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    Z
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    Posts made by Zhukov44

    • RE: Unable to run new install of TripleA

      I finally managed to install it when I tried clicking “troubleshoot compatibility”. Hopefully that will help others with the same problem.

      Unfortunately for the version of 2.6 I got, the download maps function doesn’t work and when you go to the lobby you get an empty lobby rather than the 2.5 lobby where games are getting played. So i reinstalled 2.5 as well.

      Not sure why the league forum uses 2.6 when BM3 and PTV work fine on the stable version. But at least now i can see the games!

      posted in TripleA Support
      Z
      Zhukov44
    • RE: Unable to run new install of TripleA

      @Panther

      Yes that’s pretty much the issue. From prior threads on this I suspect it has something to do the file being “trusted” by the OS. Both the Triplea 2.5 and Triplea 2.6 insallers are in the downloads folder. One of them works the other doesn’t.

      posted in TripleA Support
      Z
      Zhukov44
    • RE: Unable to run new install of TripleA

      @Panther

      The 2.5 version installs fine, but for whatever reason the installer won’t work if I’m downloading an installer from https://github.com/triplea-game/triplea/releases/tag/2.6.14644

      I’m running Windows 10 and I assume either the TripleA_2.6+14644_windows-32bit.exe or the TripleA_2.6+14644_windows-64bit.exe should work. But the exe files from that site don’t launch for me, though the 2.5 installer works (https://triplea-game.org/download/) fine.

      Do you have a link to an installer that works?

      posted in TripleA Support
      Z
      Zhukov44
    • RE: Unable to run new install of TripleA

      @Panther

      Same issue for me. The installer won’t launch for me for any 2.6 version. The 2.5 (official version from 2020) installs fine. I tried uninstalling and reinstalling.

      posted in TripleA Support
      Z
      Zhukov44
    • RE: Germany and Italy should not take Normandy until after Moscow falls

      A lot of Axis players do this, but I see it as a good development if I’m allies. Any left over French units could be annoying in the early rounds. You have to be sure you can counter France if they take it and get the bonus infantry.

      Axis won’t get the +2. Just holding Normandy for 3 turns is 2 more infantry. Axis will need a larger force in France than otherwise to prevent Allies from getting a foothold because USA will be able land their planes in Normandy right off the bat. If you don’t contest the allied landing in Normandy, Allies will be able to trade for Southern France.

      A combined Italian-German stack in Normandy is strategically preferable to a stack in France, provided you have the manpower.

      If USA could concentrate all its resources on the Atlantic front it would be a different story. But dual victory conditions means that if USA invests enough to make Germany pay for taking Normandy, then they likely didn’t invest enough in the Pacific to stop Japan.

      posted in Axis & Allies Global 1940
      Z
      Zhukov44
    • RE: What Do You Buy/Do J1 When UK Puts Pressure on SZ 60/62

      @Dead-Rabbits said in What Do You Buy/Do J1 When UK Puts Pressure on SZ 60/62:

      Pearl Harbor attack does help somewhat if you think the opponent is going to do KGF. Its fewer escorts that US gets to start with. I will sometimes do that attack for this purpose. It does stop the sea zone 45 move pre-emptively as well. There are just so many things that can go wrong with this attack.

      If you do it I recommend 1 sub 1 cruiser 2 fighters 1 bomber attack

      Right, there’s that too. Allies might use that fleet later to open up a front in the Med and Axis will regret it.

      Whether I go with the weak Pearl or strong Pearl attack, by my estimate the best Axis can do in the trade is +12. Japan will lose 1 fig 1 cru 1 sub while USA will lose 1 ac 1dd 1 fig plus 1 dd or 1 sub to clean up the remaining Japanese units. And there is the possibility that USA will whiff and you have to leave the ac in sz 53. So best case scenario is a +12 trade and there’s lots of ways it can go wrong.

      So my feeling is Pearl isn’t a great option and if there’s an additional target (like another British ship or transport or Szechwan) it’s better to skip it. But assuming
      the only good J1 targets are Yunnan, Anhwe, and the cruiser in sz 61…then I have a harder time justifying not going for sz 53.

