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    Posts made by Young Grasshopper

    • RE: Grasshopper’s 1941 Academy Edition (Rule Set)

      GRASSHOPPER’S G41 ACADEMY EDITION: SETUP CHARTS

      GERMANY: 36 IPCs / 8 VCPs

      Germany: 5 Infantry, 1 Tactical Bomber, 1 Strategic Bomber, 2 AA Gun, 1 Factory
      Western Germany: 5 Infantry, 2 Artillery, 3 Tanks, 2 Tactical Bombers, 1 Strategic Bomber, 2 AA Gun, 1 Factory
      Northwestern Europe: 4 Infantry, 2 Artillery, 1 Fighter
      France: 4 Infantry, 2 Artillery, 2 Mechanized Infantry, 3 Tanks, 1 Fighter, 1 Tactical Bomber, 2 AA Gun, 1 Factory
      Czechoslovakia/Hungary: 4 Infantry, 2 Mechanized Infantry
      Poland: 3 Infantry, 1 Artillery, 1 Tanks, 1 Tactical Bomber
      Bulgaria/Romania: 2 Infantry, 1 Artillery, 1 Tanks, 1 Fighter
      Norway: 3 Infantry, 1 Fighter
      Finland: 2 Infantry
      Morocco: 2 Infantry, 1 Fighter
      Algeria: 2 Infantry, 1 Tank,

      Sea Zone A-2: 1 Submarine
      Sea Zone A-3: 1 Submarine
      Sea Zone B-1: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone A-7: 1 Submarine
      Sea Zone A-11: 1 Submarine
      Sea Zone M-1: 1 Transport, 1 Submarine


      UNITED KINGDOM PACIFIC: 24 IPCs / 7 VCPs

      India: 3 Infantry, 2 Artillery, 1 Fighter, 1 Tactical Bomber, 1 AA Gun, 1 Factory
      Burma: 2 Infantry, 1 Fighter
      Kwangtung: 2 Infantry, 1 AA Gun
      East Indies: 1 Infantry
      Borneo: 1 Infantry
      Australia: 3 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun, 1 Factory
      Egypt: 2 Infantry

      Sea Zone I-3: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone P-25: 1 Transport, 1 Destroyer, 1 Cruiser


      JAPAN: 23 IPCs / 5 VCPs

      Japan: 8 Infantry, 2 Artillery, 2 Fighters, 2 Tactical Bombers, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Manchuria: 8 Infantry, 2 Artillery, 1 Mechanized Infantry, 1 Tank, 1 Fighter
      Kiangsu: 6 Infantry, 2 Artillery, 1 Fighter, 1 Tactical Bomber, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      French Indo-China/Thailand: 6 Infantry, 2 Artillery, 1 Mechanized Infantry, 1 Fighter, 1 AA Gun
      Iwo Jima: 2 Infantry, 1 Fighter
      Okinawa: 2 Infantry, 1 Fighter
      Formosa: 1 Fighter
      Caroline Islands: 3 Infantry, 1 Fighter, 1 Tactical Bomber, 1 AA Gun

      Sea Zone P-8: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-9: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-13: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone P-7: 1 Transport
      Sea Zone P-11: 1 Transport
      Sea Zone P-23: 1 Submarine
      Sea Zone I-5: 1 Submarine


      UNITED KINGDOM EUROPE: 27 IPCs / 8 VCPs

      United Kingdom: 5 Infantry, 3 Fighters, 1 Strategic Bomber, 3 AA Gun, 1 Factory
      Eastern Canada: 1 Infantry, 1 Artillery 1 Factory
      Gibraltar: 1 Infantry, 1 Fighter, 1 AA Gun
      Malta: 1 Infantry, 1 Fighter, 1 AA Gun
      Egypt: 2 Infantry, 2 Artillery, 1 Mechanized Infantry, 3 Tank, 1 AA Gun
      Anglo-Egypt Sudan: 1 Infantry, 1 Artillery
      Trans-Jordan: 1 Infantry
      Union of South Africa: 2 Infantry, 1 Mechanized Infantry
      Western Canada: 1 Infantry

      Sea Zone A-5: 1 Cruiser, 1 Battleship, Destroyer
      Sea Zone A-6: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone A-8: 1 Transport, 1 Destroyer
      Sea Zone A-12: 1 Aircraft Carrier (1 Tactical Bomber & 1 Fighter)
      Sea Zone M-4: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone I-9: 1 Transport, 1 Destroyer


