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    Z
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    Posts made by Ziggurat

    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Guam to 26 Sea Zone
                  2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                  1 submarine moved from 54 Sea Zone to 49 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                  1 destroyer and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_minor and 1 harbour
          Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
          Midway : 1 airfield
          49 Sea Zone : 1 submarine
          30 Sea Zone : 1 destroyer
          26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 3 transports
          10 Sea Zone : 1 destroyer and 2 submarines
          Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
          101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport

      Production/PUs Summary :

      Germans : 43 / 45
          Russians : 32 / 40
          Japanese : 36 / 50
          Americans : 52 / 53
          Chinese : 5 / 15
          British : 28 / 36
          UK_Pacific : 21 / 22
          Italians : 14 / 10
          ANZAC : 14 / 18
          French : 11 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: 14L arathorn (Axis) vs Ziggurat (Allies +15)

      Good game man. That was by far the longest game I’ve ever played. I’d be up for a rematch in a few days. Need some time to decompress first :P. Want to swap sides or rebid?

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Yenisey to Urals
                        Russians take Evenkiyskiy from Italians
                        Russians take Urals from Italians
                  1 mech_infantry moved from Yenisey to Novosibirsk
                  2 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk

      Combat - Russians
                  Battle in Novosibirsk
                      Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  3/4 hits
                          Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Novosibirsk
                      Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                  2 aaGuns and 18 infantry moved from Buryatia to Amur

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 16 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
                  EDIT: Removing units owned by Russians from Italian Somaliland: 1 armour
                  EDIT: Turning off Edit Mode

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Anglo Egyptian Sudan : 1 armour
          Italian Somaliland : 1 flag
          Urals : 1 armour
          Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 95 infantry, 1 mech_infantry and 1 tactical_bomber
          Novosibirsk : 1 mech_infantry
          Iraq : 1 flag
          Persia : 1 infantry
          91 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 62 / 85
          Russians : 16 / 22
          Japanese : 49 / 40
          Americans : 61 / 86
          Chinese : 2 / 5
          British : 31 / 35
          UK_Pacific : 9 / 6
          Italians : 16 / 18
          ANZAC : 14 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      Hmmm, wasn’t expecting you to even take that battle, let alone have a 160 IPC swing from average… Looks like I’ll have to recalibrate my time table a smidge… Well, on the bright side, I think it’s ok for me to start bitching about dice again :).

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - Russians

      Non Combat Move - Russians
                  2 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Turkmenistan to Eastern Persia
                  1 submarine moved from 93 Sea Zone to 99 Sea Zone

      Turn Complete - Russians

      Territory Summary for Russians :

      99 Sea Zone : 1 submarine
          Iraq : 1 flag
          Eastern Persia : 2 infantry
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag
          Persia : 2 infantry
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 55 / 86
          Russians : 4 / 0
          Japanese : 60 / 61
          Americans : 55 / 78
          Chinese : 2 / 8
          British : 31 / 36
          UK_Pacific : 10 / 10
          Italians : 17 / 18
          ANZAC : 18 / 30
          French : 13 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - French
                  1 infantry moved from Tunisia to Libya
                        French take Libya from Italians

      Combat - French

      Non Combat Move - French
                  1 fighter moved from Northwest Persia to Russia
                  1 artillery moved from Normandy Bordeaux to Southern France

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 2 infantry
          Normandy Bordeaux : 1 factory_minor and 1 harbour
          Southern France : 1 artillery
          Libya : 1 flag, 1 infantry
          Russia : 1 fighter
          Northwest Persia : 1 infantry
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 52 / 74
          Russians : 7 / 11
          Japanese : 60 / 61
          Americans : 55 / 78
          Chinese : 2 / 8
          British : 31 / 36
          UK_Pacific : 10 / 10
          Italians : 17 / 18
          ANZAC : 18 / 30
          French : 13 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Northwest Persia to Russia
                  1 fighter moved from Eastern Persia to Russia
                  1 fighter moved from Shan State to Eastern Persia
                  1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  1 submarine moved from 39 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  2 fighters moved from Queensland to Caroline Islands
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 submarine moved from 39 Sea Zone to 76 Sea Zone

      Place Units - ANZAC
                  1 fighter placed in Queensland
                  2 submarines placed in 54 Sea Zone
                  1 infantry placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 2 artilleries, 2 fighters and 2 infantry
          Siam : 1 flag
          Shan State : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor, 1 harbour and 1 infantry
          Celebes : 1 flag, 1 artillery and 2 infantry
          Dutch New Guinea : 1 flag
          Sumatra : 1 flag, 1 artillery
          44 Sea Zone : 1 submarine
          33 Sea Zone : 1 cruiser, 2 submarines and 2 transports
          54 Sea Zone : 2 submarines
          62 Sea Zone : 1 submarine
          Egypt : 1 fighter
          Russia : 4 fighters
          76 Sea Zone : 2 submarines
          Eastern Persia : 1 fighter
          Northwest Persia : 2 infantry