      If my opponent knows how to position the UK1 planes effectively than it seems fair to assume they’ll have a plan to punish me if I skip sz 53.

      posted in Axis & Allies 1942 Online
      Z
      Zhukov44
    • What Do You Buy/Do J1 When UK Puts Pressure on SZ 60/62

      Hi guys I’m trying to figure out the meta for the 1942 version currently on steam and I’m puzzled by how to play J1.

      Imagine UK has a bomber on kazach and a fighter on Szechwan. Meanwhile Russia has an inf on Szechwan and 5 inf 2 fig in range of Buryatia. Suppose that UK wasn’t aggressive with their fleet and Allies didn’t leave you many ways to get value on J1 except an attack on sz 53. I attached a triplea map below for reference.

      The attack on Pearl Harbor is REALLY tricky on this map. Japan can attack sz 53 with 2 fig 1 bmb 1 cru 1 sub but at 85% that’s…dicey. Or they can send a 3rd fighter. Less dicey but invites the risk that USA whiffs and japan is forced to leave a carrier in sz 53 (I assume this will happen 10%-20% of the time). Pretty interesting whether to go for the risky attack with the potentially big payout or the safer attack (though risky in its own right) with the more modest payout.

      I see 3 ways to go for Japan

      1. Buy AC and 2 transports and go for sz53. I like the idea of getting more transports out fast but I don’t like the idea of buying an extra AC unless I’m forced to. Onth, with the 3 acs I can spread out the fleet into 3 groups to take islands faster. I’ll be secure from sub harassment in a KGF game and I’ll have a starting naval advantage in a KJF game.

      2. Buy 2 factories and go for sz53. This would be a lot more attractive if they were priced at 12 like in Global. Or if French Indochina wasn’t limited to 2 production. Still, maybe getting more production out early is the way. After all, with the tank price increased to 6, Japan’s ground army will be more inf/art heavy than you’d see in revised. So this way I get up all the extra production I’ll need round 1 and I start getting use out of the ICs round 2. The disadvantages are this seems less economically efficient and gives me less strategic options compared to transports. As allies I might be more inclined to go KJF against this because Japan will have less transports to trade islands. It’s also an option to hedge bets and just buy 1 factory (plus probably a fighter) but in this case I’m not sure which location is optimal.

      3. Forget about sz53 and buy 3 tpt 3 inf. The extra transports will open up strategic options and allow Japan to threaten India/Africa/Aussie faster. The disadvantage is missing out on an opportunity to get ahead in the Pacific wars and a higher likelihood of facing a KJF. But if your opponent is likely to KGF anyway…maybe this is the way to go.

      What do the top-rated players tend to do in this situation on Steam?

      Japan1.tsvg

      posted in Axis & Allies 1942 Online
      Z
      Zhukov44
    • RE: 18L Giallo (x+3) vs Zhukov (l) BM3

      Sorry for the delay.  Yeah in 110 I want to keep 2 uk figs, so take the naval units plus french fig as casualty.  Also, in 111 I would have taken the 2nd bb hit as a casualty over the Scotland fig.

      posted in League
      Z
      Zhukov44
    • RE: 18L Giallo (x+3) vs Zhukov (l) BM3

      full scramble, 110 + 111.

      posted in League
      Z
      Zhukov44
    • RE: 18L: Giallo (Allies) vs Zhukov (Axis+3) BM3

      file not working….if you’re not moving anything I can work from the G file but need to make sure.

      This game seems decided since there’s no way Allies can take back a VC in Europe during the next round.

      If you’re up for it feel free to start Game 2 where you get Axis +3.

      posted in League
      Z
      Zhukov44
    • RE: 18L: Giallo (Allies) vs Zhukov (Axis+3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 artillery, 3 bombers, 1 fighter and 15 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 artilleries moved from Tobruk to 96 Sea Zone
                  2 artilleries, 2 carriers and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                  1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                  3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                  3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                  3 fighters moved from Southern Italy to Egypt
                  13 armour and 24 mech_infantrys moved from Iraq to Egypt
                  6 artilleries moved from Iraq to Trans-Jordan
                  4 infantry moved from Tobruk to Alexandria
                  1 bomber moved from Persia to Egypt
                  8 bombers moved from Caucasus to Egypt
                  3 bombers moved from Russia to Egypt
                  2 bombers moved from Volgograd to Egypt
                  2 bombers moved from Gibraltar to Egypt
                  1 artillery moved from Sikang to Szechwan
                  1 infantry moved from Sikang to Shensi
                  1 mech_infantry moved from Shensi to Chahar
                  1 mech_infantry moved from Caucasus to Sikang
                  1 mech_infantry moved from Caucasus to Tsinghai
                  1 mech_infantry moved from Caucasus to Sikang
                  1 submarine moved from 83 Sea Zone to 82 Sea Zone
                  1 submarine moved from 95 Sea Zone to 92 Sea Zone
                  1 submarine moved from 126 Sea Zone to 112 Sea Zone

