Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. zarhunter
    3. Posts
    Z
    • Profile
    • Following 1
    • Followers 1
    • Topics 6
    • Posts 749
    • Best 27
    • Controversial 0
    • Groups 0

    Posts made by zarhunter

    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis) Rematch

      Scramble SZ 97

      a146c2a6-aa41-4b38-ae57-72e1a6eb382d-image.png

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis) Rematch

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              2 infantry moved from Baltic States to Belarus
              1 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Ukraine
              2 aaGuns moved from Novgorod to Belarus
              1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
              1 infantry moved from Archangel to Belarus
              1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Volgograd to Caucasus
              1 armour moved from Volgograd to Bryansk
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 infantry placed in Ukraine
              8 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis) Rematch

      Yes 111
      No 110

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      @Culann same bid

      posted in League
      Z
      zarhunter
    • RE: Post League Game Results Here

      L25 BM Zarhunter (Allies+25) vs Culann (Axis)
      Culann was victorious

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      @Culann I can post the results, and setup the game please. I actually dont know how to set one up.

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      @Culann i would rather try same sides again, same build. See if its just bad luck or bad allied player!

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      good game, i dont like my USA start.

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Bryansk to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
              1 fighter moved from Bryansk to Baltic States
              1 fighter moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 fighter
                  Germans defend with 1 aaGun
                      Germans roll AA dice in Baltic States : 0/1 hits, 0.17 expected hits
                      1 aaGun owned by the Germans lost in Baltic States
                  Russians win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Russians lost in Belarus
                      2 infantry owned by the Germans lost in Belarus
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 artillery
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Belarus to Russia
              6 infantry moved from Archangel to Smolensk
              1 mech_infantry moved from Northwest Persia to Rostov
              1 infantry moved from Volgograd to Tambov
              1 mech_infantry moved from Volgograd to Bryansk
              1 fighter moved from Baltic States to Bryansk
              1 fighter, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk
              1 mech_infantry moved from Smolensk to Bryansk
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      Germans regular : 0.33
      Russians regular : 0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      @Culann no

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: French round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              3 fighters moved from Johnston Island to Queensland
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              3 fighters moved from Gibraltar to Morocco
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 5/8 hits, 3.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Morocco
                      1 infantry owned by the Neutral_Axis lost in Morocco
                  Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              3 fighters moved from Morocco to Gibraltar
      
          Place Units - Americans
              2 carriers and 1 submarine placed in 10 Sea Zone
              4 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Shensi to Szechwan
              1 infantry moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 factory_minor and 6 infantry; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 125 Sea Zone
              1 destroyer moved from 91 Sea Zone to 105 Sea Zone
              2 fighters moved from United Kingdom to 105 Sea Zone
              1 infantry moved from Egypt to Alexandria
              1 artillery moved from Iraq to Syria
              1 armour moved from Iraq to Syria
              1 infantry moved from Iraq to Syria
              4 infantry moved from Iraq to Persia
              1 infantry moved from Shan State to Malaya
              1 fighter moved from Burma to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to Malaya
              1 mech_infantry moved from Shan State to Malaya
              1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 mech_infantry moved from British Somaliland to 76 Sea Zone
              1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 mech_infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in French Madagascar
              Battle in 125 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 destroyer and 1 submarine
                  1 submarine owned by the Germans submerged
                      British roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 125 Sea Zone
                  British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 105 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 105 Sea Zone
                  Germans and British reach a stalemate
                  . Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in Syria
                  British attack with 1 armour, 1 artillery and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Syria
                  British win, taking Syria from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Malaya
                  British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 harbour and 2 infantry
                      British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Malaya
                      2 infantry owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
              3 aaGuns and 8 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from India to Yunnan
              3 infantry moved from India to Burma
              1 infantry moved from West India to India
              1 transport moved from 39 Sea Zone to 76 Sea Zone
              2 fighters moved from 105 Sea Zone to United Kingdom
              1 bomber moved from 125 Sea Zone to United Kingdom
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 fighter moved from 41 Sea Zone to India
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Persia
              3 infantry placed in Egypt
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,2,6,4,2
              UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : 2.00
      Japanese regular : 0.33
      Germans regular : 0.50
      Neutral_Axis regular : 0.33
      British regular : 0.33
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: Russians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              3 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Belarus to Bessarabia
              1 submarine moved from 115 Sea Zone to 114 Sea Zone
              1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      1 infantry owned by the Germans lost in Bessarabia
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 114 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 cruiser and 1 destroyer
                      Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      1 submarine owned by the Russians lost in 114 Sea Zone
                      1 destroyer owned by the Germans lost in 114 Sea Zone
                  Germans win with 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 submarine
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Russians
              7 infantry and 1 mech_infantry moved from Novgorod to Archangel
              2 aaGuns, 2 artilleries and 11 infantry moved from Belarus to Bryansk
              2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
              2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
              6 infantry moved from Russia to Bryansk
              1 mech_infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              1 mech_infantry moved from Archangel to Smolensk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              10 infantry placed in Russia
              1 infantry and 1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.17
      Russians regular : 0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 OOB domutgold (Axix) v Zar (Allies+45)

