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    Topics created by Young Grasshopper

    • Young GrasshopperY

      Lets support A&A playing YouTubers (NEW VIDEO)

      Axis & Allies Global 1940
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      Young GrasshopperY

      @Bdwassom:

      Hi everyone - we’re now up to 8 full-length game videos.

      Would love to get your feedback.

      Here is the link…

      https://www.youtube.com/watch?v=SyaCzzy0b_U

      I’ve also added it to my first post.

    • Young GrasshopperY

      Cow sightings?

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      GargantuaG

      Cow is here… he will be entering XDAP :D

    • Young GrasshopperY

      FMG Convention (VIDEO)

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      Young GrasshopperY

      @IWillNeverGrowUp:

      This year is the 5th annual (Destiny in the Desert was 2 years ago, last year was the WWi 100th Anniversary theme with the great looking british flag poster).

      No tank RIDES, but there will be a tank DEMO again.
      Vendors, Demos, Events, Tournament(s), Games Library, Play and Win Games, prizes, snacks, BBQ Lunch (pending)

      Earlybird Rate in effect until August 1st - Register online now to save a few bucks.

      See you there!

      www.fmgcon.com

      Thanks for the clarifications James, looking forward to it.

    • Young GrasshopperY

      SEAC (South East Asia Command)

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      Charles de GaulleC

      1914 is fun but unbalanced. Global is way better.

    • Young GrasshopperY

      HAPPY CANADA DAY!

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      B

      Sounds like a good day to grab a two four and head out to the lake :)

    • Young GrasshopperY

      Simple house rule to balance naval units vs. air units

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      NarvikN

      @Der:

      Planes WERE historically superior to ships as far as bang for the buck - that’s why carriers replaced battleships.

      That is correct, but the 1940 fighters did not got the range to sink the Royal Navy in the real war. Taking off from Normandy they barely crossed the English Channel and got 10 minutes of operational time before they run out of gas. In this A&A game a Fighter unit can easily cross the Atlantic and sink everything afloat. And that is not historical correct, and I doubt it make the game better

    • Young GrasshopperY

      Splitting the UK into 2 nations

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      Charles de GaulleC

      Can anyone think of a balanced way to make Canada its own power without connecting it with Anzac?

    • Young GrasshopperY

      G40 naval ideas

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      Caesar-SerionaC

      Yeah exactly. Another huge problem I have with this game is as said in the other forms, that units should have different attacks and defense against certain units. Transport craft in WWII have basic defense abilities against aircraft and fast attack craft so I still argue that it should have a defense of 1 for the sake of logic in this game.

    • Young GrasshopperY

      Axis & Allies 1943 "Deep War"

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      W

      I would give America Shipyards and Russia Improved Artillery. I really don’t think Germany or Japan need anything. They have so many territories, which equates to too much income. It should be easier for the Allies and I worry it will not be.

    • Young GrasshopperY

      Are you a fan of Horror movies?

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      The11HP20T

      Old school Universal horror for me. Visible cardboard taped to lamps to provide the desired lighting. “We are deep in the Amazon. Oh look, a telephone pole.” I love that B movie stuff.

    • Young GrasshopperY

      Grasshopper's National Objective Card Deck

      Customizations
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      John BrownJ

      @Young:

      @bigalmeacham:

      hey there…would you be so kind to make me a set of these excellent cards and obviously I pay you whatever to get them to me…
      alan Meacham
      rapid city, mi
      p.s…maybe the “future” Michigan challenges your Toronto group

      Have you tried ordering them from artscow? here’s the link…

      http://www.artscow.com/gallery/playing-cards/grasshopper-n15lei8zzj4y

      Just got mine, and I’m really pleased with them. :-)

    • Young GrasshopperY

      A&A 1940 Global National Objective Card Deck

      Axis & Allies Global 1940
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      Always WandererA

      I also found another way to print these cards individually directly on a card printing website, in Bridge card size. Presented at the link:
      https://www.axisandallies.org/forums/post/1635724

    • Young GrasshopperY

      Custom Rule Book

      Axis & Allies Global 1940
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      C

      @Stauffenberg:

      Reading and understanding the rules is one thing, not very hard to do. BUT remembering all of them and bringing them into context with each other is a lot more complicated and the practical experience playing Global shows that there a lot of small “problems” occuring due to the fact that the rules are clear, but complex and complected.