      Production/PUs Summary :

      Germans : 52 / 74
          Russians : 7 / 11
          Japanese : 60 / 61
          Americans : 55 / 78
          Chinese : 2 / 8
          British : 31 / 36
          UK_Pacific : 10 / 10
          Italians : 18 / 18
          ANZAC : 18 / 30
          French : 12 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L arathorn (Axis) vs Ziggurat (Allies +15)

      F16 sent. Gotta admit, I love that Japanese fighter you built. I didn’t get why you built it there at first, but when the light bulb went off was like “that’s bloody brilliant.” Though you had to know you wouldn’t get away with it :P.

      posted in League
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      Sounds fine by me.

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Iraq
                  1 fighter moved from 91 Sea Zone to United Kingdom

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          Iraq : 2 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 16 / 24
          Japanese : 49 / 40
          Americans : 61 / 86
          Chinese : 3 / 5
          British : 31 / 35
          UK_Pacific : 9 / 6
          Italians : 18 / 18
          ANZAC : 14 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  ANZAC creates battle in territory 20 Sea Zone
                  ANZAC creates battle in territory 19 Sea Zone
                  Battle in Borneo
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Borneo
                      ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 transport moved from 37 Sea Zone to 55 Sea Zone
                  1 submarine moved from 37 Sea Zone to 43 Sea Zone
                  1 submarine moved from 41 Sea Zone to 42 Sea Zone
                  1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  2 submarines moved from 54 Sea Zone to 33 Sea Zone

      Place Units - ANZAC
                  2 submarines and 1 transport placed in 54 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 artillery, 3 fighters and 1 infantry
          Borneo : 1 artillery and 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor, 1 harbour and 1 infantry
          Java : 1 flag
          Dutch New Guinea : 1 flag
          42 Sea Zone : 1 flag, 1 submarine
          41 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 flag, 1 submarine and 1 transport
          33 Sea Zone : 1 cruiser, 3 submarines and 1 transport
          37 Sea Zone : 1 flag, 1 submarine
          35 Sea Zone : 1 flag
          20 Sea Zone : 1 flag
          19 Sea Zone : 1 flag
          6 Sea Zone : 3 submarines
          54 Sea Zone : 2 submarines and 1 transport
          55 Sea Zone : 1 transport
          Iraq : 2 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 16 / 24
          Japanese : 49 / 40
          Americans : 61 / 86
          Chinese : 3 / 5
          British : 31 / 35
          UK_Pacific : 9 / 6
          Italians : 18 / 18
          ANZAC : 14 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Northwest Persia to Caucasus
                  5 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                  1 bomber moved from Northwest Persia to Volgograd

      Combat - British
                  Strategic bombing raid in Volgograd
                          AA fire in Volgograd :  0/1 hits
                      Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Volgograd causes 6 damage total.
                  Battle in Caucasus
                      British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                      Germans defend with 1 infantry
                          British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 :  4/9 hits
                          Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Caucasus
                      British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  1 bomber moved from Volgograd to Russia
                  5 fighters and 2 tactical_bombers moved from Caucasus to Russia
                  1 artillery and 2 infantry moved from Iraq to Northwest Persia
                  1 artillery and 2 infantry moved from Persia to Northwest Persia
                  2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                  1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                  1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                  1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 aaGun and 11 infantry moved from Burma to India
                  1 battleship moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry moved from Algeria to Morocco

      Place Units - British
                  1 transport placed in 106 Sea Zone
                  1 submarine placed in 98 Sea Zone
                  1 artillery and 2 infantry placed in Persia
                  1 artillery and 1 infantry placed in Egypt
                  2 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 4 infantry

      Territory Summary for British and UK_Pacific :

