Looking to play global 1940 vs high skill opponents. Not used to async play rather than live, but I can learn.
Posts made by zlefin
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RE: Find Opponents Here!posted in Find Online Players
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
Thanks, I’ll be sure to look up those games once there’s a good way to look up by game number, so I can see what you tried and how it all worked out. I remain surprised that the effect is so profound, it doesn’t seem like it should shift the theater so much compared to other methods; and if just the russians being there for a turn or two is enough to really change the theater, I’m surprised there isn’t a stronger effect from other bids that put more in the theater in general. I must be underestimating how fast it affects the Japan collapse and Japan’s sensitivity or some details about how it causes the theater to evolve.
The sites search feature seems to specifically not look in the league subforum, so I can’t use it to search for the specific games in question.
Have you been using the yunan stack against others? or do you wholly avoid it on both sides?
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
I assumed from the fact that it’s not more common that something about it doesn’t actually work well. I mean, there are ways to play around it; but it does seem a bit silly to be able to be able to, in cases of a high bid like 54, give it all to china, and have them use it plus their starting cash to add 22 inf to yunnan.
and yes, someone did, that’s where I heard about it, from reading somewhere else on this forum.
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
I see, I didn’t think it was that bad; from my look-over it seems like Japan could still shut off the Burma road by killing India. But I guess that costs them too much to do so? Certainly it’s not a huge loss to Russia to have that stuff occupied for a bit.
It certainly does change J1 a fair deal. Though I’m not sure how much it changes compared to the bid that just gives the cash to China and they buy a huge inf stack on Yunnan on their first turn.
I’m surprised nobody has found another bid that so sharply changes the game; bid numbers around 50 seem to have a lot of room for really reshaping a theater, but the lack of focal points for an allied attack do limit it I guess, only so many good round 1 battles you can do.
So what do you do with your bids?
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
@gamerman01
It is indeed, which makes me wonder about the earlier statement by another about Yunnan stack discouraging j1 dow.I wonder why the Yunnan stack proved stronger against Japan than any of the other ways one could spend part of the bid to disrupt Japan. Admittedly some of the alternatives are dicey, so they create high variance.
I’m guessing attempts to use the bid to shore up the Russian front didn’t work out because of the time delay before they really accomplish anything? Mathwise it looks like they could adjust the theater income, but probably not by enough to really matter, though it does make me wonder abotu some KGF strats.
At any rate, I look forward to exploring this a bit more, try out some things, at least if I find someone who wants to.
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
Ok, so what version is used on the forum games? is it consistent? from a quick skim it looks like some people use the most recent prerelease, which is often a bit buggy, as opposed to the latest relatively stable prerelease, which was back in the 2.6 line, but noone uses the old 2.5 stable. It also seems like people may be using slightly different versions.
I haven’t fully assessed the effects of a round 1 Jdow, but I redid the math and it does seem like it may account for some of the discrepancy between community results; Some of it is also because of my area allowing the ANZAC inf to just be placed so they can get the territory for their NO, which accounts for 7 of the difference.
I’d be interested to see some of the best and/or first games with the Yunnan stack to see how they played out and to see which countermeasures were deployed, as I do wonder if a J1 dow is still feasible vs a Yunnan stack.
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
I suppose I should at least consider trying async play if it’s the only way to get the data I want, to assess how onerous it is or isn’t.
It is a rather small pool indeed, maybe once the changes are put in that makes it easier to extract game IDs from the elo table tools it’ll be easier to find enough examples to look through.
Do any of the major live tournaments still use Global 1940? I’m tryin to search for them but all I’m finding is ones that use 1942 or House Rules expansion.
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RE: Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
The tourney games that I could find the numbers for seem a bit odd to me, a lot of choices I don’t really get and they seem weak/suboptimal; hard to tell how much is my estimation accuracy and how much is bein gused to odd strategies,
Looking at 40891 the 2023 final for instance, it just felt like there were enough questionable choices/errors to significantly reduce its utility as a source for analysis/evidence.
