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    Posts made by Yoshi

    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      @aequitas:

      Just want to mentioned, your Russian units in E-Poland fought brave!!

      _That is a consequence of this war declaration my dear Mussolini

      I thought we could be at peace while I would kindly strangle Hitler, but if you try to come into this war, you have to know that Russia will defend its territory up to the end, whatever the cost will be !

      Staline_

      ;)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 cruiser moved from 107 Sea Zone to 109 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  2 infantry moved from Algeria to Morocco

      Turn Complete - French

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  3 fighters moved from India to 41 Sea Zone

      Combat - ANZAC
                  Battle in 41 Sea Zone
                      ANZAC attack with 3 fighters
                      Japanese defend with 1 destroyer and 1 transport
                      ANZAC win with 3 fighters remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Queensland
                  1 aaGun moved from South Australia to Queensland
                  2 infantry moved from New South Wales to South Australia
                  2 fighters moved from 41 Sea Zone to India
                  1 fighter moved from 41 Sea Zone to Burma
                  1 infantry moved from Dutch New Guinea to New Guinea

      Place Units - ANZAC
                  1 fighter and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 fighter and 3 submarines; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Belgian Congo
                  2 infantry moved from Egypt to 98 Sea Zone
                  2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                  2 infantry moved from 72 Sea Zone to Kenya
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                  1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
                  1 fighter moved from 98 Sea Zone to Belgian Congo
                  1 bomber moved from United Kingdom to 127 Sea Zone
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 mech_infantry moved from Yunnan to Malaya
                        UK_Pacific take Malaya from Japanese

      Combat - British
                  Battle in Kenya
                  Battle in Belgian Congo
                      British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 3 infantry
                      British win, taking Kenya from Italians, taking Belgian Congo from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                  Battle in 127 Sea Zone
                      British attack with 1 bomber
                      Germans defend with 1 destroyer and 2 transports
                      Germans win with 2 transports remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 bomber

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns
                  EDIT: Adding units owned by British to India: 2 aaGuns
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Morocco to United Kingdom
                  2 artilleries and 5 infantry moved from Egypt to Alexandria
                  1 tactical_bomber moved from Belgian Congo to Egypt
                  1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                  1 battleship moved from 76 Sea Zone to 98 Sea Zone
                  3 infantry moved from Persia to Eastern Persia
                  2 aaGuns, 1 fighter and 2 infantry moved from India to Burma
                  1 infantry moved from Siam to Shan State
                  1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Hunan
                  1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma
                  2 infantry moved from Yunnan to Hunan

      Place Units - British
                  3 submarines placed in 98 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 31 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,6,4,2,5,2,1,5
                  UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs total
                  Some Units in India change ownership: 1 infantry and 1 mech_infantry

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 fighter and 2 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Hunan
                  3 infantry moved from Yunnan to Hunan

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Hunan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 fighter moved from Morocco to Gibraltar
                  1 transport moved from 91 Sea Zone to 88 Sea Zone
                  2 infantry moved from British Guiana to 88 Sea Zone
                  2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  3 bombers moved from Western United States to 92 Sea Zone
                  1 mech_infantry moved from Morocco to Tunisia
                        Americans take Tunisia from Italians
                  4 bombers moved from Western United States to 6 Sea Zone
                  3 fighters moved from Midway to 16 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

      Airborne Attack Move - Americans
                  Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 4 bombers
                      Japanese defend with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                      3 submarines owned by the Japanese Submerged
                      Americans win with 3 bombers remaining. Battle score for attacker is 24
                      Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      Casualties for Americans: 1 bomber
                  Battle in Gibraltar
                      Americans attack with 1 fighter and 2 infantry
                      Italians defend with 1 harbour and 2 infantry
                      Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 92 Sea Zone
                      Americans attack with 3 bombers and 1 submarine
                      Italians defend with 1 destroyer and 1 transport
                      Americans win with 3 bombers remaining. Battle score for attacker is 9
                      Casualties for Italians: 1 destroyer and 1 transport
                      Casualties for Americans: 1 submarine
                  Battle in 16 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Gibraltar to Algeria
                  3 bombers moved from 92 Sea Zone to Algeria
                  1 infantry moved from Morocco to Algeria
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 cruiser, 2 destroyers and 4 submarines moved from 106 Sea Zone to 109 Sea Zone
                  2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
                  3 bombers moved from 6 Sea Zone to Amur
                  1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                  3 fighters moved from 16 Sea Zone to Midway
                  1 fighter moved from Eastern Persia to Egypt

      Place Units - Americans
                  2 bombers placed in Western United States
                  1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      I’m sorry, the game crashed just after the battle were finished, I will have to redo the moves, so to edit the result of the battles so that they are the same than the dices you received.

