 artillery
                      British win, taking Libya from Germans with 1 armour remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 infantry
                  Battle in 17 Sea Zone
                      British attack with 1 bomber
                      Germans defend with 1 destroyer and 1 transport
                      British win with 1 bomber remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 destroyer and 1 transport

      Non Combat Move - British
                  1 bomber moved from 17 Sea Zone to India
                  1 carrier moved from 23 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 23 Sea Zone to 8 Sea Zone
                  2 fighters moved from Northwestern Europe to 8 Sea Zone
                  2 fighters moved from Northwestern Europe to 13 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 aaGun moved from United Kingdom to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Norway
                  1 aaGun moved from 6 Sea Zone to Norway
                  2 fighters moved from Burma to India

      Place Units - British
                  1 aaGun and 2 infantry placed in India
                  8 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: Potential bid options between 6-12 ipcs

      Bad idea. Your fleet will just get destroyed by German fighters + their battleship.

      posted in Axis & Allies 1942 2nd Edition
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                        Russians take Ukraine S.S.R. from Germans
                  2 fighters moved from Russia to West Russia
                  1 infantry moved from Caucasus to West Russia
                  1 artillery moved from Caucasus to West Russia

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 2 infantry
                      Russians win, taking West Russia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from West Russia to Russia
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Novosibirsk
                  2 aaGuns moved from Caucasus to Russia
                  3 armour moved from Caucasus to Russia
                  1 submarine moved from 13 Sea Zone to 8 Sea Zone
                  1 artillery moved from Russia to Caucasus
                  1 artillery moved from Russia to Caucasus
                  9 infantry moved from Caucasus to Russia

      Place Units - Russians
                  1 infantry placed in Caucasus
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 23 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  1 fighter moved from Caucasus to Kazakh S.S.R.

      Combat - Americans
                  Battle in Kazakh S.S.R.
                      Americans attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Kazakh S.S.R. to Russia
                  3 carriers, 1 cruiser and 6 fighters moved from 13 Sea Zone to 8 Sea Zone
                  2 infantry moved from Eastern Canada to 10 Sea Zone
                  1 aaGun moved from Eastern United States to 11 Sea Zone
                  1 artillery moved from Eastern United States to 11 Sea Zone
                  1 armour moved from Eastern United States to 11 Sea Zone
                  3 infantry moved from Eastern United States to 11 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  4 infantry moved from Eastern United States to 11 Sea Zone
                  2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                  2 infantry moved from 13 Sea Zone to Morocco
                  1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
                  1 battleship moved from 11 Sea Zone to 13 Sea Zone
                  1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                  2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  5 infantry moved from 23 Sea Zone to French West Africa
                  1 artillery moved from 23 Sea Zone to French West Africa
                  1 aaGun moved from 23 Sea Zone to French West Africa
                  1 armour moved from 23 Sea Zone to French West Africa

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  1 artillery and 9 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery, 1 infantry and 1 transport
                  EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 artillery and 1 infantry
                  EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 bomber moved from Russia to Ukraine S.S.R.
                  1 artillery moved from Trans-Jordan to Egypt
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from Morocco to Algeria
                  2 fighters moved from 13 Sea Zone to Algeria
                  1 infantry moved from India to Burma
                  2 fighters moved from India to Burma

      Combat - British
                  Battle in Algeria
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                      British win, taking Algeria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine S.S.R.
                      British attack with 1 bomber and 1 infantry
                      Germans defend with 1 infantry
                      British win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Burma
                      British attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Egypt
                      British attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                      British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing ownership of Northwestern Europe from Germans to British
                  EDIT: Turning off Edit Mode
                  2 fighters moved from Burma to India
                  1 armour moved from Persia to India
                  2 fighters moved from Algeria to 13 Sea Zone
                  1 bomber moved from Ukraine S.S.R. to India
                  1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                  1 transport moved from 13 Sea Zone to 8 Sea Zone
                  1 transport moved from 22 Sea Zone to 10 Sea Zone
                  1 cruiser moved from 22 Sea Zone to 13 Sea Zone
                  1 carrier, 1 destroyer and 1 transport moved from 27 Sea Zone to 23 Sea Zone
                  2 fighters moved from United Kingdom to 22 Sea Zone
                  2 infantry moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to Northwestern Europe

      Place Units - British
                  1 artillery and 2 infantry placed in India
                  5 infantry placed in United Kingdom
                  1 transport placed in 8 Sea Zone

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      And it seems like you lost your bomber. Sorry about that! For future reference, I won’t intercept if I have fewer interceptors than you have attackers. I’ll edit your Japanese men myself. Which country do you want them on?

