Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Ziggurat
    3. Posts
    Z
    • Profile
    • Following 0
    • Followers 0
    • Topics 20
    • Posts 2,108
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Ziggurat

    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Northwest Persia to Caucasus
                        Russians take Caucasus from Germans
                  1 submarine moved from 98 Sea Zone to 99 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                  1 tactical_bomber moved from Egypt to 99 Sea Zone
                  2 fighters moved from Egypt to 96 Sea Zone
                  1 fighter moved from Persia to 99 Sea Zone
                  2 fighters moved from 98 Sea Zone to 99 Sea Zone
                  2 fighters moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - British
                  Battle in Holland Belgium
                  Battle in 96 Sea Zone
                      British attack with 1 destroyer and 4 fighters
                      Italians defend with 1 destroyer
                          British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 :  0/5 hits
                          Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 3 :  3/5 hits
                          Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Italians lost in 96 Sea Zone
                      British win, taking Holland Belgium from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer
                  Battle in 99 Sea Zone
                      British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 destroyer
                          British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                          Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 99 Sea Zone
                      British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - British
                  1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
                  3 infantry moved from Persia to Northwest Persia
                  1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                  3 fighters moved from 99 Sea Zone to 98 Sea Zone
                  1 fighter moved from 96 Sea Zone to 98 Sea Zone
                  3 fighters moved from 96 Sea Zone to Egypt
                  2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                  1 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Egypt to Trans-Jordan
                  1 transport moved from 98 Sea Zone to 81 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 aaGun and 2 infantry moved from India to Burma
                  1 artillery moved from Morocco to 91 Sea Zone
                  1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery moved from 110 Sea Zone to United Kingdom

      Place Units - British
                  2 destroyers placed in 110 Sea Zone
                  1 submarine placed in 98 Sea Zone
                  1 artillery and 2 infantry placed in Persia
                  1 infantry placed in Egypt

      Turn Complete - British
                  British collect 32 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 11 PUs total
                  Some Units in India change ownership: 3 infantry

      Territory Summary for British and UK_Pacific :

      Burma : 3 aaGuns, 1 artillery and 34 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
          33 Sea Zone : 1 battleship
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 infantry
          Gibraltar : 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
          Holland Belgium : 1 flag, 1 infantry
          Libya : 1 armour
          Ethiopia : 1 flag
          Caucasus : 1 infantry
          96 Sea Zone : 1 destroyer
          99 Sea Zone : 1 flag, 1 submarine
          Iraq : 2 infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Northwest Persia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
          Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
          98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
          110 Sea Zone : 2 destroyers and 2 transports

      Production/PUs Summary :

      Germans : 58 / 88
          Russians : 17 / 23
          Japanese : 52 / 38
          Americans : 61 / 81
          Chinese : 0 / 7
          British : 32 / 33
          UK_Pacific : 10 / 11
          Italians : 16 / 16
          ANZAC : 14 / 19
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 carriers, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
                  2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                  1 bomber moved from India to Volgograd
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 submarine moved from 10 Sea Zone to 2 Sea Zone

      Combat - Americans
                  Strategic bombing raid in Volgograd
                          AA fire in Volgograd :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Volgograd causes 0 damage total.
                  Battle in 110 Sea Zone
                      Americans attack with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Normandy Bordeaux
                  Battle in 34 Sea Zone
                      Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  4/8 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 2 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 2 Sea Zone
                          Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  5 submarines moved from 26 Sea Zone to 33 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                  3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 aaGun and 3 artilleries moved from Morocco to 91 Sea Zone
                  4 infantry moved from Gibraltar to 91 Sea Zone
                  1 bomber moved from 110 Sea Zone to United Kingdom
                  2 fighters moved from 110 Sea Zone to United Kingdom
                  1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                  1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                  3 infantry moved from Algeria to Morocco

      Place Units - Americans
                  1 artillery and 2 infantry placed in Western United States
                  3 submarines and 1 transport placed in 10 Sea Zone
                  1 carrier and 1 destroyer placed in 101 Sea Zone
                  1 artillery, 2 fighters and 1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 61 PUs total
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          Celebes : 1 flag, 1 artillery
          44 Sea Zone : 1 flag
          33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 1 transport
          34 Sea Zone : 1 submarine
          26 Sea Zone : 3 submarines
          25 Sea Zone : 1 destroyer
          22 Sea Zone : 1 flag
          10 Sea Zone : 3 submarines and 1 transport
          2 Sea Zone : 1 flag, 1 submarine
          55 Sea Zone : 1 destroyer
          Central United States : 1 aaGun and 1 factory_major
          Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
          Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
          United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
          Morocco : 1 flag, 3 infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
          Algeria : 1 flag
          Tunisia : 1 flag
          Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
          101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
          Brazil : 1 flag
          103 Sea Zone : 1 carrier and 1 destroyer
          91 Sea Zone : 1 submarine
          110 Sea Zone : 3 carriers, 6 fighters, 1 submarine and 6 transports

