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    Posts made by Ziggurat

    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      Scramble 97?

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Tsinghai to Shensi
                  1 fighter moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  2/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total

      Territory Summary for Chinese :

      Shensi : 1 flag, 1 infantry
          Tsinghai : 1 flag, 1 fighter and 16 infantry

      Production/PUs Summary :

      Germans : 44 / 50
          Russians : 37 / 42
          Japanese : 50 / 51
          Americans : 52 / 73
          Chinese : 4 / 4
          British : 29 / 30
          UK_Pacific : 5 / 18
          Italians : 15 / 20
          ANZAC : 14 / 16
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :3

      Politics - Americans
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 artilleries moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries moved from 91 Sea Zone to Gibraltar
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 armour moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 armour moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                  2 battleships moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  2 carriers moved from 26 Sea Zone to 33 Sea Zone
                  3 fighters moved from 26 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                  1 submarine moved from 54 Sea Zone to 43 Sea Zone

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                          Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                      Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Gibraltar
                      Americans attack with 2 artilleries and 2 infantry
                      Italians defend with 1 harbour and 2 infantry
                          Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                          Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 :  1/4 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                          2 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 2 infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 armour, 1 artillery and 2 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 1 :  1/4 hits
                          Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Hawaiian Islands to Southeast Mexico
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  3 submarines placed in 10 Sea Zone
                  1 carrier and 1 transport placed in 101 Sea Zone
                  1 fighter placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
          Midway : 1 flag, 1 airfield
          43 Sea Zone : 1 flag, 1 submarine
          33 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
          26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
          10 Sea Zone : 1 flag, 3 submarines
          16 Sea Zone : 1 flag, 1 submarine
          Central United States : 1 flag, 1 factory_major
          Southeast Mexico : 1 flag, 1 fighter
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
          Gibraltar : 1 flag, 2 artilleries and 2 infantry
          86 Sea Zone : 1 flag, 2 transports
          101 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
          Brazil : 1 flag, 3 infantry and 1 mech_infantry
          91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports

      Production/PUs Summary :

      Germans : 44 / 50
          Russians : 37 / 42
          Japanese : 51 / 51
          Americans : 52 / 73
          Chinese : 3 / 6
          British : 29 / 30
          UK_Pacific : 5 / 18
          Italians : 15 / 20
          ANZAC : 14 / 16
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :6

      Purchase Units - Italians
                  Italians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 armour moved from Caucasus to Persia
                        Italians take Northwest Persia from Neutral_Allies
                        Italians take Persia from British
                  1 armour moved from Caucasus to Iraq
                        Italians take Iraq from British

      Combat - Italians

      Non Combat Move - Italians
                  1 armour moved from Trans-Jordan to Egypt
                  1 infantry moved from Northern Italy to Southern Italy
                  1 infantry moved from Northern Italy to Southern Italy
                  1 artillery moved from Yugoslavia to Northern Italy
                  1 infantry moved from Yugoslavia to Northern Italy

      Place Units - Italians
                  2 armour and 1 infantry placed in Egypt
                  1 infantry placed in Southern France
                  2 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 22 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

      Territory Summary for Italians :

      Trans-Jordan : 1 flag
          Egypt : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
          Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
          Northern Italy : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
          Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
          93 Sea Zone : 1 flag
          97 Sea Zone : 1 flag, 3 submarines
          Iraq : 1 flag, 1 armour
          Northwest Persia : 1 flag
          Persia : 1 flag, 1 armour
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 49 / 77
          Russians : 26 / 28
          Japanese : 68 / 74
          Americans : 53 / 74
          Chinese : 0 / 4
          British : 26 / 30
          UK_Pacific : 5 / 6
          Italians : 20 / 38
          ANZAC : 10 / 18
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      Sorry, didn’t see your request til I finished my move. Feel free to edit it forward on Japan’s turn. Also, on England’s turn I’m going to be hitting SZ97 with 3 subs and my bomber, scramble?