      Yunnan : 2 aaGuns, 2 artilleries and 25 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
          Malaya : 1 harbour
          33 Sea Zone : 1 battleship
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 artillery and 6 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
          Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
          Morocco : 1 infantry
          Normandy Bordeaux : 1 aaGun and 1 infantry
          Southern France : 1 armour and 1 infantry
          Ethiopia : 1 flag
          Russia : 1 bomber, 5 fighters and 2 tactical_bombers
          Caucasus : 2 infantry
          106 Sea Zone : 1 flag, 1 transport
          93 Sea Zone : 1 flag
          Iraq : 2 artilleries and 6 infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Northwest Persia : 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry
          Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
          98 Sea Zone : 1 destroyer and 2 submarines
          110 Sea Zone : 2 destroyers, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 49 / 74
          Russians : 7 / 11
          Japanese : 60 / 61
          Americans : 58 / 78
          Chinese : 2 / 8
          British : 31 / 36
          UK_Pacific : 10 / 10
          Italians : 18 / 18
          ANZAC : 18 / 33
          French : 12 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Szechwan
                  1 fighter moved from Yunnan to Szechwan

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Yunnan

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs

      Territory Summary for Chinese :

      Yunnan : 4 artilleries, 1 fighter and 18 infantry
          Szechwan : 2 infantry

      Production/PUs Summary :

      Germans : 51 / 74
          Russians : 5 / 11
          Japanese : 60 / 61
          Americans : 58 / 78
          Chinese : 2 / 8
          British : 31 / 36
          UK_Pacific : 10 / 12
          Italians : 18 / 18
          ANZAC : 18 / 33
          French : 12 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from 110 Sea Zone to Holland Belgium
                  3 fighters moved from United Kingdom to Holland Belgium
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
                  1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone
                  2 fighters moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                  1 fighter moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 54 Sea Zone to 55 Sea Zone

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                          AA fire in Caroline Islands :  0/2 hits
                          Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                          Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 aaGun and 1 infantry
                  Battle in Holland Belgium
                      Americans attack with 1 artillery, 5 fighters and 1 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 :  3/7 hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Holland Belgium
                      Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 46 Sea Zone
                      Americans attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                      Americans win with 3 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 55 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                      Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in Southern France
                      Americans attack with 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
                      Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                          Americans roll dice for 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 2 :  5/22 hits
                          Italians roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                      Americans win, taking Southern France from Italians with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                  4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                  4 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  3 transports moved from 110 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  3 fighters moved from Holland Belgium to 110 Sea Zone
                  2 fighters moved from Holland Belgium to United Kingdom
                  4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
                  3 fighters moved from 55 Sea Zone to 33 Sea Zone
                  3 fighters moved from 46 Sea Zone to 33 Sea Zone
                  1 fighter moved from Caroline Islands to 33 Sea Zone
                  1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                  2 submarines moved from 26 Sea Zone to 33 Sea Zone
                  3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Burma to Russia
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  4 artilleries and 4 infantry placed in Central United States
                  1 fighter placed in Eastern United States
                  1 armour and 1 infantry placed in Western United States
                  1 transport placed in 101 Sea Zone
                  3 submarines and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Shan State : 1 artillery and 1 infantry
          Queensland : 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          41 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 flag, 1 submarine
          33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 8 submarines, 1 tactical_bomber and 1 transport
          26 Sea Zone : 1 destroyer and 3 submarines
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 3 submarines and 1 transport
          55 Sea Zone : 1 destroyer
          Central United States : 4 artilleries, 1 factory_major and 4 infantry
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
          Gibraltar : 2 artilleries and 2 infantry
          United Kingdom : 2 fighters
          Morocco : 2 artilleries and 2 infantry
          Normandy Bordeaux : 2 artilleries and 2 infantry
          Southern France : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
          Holland Belgium : 1 flag, 1 artillery and 1 infantry
          Russia : 1 bomber
          101 Sea Zone : 4 transports
          Brazil : 1 flag
          91 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 7 transports
          110 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 transports

      Production/PUs Summary :

      Germans : 51 / 74
          Russians : 5 / 11
          Japanese : 61 / 61
          Americans : 58 / 78
          Chinese : 1 / 12
          British : 31 / 36
          UK_Pacific : 10 / 12
          Italians : 18 / 18
          ANZAC : 18 / 33
          French : 12 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L arathorn (Axis) vs Ziggurat (Allies +15)

      Reply sent. Never had a file too large for the site before :P.

      posted in League
      Z
      Ziggurat
    • RE: 14L arathorn (Axis) vs Ziggurat (Allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Combat Move - Russians
                  2 artilleries moved from Volgograd to Tambov
                  18 infantry moved from Volgograd to Tambov
                  3 artilleries and 7 infantry moved from Volgograd to Rostov
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Germans
                  11 infantry moved from Caucasus to Rostov