      Production/PUs Summary :

      Germans : 63 / 88
          Russians : 15 / 23
          Japanese : 52 / 38
          Americans : 61 / 81
          Chinese : 0 / 7
          British : 29 / 36
          UK_Pacific : 10 / 10
          Italians : 16 / 16
          ANZAC : 14 / 19
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      Wow, I really am that dumb. Yeah scramble and Max D. Lets go 22%…

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Combat Move - Russians

      Non Combat Move - Russians
                  2 infantry moved from Persia to Northwest Persia
                  2 infantry moved from Eastern Persia to Persia

      Turn Complete - Russians

      Territory Summary for Russians :

      99 Sea Zone : 1 submarine
          Iraq : 1 flag
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag, 2 infantry
          Persia : 2 infantry
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 54 / 69
          Russians : 4 / 0
          Japanese : 61 / 66
          Americans : 59 / 83
          Chinese : 3 / 11
          British : 31 / 38
          UK_Pacific : 7 / 8
          Italians : 15 / 15
          ANZAC : 18 / 23
          French : 13 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      Yikes, good first round… Max D, but keep a destroyer for this round, so lose one carrier.

      posted in League
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      Yup yup. That was the rationale for ANZAC declaring war instead of the British. If you want to post the turn 3 as you’ve got in mind, that would be fine by me.

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      Sorry for taking so long. Life’s been a little more hectic than usual of late.

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      Sorry for taking so long. Life’s been a little more hectic than usual of late.

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Northwest Persia to Caucasus

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 2 infantry
          Normandy Bordeaux : 1 factory_minor and 1 harbour
          Southern France : 1 artillery
          Libya : 1 flag, 1 infantry
          Caucasus : 1 infantry
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 52 / 86
          Russians : 4 / 0
          Japanese : 61 / 66
          Americans : 59 / 83
          Chinese : 3 / 11
          British : 33 / 38
          UK_Pacific : 7 / 8
          Italians : 15 / 15
          ANZAC : 18 / 23
          French : 13 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  2 submarines moved from 54 Sea Zone to 41 Sea Zone
                        ANZAC take 42 Sea Zone from Japanese

      Combat - ANZAC
                  Battle in Java
                  Battle in 41 Sea Zone
                      ANZAC attack with 2 submarines
                      Japanese defend with 1 destroyer and 1 transport
                          ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                          1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                      ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 destroyer and 1 transport
                      Casualties for ANZAC: 1 submarine

      Non Combat Move - ANZAC
                  1 submarine moved from 44 Sea Zone to 43 Sea Zone
                  1 fighter moved from Queensland to Shan State
                  1 submarine moved from 62 Sea Zone to 33 Sea Zone
                  1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  2 infantry moved from Northwest Persia to Caucasus
                  2 submarines moved from 76 Sea Zone to 98 Sea Zone
                  1 fighter moved from Eastern Persia to Egypt
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone

      Place Units - ANZAC
                  1 artillery placed in New South Wales
                  1 transport placed in 62 Sea Zone
                  1 fighter and 1 infantry placed in Queensland
                  1 submarine placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 18 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 artillery, 2 fighters and 1 infantry
          Siam : 1 flag
          Shan State : 1 fighter and 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Celebes : 1 flag, 1 artillery and 2 infantry
          Java : 1 flag, 1 artillery and 1 infantry
          Dutch New Guinea : 1 flag
          42 Sea Zone : 1 flag, 1 transport
          41 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 submarine
          33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
          35 Sea Zone : 1 submarine
          20 Sea Zone : 1 submarine
          54 Sea Zone : 1 submarine
          62 Sea Zone : 1 transport
          Egypt : 2 fighters
          Caucasus : 2 infantry
          98 Sea Zone : 2 submarines

      Production/PUs Summary :

      Germans : 52 / 86
          Russians : 4 / 0
          Japanese : 61 / 66
          Americans : 59 / 83
          Chinese : 3 / 11
          British : 33 / 38
          UK_Pacific : 7 / 8
          Italians : 15 / 15
          ANZAC : 18 / 23
          French : 13 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                  3 infantry moved from Russia to Samara
                  1 fighter moved from Russia to Samara
                  1 submarine moved from 91 Sea Zone to 110 Sea Zone
                  2 artilleries and 5 infantry moved from Russia to Tambov

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 2 artilleries and 5 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 :  2/7 hits
                          Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Bryansk
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                          Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Samara
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Samara
                      Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 110 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 destroyer
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 :  1/1 hits
                          1 submarine owned by the Russians lost in 110 Sea Zone
                      Germans win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine

