Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. zlefin
    0%
    Z
    • Profile
    • Following 0
    • Followers 1
    • Topics 2
    • Posts 164
    • Best 15
    • Controversial 0
    • Groups 0

    zlefin

    @zlefin

    17
    Reputation
    19
    Profile views
    164
    Posts
    1
    Followers
    0
    Following
    Joined Last Online

    zlefin Unfollow Follow

    Best posts made by zlefin

    • RE: League General Discussion Thread

      How do I find a particular game given the game number? I’ve been trying to understand the high bids in OOB Global tourney games over here, which are so different from what I’m used to. So now I used the spreadsheet to see the tourney results, and it shows the game ID numbers for the tourney games, but with that I still have trouble actually finding that particular game thread so I can get the save from it and really look it over. Manually looking through the long list of threads hasn’t worked, the sites’ search features hasn’t worked, nor has googling this site worked.

      posted in League
      Z
      zlefin
    • RE: Seeking a better understanding of the bid numbers

      I’ve been doing some self play, and my preliminary estimate is that eliminating victory cities lets allies get away with about 20 less bid. That’s still a fairly rough estimate, but it does enable some very different allied strategies, it also lets them not have to force certain defenses as much as they otherwise need to, so they cna focus on income and positional advantage.

      posted in Axis & Allies Global 1940
      Z
      zlefin
    • RE: League General Discussion Thread

      Thank you; now is there a way to get the game number from the player query tool? Not all the tourney games had a game number listed in the playoffs tab, so I searched them in the player query, but while that lists the game results and data, I can’t find the game number in it.

      posted in League
      Z
      zlefin
    • Seeking a better understanding of the bid numbers

      I’m trying to better understand the exact causes of the bid here being so much higher than I’m used to. I’ve already read what google threads I could find on the topic, some here, and some elsewhere; I’m trying to get a fairly precise and quantified understanding of how the advent or lack of particular strategies and tactics affects the bid.

      One particular question I’m wondering about is the extent to which a J1 dow vs later J dows affect the bid need, if they make any difference.

      I’ve noted the bid history seems to show a significant increase over the years, and I suspect that at least to an extent the win chances by side weren’t that much more lopsided then compared to now; which would mean that the shifting of the bid over time was in part a result of improved strategies and tactics over the years that favored axis moreso than the previous developments did. So I’m wondering if anyone remembers which particular shifts caused notable changes in results.

      I’m also interested in looking at the very best tourney games, and in particular ones which showcase KJF strats, as that’s what my own area trends towards. So if anyone has particular games they’d recomend that’d be helpful. Ones that are also quite evenly matched skill-wise to limit confounding factors.

      Does the net axis advantage vary significantly by skill level? that is is the bid needed higher at higher elo compared to lower elo?

      Which particular planned allied strats have been proven to fail a lot? It’s always quite helpful to understand the history of those, and I’m not so aware of those.

      posted in Axis & Allies Global 1940
      Z
      zlefin
    • RE: League General Discussion Thread

      While it’s not at all necessary for me, I do wonder how well less proficient users could get to the game link from the game number; I’m not familiar with what google forms can do and allows, but also having a hyperlink column, in addition to the game number column, or just a copyable piece of text which has the web address, might make it easier for such users to get to the game thread. Not sure if enough people would be helped by that to be worthwhile, though it should be fairly simple to code on a spreadsheet.

      posted in League
      Z
      zlefin
    • RE: Seeking a better understanding of the bid numbers

      I suppose I should at least consider trying async play if it’s the only way to get the data I want, to assess how onerous it is or isn’t.

      It is a rather small pool indeed, maybe once the changes are put in that makes it easier to extract game IDs from the elo table tools it’ll be easier to find enough examples to look through.

      Do any of the major live tournaments still use Global 1940? I’m tryin to search for them but all I’m finding is ones that use 1942 or House Rules expansion.

      posted in Axis & Allies Global 1940
      Z
      zlefin
    • RE: Find League Opponents Thread

      Maybe I will, I’m unsure, I first put a post in non-league because I only plan to play enough games to get the data I need to answer my question. So I may wait to see if that gets suitable takers first, there’s also just not that many opponents who would give useful data I suspect.

      posted in League
      Z
      zlefin
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01
      It is indeed, which makes me wonder about the earlier statement by another about Yunnan stack discouraging j1 dow.

      I wonder why the Yunnan stack proved stronger against Japan than any of the other ways one could spend part of the bid to disrupt Japan. Admittedly some of the alternatives are dicey, so they create high variance.

