Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. zarhunter
    3. Posts
    Z
    • Profile
    • Following 1
    • Followers 1
    • Topics 6
    • Posts 749
    • Best 27
    • Controversial 0
    • Groups 0

    Posts made by zarhunter

    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33 The game was undecided but I just did not like how I played, would rather save us lot of time and just end it. I have several games going most of the time but will reach out to you at a later date.

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33
      I am not wanting to play this game anymore. I will give you the win, I do not care for wins or rankings, I just want to have fun and get better. I made 2 mistakes in the english channel and then the whole airspace over SF just fuked up this game for me. I would like to play again at a later date with you if you are cool with that. good luck in the future.

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      That was a complete fking Italian disaster.

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Italians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 5 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to Tunisia
              1 bomber moved from Southern Italy to Tunisia
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
              1 armour moved from Romania to Bessarabia
                    Italians take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
              1 infantry moved from Romania to Bessarabia
              2 artilleries and 3 infantry moved from Romania to Eastern Poland
      
          Combat - Italians
              Battle in Eastern Poland
                  Italians attack with 1 armour, 2 artilleries and 3 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                  British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits
                      Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
                      2 infantry owned by the Americans lost in Tunisia
                  1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                  1 armour owned by the Italians retreated to Libya
                  Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                  Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Tunisia to Libya
              1 artillery and 1 infantry moved from Western Germany to France
              1 aaGun and 4 infantry moved from Yugoslavia to Romania
              2 aaGuns moved from Romania to Eastern Poland
              1 armour moved from Northern Italy to Romania
              2 mech_infantrys moved from Northern Italy to Romania
              2 infantry moved from Northern Italy to France
      
          Place Units - Italians
              1 destroyer placed in 95 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,4,2
              Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3.00
      Italians regular : 0.50
      Russians regular : -0.33
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Italians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 5 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to Tunisia
              1 bomber moved from Southern Italy to Tunisia
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
              1 armour moved from Romania to Bessarabia
                    Italians take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
              1 infantry moved from Romania to Bessarabia
              2 artilleries and 3 infantry moved from Romania to Eastern Poland
      
          Combat - Italians
              Battle in Eastern Poland
                  Italians attack with 1 armour, 2 artilleries and 3 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                  British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits
                      Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
                      2 infantry owned by the Americans lost in Tunisia
                  1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                  1 armour owned by the Italians retreated to Libya
                  Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                  Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Tunisia to Libya
              1 artillery and 1 infantry moved from Western Germany to France
              1 aaGun and 4 infantry moved from Yugoslavia to Romania
              2 aaGuns moved from Romania to Eastern Poland
              1 armour moved from Northern Italy to Romania
              2 mech_infantrys moved from Northern Italy to Romania
              2 infantry moved from Northern Italy to France
      
          Place Units - Italians
              1 destroyer placed in 95 Sea Zone
      

      Combat Hit Differential Summary :

      Americans regular : 3.00
      Italians regular : 0.50
      Russians regular : -0.33
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 marines, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shensi to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Hunan to Anhwe
              1 infantry moved from Kwangsi to Hunan
              1 mech_infantry moved from Anhwe to Yunnan
              3 armour moved from Kwangtung to Yunnan
              1 armour moved from Kwangsi to Yunnan
              3 armour moved from French Indo China to Yunnan
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 battleship moved from 36 Sea Zone to 6 Sea Zone
              1 cruiser moved from 36 Sea Zone to 6 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
              1 transport moved from 35 Sea Zone to 6 Sea Zone
              1 marine moved from New Britain to 47 Sea Zone
              1 cruiser and 1 marine moved from 47 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from Solomon Islands to 49 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              4 fighters and 4 tactical_bombers moved from Shensi to Kwangsi
      