      Non Combat Move - Russians
                  3 aaGuns moved from Russia to Tambov
                  1 fighter moved from Samara to Russia
                  1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                  4 artilleries moved from Russia to Tambov
                  75 infantry moved from Russia to Tambov
                  3 infantry moved from Russia to Tambov
                  1 armour moved from Anglo Egyptian Sudan to Egypt
                  1 infantry moved from Persia to Northwest Persia
                  1 infantry moved from Russia to Tambov

      Place Units - Russians
                  7 infantry placed in Russia
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
                  EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 17 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

      Territory Summary for Russians :

      Buryatia : 2 aaGuns and 18 infantry
          Egypt : 1 armour
          Italian Somaliland : 1 flag
          Bryansk : 1 infantry
          Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
          Tambov : 3 aaGuns, 6 artilleries and 84 infantry
          Samara : 3 infantry
          Iraq : 1 flag
          Northwest Persia : 1 infantry

      Production/PUs Summary :

      Germans : 65 / 88
          Russians : 16 / 23
          Japanese : 48 / 35
          Americans : 61 / 86
          Chinese : 1 / 7
          British : 29 / 36
          UK_Pacific : 10 / 10
          Italians : 16 / 16
          ANZAC : 14 / 19
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      @Commando:

      Are you interested in playing a Tech game?

      Yeah, that could be fun. Haven’t played with tech yet.

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Sakha to Siberia
                        Russians take Siberia from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  4 infantry moved from Vologda to Novosibirsk
                  10 infantry moved from Russia to Bryansk
                  2 infantry moved from Rostov to Bryansk
                  1 infantry moved from Vologda to Russia
                  1 infantry moved from Volgograd to Rostov
                  2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
                  2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                  1 armour and 1 mech_infantry moved from Iraq to Egypt
                  1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  2 aaGuns and 17 infantry moved from Sakha to Amur
                  1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  1 infantry moved from Volgograd to Tambov

      Place Units - Russians
                  10 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 17 infantry
          Siberia : 1 infantry
          Egypt : 1 armour and 1 mech_infantry
          Bryansk : 4 aaGuns, 3 artilleries and 55 infantry
          Rostov : 1 infantry
          Russia : 1 airfield, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
          Tambov : 1 infantry
          Novosibirsk : 4 infantry
          Volgograd : 1 factory_minor and 2 infantry
          93 Sea Zone : 1 submarine
          Iraq : 1 flag
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 51 / 61
          Russians : 26 / 29
          Japanese : 35 / 47
          Americans : 52 / 75
          Chinese : 4 / 10
          British : 30 / 27
          UK_Pacific : 21 / 22
          Italians : 19 / 27
          ANZAC : 14 / 25
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          French Equatorial Africa : 1 infantry
          Normandy Bordeaux : 1 factory_minor and 1 harbour
          81 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 28 / 33
          Japanese : 36 / 47
          Americans : 52 / 75
          Chinese : 4 / 10
          British : 30 / 27
          UK_Pacific : 21 / 22
          Italians : 19 / 27
          ANZAC : 14 / 25
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - ANZAC

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 submarine moved from 60 Sea Zone to 78 Sea Zone
                  1 submarine moved from 62 Sea Zone to 60 Sea Zone
                  1 transport moved from 61 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from South Australia to Queensland
                  1 fighter moved from New South Wales to Queensland
                  3 fighters moved from India to Szechwan

      Place Units - ANZAC
                  2 artilleries placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Territory Summary for ANZAC :

      Szechwan : 3 fighters
          Malaya : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
          New Guinea : 1 infantry
          Java : 1 flag, 2 infantry
          Dutch New Guinea : 1 flag
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          62 Sea Zone : 1 transport
          60 Sea Zone : 1 submarine
          78 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 28 / 33
          Japanese : 36 / 47
          Americans : 52 / 75
          Chinese : 4 / 10
          British : 30 / 27
          UK_Pacific : 21 / 22
          Italians : 19 / 27
          ANZAC : 14 / 25
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;

      Combat Move - British

      Non Combat Move - British
                  3 infantry moved from Persia to Iraq
                  2 fighters moved from Malta to Egypt
                  2 fighters moved from Morocco to Malta
                  2 fighters and 1 tactical_bomber moved from British Somaliland to Egypt
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 transport moved from 75 Sea Zone to 71 Sea Zone
                  1 infantry moved from Shan State to Burma
                  3 aaGuns, 2 artilleries and 15 infantry moved from India to Burma
                  1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                  1 battleship moved from 26 Sea Zone to 54 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 86 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
                        British take Brazil from Neutral_Allies