      Combat - Germans
                  Battle in Egypt
                      Germans attack with 13 armour, 3 artilleries, 16 bombers, 3 fighters, 3 infantry and 24 mech_infantrys
                      British defend with 1 aaGun, 11 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry, 1 marine and 6 mech_infantrys
                          AA fire in Egypt : 1/3 hits, 0.50 expected hits
                          1 fighter owned by the Germans lost in Egypt
                          Germans roll dice for 13 armour, 3 artilleries, 16 bombers, 2 fighters, 3 infantry and 24 mech_infantrys in Egypt, round 2 : 29/61 hits, 24.17 expected hits
                          British roll dice for 1 aaGun, 11 artilleries, 3 fighters, 12 infantry, 1 marine and 6 mech_infantrys in Egypt, round 2 : 14/33 hits, 12.00 expected hits
                          6 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 infantry owned by the Germans, 10 artilleries owned by the British, 11 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Egypt
                          Germans roll dice for 13 armour, 3 artilleries, 16 bombers, 2 fighters and 13 mech_infantrys in Egypt, round 3 : 20/47 hits, 21.83 expected hits
                          British roll dice for 1 artillery, 3 fighters and 1 marine in Egypt, round 3 : 4/5 hits, 2.67 expected hits
                          1 marine owned by the British, 3 artilleries owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Egypt
                      Germans win, taking Egypt from British with 13 armour, 16 bombers, 2 fighters and 12 mech_infantrys remaining. Battle score for attacker is 65
                      Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys
                      Casualties for British: 1 aaGun, 11 artilleries, 3 fighters, 12 infantry, 1 marine and 6 mech_infantrys

      Non Combat Move - Germans
                  2 fighters moved from Egypt to 98 Sea Zone
                  1 aaGun moved from Northwest Persia to Iraq
                  1 aaGun moved from Caucasus to Volgograd
                  1 aaGun and 1 infantry moved from Bryansk to Rostov
                  1 infantry moved from Yugoslavia to Northern Italy
                  5 infantry moved from Northern Italy to France
                  2 infantry moved from France to Western Germany
                  1 aaGun moved from France to Southern France
                  1 infantry moved from Southern France to France
                  1 bomber moved from Egypt to Greece
                  15 bombers moved from Egypt to Trans-Jordan
                  5 mech_infantrys moved from Northwest Persia to Eastern Persia
                  5 armour moved from Northwest Persia to Eastern Persia
                  1 mech_infantry moved from Northwest Persia to Eastern Persia

      Place Units - Germans
                  3 infantry placed in Southern France
                  1 fighter and 2 infantry placed in Western Germany
                  1 artillery and 2 infantry placed in France
                  3 infantry placed in Volgograd
                  1 bomber and 2 infantry placed in Novgorod
                  2 bombers placed in Russia
                  3 infantry placed in Norway

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 64 PUs
                  Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

      Combat Hit Differential Summary :

      Germans : 3.00
          British : 3.33
          AA fire in Egypt : : 0.50

      triplea_42628_Ger12.tsvg

      posted in League
      Z
      Zhukov44
    • RE: Axis Victories (what's the "magic" trick?)

      Some Bovine player mentioned a plan of doing a standard J1 opening, and strafing Burma if India moves their stack there on UK1.  I assume that will lead to a higher probability of capturing India
      and a better TUV result on J3 or J4.  Do many people use this tactic?