      ITALY: 13 IPCs / 3 VCPs

      Italy: 3 Infantry, 2 Fighters, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Balkans: 2 Infantry, 1 Tank, 1 Tactical Bomber
      Libya: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank

      Sea Zone M-2: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone M-3: 1 Transport, 1 Cruiser, 1 Battleship


      CHINA:

      Suiyuan: 2 Infantry
      Hupeh: 2 Infantry
      Sikang: 2 Infantry, 1 Fighter
      Yunnan: 3 Infantry, 1 Artillery
      Fukien: 1 Infantry


      SOVIET UNION: 37 IPCs / 7 VCPs

      Russia: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank, 1 Tactical Bomber, 1 Strategic Bomber, 1 AA Gun, 1 Factory
      Urals: 1 Infantry
      Novosibirsk: 2 Infantry
      Smolensk: 1 Infantry
      Archangel: 2 Infantry
      Karelia: 5 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tactical Bomber, 1 AA Gun, 1 Factory
      Baltic States: 4 Infantry, 1 Fighter
      Belorussia: 2 Infantry
      East Poland: 3 Infantry, 1 Fighter
      Eastern Ukraine: 1 Infantry, 1 Artillery
      Ukraine: 3 Infantry, 1 Fighter
      Caucasus: 4 Infantry, 1 Artillery, 1 Tank, 1 AA Gun, 1 Factory
      Yakut S.S.R: 1 Infantry
      Stanovoj Chrebet: 6 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 AA Gun
      Soviet Far East: 2 Infantry
      Buryatia S.S.R: 4 Infantry

      Sea Zone A-4: 1 Submarine
      Sea Zone B-2: 1 Transport, 1 Submarine, 1 Cruiser


      UNITED STATES: 47 IPCs / 12 VCPs

      Eastern United States: 2 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Fighter, 1 AA Gun, 1 Factory
      Central United States: 1 Infantry, 1 Artillery, 1 Tank, 1 Strategic Bomber
      Western US: 2 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun, 1 Factory
      Hawaiian Islands: 2 Infantry, 1 Fighter, 1 Tactical Bomber, 1 AA Gun
      Midway: 1 Infantry
      Wake Island: 1 Infantry
      Philippines: 2 Infantry, 1 Fighter, 1 AA Gun

      Sea Zone A-9: 1 Transport, 1 Cruiser, 1 Battleship
      Sea Zone P-4: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Aircraft Carrier ( 1 Tactical Bomber & 1 Fighter)
      Sea Zone P-16: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone P-14: 1 Transport, 1 Destroyer
      Sea Zone P-21: 1 Submarine

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • Grasshopper’s 1941 Academy Edition (Rule Set)

      GRASSHOPPER’S 1941 ACADEMY EDITION (UNDER CONSTRUCTION)

      11283313_831235046963717_752185358_n.jpg

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • A&A 1940 Global 2nd Edition - National Setup Charts

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - NATIONAL SETUP CHARTS

      1940 2ND EDITIONS.jpg

      GERMANY:30 IPCs

      Germany: 11 Infantry, 3 Artillery, 1 Tac Bomber, 2 Bombers, 3 AA guns, 1 Major IC
      Western Germany: 3 Infantry, 1 Artillery, 4 Mech Infantry, 2 Fighters, 3 Tac bombers, 3 AA guns, 1 Major IC, 1 Naval base, 1 Airbase
      Greater Southern Germany: 6 Infantry, 2 Artillery, 3 tanks
      Slovakia/Hungary: 2 Infantry, 1 Tank, 1 Fighter
      Poland: 3 Infantry, 1 Tank, 1 Tac Bomber
      Romania: 2 Infantry, 1 Tank
      Holland/Belgium: 4 Infantry, 2 Artillery, 3 Tanks, 1 Fighter
      Norway: 3 Infantry, 1 Fighter
      Denmark: 2 Infantry

      Sea Zone 113: 1 Battleship
      Sea Zone 114: 1 Transport, 1 Cruiser
      Sea Zone 103: 1 Submarine
      Sea Zone 108: 1 Submarine
      Sea Zone 117: 1 Submarine
      Sea Zone 118: 1 Submarine
      Sea Zone 124: 1 Submarine


