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    Topics created by zlefin

    • Z

      summary of my latest alternate bid attempts

      Axis & Allies Global 1940
      • • • zlefin
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      S

      Our current standard bid is 30 IPC.
      – sub in SZ 106 makes it more difficult to take out the transport
      – destroyer in SZ 91 to protect cruiser, can block invasion of Gib round 1 or go sub hunting depending on G1 combat results
      – fighter in Malta and sub in SZ 98 for Taranto so no fighters from UK required

      These additions tend to have immediate impact and create early vulnerability for Italy, which can also draw off some German units.

      Unfortunately, it does nothing vis-a-vis Japan, but should allow the US to put some significant builds in the Pacific early before turning to a KGF strategy.

    • Z

      L26 G40 OOB Zlefin v Farmboy +44

      League
      • • • zlefin
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      farmboyF

      @zlefin I don’t really have a definitive answer here as I rarely end up doing a sea lion. If I do it in the early game, it will be because the axis have a 100% odds and so likely a positive tuv exchange. If I do it later game, its either because I’m close to winning (and so again I’ll probably wait for 100% odds) or I’m desperate and the opportunity arose (where I’m probably more prepared to risk worse odds and a potential tuv loss.

      I tend to scramble 110 and 111 if the outcome in each battle is a better tuv exchange. The dice can burn you and make you more vulnerable to sea lion. But more often than not, the trade in air makes sea lion harder for the Germans, and one can effectively win a game G1, if the dice burn the axis instead. I also think that aggressive axis openings are often assuming that the allies will avoid the risk of a scramble. In a league setting where how one plays becomes a bit of a known quantity, the fact that I do tends to make axis opponents more risk averse and so I often don’t see both 110 and 111 getting hit.

      I also don’t usually do Taranto. I do think it is a good move, but I favour Gibastion, which has the benefit of making sea lion harder even if the dice favoured the axis G1.

    • Z

      Seeking a better understanding of the bid numbers

      Axis & Allies Global 1940
      • • • zlefin
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      G

      @zlefin
      I know you from TripleA.

      You also know I play more G40 than most.

      IMHO eliminating victory cities condition makes the game only matter on one side of the Map. Usually the Euro side.

      This is probably obvious to you and everyone here, but…

      As far as bids go…depends on your opponent. If they are excellent at Germans make them play Allies. Very few are good at both sides of the map. Players that are good with both…always make them play allies or make sure you get sizable bids as allies.
      There is a player active now who is dominating as Axis. I figured out he can’t play Allies at all. I bid 30-32 as allies and if he bids anything at all…I make him play Allies. I know get 30plus verse him and he is yet to win. I Yunnan stack him and dominate the Jap side.

      Know thyself…but also know your opponent.

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