      By the way, my US and China turn are ready, but not the UK one, so I will just post the summary of these turns and will continue later on (maybe not before tomorrow)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      4 bombers will attack sz6 (you have 1tp, 1DD - and 3 subs there). Will you scramble ? (1fgt, 1tac in Japan)

      (I did not finish everything in my turn, but this attack will happen. Obviously, feel free to wait the whole turn before answering that question, just asking now because I think you do not have any interest to scramble, so that could save some time)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Northwest Persia to Iraq
                  1 armour moved from Caucasus to Iraq
                  1 fighter and 1 tactical_bomber moved from Rostov to Iraq
                  1 fighter moved from Rostov to Eastern Poland
                  1 infantry moved from Baltic States to Eastern Poland
                  1 infantry moved from Bessarabia to Eastern Poland

      Combat - Russians
                  Battle in Iraq
                      Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Eastern Poland
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                  1 fighter moved from Eastern Poland to Belarus
                  1 infantry moved from Novgorod to Baltic States
                  3 infantry moved from Russia to Vologda
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 infantry moved from Ukraine to Bessarabia
                  3 artilleries and 3 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Rostov to Bryansk
                  2 aaGuns and 4 artilleries moved from Belarus to Bryansk
                  5 infantry moved from Belarus to Bryansk
                  1 mech_infantry moved from Belarus to Vologda
                  3 infantry moved from Belarus to Bryansk
                  1 artillery and 1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Belarus to Bryansk
                  2 aaGuns and 18 infantry moved from Amur to Buryatia
                  1 submarine moved from 105 Sea Zone to 109 Sea Zone

      Place Units - Russians
                  1 infantry placed in Ukraine
                  3 armour, 4 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 cruiser moved from 91 Sea Zone to 107 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  2 infantry moved from Morocco to Algeria

      Turn Complete - French

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Java to 42 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                      ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer

      Non Combat Move - ANZAC
                  3 fighters moved from 42 Sea Zone to India
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 fighter and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      I wanted to send two AAguns in India (only one in Yunnan) if you do not mind edit that…

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      painful dices this time  :-P

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                  1 bomber moved from United Kingdom to 125 Sea Zone
                  1 infantry moved from Shan State to Malaya
                  2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                  1 infantry moved from French Indo China to Siam
                        UK_Pacific take Siam from Japanese
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 1 bomber and 1 destroyer
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged
                      British win with 1 bomber remaining. Battle score for attacker is -8
                      Casualties for British: 1 destroyer
                  Battle in Malaya
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for British: 1 fighter and 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                  3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
                  2 mech_infantrys moved from India to Yunnan
                  3 infantry moved from India to Burma
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
                  1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                  1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                  1 fighter moved from United Kingdom to Morocco
                  1 bomber moved from 125 Sea Zone to United Kingdom
                  1 infantry moved from Rhodesia to Union of South Africa

      Place Units - British
                  1 factory_minor placed in Egypt
                  1 fighter placed in United Kingdom
                  1 artillery placed in Union of South Africa
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total

      Place Units - UK_Pacific
                  1 fighter and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,6,3,3
                  UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                  Some Units in India change ownership: 1 fighter and 2 infantry

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  12 infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Burma to Kwangsi
                  1 infantry moved from Szechwan to Kweichow
                  2 infantry moved from Shensi to Kweichow

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 fighter and 12 infantry
                      Japanese defend with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                      1 infantry owned by the Chinese retreated to Yunnan
                      Japanese win with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 11 infantry
                  Battle in Kweichow
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kwangsi to Yunnan

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      you got five hits, and I got one again ; so I prefer to ask again for this turn…

      (looks like dices are decided that it was a bad idea :lol: )

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      China attacks Kwangsi with all available forces (12inf, 1fgt), and also Kweichow with 3inf.

      First attack round : 1hit for China. What will be your ool there ? Loosing bombers first or not ?

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 cruiser, 2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                  1 bomber moved from United Kingdom to 106 Sea Zone

      Combat - Americans
                  Battle in 106 Sea Zone
                      Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 4 submarines
                      Germans defend with 2 submarines
                      Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 destroyers and 4 submarines remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines

      Non Combat Move - Americans
                  1 bomber moved from 106 Sea Zone to Western United States
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Hawaiian Islands to Midway
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Gibraltar to Morocco
                  1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  2 infantry moved from Brazil to British Guiana
                  1 fighter moved from Burma to Eastern Persia

      Place Units - Americans
                  6 bombers placed in Western United States
                  1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Baltic States to Poland
                  1 armour moved from Belarus to Poland
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone
                  1 artillery and 5 infantry moved from Bessarabia to Romania
                  1 mech_infantry moved from Ukraine to Romania
                  2 fighters and 1 tactical_bomber moved from Novgorod to Romania

      Combat - Russians
                  Battle in Poland
                      Russians attack with 1 armour and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Romania
                      Russians attack with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 aaGun, 2 artilleries and 4 infantry
                      retreated to Romania
                      Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 aaGun and 3 infantry
                      Casualties for Russians: 1 artillery, 5 infantry and 1 mech_infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Romania to Rostov
                  1 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Ukraine to Western Ukraine
                  1 armour moved from Ukraine to Caucasus
                  2 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 submarine moved from 113 Sea Zone to 115 Sea Zone
                  1 aaGun, 2 artilleries and 7 infantry moved from Novgorod to Belarus
                  1 infantry moved from Belarus to Baltic States
                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                  4 infantry moved from Russia to Bryansk
                  1 infantry moved from Volgograd to Rostov

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine
                  2 mech_infantrys placed in Volgograd
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 38 PUs; end with 38 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

      Combat - French
                  Battle in 91 Sea Zone
                      French attack with 1 cruiser and 1 destroyer
                      Germans defend with 1 submarine
                      French win with 1 cruiser remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for French: 1 destroyer

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Algeria to Morocco

      Turn Complete - French

      posted in Play Boardgames
      YoshiY
      Yoshi
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