      SOVIET UNION: 37 IPCs

      Russia: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank, 1 Fighter, 1 Tac Bomber, 2 AA Guns, 1 Airbase, 1 Major IC
      Novgorod: 6 Infantry, 1 Artillery, 1 Fighter, 2 AA Gun, 1 Airbase, 1 Naval Base, 1 Minor IC
      Archangel: 1 Infantry
      Karelia: 2 Infantry
      Vyborg: 3 Infantry
      Baltic States: 3 Infantry
      Belarus: 1 Infantry
      Eastern Poland: 2 Infantry
      Western Ukraine: 1 Infantry, 1 Artillery
      Bessarabia: 2 Infantry
      Ukraine: 3 Infantry, 1 Minor IC
      Volgograd: 1 Mech Infantry, 1 Tank, 1 Minor IC
      Caucasus: 2 Infantry
      Buryatia: 6 Infantry
      Sakha: 6 Infantry, 2 AA guns
      Amur: 6 Infantry

      Sea Zone 115: 1 Submarine, 1 Cruiser
      Sea Zone 127: 1 Submarine


      JAPAN: 26 IPCs

      Japan: 6 Infantry, 2 Artillery, 1 Tank, 2 Fighters, 2 Tac Bombers, 2 Bombers, 3 AA Guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Korea: 4 Infantry, 1 Fighter
      Manchuria: 6 Infantry, 1 Mech Infantry, 1 Artillery, 1 AA Gun, 2 Fighters, 2 Tac Bombers
      Jehol: 2 Infantry, 1 Artillery
      Shantung: 3 Infantry, 1 Artillery
      Kiangsu: 3 Infantry, 1 Artillery, 1 Fighter, 1 Tac Bomber
      Kiangsi: 3 Infantry, 1 Artillery
      Kwangsi: 3 Infantry, 1 Artillery
      Siam: 2 Infantry
      Iwo Jima: 1 Infantry
      Okinawa: 1 Infantry, 1 Fighter
      Formosa: 1 Fighter
      Palau Island: 1 Infantry
      Caroline Islands: 2 Infantry, 1 AA gun, 1 Airbase, 1 Naval Base

      Sea Zone 6: 1 Transport, 1 Submarine, 2 Destroyers, 2 Carriers each with 1 Tac Bomber & 1 Fighter, 1 Cruiser, 1 Battleship
      Sea Zone 19: 1 Transport, 1 Submarine, 1 Destroyer, 1 Battleship
      Sea Zone 33: 1 Destroyer, 1 Carrier with 1 Tac Bomber & 1 Fighter
      Sea Zone 20: 1 Transport, 1 Cruiser


      UNITED STATES: 52 IPCs

      Eastern United States: 1 Infantry, 1 Fighter, 1 Artillery, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Central United States: 1 Infantry, 3 Mech Infantry, 1 Tank, 1 Bomber, 1 Minor IC
      Western US: 2 Infantry, 1 Mech Infantry, 1 Artillery, 1 Fighter, 2 AA Guns, 1 Airbase, 1 Naval Base, 1 Minor IC
      Hawaiian Islands: 2 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Philippines: 2 Infantry, 1 Fighter, 1 Airbase, 1 Naval Base.
      Midway: 1 Airbase
      Wake Island: 1 Airbase
      Guam: 1 Airbase

      Sea Zone 10: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Carrier with 1 Tac Bomber & 1 Fighter, 1 Battleship
      Sea Zone 26: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone 35: 1 Submarine, 1 Destroyer
      Sea Zone 101: 1 Transport, 1 Cruiser


      CHINA: 12 IPCs

      Suiyuan: 2 Infantry
      Shensi: 1 Infantry
      Kweichow: 2 Infantry
      Hunan: 2 Infantry
      Yunnan: 4 Infantry
      Szechwan: 6 Infantry, 1 Fighter


      UNITED KINGDOM: (Europe Side) 28 IPCs

      United Kingdom: 2 Infantry, 1 Mech Infantry, 2 Fighters, 1 Bomber, 4 AA guns, 1 Airbase, 1 Naval Base, 1 Major IC
      Scotland: 2 Infantry, 1 Fighter, 1 AA gun, 1 Airbase
      France: 1 Artillery, 1 Tank
      Ontario: 1 Infantry, 1 Artillery
      Quebec: 1 Infantry, 1 Tank, 1 Minor IC
      New Brunswick Nova Scotia: 1 Naval Base
      Iceland: 1 Airbase
      Gibraltar: 1 Fighter, 1 Naval Base
      Malta: 1 Infantry, 1 Fighter, 1 AA gun,
      Alexandria: 2 Infantry, 1 Artillery, 1 Tank
      Egypt: 1 Infantry, 1 Artillery, 1 Mech Infantry, 1 Naval Base
      Anglo-Egyptian Sudan: 1 Infantry
      Union of South Africa: 2 Infantry, 1 Naval Base, 1 Minor IC
      West India: 1 Infantry

