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    Posts made by zarhunter

    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Kazakhstan to Volgograd
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              2 infantry moved from Russia to Tambov
              1 artillery moved from Russia to Tambov
              3 infantry moved from Russia to Bryansk
              3 artilleries moved from Russia to Bryansk
              1 artillery moved from Russia to Vologda
              1 artillery moved from Russia to Smolensk
              1 mech_infantry moved from Russia to Volgograd
              1 fighter moved from Russia to Volgograd
              1 fighter moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              1 infantry moved from Russia to Vologda
              2 armour moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 3 artilleries and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 0/6 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 : 0/6 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 4 : 2/6 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 2 armour, 1 artillery and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 2 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Battle in Smolensk
                  Russians attack with 2 artilleries and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Tambov
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Tambov
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Volgograd to Russia
              65 infantry moved from Russia to Bryansk
              15 artilleries moved from Russia to Bryansk
              6 aaGuns moved from Russia to Bryansk
      
          Place Units - Russians
              6 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : -0.33
      Russians regular : -3.17
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from South Australia to Western Australia
                    ANZAC take Western Australia from Japanese
              1 infantry moved from South Australia to Northern Territory
                    ANZAC take Northern Territory from Japanese
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 62 Sea Zone to 34 Sea Zone
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 transport moved from 33 Sea Zone to 32 Sea Zone
              2 infantry moved from Marshall Islands to 32 Sea Zone
              2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              3 fighters moved from Queensland to Caroline Islands
              1 artillery and 1 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
              2 infantry moved from Tunisia to Libya
              1 infantry moved from Iraq to Northwest Persia
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      triplea_41928_7UK.tsvg

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 6 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 armour moved from Russia to Smolensk
                    Russians take Smolensk from Italians
              1 armour moved from Smolensk to Russia
              2 mech_infantrys moved from Russia to Volgograd
              2 fighters moved from Russia to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                      2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters moved from Volgograd to Russia
              2 aaGuns and 16 infantry moved from Vologda to Russia
              1 infantry moved from Samara to Kazakhstan
              1 tactical_bomber moved from Volgograd to Russia
      
          Place Units - Russians
              6 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 20 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 0.00
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to South Australia
              1 artillery moved from New South Wales to South Australia
              1 infantry moved from New South Wales to South Australia
      
          Combat - ANZAC
              Battle in South Australia
                  ANZAC attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 4 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in South Australia
                  ANZAC win, taking South Australia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 aaGuns moved from New South Wales to Queensland
              4 infantry moved from New South Wales to Queensland
              3 fighters moved from New South Wales to Queensland
              1 cruiser moved from 63 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 8 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Persia to Russia
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      ANZAC regular : -1.00
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: UK_Pacific round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Morocco to 92 Sea Zone
              1 infantry moved from Morocco to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Crete
              1 destroyer moved from 63 Sea Zone to 32 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
              1 fighter moved from Hawaiian Islands to 32 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 26 Sea Zone to 32 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 97 Sea Zone
              Battle in New Guinea
              Battle in 32 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 32 Sea Zone
                  Americans win, taking 97 Sea Zone from Italians, taking New Guinea from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Crete
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Crete, round 5 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Crete, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Crete
                      Americans roll dice for 1 artillery in Crete, round 6 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Crete, round 6 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Crete
                      1 infantry owned by the Italians lost in Crete
                  Italians win with no units remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              3 infantry and 3 mech_infantrys moved from Algeria to Tunisia
              1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
              1 mech_infantry moved from Algeria to Tunisia
              1 transport moved from 92 Sea Zone to 91 Sea Zone
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 marine moved from New Zealand to 63 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 63 Sea Zone to Caroline Islands
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              3 fighters moved from 32 Sea Zone to 33 Sea Zone
              1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to Malta
      
          Place Units - Americans
              2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              5 infantry moved from Chahar to Anhwe
              1 infantry moved from Hopei to Anhwe
              1 fighter moved from Suiyuyan to Kweichow
              1 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Chahar
              1 infantry moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              3 infantry placed in Anhwe
              Chinese undo move 1.
              3 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Kazakhstan to Caucasus
              1 infantry moved from Northwest Persia to Caucasus
              1 bomber moved from Persia to Caucasus
              1 fighter moved from Kazakhstan to Caucasus
              1 armour moved from Kansu to Yenisey
              1 transport moved from 92 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Crete
              1 infantry moved from Morocco to Algeria
      