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  2 infantry moved from Ukraine to Western Ukraine
                  1 fighter moved from Novgorod to Western Ukraine
                  2 infantry moved from Novgorod to Baltic States
                  1 fighter moved from Novgorod to Baltic States
                  2 infantry moved from Novgorod to Vyborg
                  2 infantry moved from Novgorod to Karelia
                  13 infantry moved from Novgorod to Karelia
                  4 artilleries moved from Novgorod to Karelia
                  1 tactical_bomber moved from Novgorod to Vyborg

      Combat - Russians
                  Battle in 114 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 114 Sea Zone
                          Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  1/1 hits
                      Russians win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Karelia
                      Russians attack with 4 artilleries and 15 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 4 artilleries and 15 infantry in Karelia, round 1 :  1/19 hits
                          Germans roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                      Russians win, taking Karelia from Germans with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Italians defend with 1 armour
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                          Italians roll dice for 1 armour in Western Ukraine, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                      Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 armour
                  Battle in Baltic States
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 :  0/3 hits
                          Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                          Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 :  1/2 hits
                          Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Russians win with 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Vyborg
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 1 :  0/3 hits
                          Germans roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 3 :  0/3 hits
                          Germans roll dice for 1 infantry in Vyborg, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Vyborg
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 4 :  2/2 hits
                          Germans roll dice for 1 infantry in Vyborg, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Vyborg
                      Russians win, taking Vyborg from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Vyborg to Novgorod
                  1 fighter moved from Baltic States to Novgorod
                  2 aaGuns, 4 artilleries and 11 infantry moved from Ukraine to Bryansk
                  6 infantry moved from Russia to Bryansk
                  2 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 mech_infantry moved from Turkmenistan to Persia
                        Russians take Persia from Neutral_Allies
                  1 armour moved from Turkmenistan to Persia
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns moved from Novgorod to Karelia
                  1 fighter moved from Western Ukraine to Bryansk

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  3 infantry placed in Volgograd
                  6 infantry placed in Russia
                  Russians undo move 1.
                  Russians undo move 1.
                  3 infantry placed in Volgograd
                  1 infantry placed in Novgorod
                  1 infantry placed in Novgorod
                  Russians undo move 2.
                  1 infantry placed in Novgorod
                  1 artillery and 2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

      Territory Summary for Russians :

      Amur : 1 flag, 2 aaGuns and 12 infantry
          Timguska : 1 flag, 6 infantry
          Karelia : 1 flag, 2 aaGuns, 4 artilleries and 14 infantry
          Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 22 infantry and 1 mech_infantry
          Vyborg : 1 flag, 1 infantry
          Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
          Ukraine : 1 flag, 1 factory_minor
          Western Ukraine : 1 flag, 1 infantry
          Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
          114 Sea Zone : 1 flag, 1 submarine
          Northwest Persia : 1 flag, 2 infantry
          Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

      Production/PUs Summary :

      Germans : 44 / 50
          Russians : 37 / 42
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 30
          UK_Pacific : 17 / 18
          Italians : 15 / 20
          ANZAC : 14 / 16
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Morocco to United Kingdom
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

      Territory Summary for French :

      Trans-Jordan : 1 flag, 1 infantry
          United Kingdom : 1 flag, 1 fighter and 2 infantry
          Morocco : 1 flag, 1 infantry
          French Equatorial Africa : 1 flag, 1 infantry
          98 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 34 / 37
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 30
          UK_Pacific : 17 / 18
          Italians : 17 / 20
          ANZAC : 14 / 16
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs total

      Territory Summary for ANZAC :