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Germans
                  Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  7 infantry moved from Karelia S.S.R. to Archangel
                  2 artilleries moved from Karelia S.S.R. to Archangel
                  3 armour moved from Karelia S.S.R. to Archangel
                  2 armour moved from Belorussia to Archangel
                  1 infantry moved from Belorussia to West Russia
                  1 infantry moved from Ukraine S.S.R. to West Russia
                  2 fighters moved from Germany to West Russia
                  1 infantry moved from Libya to Egypt
                        Germans take Egypt from British
                  1 armour moved from Libya to Anglo-Egyptian Sudan
                  1 bomber moved from Poland to Russia
                  2 fighters moved from Karelia S.S.R. to Russia

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Battle in Archangel
                      Germans attack with 5 armour, 2 artilleries and 7 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Archangel from Russians with 5 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 infantry moved from Evenki National Okrug to Archangel
                  3 infantry moved from Russia to West Russia
                  1 fighter moved from Russia to Archangel
                  1 fighter moved from Caucasus to West Russia

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in West Russia
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 2 infantry
                      Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Archangel to Russia
                  1 fighter moved from West Russia to Russia
                  3 armour moved from Novosibirsk to Caucasus
                  1 submarine moved from 12 Sea Zone to 13 Sea Zone
                  2 infantry moved from Russia to Caucasus
                  2 artilleries moved from Russia to Caucasus
                  5 infantry moved from Russia to Caucasus

      Place Units - Russians
                  4 infantry placed in Caucasus
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 23 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 4 infantry and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  3 carriers and 5 fighters moved from 11 Sea Zone to 13 Sea Zone
                  1 fighter moved from Central United States to 13 Sea Zone
                  1 cruiser moved from 12 Sea Zone to 13 Sea Zone
                  1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 22 Sea Zone
                  3 infantry moved from Western Canada to Eastern Canada
                  1 aaGun moved from Central United States to Eastern Canada
                  1 artillery moved from Eastern Canada to Eastern United States
                  1 armour moved from Eastern Canada to Eastern United States
                  1 bomber moved from United Kingdom to Eastern Canada
                  1 infantry moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from India to Caucasus

      Place Units - Americans
                  4 infantry placed in Eastern United States
                  4 transports placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  4 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 fighter moved from Szechwan to Burma
                  1 infantry moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 fighter moved from 33 Sea Zone to Trans-Jordan
                  1 infantry moved from Eastern Canada to 10 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                  1 armour moved from 13 Sea Zone to Morocco
                        British take Morocco from Germans
                  1 infantry moved from 13 Sea Zone to Morocco

      Combat - British
                  Battle in Burma
                      British attack with 1 artillery, 1 fighter and 4 infantry
                      Japanese defend with 1 armour, 1 artillery and 3 infantry
                      3 infantry owned by the British and 1 artillery owned by the British retreated to India
                      Japanese win with 1 armour remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 artillery and 3 infantry
                      Casualties for British: 1 infantry
                  Battle in Trans-Jordan
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 2 infantry
                      British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Burma to India
                  1 fighter moved from Trans-Jordan to India
                  1 infantry moved from Persia to India
                  1 armour moved from Egypt to Persia
                  1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                  1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone
                  1 cruiser and 1 transport moved from 41 Sea Zone to 22 Sea Zone
                  2 fighters moved from United Kingdom to 11 Sea Zone
                  1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                  1 bomber moved from Eastern Canada to Russia

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from West Russia to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia
                  1 fighter moved from Archangel to Belorussia
                  1 fighter moved from Archangel to Ukraine S.S.R.
                  1 infantry moved from Szechwan to Kwangtung
                        Russians take Kwangtung from Japanese

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 3 infantry
                      Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 infantry moved from West Russia to Caucasus
                  3 armour moved from West Russia to Novosibirsk
                  3 infantry moved from West Russia to Russia
                  1 artillery moved from West Russia to Russia
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Archangel to Russia
                  1 infantry moved from Evenki National Okrug to Archangel
                  4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  2 aaGuns moved from West Russia to Caucasus
                  1 fighter moved from Belorussia to Russia
                  1 submarine moved from 7 Sea Zone to 12 Sea Zone

      Place Units - Russians
                  2 artilleries and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 3 carriers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Szechwan to Kwangtung
                  1 fighter moved from Szechwan to Kwangtung