      Sea Zone 106: 1 Transport, 1 Destroyer
      Sea Zone 109: 1 Transport, 1 Destroyer
      Sea Zone 110: 1 Cruiser, 1 Battleship
      Sea Zone 111: 1 Destroyer, 1 Cruiser, 1 Battleship
      Sea Zone 91: 1 Cruiser
      Sea Zone 98: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Carrier with 1 Tac Bomber
      Sea Zone 71: 1 Destroyer


      UNITED KINGDOM: (Pacific Side) 17 IPCs

      India: 6 Infantry, 1 Artillery, 3 AA Guns, 1 Fighter, 1 Tac Bomber, 1 Airbase, 1 Naval Base, 1 Major IC
      Burma: 2 Infantry, 1 Fighter
      Malaya: 3 Infantry, 1 Naval Base
      Kwangtung: 2 Infantry, 1 Naval Base

      Sea Zone 37: 1 Battleship
      Sea Zone 39: 1 Transport, 1 Destroyer, 1 Cruiser


      ITALY: 10 IPCs

      Northern Italy: 2 Infantry, 2 Artillery, 1 Tank, 1 Bomber, 2 AA Guns, 1 Major IC
      Southern Italy: 6 Infantry, 2 Fighters, 2 AA Guns, 1 Naval Base, 1 Airbase, 1 Minor IC
      Albania: 2 Infantry, 1 Tank
      Libya: 1 Infantry, 1 Artillery
      Tobruk: 3 Infantry, 1 Artillery, 1 Mech Infantry, 1 Tank
      Ethiopia: 2 Infantry, 1 Artillery
      Italian Somaliland: 1 Infantry

      Sea Zone 95: 1 Transport, 1 Submarine, 1 Destroyer, 1 Cruiser
      Sea Zone 96: 1 Transport, 1 Destroyer
      Sea Zone 97: 1 Transport, 1 Cruiser, 1 Battleship


      ANZAC: 10 IPCs

      Queensland: 2 Infantry, 1 Artillery, 1 Fighter, 1 Airbase, 1 Naval Base.
      New South Wales: 2 Infantry, 2 AA guns, 1 Minor IC, 1 Naval Base.
      New Zealand: 1 Infantry, 2 Fighters, 1 Airbase, 1 Naval Base.
      Malaya: 1 Infantry
      Egypt: 2 infantry

      Sea Zone 62: 1 Transport, 1 Destroyer
      Sea Zone 63: 1 Cruiser


      FRANCE: 19 IPCs

      France: 6 Infantry, 1 Artillery, 1 Tanks, 1 AA gun, 1 Fighter, 1 Airbase, 1 Major IC
      Normandy/Bordeaux: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      Southern France: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
      United Kingdom: 2 Infantry, 1 Fighter
      Morocco: 1 Infantry
      Algeria: 1 Infantry
      Tunisia: 1 Infantry
      Syria: 1 Infantry
      French West Africa: 1 Infantry

      Sea Zone 72: 1 Destroyer
      Sea Zone 93: 1 Destroyer, 1 Cruiser
      Sea Zone 110: 1 Cruiser

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • A&A 1940 Global 2nd Edition - Complete Components List

      AXIS & ALLIES 1940 GLOBAL 2nd EDITION - COMPONENTS LIST

      The following is a complete list of components you will get in Axis & Allies 1940 Europe and 1940 Pacific 2nd Edition (combined)

      1940 2ND EDITIONS.jpg

      COMMON ACCESSORIES:

      4 Piece folding boards (spans 70"X32")

      18 - Major factories
      20 - Minor factories
      30 - Air bases
      32 - Naval bases
      6 - Kamikaze tokens

      110 - Gray plastic chips
      30 - Green plastic chips
      20 - Red plastic chips

      6 - Red dice
      6 - Black dice

      2 - Rule books (Europe 1940 / Pacific 1940)


      GERMANY:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      SOVIET UNION:

      20 - Control Markers

      40 - Infantry
      8 - Artillery
      9 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      9 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      JAPAN:

      40 - Control Markers

      40 - Infantry
      12 - Artillery
      9 - Mechanized Infantry
      12 - Tanks
      8 - Antiaircraft Artillery

      16 - Fighters
      9 - Tactical Bombers
      8 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      UNITED STATES:

      45 - Control Markers

      40 - Infantry
      12 - Artillery
      15 - Mechanized Infantry
      12 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      15 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      8 - Aircraft Carriers
      8 - Battleships


      CHINA:

      5 - Control Markers

      30 - Regular Infantry


      UNITED KINGDOM:

      35 - Control Markers (including 2 Union Jacks)

      40 - Infantry
      12 - Artillery
      12 - Mechanized Infantry
      16 - Tanks
      16 - Antiaircraft Artillery

      16 - Fighters
      12 - Tactical Bombers
      12 - Strategic Bombers

      12 - Transports
      12 - Destroyers
      12 - Submarines
      8 - Cruisers
      4 - Aircraft Carriers
      8 - Battleships


      ITALY:

      20 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      4 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships


      ANZAC:

      10 - Control Markers

      20 - Infantry
      6 - Artillery
      6 - Mechanized Infantry
      8 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      6 - Strategic Bombers

      6 - Transports
      6 - Destroyers
      6 - Submarines
      4 - Cruisers
      4 - Aircraft Carriers
      4 - Battleships


      FRANCE:

      5 - Control Markers

      20 - Infantry
      8 - Artillery
      6 - Mechanized Infantry
      10 - Tanks
      8 - Antiaircraft Artillery

      8 - Fighters
      6 - Tactical Bombers
      2 - Strategic Bombers

      4 - Transports
      4 - Destroyers
      4 - Submarines
      2 - Cruisers
      2 - Aircraft Carriers
      2 - Battleships

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: A&A 1940 Global 2nd Edition - Setup Charts and Components List

      @blaze-the-action-junkie I don’t recall any changes to the neutral territories or rules in anyway.

      posted in Axis & Allies Global 1940
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper’s 3G40 Invitational - (Toronto, August 2022)

      @tanstaafl Would this be John and Alan?.. are you both on the same team again?

      posted in Events
      Young GrasshopperY
      Young Grasshopper
    • RE: Questions & Comments for Young Grasshopper

      @newzealandnich no, but that’s a great point that will need clarification… so all pre-game pro-neutrals (or something like that).

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper’s 3G40 Invitational - (Toronto, August 2022)

      @WildBill not yet, but soon

      posted in Events
      Young GrasshopperY
      Young Grasshopper
    • RE: 💭 Discussion: 20th Anniversary Give Away

      Is posting somewhere after June really enough to enter

      posted in Website/Forum Discussion
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper’s 3G40 Tournament Edition (Rule Set)

      THE NEW VICTORY CONDITIONS:

      national_objectives.jpg

      REPLACES THE OOB VICTORY CONDITION RULES…

      VICTORY OBJECTIVES & TOKENS:

      Once a victory objective has been achieved, a victory token will be awarded. The side with the most victory tokens at the end of 8 complete game rounds will win the war. Victory tokens are awarded immediately upon completion of an objective regardless of when, or how it was achieved. Also, victory tokens may never be awarded twice for the same objective, nor may a victory token ever be lost after it has been gained.

      Here is a list of all victory objectives for each side…

      Axis Powers

      Supremacy
      The Axis powers control Washington and/or San Francisco

      London
      -The Axis powers control London

      Sydney
      -The Axis powers control Sydney

      Moscow
      -The Axis powers control Moscow

      China
      -The Axis powers control all 18 originally controlled Chinese territories

      Europe
      -The Axis powers control a total of 7 victory cities on the Europe side of the map

      Pacific
      -The Axis powers control all 8 originally controlled American Islands in the Pacific

      Africa
      -The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt

      Asia
      -The Axis powers control Calcutta, Malaya, Hong Kong, and Shanghai

      Economy
      -The Axis powers control enough territories worth a combined total of 144 IPCs


      Allied Powers

      Supremacy
      The Allied powers control Berlin and/or Tokyo

      Rome
      -The Allied powers control Rome

      China
      -The Allied powers control all 18 originally controlled Chinese territories

      Europe
      -The Allied powers have liberated Paris

      Pacific
      -The Allied powers control all 8 originally controlled Japanese islands in the Pacific