      Shan State : 1 flag, 1 infantry
          Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
          New Zealand : 1 flag, 1 airfield and 1 harbour
          New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          Java : 1 flag, 1 infantry
          Dutch New Guinea : 1 flag, 1 infantry
          42 Sea Zone : 1 flag, 1 transport
          54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
          62 Sea Zone : 1 flag, 1 submarine
          Egypt : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 34 / 37
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 30
          UK_Pacific : 17 / 18
          Italians : 17 / 20
          ANZAC : 14 / 16
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: Global 2nd edition Q+A ( AAG40.2)

      Sorry Wittman, that’s not exactly accurate. From pg. 11 of the rulebook: “If the attack upon the formerly neutral territory is unsuccessful (the territory is not captured), any remaining defending units stay in the territory but can’t move. The territory remains uncontrolled (place a national control marker on it face down to indicate its new status), but units from the side it’s now allied with can move into it and take control of it and its remaining units in the same way as if it were a friendly neutral.”

      Even though the territory is now a part of the appropriate alliance, the units still cannot move until activated by a major power.

      posted in Axis & Allies Global 1940
      Z
      Ziggurat
    • RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 2 armour, 1 bomber and 4 destroyers; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                  1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  3 fighters moved from 36 Sea Zone to Celebes
                  3 tactical_bombers moved from 36 Sea Zone to Celebes
                  2 infantry moved from Kazakhstan to Volgograd
                  2 artilleries moved from Kazakhstan to Volgograd
                  3 bombers moved from Tsinghai to Volgograd
                  2 bombers moved from French Indo China to 44 Sea Zone
                  1 artillery moved from French Indo China to 36 Sea Zone
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  1 artillery moved from 44 Sea Zone to Celebes
                  1 infantry moved from 44 Sea Zone to Celebes
                  2 bombers moved from Japan to 22 Sea Zone

      Combat - Japanese
                  Battle in 22 Sea Zone
                      Japanese attack with 2 bombers and 1 destroyer
                      Americans defend with 1 submarine
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 1 :  1/3 hits
                          1 submarine owned by the Americans lost in 22 Sea Zone
                      Japanese win, taking 22 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Volgograd
                      Japanese attack with 2 artilleries, 3 bombers and 2 infantry
                      Russians defend with 1 factory_minor and 5 infantry
                          Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Volgograd, round 1 :  2/7 hits
                          Russians roll dice for 5 infantry in Volgograd, round 1 :  2/5 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Volgograd
                          Japanese roll dice for 2 artilleries and 3 bombers in Volgograd, round 2 :  4/5 hits
                          Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                          3 infantry owned by the Russians lost in Volgograd
                      Japanese win, taking Volgograd from Russians with 2 artilleries and 3 bombers remaining. Battle score for attacker is 9
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 5 infantry
                  Battle in 44 Sea Zone
                      Japanese attack with 2 bombers, 1 submarine and 1 transport
                      ANZAC defend with 1 cruiser and 1 transport
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 1 :  2/2 hits
                          ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 1 :  1/1 hits
                          1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                      Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 cruiser and 1 transport
                  Battle in Celebes
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                      ANZAC defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 1 :  4/8 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                          1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                      Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 artillery and 1 infantry

      Non Combat Move - Japanese
                  2 bombers moved from 44 Sea Zone to French Indo China
                  3 bombers moved from Volgograd to Kweichow
                  1 armour moved from Yunnan to Burma
                  3 armour moved from French Indo China to Burma
                  3 carriers moved from 36 Sea Zone to 44 Sea Zone
                  3 tactical_bombers moved from Celebes to 44 Sea Zone
                  3 fighters moved from Celebes to 44 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                  2 bombers moved from 22 Sea Zone to French Indo China
                  1 battleship moved from 36 Sea Zone to 35 Sea Zone
                  2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                  1 battleship moved from 20 Sea Zone to 19 Sea Zone
                  3 transports moved from 20 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  1 airfield placed in Kwangtung
                  2 armour placed in French Indo China
                  1 bomber placed in Japan
                  3 destroyers placed in 20 Sea Zone
                  1 destroyer placed in 36 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 transports
                  EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 transports
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 68 PUs; end with 69 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