          Combat - British
              Battle in Crete
              Battle in Caucasus
                  British attack with 1 bomber, 1 fighter and 2 infantry
                  Germans defend with 2 mech_infantrys
                      British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Caucasus
                      2 mech_infantrys owned by the Germans lost in Caucasus
                  British win, taking Crete from Italians, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              1 bomber and 1 fighter moved from Caucasus to Russia
              1 artillery and 3 infantry moved from Kazakhstan to Samara
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              4 aaGuns, 5 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West India
              1 mech_infantry moved from Persia to Turkmenistan
              2 mech_infantrys moved from Persia to West India
              2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Eastern Persia
              1 armour and 6 mech_infantrys moved from Egypt to Iraq
              1 artillery and 2 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Union of South Africa to 80 Sea Zone
              1 fighter moved from 80 Sea Zone to Persia
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              3 infantry placed in Persia
              1 armour and 2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 aaGun and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 1 aaGun and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -3.00
      Americans regular : -0.50
      Italians regular : 0.33
      Japanese regular : -0.50
      Germans regular : 0.33
      British regular : 0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tambov to Volgograd
              1 mech_infantry moved from Kazakhstan to Volgograd
              2 fighters moved from Russia to Volgograd
              1 armour moved from Russia to Smolensk
                    Russians take Smolensk from Germans
              1 armour moved from Smolensk to Russia
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters moved from Volgograd to Russia
              1 infantry moved from Russia to Tambov
              1 infantry moved from Novosibirsk to Samara
              2 aaGuns and 17 infantry moved from Novosibirsk to Vologda
      
          Place Units - Russians
              6 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 0.67
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Johnston Island to 30 Sea Zone
              2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
              2 infantry moved from 32 Sea Zone to Marshall Islands
              2 infantry moved from Johnston Island to 30 Sea Zone
              2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
              1 cruiser moved from 30 Sea Zone to 63 Sea Zone
              1 fighter moved from South Australia to New South Wales
      
          Combat - ANZAC
              Battle in Marshall Islands
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
      
          Combat Move - French
              2 infantry moved from Algeria to Tunisia
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Egypt to Persia
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: UK_Pacific round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 109 Sea Zone to 125 Sea Zone
              1 bomber moved from United Kingdom to 125 Sea Zone
      
          Combat - Americans
              Battle in 125 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 artillery moved from 63 Sea Zone to New Zealand
              1 marine moved from 63 Sea Zone to New Zealand
              1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 63 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 92 Sea Zone to 99 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
              3 transports moved from 91 Sea Zone to 92 Sea Zone
              3 infantry and 3 mech_infantrys moved from Morocco to Algeria
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 tactical_bomber moved from Eastern United States to Gibraltar
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 bomber moved from 125 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 submarine placed in 101 Sea Zone
              1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Suiyuyan to Hopei
              7 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Chahar, round 2 : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 6 infantry in Chahar, round 3 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Tsinghai to Shensi
              1 fighter moved from Hopei to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Combat - British
      
          Non Combat Move - British
              2 artilleries and 1 infantry moved from Eastern Persia to West India
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 infantry moved from Persia to Northwest Persia
              3 mech_infantrys moved from Iraq to Caucasus
              1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan
              1 armour moved from Kazakhstan to Kansu
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery and 2 infantry moved from Alexandria to Egypt
              1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 bomber moved from Egypt to Persia
              1 fighter moved from Union of South Africa to 79 Sea Zone
              1 fighter moved from 79 Sea Zone to Kazakhstan
              1 destroyer moved from 109 Sea Zone to 104 Sea Zone
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              1 armour moved from Morocco to Tunisia
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Persia
              3 mech_infantrys placed in Egypt
              British undo move 2.
              British undo move 1.
              1 armour and 2 mech_infantrys placed in Egypt
              3 mech_infantrys placed in Persia
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              1 aaGun and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 1 aaGun and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.83
      Americans regular : 0.67
      Japanese regular : 0.50
      Germans regular : -0.17
      

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Ukraine
              1 mech_infantry moved from Volgograd to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Ukraine to Russia
              1 infantry moved from Volgograd to Rostov
              2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
              1 mech_infantry moved from Northwest Persia to Kazakhstan
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Volgograd
              Russians undo move 1.
              8 infantry and 2 mech_infantrys placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.83
      

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 56 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 56 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 56 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 56 Sea Zone
                  ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 33 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 55 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in 55 Sea Zone
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 56 Sea Zone to South Australia
              1 fighter moved from 55 Sea Zone to New South Wales
              2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
              4 infantry moved from New South Wales to 62 Sea Zone
              1 cruiser, 4 infantry and 2 transports moved from 62 Sea Zone to 30 Sea Zone
              4 infantry moved from 30 Sea Zone to Johnston Island
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
              1 fighter moved from Egypt to 99 Sea Zone
      
          Combat - French
              Battle in 99 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 infantry; Italians defend with 1 transport
                      1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 infantry
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 99 Sea Zone to Egypt
              1 infantry moved from Northwest Persia to Caucasus
              2 infantry moved from Morocco to Algeria
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : 0.50
      