      Africa
      -The Allied powers control all non-neutral territories on the continent of Africa

      Asia
      -The Allied powers control Calcutta, Malaya, Hong Kong, and Shanghai

      Occupation
      -The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board

      Diplomacy
      -The Allied powers control all 8 original pro-allied neutral territories on the board

      Attrition
      -The score is tied at the end of 8 complete game rounds (Allies automatically win the war by attrition)

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper's G40 Deluxe Edition (A&A Variant)

      NEW CHINA RULES

      China no longer collects an income, instead, China now places 1 infantry unit during the place new units phase for every 2 territories they control at the end of their turn (rounded down). Also, China may place 2 free artillery units during their place new units phase if the allies have controlled the Burma road since the beginning of China’s turn. New units including free artillery may be placed in any territory China controls at the end of their turn, and new units can be placed separately or together.

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper's G40 Deluxe Edition (A&A Variant)

      NEW RESEARCH & DEVELOPMENT

      11283313_831235046963717_752185358_n.jpg

      FORTUNES OF WAR

      REPLACES THE OOB RESEARCH AND DEVELOPMENT SYSTEM:
      Once one side achieves a victory objective, the same side will receive a fortunes of war bonus. Fortunes of war bonuses are awarded to all powers aligned with that side, except when stated otherwise (particularly 5 & 6 on the Axis chart). Any fortunes of war bonus gained will not come into effect until the end of the game round in which it was achieved.

      At the end of any given turn sequence which a victory objective was gained, the side that claimed the victory token will roll 2 dice, and using the results rolled may choose one breakthrough from their chart. Breakthrough dice rolls may never be re-rolled, therefore, if doubles are rolled, or if both dice rolled result in a breakthrough or breakthroughs already owned, then there is no breakthrough awarded for that token gained.

      FORTUNES OF WAR BONUSES:

      AXIS BREAKTHROUGH CHART

      1. BLITZ MOVEMENT
      All axis mechanized infantry may now tow one artillery unit each, up to 2 spaces during any movement phase

      2. BLITZ TACTICS
      All axis tanks now attack @4 or less each when combined with a tactical bomber

      3. MODIFIED TORPEDOS
      All axis submarines now attack @3 or less, and may now roll 3 dice each when disrupting convoys

      4. IMPROVED WARSHIPS
      All axis battleships and cruisers now get 2 dice each during all combat rounds including bombardment (the limit of 1 bombardment roll per landing unit still applies).

      5. BANZAI ATTACK
      All Japanese infantry now attack @2 or less (combined arms for infantry with artillery is now negated)

      6. JET FIGHTERS
      All German fighters now attack @4 or less, and may now intercept and escort @2 or less

      ALLIES BREAKTHROUGH CHART

      1. IMPROVED RADAR
      All allied airbases may now scramble up to 4 air units each

      2. MODIFIED TRANSPORTS
      All allied transports may now carry up to 3 land units each, if all 3 units are infantry

      3. HEAVY BOMBERS
      The +2 modifier for all allied strategic bombers damaging facilities has now been increased to +4 each

      4. WAR BONDS
      During their respective collect income phases, each allied power may roll 1 die and collect that amount in IPCs

      5. SUPER CARRIERS
      All allied aircraft carriers now defend @3 or less, and may also carry up to 3 eligible air units

      6. LONG RANGE FIGHTERS
      The maximum range of all allied fighters has been increased by 1 movement point

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper's G40 Deluxe Edition (A&A Variant)

      NEW NATIONAL OBJECTIVES:

      10914343_739564479473893_594620853_n.jpg

      REPLACES ALL OOB NATIONAL OBJECTIVES

      (NOTE: Many OOB national objectives have been either modified or removed altogether, instead; use the following national objectives list below for tournament play, including many of the newly added NOs that balance the other tournament rule changes)

      GERMANY:

      Scandinavian Resources- 5 IPCs
      Germany controls Denmark and Norway, Sweden is neither pro-allies nor Allies controlled, and there are no enemy warships in sea zone #113

      Leningrad- 5 IPCs
      Germany controls Leningrad

      Stalingrad- 5 IPCs
      Germany controls Stalingrad

      Caucasus Oil Fields - 5 IPCs
      The Axis control Caucasus

      Africa Corps - 5 IPCs
      Germany has at least 1 land unit in Africa

      Middle East Resources - 5 IPCs
      Germany controls Iraq

      UK PACIFIC:

      Hong Kong- 5 IPCs
      The United Kingdom Pacific controls Hong Kong (must be at war with Japan)

      Shanghai- 5 IPCs
      The Allies control Shanghai (must be at war with Japan)

      Dutch Islands - 5 IPCs
      The Allies (including Dutch) control all originally controlled Dutch terrirories in the Pacific (must be at war with Japan)

      Strategic Positions #1 - 5 IPCs
      The Allies control Malaya, Borneo, and the Philippines (must be at war with Japan)

      Strategic Positions #2 - 5 IPCs
      The Allies control New South Wales, Solomon Islands, and Caroline Islands (must be at war with Japan)

      JAPAN:

      Trade With America - 10 IPCs
      Japan is not at war with the United States, has not attacked French Indo-China, and has not made an unprovoked DOW on the UK Pacific

      Pacific Island Strategy - 5 IPCs
      Japan controls 4 of the following 5 territories: Okinawa, Iwo Jima, Guam, Midway, and/or Wake Islands

      Pacific Island Resources - 5 IPCs
      Japan controls Sumatra, Java, Borneo, and Celebes

      Outer Perimeter - 5 IPCs
      Japan controls Solomon Islands, and/or Alaska

      Burma Road - 5 IPCs
      Japan controls all 4 territories connecting the Burma Road

      San Francisco - 5 IPCs
      Japan controls Western United States

      Honolulu- 5 IPCs
      Japan controls Hawaiian Islands

      Sydney - 5 IPCs
      Japan controls New South Wales

      UK EUROPE:

      Original Territories- 5 IPCs
      The United Kingdom Europe controls all of its original territories

      Major Oil Resources - 5 IPCs
      The Allies control Cairo, Iraq, Persia, and Caucuses

      The Mediterranean - 5 IPCs
      The Allies control 4 out of the following 5 territories: Gibraltar, Malta, Sicily, Tobruk, and/or Crete

      CHINA:

      Burma Road - 2 Free Artillery Units
      The Allies have had control of all 4 territories connecting the Burma Road since the beginning of their turn

      ITALY:

      Naval Supremacy - 5 IPCs
      There are no Allied warships in the Mediterranean

      The Balkans - 5 IPCs
      The Axis control Yugoslavia, Bulgaria, Albania, Greece, and Crete

      The Mediterranean - 5 IPCs
      The Axis control 4 out of the following 5 territories: Gibraltar, Malta, Sicily, Cyprus, and/or Syria

      Suez Canal - 5 IPCs
      The Axis control Cairo and Trans-Jordan

      Middle East Resources - 5 IPCs
      Italy controls Iraq

      SOVIET UNION:

      Military Advancement - 10 IPCs
      The Soviet Union controls 3 of the following 4 territories: Finland, Poland, Slovakia Hungary, and/or Romania

      Lend Lease Act - 1 Free Tank in Archangel
      The Allies control both London and Archangel, and there are no axis warships in sea zone 125 (if Soviet Union, United Kingdom and United States are all Allies)

      Lend Lease Act - 1 Free Mechanized Infantry in Caucasus
      The Allies control both Persia and Caucasus, and there are no axis warships in sea zone 80 (if Soviet Union, United Kingdom and United States are all Allies)

      Lend Lease Act - 1 Free Artillery in Amur
      The Allies control both San Francisco and Amur, and there are no axis warships in sea zone 5 (if Soviet Union, United Kingdom and United States are all Allies)

      UNITED STATES:

      (Must be at war with all Axis powers)

      America at War - 3 Free Infantry
      The United States will place 1 free infantry unit on each of their 3 originally controlled production facilities during each place new units phase (when at war with the axis powers)

      National Sovereignty- 10 IPCs
      The United States control all of the following territories: Eastern United States, Central United States, and Western United States

      Pacific Sovereignty - 5 IPCs
      The United States controls Alaska, Aleutian Islands, Hawaiian Islands, Johnston Island, and Line Islands

      Pacific Island Strategy - 5 IPCs
      The United States control 4 of the following 5 territories: Iwo Jima, Marshal Islands, Marianas, Midway, and/or Wake Islands

      Outer Perimeter - 5 IPCs
      The United States has at least 1 land unit in the Philippines and/or Korea

      Operation Torch - 5 IPCs
      The United States has at least 1 land unit on an originally controlled French territory in Africa