      Territory Summary for Japanese :

      Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
          Manchuria : 1 flag, 1 aaGun and 4 infantry
          Shensi : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 3 bombers
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag
          Burma : 1 flag, 7 armour, 2 artilleries and 4 infantry
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
          Philippines : 1 flag, 1 airfield and 1 harbour
          Guam : 1 flag, 1 airfield
          Kazakhstan : 1 flag
          French Indo China : 1 flag, 2 armour, 4 bombers and 1 factory_minor
          Celebes : 1 flag, 1 artillery
          Java : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          44 Sea Zone : 1 flag, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
          46 Sea Zone : 1 flag, 1 destroyer
          37 Sea Zone : 1 flag
          36 Sea Zone : 1 flag, 1 destroyer
          35 Sea Zone : 1 flag, 1 battleship and 2 cruisers
          34 Sea Zone : 1 flag, 1 destroyer
          20 Sea Zone : 1 flag, 3 destroyers and 4 transports
          22 Sea Zone : 1 flag, 1 destroyer
          19 Sea Zone : 1 flag, 1 battleship
          Volgograd : 1 flag, 2 artilleries and 1 factory_minor

      Production/PUs Summary :

      Germans : 49 / 77
          Russians : 26 / 28
          Japanese : 68 / 74
          Americans : 53 / 74
          Chinese : 0 / 4
          British : 30 / 33
          UK_Pacific : 5 / 5
          Italians : 16 / 26
          ANZAC : 10 / 18
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      Good call on not declaring war J2. I’m so used to that that I didn’t think there was any other option :P. Really should have left a transport or two out to make sure it happened… Now all my guys are just kinda standing around holding their butts not knowing what to do :P. Those guys in New York really wanted to kill some Italians :(.

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 18 PUs total
                  Some Units in India change ownership: 6 infantry

      Territory Summary for UK_Pacific :

      India : 1 flag, 1 factory_major

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 37 / 37
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 30
          UK_Pacific : 17 / 18
          Italians : 13 / 8
          ANZAC : 10 / 11
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Combat Move - British
                  2 artilleries and 2 infantry moved from Ethiopia to Kenya
                  1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  1 bomber moved from Syria to 93 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  2 fighters moved from United Kingdom to 109 Sea Zone

      Combat - British
                  Battle in 93 Sea Zone
                      British attack with 1 bomber and 1 submarine
                      Italians defend with 1 cruiser
                          British roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                          1 cruiser owned by the Italians lost in 93 Sea Zone
                      British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 cruiser
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 :  2/3 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Kenya
                      British attack with 2 artilleries and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 2 artilleries and 2 infantry in Kenya, round 1 :  2/4 hits
                          Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                      British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 bomber moved from 93 Sea Zone to Morocco
                  1 fighter moved from Malta to 98 Sea Zone
                  1 fighter moved from Syria to 98 Sea Zone
                  2 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Eastern Persia to West India
                  1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                  1 fighter moved from Syria to West India
                  2 fighters moved from 109 Sea Zone to United Kingdom

      Place Units - British
                  1 carrier and 2 submarines placed in 98 Sea Zone
                  1 submarine placed in 110 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Syria: 2 tactical_bombers
                  EDIT: Adding units owned by British to Egypt: 2 tactical_bombers
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs total

      Territory Summary for British :