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      @zarhunter and on land…6 different battles japs big underdog and they win

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: UK_Pacific round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from Morocco to Algeria
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 33 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans lost in 33 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 destroyer
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 marine moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 bomber moved from 110 Sea Zone to United Kingdom
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 carrier and 2 submarines placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Szechwan
              1 fighter moved from Suiyuyan to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from India to Burma
              1 fighter moved from India to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from West India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Burma
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Burma
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Burma
                      2 infantry owned by the Japanese lost in Burma
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to India
              1 fighter moved from 41 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
              1 armour moved from Eastern Persia to Kazakhstan
              1 artillery and 4 infantry moved from Eastern Persia to Turkmenistan
              1 artillery moved from Persia to Eastern Persia
              1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Eastern Persia
              1 artillery moved from 80 Sea Zone to Eastern Persia
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              1 artillery and 2 infantry moved from Tobruk to Alexandria
              3 mech_infantrys moved from Egypt to Iraq
              1 fighter moved from Gibraltar to United Kingdom
              1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 80 Sea Zone to 79 Sea Zone
      
          Place Units - British
              1 destroyer placed in 109 Sea Zone
              3 infantry placed in Persia
              3 mech_infantrys placed in Egypt
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 1.00
      Japanese regular : 1.83
      Germans regular : -0.33
      British regular : -0.83
      

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      jap navy is defending like MAD!

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Western Ukraine
              2 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              1 fighter moved from Bryansk to Western Ukraine
              1 fighter moved from Bryansk to Smolensk
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Western Ukraine
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 artillery
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Rostov
              1 infantry moved from Bryansk to Tambov
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
              1 fighter moved from Smolensk to Russia
              4 aaGuns, 2 armour, 9 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Vologda
              2 aaGuns and 18 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Volgograd
              10 infantry placed in Russia
              Russians undo move 2.
              1 artillery and 9 infantry placed in Russia
              1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -1.33
      

      Savegame

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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 62 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 infantry moved from Alexandria to Egypt
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 fighter moved from Gibraltar to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 4 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                      1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 aaGun
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Americans lost in 16 Sea Zone
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Americans lost in 16 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -20
                  Casualties for Americans: 2 fighters
      
          Non Combat Move - Americans
              1 fighter moved from Wake Island to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 10 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              Americans undo move 1.
              2 destroyers placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              1 artillery and 1 marine placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship
              EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship
              EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Shensi to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Sikang
              1 infantry moved from Shensi to Tsinghai
              1 infantry moved from Shensi to Kansu
              5 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 submarine moved from 98 Sea Zone to 92 Sea Zone
              1 bomber moved from Morocco to 92 Sea Zone
              2 fighters moved from United Kingdom to 92 Sea Zone
              1 artillery and 2 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 mech_infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 bomber, 2 fighters and 1 submarine
                  Italians defend with 1 cruiser
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - British
              1 bomber moved from 92 Sea Zone to Egypt
              2 fighters moved from 92 Sea Zone to Gibraltar
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to West India
              3 infantry moved from Persia to Eastern Persia
              1 armour and 1 artillery moved from Iraq to Persia
              1 armour moved from Persia to Eastern Persia
              1 carrier moved from 81 Sea Zone to 80 Sea Zone
              1 destroyer moved from 39 Sea Zone to 80 Sea Zone
              1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
              2 infantry moved from Union of South Africa to Rhodesia
              1 fighter moved from Union of South Africa to 80 Sea Zone
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 factory_minor placed in Persia
              3 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              4 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 4 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -2.50
      Japanese regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in League
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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: Russians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 artillery moved from Ukraine to Bessarabia
              1 fighter moved from Belarus to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery and 1 fighter
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Bessarabia to Bryansk
              2 aaGuns, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
              3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Russia to Bryansk
              1 mech_infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 1 infantry
              EDIT: Adding units owned by Russians to Bryansk: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 1 infantry
              EDIT: Removing units owned by Russians from Novgorod: 1 infantry
              EDIT: Adding units owned by Russians to Belarus: 1 infantry
              EDIT: Adding units owned by Russians to Bryansk: 1 infantry
              EDIT: Turning off Edit Mode
              1 infantry placed in Novgorod
              1 infantry placed in Ukraine
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.17
      

      Savegame

      posted in League
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      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      TripleA Manual Gamesave Post: French round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 45 Sea Zone to 54 Sea Zone
              2 infantry moved from Egypt to Alexandria
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from Trans-Jordan to Iraq
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: Wiz (X) vs Zar (L+21) BM4 G1 L25

      @wizmark
      using my laptop and it is giving me an error uploading to forum, here is the save file instead.

      triplea_41928_2UK.tsvg

      posted in League
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      zarhunter
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