      Combat - Americans
                  Battle in Kwangtung
                      Americans attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                      Americans win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 cruiser moved from 19 Sea Zone to 12 Sea Zone
                  1 fighter moved from Western United States to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 fighter moved from 53 Sea Zone to 11 Sea Zone
                  1 fighter moved from Hawaiian Islands to Central United States
                  1 infantry moved from Alaska to Western Canada
                  2 infantry moved from Western United States to Western Canada
                  1 armour moved from Eastern United States to Eastern Canada
                  1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
                  1 aaGun moved from Western United States to Central United States
                  1 artillery moved from Eastern United States to Eastern Canada
                  1 infantry moved from Central United States to Eastern United States
                  1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 41 Sea Zone
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                  1 fighter moved from Kwangtung to India

      Place Units - Americans
                  3 carriers placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 40 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from 35 Sea Zone to 61 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 61 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                  1 bomber moved from United Kingdom to 11 Sea Zone
                  1 armour moved from Egypt to Libya
                        British take Libya from Germans
                  1 armour moved from Libya to Egypt

      Combat - British
                  Battle in 11 Sea Zone
                      British attack with 1 bomber and 1 destroyer
                      Germans defend with 2 submarines
                      British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 61 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Japanese defend with 1 destroyer and 1 transport
                      British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport

      Non Combat Move - British
                  1 fighter moved from 61 Sea Zone to Szechwan
                  1 bomber moved from 11 Sea Zone to Eastern Canada
                  1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                  1 carrier moved from 35 Sea Zone to 33 Sea Zone
                  1 fighter moved from Egypt to 33 Sea Zone
                  1 infantry moved from Persia to Caucasus
                  1 infantry moved from Trans-Jordan to Egypt
                  1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from Western Australia to Eastern Australia
                  1 infantry moved from Western Canada to Eastern Canada
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 infantry moved from Burma to India
                  1 infantry moved from India to Persia
                  1 transport moved from 35 Sea Zone to 33 Sea Zone

      Place Units - British
                  1 artillery and 2 infantry placed in India
                  7 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 32 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • RE: 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  4 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  1 armour moved from Caucasus to Ukraine S.S.R.
                  1 artillery and 5 infantry moved from Karelia S.S.R. to West Russia
                  1 armour and 1 infantry moved from Archangel to West Russia
                  2 armour, 1 artillery and 4 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                      retreated to Ukraine S.S.R.
                      Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 artillery and 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 4 infantry
                  Battle in West Russia
                      Russians attack with 3 armour, 2 artilleries and 10 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 5 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Russia to West Russia
                  1 aaGun moved from Caucasus to West Russia
                  1 submarine moved from 4 Sea Zone to 7 Sea Zone
                  2 infantry moved from Evenki National Okrug to Archangel
                  1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  2 fighters moved from Ukraine S.S.R. to Archangel
                  1 infantry moved from Novosibirsk to Russia

      Place Units - Russians
                  4 infantry placed in Caucasus
                  3 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      posted in Play Boardgames
      Z
      Zombie69
    • 1942.2 total vic. w/ int: Zombie69 (Allies) vs Guerillero (Axis)

      Bid of 9 for the Allies.

      posted in Play Boardgames
      Z
      Zombie69
    • RE: Having trouble with allies

      I’d say your bid is high enough. Just stop sending everything through Africa where it has very little impact and do some landings all over Europe instead. You’ll see Germany crumbling much faster this way.

      posted in Axis & Allies 1942 2nd Edition
      Z
      Zombie69
    • RE: How to make battleships a more attractive purchase

      I’m pretty sure that if you made cruisers cost 10 and battleships cost 18, it would just bring them in line with the other ships and it wouldn’t cause any balance issues.

      posted in House Rules
      Z
      Zombie69
    • 1942SE, looking for a good opponent

      Could be PBEM, by forum or in real time, I’m up for anything.

      To give you an idea where I’m coming from, I played Classic and Revised to death and have played a few games of 1942SE. I dominate locally but have never played online. I’ve tried TripleA a bit against myself to get used to the interface and I think I’m comfortable enough with it to try an online game (the only thing I hate about it is that it lets you lose your planes instead of reminding you it’s illegal to leave them in attacked territories or sea zones without carriers, gotta look out for that). I hope I can find someone here who can beat me without having to give them a 20-IPC handicap. In fact, I’d rather lose than win (that way I’ve learned something), but I’ll do everything I can to win!

      Any takers?

      posted in Find Online Players
      Z
      Zombie69
    • RE: New player here - Are there accepted UK1 and US1 moves?

      MarineIguana, it sounds like you play very much the way I do. I’d love to see how I’d fare against you. Would you care to try a Triple A game and put that streak to the test? We could make it a live game, a forum game or a PBEM game, as you prefer.

      posted in Axis & Allies 1942 2nd Edition
      Z
      Zombie69
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