      Just look at the FAQ here on the board and the rather huge amount of videos about Global, they show that there is a need for information beyond the rulebooks. Or at least for a rulebook that is not divided into 2 parts, with a few more examples giving practical advice.

      Laws are another example of this sort of thing.  To really understand a piece of legislation, you of course need to start with the text of the law itself, but then you often need to add other things…for example the administrative regulations (if any) that govern the application of the law, and the jurisprudence surrounding the law that may have been generated when judges have ruled on court cases that have involved the law.  After laws are initially published in their official form by government printing offices, some of them probably get re-published by commercial publishers in annotated editions which contain both the text of the law itself (what it says) and accompanying legal commentary (providing an opinion on what the law means and how it is customarily applied).  YG’s project sounds like it’s along the lines of such an “annotated edition” and it would have the same kind of usefulness to A&A gamers as such annotated editions have for lawyers, law students, legal schloars and so forth.

    • Young GrasshopperY

      Italy Strategy (Video Added)

      Axis & Allies Global 1940
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      U

      @Young:

      @UKMaverick:

      By leaving the UK boats alone after the Taranto raid, isn’t this detrimental to Italy in regards to the convoy zone? Can they afford to lose the max amount of IPCs by not attacking the Brits? I realize the French boats can escape into the Atlantic or hit your remaining fleet off of Rome, but you can still scramble there. I tried YG’s Italian move after being decimated R1 in Taranto and off of Malta then was convoyed so I didn’t really make any money. Just looking for more opinions on this. Thanks as always.

      The Axis must try to control the Med Sea, even if Taranto gets smashed, and even if the idea of controlling Egypt is lost… because if the Med Sea belongs to the Allies, Rome will soon follow.

      Understandable, I guess I was just curious if the Italians should take it out even if for example a loaded carrier and a destroyer is remaining after Taranto? After you hit southern France’s boats you’re virtually left with A couple boats anyways, and you bank around 16/17 IPCs depending on what you attack, not 7ish. Let the French escape or come in to try and wipe the rest of the Italian fleet out? I don’t know honestly. This is my first game with the axis using the 2nd edition setup. It’s only round 2 and I feel Germany and Italy are both weak and not in position to do a successful push into Russia by say round 3. I could be wrong since I’m normally a Debbie downer ha.

    • Young GrasshopperY

      Grasshopper's UK Pacific Nation

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      Young GrasshopperY

      Added a new American National Objective…

      - 5 IPCs if the Allies control Borneo, Sumatra, Java, and Celebes.

    • Young GrasshopperY

      Russia's "National Prestige" objective

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      varianceV

      OK I am going to give that one its own thread in house rules so it doesn’t get lost and forgotten.  Simple fix to a few issues.  Sorry I didn’t mean to hijack this thread, but it seemed to have already switched topic from the Murmansk NO

      http://www.axisandallies.org/forums/index.php?topic=35771.0
      I also added the phrase “on the Europe map” so Russia can’t get the NO for its cities by declaring war on Japan.

      OK please go back to Murmansk

    • Young GrasshopperY

      American Strategy (Video Added)

      Axis & Allies Global 1940
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      Young GrasshopperY

      Correct, interceptors and escorts are not an optional rule the way they are in A&A 1942.2

    • Young GrasshopperY

      United Kingdom Strategy (Video)

      Axis & Allies Global 1940
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      Young GrasshopperY

      @calvinhobbesliker:

      @Procas:

      A couple people have mentioned it, but you cannot scramble a tac bomber from Egypt unless you build an AB there.

      I’m assuming they wanted to build an AB there on UK1.

      The only way I can see the UK spending for an airbase UK1 is if there was a J1 attack allowing the Americans to help prevent Sealion.

    • Young GrasshopperY

      Submarine solution (G40)

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      baron MünchhausenB

      @Young:

      1. Air units and submarines can’t hit one another… ever.

      Here is one of my post with links to historical depictions of the Aircrafts and Anti-Subwarfare relations.
      Exploring this subject lead me to the other direction than OOB on planes against Subs.

      About your HR, I can add that I was influenced by your DD vs Sub pairing when I develop some game mechanics on Convoy Raiding for 1942.2 first, then G40 with the help of Black_Elk.

      @Baron:

      Once this said, I think TacB is the newest (except for AAA guns) unit introduced and can have a better place and much more historical feel in relation to SBR escort and intercept (air vs air combat) rules, and vs regular combat: ground and naval.
      (As for now, I’m just thinking that TacBs should have a combat value against Subs (not Fighters), even without DDs, they represent Dive and Torpedos bombers after all.)