      I’m guessing attempts to use the bid to shore up the Russian front didn’t work out because of the time delay before they really accomplish anything? Mathwise it looks like they could adjust the theater income, but probably not by enough to really matter, though it does make me wonder abotu some KGF strats.

      At any rate, I look forward to exploring this a bit more, try out some things, at least if I find someone who wants to.

      posted in Axis & Allies Global 1940
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      yeah, the ones that started around borneo should be able to.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      I assumed you wanted your russian sub to submerge, if not we can simulate the outcome. also edit moved one of my aas at placement.

      posted in League
      Z
      zlefin

    Latest posts made by zlefin

    • RE: L26 G40 OOB Zlefin v Farmboy +44

      how much of a tuv loss should germany be willing to accept to pull off a sealion, if any? (including whether or not the transports get killed in a counterattack). and what kind of victory chance odds are acceptable?

      As i’ve been running scenarios a bit more, it’s become more apparent how much some bad dice for britain can make them very vulnerable to sealion; and it makes me wondering how risky it is for britain to full scramble if 110 and 111 are hit even with an extra scotland fighter, And the extent to which the need to protect vs sealion limits taranto raid possiblities.

      While a US counterattack can free london, it seems like it may be tricky to do, and it does give Japan a lot of time to grow potentially.

      posted in League
      Z
      zlefin
    • RE: Seeking a better understanding of the bid numbers

      I’ve been doing some self play, and my preliminary estimate is that eliminating victory cities lets allies get away with about 20 less bid. That’s still a fairly rough estimate, but it does enable some very different allied strategies, it also lets them not have to force certain defenses as much as they otherwise need to, so they cna focus on income and positional advantage.

      posted in Axis & Allies Global 1940
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      thanks for the thoughts, i’m gonna start on my play vs myself game trying out one of my various bid plans to get a feel for how the numbers work as it goes.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      @farmboy
      aye it does; I’m just slowly pondering alternate openings, and putting the bid elsewhere. A hit on both 111 and 110 seems like it would put german air at risk, and is one of the few ways to try to push a german air death.

      so many tradeoffs with bid placements.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      I’ve been pondering postgame analysis a bit as I’ve calmed again. My Japan was underperforming I think, it should’ve done better with US only going part on it. The attempts to force clear carolinas never worked well; I’ve been mathing out some alternative early turns, to see how well Japan can push on US to limit its actions. Nothing all that clear, other than that it may be worthwhile to try to hold carolinas earlier as Jap, preventing the US from ever taking it. A number of things to try really.

      I’m wondering how often your allied landings in Europe have worked out? I’ve tended to abandon any efforts to land in the France area, and most european landing efforts, as I find they seldom seem to have enough effect or work well, at least compared to how well you can sweep Japan. Transports just seem weak in this version, and the supply lines are long to sustain inf. I’ve never managed to put enough pressure on Germany to really let Russia take major advantage of it, thoug hI do have a few other ideas to try on that. Not that I plan on any real games, I might just play against myself some though, with free editing to avoid any surprises I may realize.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      oh andI definitely want to classify that game as ‘over’ and never come back to it. It has to be removed from my plate fully; but just calling it with no result is fine.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      either way’s fine. I’d been meaning to ask btw, does your elo system use a modification that prevents new players from draining too much elo from high ranked players if they win? some elo systems put those in to make sure playing players not previously on the list isn’t a huge elo risk, especially since they may be good and just not calibrated yet. Or maybe all elo systems do that. Aye, it was a fun and interesting one, for awhile at least; I tend to get too stressed when I play tight games thoughtfully.

      I guess that means I won’t be able to get clear enough data on my balance questions, because playing tight enough games to get that will tend to cause me problems.

      posted in League
      Z
      zlefin
    • RE: Post League Game Results Here

      farmboy (allies) over zlefin (axis) global allies +44
      by concession.

      I’d basically won after a long hard fought game, but then played unfocused for a couple rounds and threw away tons of tuv (like 200) I’m also tired of being stressed and my health issues are acting up again, which makes me more unfocused.
      Personally I class this as a win and basically am not counting the last couple rounds.

      posted in League
      Z
      zlefin
    • RE: L26 G40 OOB Zlefin v Farmboy +44

      oh, I didn’t realize those Jap transports were gonna die where they were. I’m just gonna concede, I may well still be able to win, but I just don’t care anymore, the gmae got ruined by my playing while unfocused and throwing a clearly won game; personally, I’m just gona not count the last turn for my own purposes. I’ve been wanting the game to end for some time now, and I don’t want to play another 10 rounds fighting a game that’s already stressed me out, exacerbated my underlying health problems.

      posted in League
      Z
      zlefin