I need to find some good KJF games to analyze.I’m certainly not used to dice as much and the effects it has on planning for variability, as I mostly play the larger ll maps.
The history is interesting; looking around I do see a lot of possible bids not yet mentioned and I wonder how each of them would turn out, some are rather dicey of course, and some seem too long term. When you have 40+ there’s a lot of room for all sorts of shenanigans and side objectives, so many possible tradeoffs to consider, most of which i never have cuz there’s lower bids in the 24 range where I am. There may just not be enough good players where I am (on triplea lobby), resulting in a lot of tactics and details being underutilized. most of the really good AnA players long since migrated to the larger maps, as I mostly have as well.
I may try digging up the older tourney games here, from when the OoB player base was larger, to see if those offer insights.The extent to which a single strat development is affecting bids on a comparatively small map makes me suspect there’s a lot of not yet done optimization, and a low innovation rate, or at least that hasn’t filtered into at least one of the communities.
I may never be able to get enough data to definitively isolate the cause of the community discrepancies, as I just quite dislike async play. Still very interesting to try to assess though; I do suspect the difference in Japan DoW pattern counts for part of it, and I’m going to remath the relative value of the DoW choices.
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Seeking a better understanding of the bid numbersposted in Axis & Allies Global 1940
I’m trying to better understand the exact causes of the bid here being so much higher than I’m used to. I’ve already read what google threads I could find on the topic, some here, and some elsewhere; I’m trying to get a fairly precise and quantified understanding of how the advent or lack of particular strategies and tactics affects the bid.
One particular question I’m wondering about is the extent to which a J1 dow vs later J dows affect the bid need, if they make any difference.
I’ve noted the bid history seems to show a significant increase over the years, and I suspect that at least to an extent the win chances by side weren’t that much more lopsided then compared to now; which would mean that the shifting of the bid over time was in part a result of improved strategies and tactics over the years that favored axis moreso than the previous developments did. So I’m wondering if anyone remembers which particular shifts caused notable changes in results.
I’m also interested in looking at the very best tourney games, and in particular ones which showcase KJF strats, as that’s what my own area trends towards. So if anyone has particular games they’d recomend that’d be helpful. Ones that are also quite evenly matched skill-wise to limit confounding factors.
Does the net axis advantage vary significantly by skill level? that is is the bid needed higher at higher elo compared to lower elo?
Which particular planned allied strats have been proven to fail a lot? It’s always quite helpful to understand the history of those, and I’m not so aware of those.
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RE: League General Discussion Threadposted in League
While it’s not at all necessary for me, I do wonder how well less proficient users could get to the game link from the game number; I’m not familiar with what google forms can do and allows, but also having a hyperlink column, in addition to the game number column, or just a copyable piece of text which has the web address, might make it easier for such users to get to the game thread. Not sure if enough people would be helped by that to be worthwhile, though it should be fairly simple to code on a spreadsheet.
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RE: League General Discussion Threadposted in League
Just looking to glean valuable info; mostly really just trying to understand and analyze the factors that lead to such a high bid for OOB here, which contrasts with what I encounter.
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RE: League General Discussion Threadposted in League
Thank you; now is there a way to get the game number from the player query tool? Not all the tourney games had a game number listed in the playoffs tab, so I searched them in the player query, but while that lists the game results and data, I can’t find the game number in it.
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RE: League General Discussion Threadposted in League
How do I find a particular game given the game number? I’ve been trying to understand the high bids in OOB Global tourney games over here, which are so different from what I’m used to. So now I used the spreadsheet to see the tourney results, and it shows the game ID numbers for the tourney games, but with that I still have trouble actually finding that particular game thread so I can get the save from it and really look it over. Manually looking through the long list of threads hasn’t worked, the sites’ search features hasn’t worked, nor has googling this site worked.