      Place Units - British
                  1 destroyer placed in 98 Sea Zone
                  2 infantry placed in Egypt
                  1 infantry and 1 mech_infantry placed in Union of South Africa
                  1 destroyer placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                  British collect 26 PUs (5 lost to blockades); end with 27 PUs total

      Place Units - UK_Pacific
                  7 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 22 PUs total
                  Some Units in India change ownership: 7 infantry
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to India: 1 aaGun
                  EDIT: Removing units owned by British from Burma: 1 aaGun
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Burma : 2 aaGuns, 2 artilleries and 16 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
          Malaya : 1 harbour and 1 infantry
          Kwangtung : 1 harbour and 2 infantry
          Sumatra : 1 flag, 1 infantry
          36 Sea Zone : 1 destroyer
          54 Sea Zone : 1 battleship
          Belgian Congo : 2 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Scotland : 1 airfield
          Malta : 1 aaGun, 2 fighters and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
          106 Sea Zone : 1 destroyer
          86 Sea Zone : 2 transports
          97 Sea Zone : 1 flag
          Iraq : 3 infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Brazil : 1 flag, 1 armour, 1 artillery and 5 infantry
          Persia : 1 flag
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 29 / 33
          Japanese : 36 / 47
          Americans : 52 / 75
          Chinese : 4 / 10
          British : 31 / 27
          UK_Pacific : 21 / 22
          Italians : 17 / 27
          ANZAC : 14 / 16
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

      Territory Summary for Chinese :

      Yunnan : 2 infantry
          Szechwan : 1 fighter and 15 infantry

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 29 / 33
          Japanese : 36 / 47
          Americans : 52 / 75
          Chinese : 4 / 10
          British : 29 / 30
          UK_Pacific : 21 / 22
          Italians : 17 / 27
          ANZAC : 14 / 16
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 submarine moved from 49 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  1 fighter placed in Eastern United States
                  1 submarine and 1 transport placed in 101 Sea Zone
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 28 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Note to players Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,3,5,3,6
                  Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_minor and 1 harbour
          Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
          Midway : 1 airfield
          26 Sea Zone : 1 destroyer and 2 submarines
          28 Sea Zone : 1 submarine
          10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
          54 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports
          Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
          101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 29 / 33
          Japanese : 37 / 47
          Americans : 52 / 75
          Chinese : 3 / 12
          British : 29 / 30
          UK_Pacific : 21 / 22
          Italians : 17 / 27
          ANZAC : 14 / 16
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      Man that air strike worked well :). Love it when that goes cleanly.

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: Zigg(Allies +11) vs. Commando Brado(Axis) - Global 1940, No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 13 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  18 infantry moved from Buryatia to Sakha
                  1 submarine moved from 109 Sea Zone to 92 Sea Zone
                  2 infantry moved from Northwest Persia to Iraq
                  2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                  2 fighters and 1 tactical_bomber moved from Rostov to Iraq

      Combat - Russians
                  Battle in Sakha
                      Russians attack with 18 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 18 infantry in Sakha, round 2 :  4/18 hits
                          Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sakha
                      Russians win, taking Sakha from Japanese with 18 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Iraq
                      Russians attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          Russians roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  6/9 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          2 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                      Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in 92 Sea Zone
                      Russians attack with 1 submarine
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 92 Sea Zone
                          Russians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                      Russians win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                  1 artillery and 7 infantry moved from Smolensk to Bryansk
                  10 infantry moved from Russia to Bryansk
                  3 infantry moved from Rostov to Bryansk
                  2 aaGuns moved from Buryatia to Sakha
                  5 infantry moved from Archangel to Vologda
                  2 infantry moved from Volgograd to Rostov

      Place Units - Russians
                  10 infantry placed in Russia
                  3 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 30 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

      Territory Summary for Russians :

      Sakha : 2 aaGuns and 18 infantry
          Bryansk : 4 aaGuns, 3 artilleries and 43 infantry
          Rostov : 2 infantry
          Russia : 1 airfield, 1 factory_major and 10 infantry
          Ukraine : 1 factory_minor
          Vologda : 5 infantry
          Volgograd : 1 factory_minor and 3 infantry
          Iraq : 1 flag, 2 armour and 2 mech_infantrys
          92 Sea Zone : 1 submarine
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag, 2 fighters and 1 tactical_bomber
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 29 / 33
          Japanese : 34 / 50
          Americans : 52 / 53
          Chinese : 6 / 12
          British : 29 / 30
          UK_Pacific : 21 / 22
          Italians : 17 / 27
          ANZAC : 14 / 16
          French : 10 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • 1
    • 2
    • 3
    • 4
    • 5
    • 105
    • 106
    • 2 / 106