      Yes I do this occasionally.  Very high risk move so it can backfire.  Depends heavily on the board and what’s in Burma or Yunnan, but it’s usually possible to strafe Burma with aircraft while taking Java, Celebes, and either Sumatra or Dutch New Guinea.  Theoretically it’s worth it to strafe Burma (or the Chinese stack) if the TUV exchange is -10 or better…but that doesn’t mean you should always take the battle if the average exchange is -10 or better.  It’s only worth it if you can followup quickly and capture India on J3 or J4, preferably w/o having to buy an air or naval base or both.

      posted in Axis & Allies Global 1940
      Z
      Zhukov44
    • RE: 18L: Giallo (Allies) vs Zhukov (Axis+3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 13 infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
                        Italians take Trans-Jordan from British
                  1 transport moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                  1 transport moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 transport moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                  3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                  1 artillery and 1 infantry moved from Albania to Greece
                  5 infantry moved from Yugoslavia to Albania
                  3 artilleries moved from Northern Italy to Yugoslavia
                  1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                  1 submarine moved from 98 Sea Zone to 95 Sea Zone
                  4 mech_infantrys moved from Sikang to Yunnan
                  1 mech_infantry moved from Szechwan to Yunnan
                  1 bomber and 1 fighter moved from Sikang to Yunnan
                  1 artillery and 3 infantry moved from Persia to Eastern Persia
                  2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                  2 mech_infantrys moved from Caucasus to Iraq
                  1 bomber moved from Gibraltar to Southern Italy
                  1 fighter moved from Southern Italy to Gibraltar

      Combat - Italians
                  Battle in Syria
                  Battle in Yunnan
                      Italians attack with 1 bomber, 1 fighter and 5 mech_infantrys
                      Chinese defend with 1 artillery and 3 infantry
                          Italians roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2.00 expected hits
                          Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                          3 mech_infantrys owned by the Italians and 3 infantry owned by the Chinese lost in Yunnan
                          Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
                          Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Italians and 1 artillery owned by the Chinese lost in Yunnan
                      Italians win, taking Syria from ANZAC, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Italians: 4 mech_infantrys
                      Casualties for Chinese: 1 artillery and 3 infantry

      Non Combat Move - Italians
                  1 fighter moved from Yunnan to Sikang
                  1 bomber moved from Yunnan to Eastern Persia
                  1 aaGun moved from Northern Italy to Western Germany
                  1 aaGun moved from Yugoslavia to Northern Italy
                  1 aaGun moved from Northern Italy to Southern Italy

      Place Units - Italians
                  1 submarine placed in 95 Sea Zone
                  1 fighter placed in Southern Italy
                  5 infantry placed in Northern Italy
                  3 mech_infantrys placed in Ukraine

      Turn Complete - Italians
                  Italians collect 31 PUs; end with 31 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
                  Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                  Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

      Combat Hit Differential Summary :

      Italians : 0.50
          Chinese : 2.33

      triplea_42628_Ita11.tsvg

      posted in League
      Z
      Zhukov44
    • RE: 18L Axis Dominion(Allies) v Zhukov (Axis +3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15

      Purchase Units - Japanese
                  Japanese buy 2 carriers, 2 destroyers, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  4 armour and 10 mech_infantrys moved from Eastern Persia to India
                  1 mech_infantry moved from West India to India
                  11 artilleries and 35 infantry moved from Eastern Persia to West India
                  3 fighters moved from Eastern Persia to India
                  2 bombers moved from Tsinghai to Novosibirsk
                  2 infantry moved from Tsinghai to Novosibirsk
                  1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
                  1 infantry moved from Kwangtung to Kwangsi
                  1 infantry moved from Kwangtung to Kiangsi
                  1 mech_infantry moved from Kwangtung to Yunnan
                  1 mech_infantry moved from French Indo China to Yunnan
                  3 artilleries and 2 infantry moved from India to West India
                  1 bomber moved from India to 44 Sea Zone
                  1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                  1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                  5 fighters moved from 34 Sea Zone to 35 Sea Zone
                  2 fighters moved from 34 Sea Zone to 35 Sea Zone
                  1 fighter moved from 34 Sea Zone to 35 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                  1 marine moved from Paulau Island to 34 Sea Zone
                  2 infantry moved from Paulau Island to 34 Sea Zone
                  1 transport moved from 34 Sea Zone to 22 Sea Zone
                  2 infantry moved from Marianas to 22 Sea Zone
                  2 battleships, 9 carriers, 1 cruiser, 5 destroyers, 2 infantry, 2 marines, 6 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                  2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                  4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
                  4 fighters moved from Kwangtung to 6 Sea Zone
                  10 infantry moved from Korea to Manchuria
                  2 submarines moved from 36 Sea Zone to 20 Sea Zone

      Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 1 bomber
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 45 Sea Zone
                      Japanese attack with 7 fighters and 2 tactical_bombers
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 7 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                          ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the ANZAC lost in 45 Sea Zone
                      Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Caroline Islands
                      Japanese attack with 4 infantry and 2 marines
                      Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 artillery and 1 infantry
                          Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits
                          Japanese roll dice for 4 infantry and 2 marines in Caroline Islands, round 2 : 1/6 hits, 1.33 expected hits
                          Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Americans lost in Caroline Islands
                          Japanese roll dice for 3 infantry and 2 marines in Caroline Islands, round 3 : 0/5 hits, 1.17 expected hits
                          Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                          Japanese roll dice for 2 infantry and 2 marines in Caroline Islands, round 4 : 3/4 hits, 1.00 expected hits
                          Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the Americans lost in Caroline Islands
                      Japanese win, taking Caroline Islands from Americans with 1 infantry and 2 marines remaining. Battle score for attacker is 6
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 aaGun and 1 infantry
                      Casualties for ANZAC: 1 artillery and 1 infantry
                  Battle in 35 Sea Zone
                      Japanese attack with 8 fighters and 1 tactical_bomber
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                          ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the ANZAC lost in 35 Sea Zone
                      Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Novosibirsk
                      Japanese attack with 2 bombers and 2 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.67 expected hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 6 Sea Zone
                      Japanese attack with 4 fighters
                      Americans defend with 3 submarines; ANZAC defend with 1 submarine
                      3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged

      Non Combat Move - Japanese
                  7 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                  8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                  1 fighter and 4 tactical_bombers moved from Kwangtung to India
                  1 aaGun moved from Eastern Persia to West India
                  2 bombers moved from Novosibirsk to India
                  1 bomber moved from 44 Sea Zone to Guam

      Place Units - Japanese
                  2 carriers, 2 destroyers and 2 transports placed in 6 Sea Zone
                  1 mech_infantry placed in India

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 20
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,2,2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,5
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,4,3,1,3,4
                  Japanese collect 44 PUs (20 lost to blockades); end with 45 PUs
                  Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

      Combat Hit Differential Summary :

      ANZAC : -0.67
          Americans : 0.67
          Russians : -0.33
          Japanese : -0.50