      India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 12 infantry
          Malaya : 1 flag, 1 harbour and 3 infantry
          Kwangtung : 1 flag, 1 harbour and 2 infantry
          54 Sea Zone : 1 flag, 1 battleship
          West India : 1 flag, 1 fighter and 1 infantry
          Iceland : 1 flag, 1 airfield
          Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 flag, 2 infantry
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
          Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 flag, 1 airfield
          Kenya : 1 flag, 2 artilleries and 1 infantry
          Malta : 1 flag, 1 aaGun and 1 infantry
          United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
          Morocco : 1 flag, 1 bomber
          Ethiopia : 1 flag
          76 Sea Zone : 1 flag, 1 destroyer
          106 Sea Zone : 1 flag, 1 transport
          93 Sea Zone : 1 flag, 1 submarine
          109 Sea Zone : 1 flag, 1 destroyer
          97 Sea Zone : 1 flag
          Eastern Persia : 1 flag
          72 Sea Zone : 1 flag, 1 transport
          71 Sea Zone : 1 flag, 1 transport
          98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
          110 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 37 / 37
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 30
          UK_Pacific : 17 / 1
          Italians : 13 / 8
          ANZAC : 10 / 11
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Suiyuyan
                  1 fighter moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  11 infantry moved from Shensi to Tsinghai
                  1 fighter moved from Suiyuyan to Tsinghai

      Place Units - Chinese
                  5 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 1 flag, 2 infantry
          Tsinghai : 1 flag, 1 fighter and 16 infantry

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 37 / 37
          Japanese : 32 / 44
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 28 / 35
          UK_Pacific : 17 / 19
          Italians : 14 / 8
          ANZAC : 10 / 11
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 armour moved from Western United States to 10 Sea Zone
                  1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from Western United States to Hawaiian Islands

      Place Units - Americans
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  1 artillery placed in Eastern United States
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                  EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 4 infantry
          Midway : 1 flag, 1 airfield
          26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
          10 Sea Zone : 1 flag, 1 carrier and 1 transport
          54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          Central United States : 1 flag, 1 factory_minor
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
          101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 4 transports

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 37 / 37
          Japanese : 33 / 44
          Americans : 52 / 52
          Chinese : 5 / 15
          British : 28 / 35
          UK_Pacific : 17 / 19
          Italians : 14 / 8
          ANZAC : 10 / 11
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: Ziggurat (Axis) vs. Jeff28 (Allies) G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :6

      Purchase Units - Germans
                  Germans buy 6 armour, 1 bomber and 10 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  2 bombers moved from Ukraine to Russia
                  2 armour moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Novgorod to Baltic States
                  1 artillery moved from Novgorod to Belarus
                  2 armour moved from Novgorod to Nenetsia
                        Germans take Archangel from Russians
                        Germans take Nenetsia from Russians
                  1 bomber moved from Western Germany to Baltic States
                  1 bomber moved from Western Germany to Belarus

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 1 artillery and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 bomber in Belarus, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                      Germans win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Baltic States
                      Germans attack with 1 artillery and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                      Germans win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Eastern Poland
                      Germans attack with 2 armour
                      Russians defend with 1 armour
                          Germans roll dice for 2 armour in Eastern Poland, round 1 :  0/2 hits
                          Russians roll dice for 1 armour in Eastern Poland, round 1 :  0/1 hits
                          Germans roll dice for 2 armour in Eastern Poland, round 2 :  0/2 hits
                          Russians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                          Germans roll dice for 2 armour in Eastern Poland, round 3 :  0/2 hits
                          Russians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                          Germans roll dice for 2 armour in Eastern Poland, round 4 :  2/2 hits
                          Russians roll dice for 1 armour in Eastern Poland, round 4 :  0/1 hits
                          1 armour owned by the Russians lost in Eastern Poland
                      Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 armour
                  Strategic bombing raid in Russia
                          AA guns fire in Russia :  0/2 hits
                      Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
                      Bombing raid in Russia causes 14 damage total.

