Scramble 97?
Posts made by Ziggurat
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RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 37 / 42
Japanese : 50 / 51
Americans : 52 / 73
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 5 / 18
Italians : 15 / 20
ANZAC : 14 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 1 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 flag, 3 submarines
16 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Southeast Mexico : 1 flag, 1 fighter
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 2 artilleries and 2 infantry
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 37 / 42
Japanese : 51 / 51
Americans : 52 / 73
Chinese : 3 / 6
British : 29 / 30
UK_Pacific : 5 / 18
Italians : 15 / 20
ANZAC : 14 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Neutral_Allies
Italians take Persia from British
1 armour moved from Caucasus to Iraq
Italians take Iraq from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 77
Russians : 26 / 28
Japanese : 68 / 74
Americans : 53 / 74
Chinese : 0 / 4
British : 26 / 30
UK_Pacific : 5 / 6
Italians : 20 / 38
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
Sorry, didn’t see your request til I finished my move. Feel free to edit it forward on Japan’s turn. Also, on England’s turn I’m going to be hitting SZ97 with 3 subs and my bomber, scramble?
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RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
13 infantry moved from Novgorod to Karelia
4 artilleries moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to VyborgCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 4 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 15 infantry in Karelia, round 1 : 1/19 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Novgorod
2 aaGuns, 4 artilleries and 11 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 armour moved from Turkmenistan to Persia
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Novgorod to Karelia
1 fighter moved from Western Ukraine to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
6 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 infantry placed in Volgograd
1 infantry placed in Novgorod
1 infantry placed in Novgorod
Russians undo move 2.
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Karelia : 1 flag, 2 aaGuns, 4 artilleries and 14 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 22 infantry and 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
114 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 37 / 42
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 18
Italians : 15 / 20
ANZAC : 14 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 51
Russians : 34 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 18
Italians : 17 / 20
ANZAC : 14 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 34 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 18
Italians : 17 / 20
ANZAC : 14 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: Global 2nd edition Q+A ( AAG40.2)posted in Axis & Allies Global 1940
Sorry Wittman, that’s not exactly accurate. From pg. 11 of the rulebook: “If the attack upon the formerly neutral territory is unsuccessful (the territory is not captured), any remaining defending units stay in the territory but can’t move. The territory remains uncontrolled (place a national control marker on it face down to indicate its new status), but units from the side it’s now allied with can move into it and take control of it and its remaining units in the same way as if it were a friendly neutral.”
Even though the territory is now a part of the appropriate alliance, the units still cannot move until activated by a major power.
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RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 bomber and 4 destroyers; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 36 Sea Zone to Celebes
3 tactical_bombers moved from 36 Sea Zone to Celebes
2 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Kazakhstan to Volgograd
3 bombers moved from Tsinghai to Volgograd
2 bombers moved from French Indo China to 44 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Japan to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Volgograd
Japanese attack with 2 artilleries, 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 5 infantry
Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Volgograd, round 1 : 2/7 hits
Russians roll dice for 5 infantry in Volgograd, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Volgograd
Japanese roll dice for 2 artilleries and 3 bombers in Volgograd, round 2 : 4/5 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 artilleries and 3 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 1 : 4/8 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from 44 Sea Zone to French Indo China
3 bombers moved from Volgograd to Kweichow
1 armour moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 carriers moved from 36 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Celebes to 44 Sea Zone
3 fighters moved from Celebes to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
2 bombers moved from 22 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
3 transports moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangtung
2 armour placed in French Indo China
1 bomber placed in Japan
3 destroyers placed in 20 Sea Zone
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 7 armour, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Kazakhstan : 1 flag
French Indo China : 1 flag, 2 armour, 4 bombers and 1 factory_minor
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
46 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 battleship and 2 cruisers
34 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 3 destroyers and 4 transports
22 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 flag, 1 battleship
Volgograd : 1 flag, 2 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 49 / 77
Russians : 26 / 28
Japanese : 68 / 74
Americans : 53 / 74
Chinese : 0 / 4
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
Good call on not declaring war J2. I’m so used to that that I didn’t think there was any other option :P. Really should have left a transport or two out to make sure it happened… Now all my guys are just kinda standing around holding their butts not knowing what to do :P. Those guys in New York really wanted to kill some Italians :(.
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RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 18
Italians : 13 / 8
ANZAC : 10 / 11
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - British
2 artilleries and 2 infantry moved from Ethiopia to Kenya
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Syria to 93 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from 93 Sea Zone to Morocco
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Syria to West India
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
1 carrier and 2 submarines placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 2 tactical_bombers
EDIT: Adding units owned by British to Egypt: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 12 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
54 Sea Zone : 1 flag, 1 battleship
West India : 1 flag, 1 fighter and 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 2 artilleries and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 flag, 1 bomber
Ethiopia : 1 flag
76 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
71 Sea Zone : 1 flag, 1 transport
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 1
Italians : 13 / 8
ANZAC : 10 / 11
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 flag, 2 infantry
Tsinghai : 1 flag, 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 8
ANZAC : 10 / 11
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 1 carrier and 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 8
ANZAC : 10 / 11
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Ukraine to Russia
2 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
2 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour
Russians defend with 1 armour
Germans roll dice for 2 armour in Eastern Poland, round 1 : 0/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Ukraine
1 bomber moved from Belarus to Novgorod
1 bomber moved from Baltic States to Western Germany
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 flag, 1 factory_major and 7 infantry
Karelia : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 2 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 2 bombers, 1 factory_minor and 13 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 armour and 1 infantry
125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 21 / 24
Japanese : 63 / 72
Americans : 53 / 74
Chinese : 0 / 4
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
Ya know, seeing my plane whiff in 97 got me thinking… This is the first game I’ve played where not a single plane died on turn 1… usually its a bloodbath :P.
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RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
5 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Amur : 1 flag, 2 aaGuns and 12 infantry
Bryansk : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 13 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
Caucasus : 1 flag, 2 infantry
119 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 8
ANZAC : 10 / 11
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 8
ANZAC : 10 / 11
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2posted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 2 infantry
46 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 8
ANZAC : 10 / 11
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0