      triplea_42515.0_Jap15.tsvg

      posted in League
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      Zhukov44
    • RE: 18L: Giallo (Allies) vs Zhukov (Axis+3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 bomber moved from French Indo China to Kweichow
                  1 mech_infantry moved from Hopei to Kweichow
                  1 mech_infantry moved from Anhwe to Kweichow
                  1 mech_infantry moved from Sikang to Kweichow
                  1 artillery moved from Suiyuyan to Hopei
                  1 infantry moved from Chahar to Anhwe
                  1 armour moved from Shensi to Chahar
                  1 infantry moved from Kwangtung to Kwangsi
                  2 mech_infantrys moved from French Indo China to Kwangsi
                  4 infantry moved from French Indo China to Kwangsi
                  1 artillery moved from French Indo China to Kwangsi
                  1 infantry moved from French Indo China to Kwangsi
                  1 tactical_bomber moved from French Indo China to 37 Sea Zone
                  1 fighter moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from 36 Sea Zone to 37 Sea Zone
                  4 fighters and 1 tactical_bomber moved from Philippines to Celebes
                  1 bomber moved from Philippines to Celebes
                  1 fighter moved from 20 Sea Zone to 43 Sea Zone
                  1 artillery moved from French Indo China to 36 Sea Zone
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  6 infantry moved from French Indo China to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                  2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to Malaya
                  1 transport moved from 20 Sea Zone to 36 Sea Zone
                  2 infantry moved from French Indo China to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                  1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  2 fighters moved from 35 Sea Zone to Philippines
                  1 fighter moved from 20 Sea Zone to Philippines
                  1 fighter moved from 20 Sea Zone to Kweichow
                  1 fighter moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from 36 Sea Zone to Kwangsi
                  1 infantry moved from French Indo China to Yunnan
                        Japanese take Yunnan from Chinese
                  2 infantry moved from French Indo China to Shan State
                  2 fighters moved from French Indo China to Shan State
                  1 fighter and 4 tactical_bombers moved from French Indo China to Kweichow
                  2 fighters moved from 36 Sea Zone to Kweichow
                  1 fighter moved from 20 Sea Zone to 37 Sea Zone
                  1 marine moved from French Indo China to 36 Sea Zone
                  2 battleships, 3 carriers, 1 destroyer and 1 marine moved from 36 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 1 fighter
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 43 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Dutch New Guinea
                  Battle in 37 Sea Zone
                      Japanese attack with 4 fighters, 1 tactical_bomber and 1 transport
                      Americans defend with 1 destroyer
                          Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                          Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 37 Sea Zone
                      Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 6 carriers, 4 destroyers, 4 infantry, 1 marine and 2 transports
                      ANZAC defend with 1 submarine
                          Japanese roll dice for 2 battleships, 6 carriers, 4 destroyers and 2 transports in 35 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the ANZAC lost in 35 Sea Zone
                      Japanese win with 2 battleships, 6 carriers, 4 destroyers and 2 transports remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in Malaya
                  Battle in Shan State
                      Japanese attack with 2 fighters and 2 infantry
                      British defend with 1 infantry
                          Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                          UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys
                      Chinese defend with 1 artillery
                          Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/10 hits, 2.33 expected hits
                          Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 artillery
                  Battle in Celebes
                      Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                      ANZAC defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3.67 expected hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                      Japanese win, taking Celebes from ANZAC with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 artillery and 1 infantry
                  Battle in Java
                      Japanese attack with 1 artillery and 1 infantry
                      ANZAC defend with 1 artillery
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                          ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Java
                          Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                          ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                      ANZAC win with no units remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for ANZAC: 1 artillery
                  Battle in Kweichow
                      Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                      Chinese defend with 5 artilleries and 1 infantry
                          Japanese roll dice for 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/12 hits, 5.83 expected hits
                          Chinese roll dice for 5 artilleries and 1 infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
                          2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                      Casualties for Japanese: 2 mech_infantrys
                      Casualties for Chinese: 5 artilleries and 1 infantry

      Non Combat Move - Japanese
                  1 fighter and 4 tactical_bombers moved from Kweichow to French Indo China
                  1 fighter moved from Kwangsi to 35 Sea Zone
                  1 fighter moved from 43 Sea Zone to 35 Sea Zone
                  4 infantry and 1 marine moved from 35 Sea Zone to Philippines
                  4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                  1 bomber moved from Celebes to Philippines
                  4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                  1 fighter moved from Shan State to 35 Sea Zone
                  1 fighter moved from 35 Sea Zone to Philippines
                  1 fighter moved from 35 Sea Zone to Philippines
                  1 bomber moved from Kweichow to French Indo China
                  3 fighters moved from Kweichow to Anhwe
                  1 fighter moved from Shan State to French Indo China
                  1 fighter moved from Philippines to 35 Sea Zone

      Place Units - Japanese
                  1 artillery and 2 infantry placed in French Indo China
                  3 mech_infantrys placed in Kwangtung
                  4 fighters placed in Japan

      Turn Complete - Japanese
                  Japanese collect 64 PUs; end with 64 PUs
                  Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

      Combat Hit Differential Summary :

      Americans : -0.33
          ANZAC : 1.50
          Chinese : 0.67
          UK_Pacific : 0.67
          Japanese : 1.50

      triplea_42628_Jap11.tsvg

      posted in League
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      Zhukov44
    • RE: 18L Axis Dominion(Allies) v Zhukov (Axis +3) BM3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Germany to Archangel
                  2 infantry moved from Novgorod to Archangel
                  1 armour moved from Novgorod to Smolensk
                  1 bomber moved from Southern Italy to Smolensk
                  1 bomber moved from Southern Italy to Tambov
                  1 bomber moved from Southern Italy to Northwest Persia
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  1 infantry moved from Volgograd to Tambov
                  1 armour moved from Timguska to Urals
                  2 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                        Germans take Novosibirsk from Russians
                  2 armour and 1 mech_infantry moved from Novosibirsk to Vologda
                  3 fighters and 3 tactical_bombers moved from Volgograd to Vologda
                  1 bomber moved from Volgograd to Urals
                  1 bomber moved from Ukraine to Vologda
                  1 bomber moved from Yugoslavia to Tambov