      Non Combat Move - Germans
                  2 bombers moved from Russia to Ukraine
                  1 bomber moved from Belarus to Novgorod
                  1 bomber moved from Baltic States to Western Germany
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 infantry moved from Rostov to Caucasus
                  1 infantry moved from Ukraine to Rostov
                  1 armour moved from Ukraine to Caucasus
                  1 armour moved from Ukraine to Caucasus
                  1 armour moved from France to Western Germany

      Place Units - Germans
                  1 bomber placed in Western Germany
                  3 armour placed in Novgorod
                  3 armour placed in Ukraine
                  7 infantry placed in Germany
                  3 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 56 PUs; end with 57 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
          Southern France : 1 flag, 2 infantry
          France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
          Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
          Germany : 1 flag, 1 factory_major and 7 infantry
          Karelia : 1 flag
          Rostov : 1 flag, 1 infantry
          Nenetsia : 1 flag, 2 armour
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag, 2 armour
          Bessarabia : 1 flag
          Ukraine : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 2 bombers, 1 factory_minor and 13 infantry
          Western Ukraine : 1 flag
          Volgograd : 1 flag, 1 factory_minor
          Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
          Caucasus : 1 flag, 2 armour and 1 infantry
          125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
          106 Sea Zone : 1 flag
          Bulgaria : 1 flag
          Greece : 1 flag, 1 infantry
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 56 / 77
          Russians : 21 / 24
          Japanese : 63 / 72
          Americans : 53 / 74
          Chinese : 0 / 4
          British : 30 / 33
          UK_Pacific : 5 / 5
          Italians : 16 / 26
          ANZAC : 13 / 18
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      Ya know, seeing my plane whiff in 97 got me thinking… This is the first game I’ve played where not a single plane died on turn 1… usually its a bloodbath :P.

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :2

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 12 infantry moved from Buryatia to Amur
                  5 infantry moved from Yakut S.S.R. to Yenisey
                  2 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Bryansk to Ukraine
                  2 aaGuns moved from Bryansk to Ukraine
                  1 artillery moved from Bryansk to Ukraine
                  1 submarine moved from 125 Sea Zone to 119 Sea Zone
                  1 infantry moved from Yakut S.S.R. to Yenisey
                  5 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Yenisey : 1 flag, 6 infantry
          Amur : 1 flag, 2 aaGuns and 12 infantry
          Bryansk : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
          Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
          Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 13 infantry
          Volgograd : 1 flag, 1 factory_minor
          Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
          Caucasus : 1 flag, 2 infantry
          119 Sea Zone : 1 flag, 1 submarine
          114 Sea Zone : 1 flag, 1 cruiser
          115 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 35
          UK_Pacific : 17 / 19
          Italians : 14 / 8
          ANZAC : 10 / 11
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :1

      Combat Move - French
                  1 fighter moved from United Kingdom to 92 Sea Zone

      Combat - French
                  Battle in 92 Sea Zone
                      French attack with 1 fighter
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 92 Sea Zone
                      French win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - French
                  1 fighter moved from 92 Sea Zone to Morocco
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 flag, 2 infantry
          Morocco : 1 flag, 1 fighter and 1 infantry
          Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          French Central Africa : 1 flag, 1 infantry
          Algeria : 1 flag, 1 infantry
          Syria : 1 flag, 1 infantry
          81 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 35
          UK_Pacific : 17 / 19
          Italians : 14 / 8
          ANZAC : 10 / 11
          French : 11 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
    • RE: 13L - MiamiUMike (Axis) vs Ziggurat (Allies + 6) - G40.2

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 aaGuns moved from New South Wales to Queensland
                  2 fighters moved from New Zealand to Queensland
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                  2 infantry moved from 46 Sea Zone to New Guinea
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 flag, 1 infantry
          Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
          New Zealand : 1 flag, 1 airfield and 1 harbour
          New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          New Guinea : 1 flag, 2 infantry
          46 Sea Zone : 1 flag, 1 transport
          54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
          62 Sea Zone : 1 flag, 1 submarine
          Egypt : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 35
          UK_Pacific : 17 / 19
          Italians : 14 / 8
          ANZAC : 10 / 11
          French : 11 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      Z
      Ziggurat
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