      Operation Overlord - 5 IPCs
      The United States has at least 1 land unit on an originally controlled French territory in Europe

      FRANCE:

      National Uprising - Infantry
      The one time bonus for liberating a capital is doubled for France, therefore, place a total of 8 free infantry units on Paris when first liberated

      posted in Young Grasshopper
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      Young Grasshopper
    • RE: Grasshopper's G40 Deluxe Edition (A&A Variant)

      CAPTURING & LIBERATING CAPITAL CITIES

      tankograd_4.jpg

      CAPITAL PURGE BONUSES:

      When a power captures an enemy’s capital city, and it’s the first time in which that capital city has been controlled by an enemy; the occupying power will receive a 10 IPC national objective bonus, plus all cash currently in the possession of the defeated power. All additional times in which the same capital city is recaptured after liberation, the cash currently in the possession of the defeated power is returned to the bank, and there is no national objective bonus for the occupying power.

      CAPITAL LIBERATION BONUSES:

      When a power liberates a capital city from enemy occupation, and it’s the first time in which that capital city has been liberated; the original controlling power will immediately place 4 free infantry units on the capital city. There is no infantry bonus for any additional times in which the same capital city becomes liberated after recapture.

      Capital cities that fall under these specific rules include…

      Washington
      London
      Paris
      Berlin
      Rome
      Moscow
      Calcutta
      Tokyo

      posted in Young Grasshopper
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      Young Grasshopper
    • RE: Grasshopper’s 3G40 Invitational - (Toronto, August 2022)

      IMPORTANT ANNOUNCEMENT

      DUE TO GOVERNMENT RESTRICTIONS REGARDING COVID 19… GRASSHOPPER’S G40 INVITAIONAL SCHEDULED OCTOBER 2021 IN TORONTO ONTARIO CANADA… HAS BEEN RESCHEDULED AND WILL BE HELD IN AUGUST 2022.

      https://www.youtube.com/watch?v=s7By_SIH0Ig&t=33s

      posted in Events
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper’s G40 Victory Conditions

      Updated 10/01/2020

      posted in House Rules
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      Young Grasshopper
    • RE: Grasshopper’s G40 Victory Conditions

      Updated 09/16/2020

      posted in House Rules
      Young GrasshopperY
      Young Grasshopper
    • RE: Questions & Comments for Young Grasshopper

      @SeaZone91 Hey SZ91, Thanks for the comments… I think we’ve got a nice mix of advantages vs. disadvantages concerning this new UK Pacific nation. The oob game board will work just fine if you plan to play these rules, and I should have the map file up again in a couple weeks, but to answer your question about the map file… there are no spaces modified, added, or removed from the oob board. Cheers

      posted in Young Grasshopper
      Young GrasshopperY
      Young Grasshopper
    • RE: Grasshopper’s 3G40 Tournament Edition (Rule Set)

      OTHER NEW RULES AND MODIFICATIONS:

      dutch-roundel.jpg

      NEW DUTCH ISLAND RULE

      All originally controlled Dutch territories on the board are now treated like territories of an allied power whose capital has been captured, and may not be taken control of by allied powers unless liberated from Axis control.

      NEW DECLARATION OF WAR RULE

      The United Kingdom Pacific may not declare war, or perform an act of war against Japan until the beginning of their 3rd turn. However, if Japan makes a declaration of war against the UK Pacific, America, and/or Dutch before UKP 3rd turn, then the UK Pacific and America may declare war against Japan (Rules involving American restrictions and French sovereignty remain unchanged.)

      NEW MINOR IC IN SETUP

      The United Kingdom Pacific begins the game with a minor IC in India instead of a major IC. This minor IC will be upgraded to a major IC at no cost immediately when the UK Pacific is at war with Japan.

      NEW AMERICAN LEND LEASE RULE

      During each of their place new units phases in which the United States are a neutral power, the United Kingdom Europe will place one free UKE fighter in Quebec, plus one free UKE destroyer in sea zone #118 (#106 oob).

      NEW CAPITAL PURGE RULE

      When a power captures an enemy’s capital city, and it’s the first time in which that capital city has been controlled by an enemy power; the occupying power will receive all cash currently in the possession of the defeated power. If the same capital is again captured by the same or different enemy power, all cash currently in the possession of the defeated power this time will be returned to the bank.

      posted in Young Grasshopper
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