      @donutgold
      Yes. Thank you
      Catch ya next time.

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: French round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              3 fighters moved from Queensland to 30 Sea Zone
      
          Combat - ANZAC
              Battle in 30 Sea Zone
                  ANZAC attack with 3 fighters
                  Japanese defend with 2 destroyers
                      ANZAC roll dice for 3 fighters in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 30 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - ANZAC
              3 fighters moved from 30 Sea Zone to Johnston Island
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      If it weren’t for bad luck…I’d have no luck at all

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: UK_Pacific round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
              1 destroyer moved from 26 Sea Zone to 32 Sea Zone
              1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
      
          Combat - Americans
              Battle in 32 Sea Zone
                  Americans attack with 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                      Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 fighters in 32 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 32 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 32 Sea Zone
                  1 submarine owned by the Japanese submerged
                      Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 32 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                      1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 32 Sea Zone
                      1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 32 Sea Zone
                      Americans roll dice for 1 bomber in 32 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship and 2 fighters in 32 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                      1 bomber owned by the Americans lost in 32 Sea Zone
                  Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is -49
                  Casualties for Americans: 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                  Casualties for Japanese: 1 carrier and 1 cruiser
                  2 fighters owned by the Japanese forced to land in Marshall Islands
      
          Non Combat Move - Americans
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              3 fighters moved from Eastern United States to Gibraltar
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 2 airfields, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters and 1 tactical_bomber moved from Malta to Egypt
              1 artillery and 5 infantry moved from Persia to Iraq
              1 armour moved from Egypt to Iraq
              1 artillery and 1 mech_infantry moved from Ethiopia to British Somaliland
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              2 transports moved from 80 Sea Zone to 39 Sea Zone
              1 fighter and 2 infantry moved from Burma to Shan State
              2 mech_infantrys moved from India to Shan State
              1 fighter and 1 tactical_bomber moved from India to Shan State
      
          Combat - British
              Battle in British Somaliland
                  British attack with 1 artillery and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 mech_infantry in British Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in British Somaliland
                      1 infantry owned by the Italians lost in British Somaliland
                  British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from British Somaliland: 1 artillery
                  EDIT: Adding units owned by British to British Somaliland: 1 mech_infantry
                  EDIT: Turning off Edit Mode
              Battle in Shan State
                  British attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 armour, 1 artillery and 5 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 2 : 3/7 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              3 aaGuns and 8 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters and 1 tactical_bomber moved from Shan State to Burma
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 airfield and 1 infantry placed in Egypt
              1 destroyer placed in 98 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Americans regular : -3.33
      Italians regular : 0.33
      Japanese regular : 2.17
      Neutral_Axis regular : -1.00
      British regular : 0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      Need OOL, i rolled terrible round one so going all out now…

      16aedcb7-e792-47cc-906e-baaaf2294ef5-image.png

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: Russians round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 infantry moved from Archangel to Belarus
              1 artillery moved from Novgorod to Belarus
              4 infantry moved from Novgorod to Belarus
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Bryansk
              6 infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Western Ukraine
              2 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Western Ukraine
              6 infantry moved from Yakut S.S.R. to Yenisey
              12 infantry moved from Buryatia to Yakut S.S.R.
      
          Non Combat Move - Russians
              2 aaGuns moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 mech_infantry placed in Novgorod
              3 infantry placed in Ukraine
              2 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM Zarhunter (Allies+25) vs Culann (Axis)

      TripleA Manual Gamesave Post: French round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              2 infantry moved from 46 Sea Zone to New Guinea
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to Queensland
      
          Place Units - ANZAC
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • 1 / 1