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    Z
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    Best posts made by zlefin

    • RE: League General Discussion Thread

      How do I find a particular game given the game number? I’ve been trying to understand the high bids in OOB Global tourney games over here, which are so different from what I’m used to. So now I used the spreadsheet to see the tourney results, and it shows the game ID numbers for the tourney games, but with that I still have trouble actually finding that particular game thread so I can get the save from it and really look it over. Manually looking through the long list of threads hasn’t worked, the sites’ search features hasn’t worked, nor has googling this site worked.

      posted in League
      Z
      zlefin
    • RE: Seeking a better understanding of the bid numbers

      I’ve been doing some self play, and my preliminary estimate is that eliminating victory cities lets allies get away with about 20 less bid. That’s still a fairly rough estimate, but it does enable some very different allied strategies, it also lets them not have to force certain defenses as much as they otherwise need to, so they cna focus on income and positional advantage.

      posted in Axis & Allies Global 1940
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      zlefin
    • RE: League General Discussion Thread

      Thank you; now is there a way to get the game number from the player query tool? Not all the tourney games had a game number listed in the playoffs tab, so I searched them in the player query, but while that lists the game results and data, I can’t find the game number in it.

      posted in League
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      zlefin
    • Seeking a better understanding of the bid numbers

      I’m trying to better understand the exact causes of the bid here being so much higher than I’m used to. I’ve already read what google threads I could find on the topic, some here, and some elsewhere; I’m trying to get a fairly precise and quantified understanding of how the advent or lack of particular strategies and tactics affects the bid.

      One particular question I’m wondering about is the extent to which a J1 dow vs later J dows affect the bid need, if they make any difference.

      I’ve noted the bid history seems to show a significant increase over the years, and I suspect that at least to an extent the win chances by side weren’t that much more lopsided then compared to now; which would mean that the shifting of the bid over time was in part a result of improved strategies and tactics over the years that favored axis moreso than the previous developments did. So I’m wondering if anyone remembers which particular shifts caused notable changes in results.

      I’m also interested in looking at the very best tourney games, and in particular ones which showcase KJF strats, as that’s what my own area trends towards. So if anyone has particular games they’d recomend that’d be helpful. Ones that are also quite evenly matched skill-wise to limit confounding factors.

      Does the net axis advantage vary significantly by skill level? that is is the bid needed higher at higher elo compared to lower elo?

      Which particular planned allied strats have been proven to fail a lot? It’s always quite helpful to understand the history of those, and I’m not so aware of those.

      posted in Axis & Allies Global 1940
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      zlefin
    • RE: League General Discussion Thread

      While it’s not at all necessary for me, I do wonder how well less proficient users could get to the game link from the game number; I’m not familiar with what google forms can do and allows, but also having a hyperlink column, in addition to the game number column, or just a copyable piece of text which has the web address, might make it easier for such users to get to the game thread. Not sure if enough people would be helped by that to be worthwhile, though it should be fairly simple to code on a spreadsheet.

      posted in League
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      zlefin
    • RE: Seeking a better understanding of the bid numbers

      I suppose I should at least consider trying async play if it’s the only way to get the data I want, to assess how onerous it is or isn’t.

      It is a rather small pool indeed, maybe once the changes are put in that makes it easier to extract game IDs from the elo table tools it’ll be easier to find enough examples to look through.

      Do any of the major live tournaments still use Global 1940? I’m tryin to search for them but all I’m finding is ones that use 1942 or House Rules expansion.

      posted in Axis & Allies Global 1940
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      zlefin
    • RE: Find League Opponents Thread

      Maybe I will, I’m unsure, I first put a post in non-league because I only plan to play enough games to get the data I need to answer my question. So I may wait to see if that gets suitable takers first, there’s also just not that many opponents who would give useful data I suspect.

      posted in League
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      zlefin
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01
      It is indeed, which makes me wonder about the earlier statement by another about Yunnan stack discouraging j1 dow.

      I wonder why the Yunnan stack proved stronger against Japan than any of the other ways one could spend part of the bid to disrupt Japan. Admittedly some of the alternatives are dicey, so they create high variance.

      I’m guessing attempts to use the bid to shore up the Russian front didn’t work out because of the time delay before they really accomplish anything? Mathwise it looks like they could adjust the theater income, but probably not by enough to really matter, though it does make me wonder abotu some KGF strats.

      At any rate, I look forward to exploring this a bit more, try out some things, at least if I find someone who wants to.

      posted in Axis & Allies Global 1940
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      yeah, the ones that started around borneo should be able to.

      posted in League
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      I assumed you wanted your russian sub to submerge, if not we can simulate the outcome. also edit moved one of my aas at placement.

      posted in League
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      yeah, I’ll switch to the other move, it’s dicey, and hence risky, but it makes the game more decisive. It’s a tough call, since if i’m winning I should play cuatious, whereas if i’m losing I should play for odds that improve my position.

      posted in League
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.

      posted in League
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      no, something weird happened, one of the battles glitched somehow and didn’t actually happen. And I didn’t have time to address that thoughtfully so put it off.

      It’s very odd, I don’t think i’ve ever seen this particular glitch, its the attack on Java, Japan has 2 inf, 1 artillery, 4 fighters, Anzac has an inf and an artillery.
      The rolls just didn’t happen, instead somehow the engine just deleted the anzac units and called Japan the winner. I double-checked the game history and the MARTI rolls, and there’s just no sign of Java ever having been rolled, so I have to do the battle manually.

      So doing it now, 7 rolls for Japan, so 1 1, 2 2s, 4 3s, in order; then the next roll will be the 2 2s for anzac. For round 1; and then will roll subsequent rounds as needed.

      posted in League
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      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      ah, yeah, shift two of the fighters from the carriers off Japan into Manchuria.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      oh andI definitely want to classify that game as ‘over’ and never come back to it. It has to be removed from my plate fully; but just calling it with no result is fine.

      posted in League
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      zlefin
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