      Combat - Germans
                  Battle in Smolensk
                      Germans attack with 1 armour and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 1/2 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                      Germans win with 1 bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Germans attack with 2 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                      Russians defend with 1 aaGun and 4 infantry
                          AA fire in Vologda : 1/3 hits, 0.50 expected hits
                          1 fighter owned by the Germans lost in Vologda
                          Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 : 5/9 hits, 4.83 expected hits
                          Russians roll dice for 1 aaGun and 4 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                          4 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                      Germans win, taking Vologda from Russians with 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 fighter and 1 mech_infantry
                      Casualties for Russians: 1 aaGun and 4 infantry
                  Battle in Northwest Persia
                      Germans attack with 1 bomber and 1 mech_infantry
                      French defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                          French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the French lost in Northwest Persia
                      Germans win, taking Northwest Persia from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Archangel
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                          Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Urals
                      Germans attack with 1 armour and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Urals
                      Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Tambov
                      Germans attack with 2 bombers and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                          Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Germans win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  2 bombers moved from Tambov to Rostov
                  1 armour moved from Ukraine to Belarus
                  1 aaGun, 22 artilleries and 37 infantry moved from Novgorod to Belarus
                  1 bomber moved from Smolensk to Belarus
                  1 bomber moved from Vologda to Rostov
                  2 fighters and 3 tactical_bombers moved from Vologda to Belarus
                  1 bomber moved from Archangel to Eastern Poland
                  9 mech_infantrys moved from Germany to Eastern Poland
                  1 armour and 5 mech_infantrys moved from Yugoslavia to Eastern Poland
                  1 mech_infantry moved from Albania to Romania
                  2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 fighter moved from Germany to Southern Italy
                  1 aaGun and 7 infantry moved from Yugoslavia to Northern Italy
                  1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
                  1 aaGun, 14 armour, 8 artilleries, 10 infantry and 13 mech_infantrys moved from Volgograd to Rostov
                  1 bomber moved from Northwest Persia to Rostov
                  1 bomber moved from Urals to Belarus

      Place Units - Germans
                  3 artilleries placed in Ukraine
                  2 artilleries, 3 fighters and 5 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5,6,2
                  Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
                  EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
                  EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Germans : -0.50
          French : -0.33
          AA fire in Vologda : : 0.50
          Russians : 0.33

      triplea_42515.0_Ger15.tsvg

      posted in League
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      Zhukov44
    • RE: 18L Axis Dominion(Allies) v Zhukov (Axis +3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Germany to Archangel
                  2 infantry moved from Novgorod to Archangel
                  1 armour moved from Novgorod to Smolensk
                  1 bomber moved from Southern Italy to Smolensk
                  1 bomber moved from Southern Italy to Tambov
                  1 bomber moved from Southern Italy to Northwest Persia
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  1 infantry moved from Volgograd to Tambov
                  1 armour moved from Timguska to Urals
                  2 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                        Germans take Novosibirsk from Russians
                  2 armour and 1 mech_infantry moved from Novosibirsk to Vologda
                  3 fighters and 3 tactical_bombers moved from Volgograd to Vologda
                  1 bomber moved from Volgograd to Urals
                  1 bomber moved from Ukraine to Vologda
                  1 bomber moved from Yugoslavia to Tambov