          Place Units - Japanese
              1 transport placed in 6 Sea Zone
              3 artilleries placed in French Indo China
              Japanese undo move 2.
              Japanese undo move 1.
              1 armour and 2 artilleries placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              1 transport placed in 6 Sea Zone
              1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Baltic States
              1 artillery moved from Eastern Poland to Western Ukraine
              1 armour moved from Poland to Western Ukraine
              1 fighter moved from Poland to Baltic States
              2 bombers and 1 tactical_bomber moved from Poland to Western Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber
                  Russians defend with 3 artilleries and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
                      Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                  2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  Russians win with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 armour and 1 artillery
                  Casualties for Russians: 2 artilleries and 1 infantry
              Battle in Baltic States
                  Germans attack with 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Poland to Eastern Poland
              1 tactical_bomber moved from Western Ukraine to Romania
              1 fighter moved from Baltic States to Romania
              1 infantry moved from Germany to Poland
              10 armour moved from France to Germany
              1 fighter and 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
              2 bombers moved from Western Ukraine to Germany
              3 artilleries and 2 infantry moved from France to Western Germany
              1 aaGun moved from Poland to Germany
      
          Place Units - Germans
              1 infantry placed in Western Germany
              10 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,6
              Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 1.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from France to Holland Belgium
                    Germans take Holland Belgium from Americans
              1 armour moved from Holland Belgium to Normandy Bordeaux
              3 infantry moved from France to Normandy Bordeaux
              2 artilleries and 4 infantry moved from Yugoslavia to Romania
              1 armour moved from Northern Italy to Romania
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
              2 infantry moved from Northern Italy to Western Germany
              1 artillery moved from Northern Italy to Western Germany
              1 fighter moved from Southern Italy to Western Germany
              1 bomber moved from Southern Italy to Normandy Bordeaux
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 armour, 1 bomber and 3 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Romania
                  Italians attack with 1 armour, 2 artilleries and 4 infantry
                  Russians defend with 1 armour
                      Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Romania, round 2 : 1/7 hits, 2.17 expected hits
                      Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Romania
                  Italians win, taking Romania from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Western Germany
                  Italians attack with 1 artillery, 1 fighter and 2 infantry
                  Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                      Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Italians lost in Western Germany
                      1 armour owned by the Americans lost in Western Germany
                  Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Italians
              1 fighter moved from Western Germany to Southern Italy
              1 bomber moved from Normandy Bordeaux to Southern Italy
              2 aaGuns moved from Yugoslavia to Romania
              1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Northern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
              EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,4,5,4,3
              Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Italians regular : -1.17
      Russians regular : -0.50
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      Remember when I attacked your Russians, I sent a note that I wanted to sink your fleet in the med. But was not allowed to fly over SF so killed the Russians instead. The program would not let me fly over SF. I could not find a note that the program was wrong or not

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33

      well, I read the game notes and there is a specific note about vichy france.

      Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.

      Unless I am missing something, Germany should have been able to fly over southern france. I do not see anywhere that just a US attacking SF, removes that restriction. It looks like a bug in the program unless there is a FAQ I am not aware of.

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33
      Scramble 3 fighters 110
      lose the dd first.

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Solomon Islands
              1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
              1 marine moved from Dutch New Guinea to 45 Sea Zone
              1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
              1 marine moved from 47 Sea Zone to New Britain
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              1 submarine moved from 75 Sea Zone to 71 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Malaya to Shan State
              1 armour, 2 artilleries and 3 infantry moved from Shensi to Tsinghai
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Kwangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
              3 fighters and 3 tactical_bombers moved from Kwangsi to Tsinghai
              1 mech_infantry moved from Kwangtung to Anhwe
              1 infantry moved from Anhwe to Chahar
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
      
          Combat - Japanese
              Battle in New Guinea
              Battle in New Britain
              Battle in Solomon Islands
              Battle in Tsinghai
                  Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                  Chinese defend with 1 fighter and 9 infantry
                      Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 8/14 hits, 6.67 expected hits
                      Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 4/10 hits, 3.67 expected hits
                      3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                      8 infantry owned by the Chinese lost in Tsinghai
                      Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 6/10 hits, 5.50 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
                      1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                      1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                  Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                  Casualties for Chinese: 1 fighter and 9 infantry
      
          Non Combat Move - Japanese
              4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
              1 infantry moved from Kwangsi to Hunan
              1 armour moved from Kwangsi to Yunnan
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 armour moved from 36 Sea Zone to Kwangsi
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 45 Sea Zone to 35 Sea Zone
              2 bombers moved from Caroline Islands to Kwangsi
      