      I was curious to look what was the historical background and basis of this assumption about TacB against Fg vs Subs.
      I was surprised that my intuitive thinking have some truth behind:
      I just discovered that the Fighter F4F Wildcat was part of Antisubmarine Warfare and was able to sink 21 Submarines U-boats but never by itself. All of them were credited to another aircraft also.

      Service in the Atlantic Ocean

      Best known for their contributions in the Pacific, the Wildcats and Martlets also gave reputable service in the Atlantic. This usually took the form of operating from an escort carrier attached to a convoy or a hunter-killer group. These Wildcats were responsible for intercepting German bombers and, in conjunction with other types, finding and attacking U-boats. The six-gun armaments of the F4F-4, Martlet II, and Martlet IV were particularly effective in suppressing the anti-aircraft guns of the U-boats so that larger, slower bombers could more safely attack with depth bombs or homing torpedoes. The threat of strafing by a Wildcat would often persuade a U-boat to submerge, reducing the chance of catching a convoy. Additionally, the Wildcats could summon bombers and surface escorts to engage U-boats. Known to be rugged and forgiving, the Wildcat’s performance limitations were not a significant handicap in the Atlantic, where there were no enemy fighters to contend with.

      U-boats lost to Wildcat/Martlet aircraft

      (When fighting U-boat Wildcat normally shielded her larger sister the Avenger while the latter dropped depth charges or acoustic torpedoes. Both planes were given credit in such cases.)

      http://uboat.net/allies/aircraft/wildcat.htm

      On the contrary, TBF Avenger were clearly part of Submarine killing:

      Service in the Atlantic Ocean

      In the Atlantic, the Avenger was the obvious choice for use aboard British and American escort carriers in screening convoys and hunting down U-boats. Avengers would sight surfaced U-boats, and swoop down on them in a glide bombing approach, releasing multiple 250-pound, 325-pound, or (most often) 500-pound depth bombs. If the U-boat put up accurate flak, the Avenger pilot might choose to circle out of range wait for other aircraft to assist. Grumman Wildcat fighters, with either four or six heavy machine guns, were often effective at subduing the U-boat’s flak battery so that the Avengers could more safely make their attacks. Later the Avenger’s arsenal included rockets for use on surfaced U-boats and, after mid-1943, a super-secret anti-submarine homing torpedo known as the Mark 24 Fido (also called Zombie). Various versions of the Avenger were fitted with radar for finding submarines or surface ships, with sonobuoys to track submerged submarines, and with flares and searchlights for illuminating potential targets at night. Avengers were known to carry combinations of these devices, such as two 500-pound depth bombs, one Fido, radar, flares, and sonobuoys.

      American escort carrier air groups sank, or assisted in sinking, 35 submarines in the Atlantic. Most, perhaps all, of these kills must have been made by Avengers. To this total must be added the achievements of British Avengers. Additionally, Avengers flew anti-submarine patrols from land bases, and laid mines.

      http://uboat.net/allies/aircraft/avenger.htm

      This means to me that, from an historical POV, against submarine unit, a TacB unit should be better over the Fg unit.
      So I think there is room to improve the historical representation of TcB and Fg units in A&A G40.

      Maybe TacBomber unit should have (along with StBs) a specific capacity against Submarine unit.
      Or
      While giving Fgs an Anti-aircraft capacity, at the same time, making them unable to destroy Submarine unit.
      This could better reenact somehow the historical difference amongst these 2 G40 sculpts and sharpen the role of this new TcB unit, given each a more clearer identity, even with a strategical game level such as A&A G40.

      As a side note, here someone talking from first hand:

      Here is a canadian !!!  :evil: CVL HMCS Magnificent (a Majestic-class CVL-21) Launch in nov. 1944 but only commissionned 1948.
      25 knots, 12 000 nmiles, 37 planes on board.
      Around 4min. 40s. the captain of this Light Carrier unit says:
      He had 2 types of planes on board:
      anti-submarines aircrafts ASW (Avengers) and
      fighters aircrafts against planes to protect the carrier.
      http://www.youtube.com/watch?v=_Zvnz06-MRc

    • Young GrasshopperY

      Cool youtube video

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      Young GrasshopperY

      @CWO:

      Here’s the original full-length song-and-dance version with the Andrews Sisters (complete with Army uniforms): https://www.youtube.com/watch?v=qafnJ6mRbgk

      Awesome, thanks for that.

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