      Combat - Germans
                  Battle in Smolensk
                      Germans attack with 1 armour and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 1/2 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                      Germans win with 1 bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Germans attack with 2 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                      Russians defend with 1 aaGun and 4 infantry
                          AA fire in Vologda : 1/3 hits, 0.50 expected hits
                          1 fighter owned by the Germans lost in Vologda
                          Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 : 5/9 hits, 4.83 expected hits
                          Russians roll dice for 1 aaGun and 4 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                          4 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                      Germans win, taking Vologda from Russians with 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 fighter and 1 mech_infantry
                      Casualties for Russians: 1 aaGun and 4 infantry
                  Battle in Northwest Persia
                      Germans attack with 1 bomber and 1 mech_infantry
                      French defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                          French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the French lost in Northwest Persia
                      Germans win, taking Northwest Persia from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Archangel
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                          Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Urals
                      Germans attack with 1 armour and 1 bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Urals
                      Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Tambov
                      Germans attack with 2 bombers and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                          Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Germans win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  2 bombers moved from Tambov to Rostov
                  1 armour moved from Ukraine to Belarus
                  1 aaGun, 22 artilleries and 37 infantry moved from Novgorod to Belarus
                  1 bomber moved from Smolensk to Belarus
                  1 bomber moved from Vologda to Rostov
                  2 fighters and 3 tactical_bombers moved from Vologda to Belarus
                  1 bomber moved from Archangel to Eastern Poland
                  9 mech_infantrys moved from Germany to Eastern Poland
                  1 armour and 5 mech_infantrys moved from Yugoslavia to Eastern Poland
                  1 mech_infantry moved from Albania to Romania
                  2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 fighter moved from Germany to Southern Italy
                  1 aaGun and 7 infantry moved from Yugoslavia to Northern Italy
                  1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
                  1 aaGun, 14 armour, 8 artilleries, 10 infantry and 13 mech_infantrys moved from Volgograd to Rostov
                  1 bomber moved from Northwest Persia to Rostov
                  1 bomber moved from Urals to Belarus

      Place Units - Germans
                  3 artilleries placed in Ukraine
                  2 artilleries, 3 fighters and 5 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5,6,2
                  Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

      Combat Hit Differential Summary :

      Germans : -0.50
          French : -0.33
          AA fire in Vologda : : 0.50
          Russians : 0.33

      triplea_42515.0_Ger15.tsvg

      posted in League
      Z
      Zhukov44
    • RE: 18L Axis Dominion(Allies) v Zhukov (Axis +3) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14

      Purchase Units - Italians
                  Italians buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        Germans take Holland Belgium from Americans
                  4 artilleries, 1 infantry and 3 mech_infantrys moved from Yugoslavia to Northern Italy
                  4 infantry moved from Southern Italy to Northern Italy
                  1 bomber moved from Southern Italy to Bryansk
                  2 fighters moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 infantry moved from Volgograd to Kazakhstan
                  1 fighter moved from Volgograd to Kazakhstan
                  1 artillery moved from Tsinghai to Kazakhstan

      Combat - Italians
                  Battle in Kazakhstan
                      Italians attack with 1 artillery, 1 fighter and 1 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
                      Italians win, taking Kazakhstan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Bryansk
                      Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                      Russians defend with 2 infantry
                          Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                          Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians lost in Bryansk
                      Italians win, taking Bryansk from Russians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Northern Italy
                      Italians attack with 4 artilleries, 5 infantry and 3 mech_infantrys
                      British defend with 1 factory_minor and 1 infantry
                          Italians roll dice for 4 artilleries, 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 6/12 hits, 3.33 expected hits
                          British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Northern Italy
                      Italians win, taking Northern Italy from British with 4 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 aaGun moved from Yugoslavia to Northern Italy
                  3 armour, 4 infantry and 1 mech_infantry moved from Volgograd to Rostov
                  1 bomber and 2 fighters moved from Bryansk to Rostov
                  1 fighter moved from Kazakhstan to Rostov

      Place Units - Italians
                  3 infantry placed in Normandy Bordeaux
                  Italians undo move 1.
                  2 infantry placed in Normandy Bordeaux
                  1 infantry placed in Normandy Bordeaux

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 12
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,2,4,3,5,2,1,2,2,4,4,5
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,3,5,4
                  Italians collect 8 PUs (12 lost to blockades); end with 8 PUs

      Combat Hit Differential Summary :

      Italians : 2.50
          British : -0.33
          Russians : 0.00

      triplea_42515.0_Ita14.tsvg

      posted in League
      Z
      Zhukov44
    • RE: 18L Axis Dominion(Allies) v Zhukov (Axis +3) BM3

      ok, email coming.  I didn’t mean to move that last marine into Paulau so edited–you can change it back if you object to the edit.

      posted in League
      Z
      Zhukov44
    • RE: What to do with the bid?

      The UK figs are potentially more valuable than the German figs.  From a Barbarossa perspective, if you get UK figs to Moscow they will be worth more in the battle than attacking German figs.  You can use them to control the Med region before that.  More generally, there’s no shortage of targets on UK1 so every extra fig helps.

      I combine Scot fig with ss 97 so I’m hoping to clip a few German figs during the 97 counterattack.

      posted in Axis & Allies Global 1940
      Z
      Zhukov44
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