          Place Units - Japanese
              3 armour placed in French Indo China
              3 armour placed in Kwangtung
              1 submarine placed in 6 Sea Zone
              1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : 1.83
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs; 
              Germans buy 3 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              1 armour moved from Baltic States to Poland
              2 bombers moved from Poland to Eastern Poland
              2 infantry moved from Poland to Eastern Poland
              1 artillery moved from Poland to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
              1 tactical_bomber moved from Poland to Eastern Poland
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 3 artilleries
                      Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 3.33 expected hits
                      Russians roll dice for 3 artilleries in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                      2 artilleries owned by the Russians lost in Eastern Poland
                      Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits, 3.33 expected hits
                      Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 3 artilleries
      
          Non Combat Move - Germans
              2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
              1 infantry moved from Germany to Poland
              1 aaGun moved from Germany to Poland
              2 infantry moved from Western Germany to France
              4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
              1 artillery and 1 marine moved from Scotland to United Kingdom
              10 armour moved from Germany to France
      
          Place Units - Germans
              3 infantry placed in United Kingdom
              3 artilleries placed in France
              1 infantry placed in Germany
              7 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,3
              Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.33
      Germans regular : -1.67
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Italians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 armour and 3 infantry moved from Northern Italy to France
              1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy
              2 infantry moved from Bulgaria to Romania
              2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
              1 armour moved from Yugoslavia to Northern Italy
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
              1 fighter moved from France to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 artillery and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33 need to stop working and doing turns, really did not see the normandy landing coming

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33
      yes, mistake by me.
      did i mention i hate sea lion

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @zarhunter

      I thought about the airfield but I did not expect your 2 bombers to sink the BB and dd, at best we both lose 2 each and i have the transports.
      another lesson learned.
      I hate sea lion

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 factory_minors, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 armour, 1 artillery and 2 infantry moved from Kweichow to Shensi
              1 artillery and 2 infantry moved from Hopei to Shensi
              1 infantry moved from Yunnan to Shan State
              1 tactical_bomber moved from Kwangsi to Shan State
              1 fighter moved from Kwangsi to Shan State
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
              1 fighter moved from 37 Sea Zone to 42 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 37 Sea Zone to 75 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
              1 marine moved from Guam to 21 Sea Zone
              1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
              1 marine moved from 45 Sea Zone to Dutch New Guinea
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 transport moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
      
          Combat - Japanese
              Battle in 45 Sea Zone
                  Japanese attack with 1 cruiser, 1 tactical_bomber and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Dutch New Guinea
                  Japanese attack with 2 infantry and 1 marine
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 2 infantry and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 0.67 expected hits
                      ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Dutch New Guinea
                      Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 3 : 1/2 hits, 0.50 expected hits
                      ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                      Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 4 : 1/2 hits, 0.50 expected hits
                      ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Dutch New Guinea
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for ANZAC: 2 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 submarine owned by the Americans lost in 42 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 submarine
              Battle in Shan State
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Shensi
                  Japanese attack with 1 armour, 2 artilleries and 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 4/7 hits, 2.17 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 aaGun moved from Hopei to Shensi
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from French Indo China to Yunnan
              1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
              2 bombers moved from Kwangsi to Caroline Islands
              1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
              1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 battleship, 1 carrier, 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 armour moved from 36 Sea Zone to Kwangsi
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from Kwangsi to Japan
              1 fighter moved from Kwangsi to Japan
      
          Place Units - Japanese
              1 factory_minor placed in Kwangtung
              1 factory_minor placed in French Indo China
              3 submarines placed in 6 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.83
      Japanese regular : 4.33
      UK_Pacific regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33
      Dang just noticed the Anzac loss…guess they did not learn their lesson from Gallipoli!

      posted in League
      Z
      zarhunter
    • RE: L25 BM4 Simon (L+22) v Zar (X)

      @simon33
      not sure what happened, my builds were missing the tanks and planes so I edited out the 81 left over PUs after I built 2 AA and Inf in UK and fixed one Industry point in UK. I put my 10 tanks in Germany and a Fighter and Stuka in WG. that equals 81. I was going to sink the UK fleet but did not realize I cannot fly over SF! Wow, I had a huge advantage but went with plan b which was EP I just did not like my average of around 5-6 tanks left over, which is what happened.
      i honestly HATE doing Sea Lion, feels like I am playing with fire and I have lost almost as many times as I have won with a successful Sea Lion.

      posted in League
      Z
      zarhunter
    • 1 / 1