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 2 artilleries and 18 infantry
                      Germans defend with 3 mech_infantrys
                          Russians roll dice for 2 artilleries and 18 infantry in Tambov, round 2 :  7/20 hits
                          Germans roll dice for 3 mech_infantrys in Tambov, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 mech_infantrys
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 3 artilleries and 18 infantry
                      Germans defend with 2 infantry and 1 mech_infantry
                          Russians roll dice for 3 artilleries and 18 infantry in Rostov, round 2 :  4/21 hits
                          Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                          1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 3 artilleries and 17 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 2 infantry and 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns, 4 artilleries and 22 infantry moved from Caucasus to Northwest Persia
                  1 aaGun moved from Volgograd to Rostov
                  1 aaGun moved from Volgograd to Tambov
                  1 infantry moved from Kazakhstan to Volgograd
                  3 infantry moved from Yenisey to Timguska

      Turn Complete - Russians
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Persia: 3 aaGuns
                  EDIT: Removing units owned by Germans from Persia: 3 artilleries
                  EDIT: Turning off Edit Mode

      Territory Summary for Russians :

      Timguska : 3 infantry
          Rostov : 1 aaGun, 3 artilleries and 17 infantry
          Tambov : 1 aaGun, 2 artilleries and 17 infantry
          Volgograd : 1 factory_minor and 1 infantry
          Eastern Persia : 1 flag, 2 aaGuns and 6 infantry
          Northwest Persia : 1 flag, 2 aaGuns, 4 artilleries and 23 infantry

      Production/PUs Summary :

      Germans : 65 / 73
          Russians : 10 / 0
          Japanese : 21 / 10
          Americans : 69 / 98
          Chinese : 23 / 30
          British : 18 / 20
          UK_Pacific : 17 / 22
          Italians : 13 / 8
          ANZAC : 26 / 36
          French : 3 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L arathorn (Axis) vs Ziggurat (Allies +15)

      +11… holy cow. I knew I was in for it, but yikes. I don’t feel quite as bad about my good fortune now :). Still think I’ve been the overall beneficiary of the dice, but that one gets it much closer. Now when the retake fails… don’t want to even think about that :P.

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      Sorry for not posting the US. Didn’t notice I’d clicked through til on China. Was just one small battle.

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 submarine moved from 98 Sea Zone to 99 Sea Zone
                  2 fighters moved from 98 Sea Zone to 99 Sea Zone
                  3 fighters moved from Egypt to 99 Sea Zone
                  1 fighter moved from Persia to 99 Sea Zone

      Combat - British
                  Battle in 99 Sea Zone
                      British attack with 6 fighters and 1 submarine
                      Italians defend with 1 destroyer
                          British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 6 fighters in 99 Sea Zone, round 2 :  2/6 hits
                          Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 99 Sea Zone
                      British win, taking 99 Sea Zone from Italians with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - British
                  3 fighters moved from 99 Sea Zone to 98 Sea Zone
                  1 fighter moved from 91 Sea Zone to 98 Sea Zone
                  3 fighters moved from 99 Sea Zone to Egypt
                  1 infantry moved from Northwest Persia to Persia
                  1 armour and 1 mech_infantry moved from Persia to Iraq
                  1 fighter and 2 tactical_bombers moved from Persia to Egypt
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                  1 transport moved from 81 Sea Zone to 96 Sea Zone
                  1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Iraq
                  1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                  1 armour moved from Morocco to Tunisia

      Place Units - British
                  1 carrier placed in 98 Sea Zone
                  1 infantry placed in United Kingdom
                  1 artillery and 2 infantry placed in Persia
                  2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                  British collect 29 PUs (2 lost to blockades); end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 6 PUs total
                  Some Units in India change ownership: 2 infantry

      Territory Summary for British and UK_Pacific :

      India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 32 infantry
          33 Sea Zone : 1 battleship
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 aaGun and 1 infantry
          Gibraltar : 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
          Morocco : 1 artillery and 1 infantry
          Tunisia : 1 armour
          Ethiopia : 1 flag
          80 Sea Zone : 1 transport
          99 Sea Zone : 1 flag, 1 submarine
          Iraq : 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
          Eastern Persia : 1 flag
          Persia : 1 flag, 3 artilleries, 1 factory_minor and 8 infantry
          98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
          91 Sea Zone : 2 transports

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 16 / 24
          Japanese : 53 / 40
          Americans : 61 / 86
          Chinese : 3 / 5
          British : 31 / 35
          UK_Pacific : 5 / 6
          Italians : 18 / 21
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese
                  1 fighter moved from Kansu to Suiyuyan
                  1 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Kansu

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 1 infantry
          Kansu : 1 fighter and 1 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 16 / 24
          Japanese : 53 / 40
          Americans : 61 / 86
          Chinese : 3 / 5
          British : 31 / 36
          UK_Pacific : 5 / 7
          Italians : 18 / 21
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
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