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    Posts made by zexcis

    • RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40

      Test summary from TripleA, engine version: 1.8.0.7, time: 12:59:12

      posted in Play Boardgames
      Z
      zexcis
    • Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40

      Here we go

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      I offer my surrender unless something woefully bad happens to either Germany or Japan. This could drag on quite a few more turns, but I think the situation I’m in is pretty dire, it would need to take you several more turns to recapture Moscow for America to get back into invading shape. I just don’t see myself beating up Italy at this point.

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French

      Non Combat Move - French
                  3 infantry moved from Tunisia to Libya

      Turn Complete - French

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;

      Combat Move - ANZAC

      Combat - ANZAC
                  ANZAC creates battle in territory 42 Sea Zone

      Non Combat Move - ANZAC
                  1 transport moved from 42 Sea Zone to 61 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to South Australia
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - British
                  2 artilleries and 1 infantry moved from French Equatorial Africa to Nigeria
                        British take Nigeria from Italians

      Combat - British

      Non Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery moved from Italian Somaliland to Ethiopia
                  1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                  1 armour, 1 cruiser, 4 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 1 infantry moved from Kenya to Ethiopia
                  1 infantry moved from Trans-Jordan to Egypt
                  1 mech_infantry moved from Tunisia to Tobruk

      Place Units - British
                  1 factory_minor placed in Egypt
                  2 destroyers and 1 submarine placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
                  British collect 28 PUs (2 lost to blockades); end with 29 PUs total

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 80 to 90
                  EDIT: Turning off Edit Mode
                  Americans buy 4 artilleries, 1 battleship, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

      Combat - Americans
                  Battle in 33 Sea Zone
                      Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber
                      Japanese defend with 2 battleships and 5 transports
                      Americans win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 75
                      Casualties for Japanese: 2 battleships and 5 transports

      Non Combat Move - Americans
                  1 carrier moved from 26 Sea Zone to 47 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                  8 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 transports moved from 26 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  3 artilleries placed in Western United States
                  4 destroyers placed in 10 Sea Zone
                  2 submarines placed in 10 Sea Zone
                  1 battleship placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - Russians
                  1 armour and 2 tactical_bombers moved from Volgograd to Russia
                  3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Samara to Russia
                  1 infantry moved from Archangel to Smolensk
                        Russians take Smolensk from Germans

      Combat - Russians
                  Battle in Russia
                      Russians attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                      Germans defend with 1 airfield, 8 armour, 10 artilleries, 1 factory_minor and 4 mech_infantrys
                      Russians win, taking Russia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 22
                      Casualties for Germans: 8 armour, 10 artilleries and 4 mech_infantrys
                      Casualties for Russians: 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers

      Non Combat Move - Russians
                  2 aaGuns and 8 infantry moved from Novosibirsk to Samara
                  1 tactical_bomber moved from Russia to Samara

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      I got Russia back, not sure how much difference that will make.

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - Russians
                  1 armour and 2 tactical_bombers moved from Volgograd to Russia
                  3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Samara to Russia
                  1 infantry moved from Archangel to Smolensk
                        Russians take Smolensk from Germans

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      I’d like to play again for sure. And I think it’d be good to swap teams and let you try out the +10 USA. There is an option when you set the game rules to give any country a bid amount. I assume that’s a +value, but we could try setting that instead of using edit mode.

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      Honestly, I don’t feel good about where I’m at. I think my early mistakes and general rustiness have caused me detriment. I want to see how this fight at Caroline goes. If you have a decisive victory I believe this game is over.

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 cruiser, 5 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                  3 fighters moved from Queensland to 33 Sea Zone
                  3 fighters moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 armour moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from Belgian Congo to French Equatorial Africa
                        British take French Equatorial Africa from Italians
                  1 armour moved from Ethiopia to Italian Somaliland
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians

      Combat - British
                  Battle in Italian Somaliland
                      British attack with 1 armour, 1 artillery and 1 infantry
                      Italians defend with 1 infantry
                      British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                  3 destroyers moved from 81 Sea Zone to 76 Sea Zone
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 artillery moved from Belgian Congo to French Equatorial Africa
                  1 artillery moved from Tanganyika Territory to Kenya
                  1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 mech_infantry moved from Libya to Tunisia
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 artillery placed in Union of South Africa
                  3 destroyers placed in 109 Sea Zone

      Turn Complete - British
                  British collect 32 PUs; end with 35 PUs total

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 armour moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from Belgian Congo to French Equatorial Africa
                        British take French Equatorial Africa from Italians
                  1 armour moved from Ethiopia to Italian Somaliland
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 2 PUs total

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 74 to 84
                  EDIT: Turning off Edit Mode
                  Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        Americans take Holland Belgium from Germans
                  1 infantry moved from Normandy Bordeaux to Southern France
                        Americans take Southern France from Germans
                  3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                  3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in 33 Sea Zone
                      Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
                      Japanese defend with 1 submarine
                      Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Caroline Islands
                      Americans attack with 3 artilleries and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                  2 aaGuns, 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
                  8 submarines placed in 10 Sea Zone
                  1 carrier placed in 101 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 60 PUs; end with 60 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      posted in Play Boardgames
      Z
      zexcis
    • RE: Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 74 to 84
                  EDIT: Turning off Edit Mode
                  Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        Americans take Holland Belgium from Germans
                  1 infantry moved from Normandy Bordeaux to Southern France
                        Americans take Southern France from Germans
                  3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                  3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

      posted in Play Boardgames
      Z
      zexcis
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