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    Posts made by Yoshi

    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Tsinghai
                        Chinese take Tsinghai from Japanese
                  1 infantry moved from Hopei to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  4 bombers moved from Amur to Kwangtung
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 battleship and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone
                        Americans take 6 Sea Zone from Japanese
                  4 fighters moved from Western United States to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea

      Airborne Attack Move - Americans
                  Battle in Korea
                  Battle in Kwangtung
                      Americans attack with 4 bombers
                      Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                      Americans win, taking Korea from Japanese with 3 bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 armour and 2 infantry
                      Casualties for Americans: 1 bomber
                  1 mech_infantry moved from Southeast Mexico to Western United States
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 2 carriers, 2 cruisers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 armour and 1 infantry moved from 6 Sea Zone to Korea
                  3 bombers moved from Kwangtung to Kiangsi
                  1 fighter moved from Amur to Kiangsi
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 aaGun moved from Central United States to Western United States
                  1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  2 submarines moved from 109 Sea Zone to 92 Sea Zone
                  1 submarine moved from 109 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                  1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern Persia to Yunnan

      Place Units - Americans
                  1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
                  3 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  4 bombers moved from Amur to Kwangtung
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 battleship and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone
                        Americans take 6 Sea Zone from Japanese
                  4 fighters moved from Western United States to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea

      any scramble in z6 ? any kamikaze ?

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      will add two destoyers for the us, you forgot to take the two hits of the aircraft carriers as first casualties ;)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      actually, you can always stop in the middle of a roll and save it ; usually, in such “big” battle, people roll the attack, and then ask what the other loose (because what you loose might depend on how many hits your opponents get - like if you roll good I loose the bmb, if you roll very poorly I might try to save them - cf another battle in Kwansi for instance).

      But this is a friendly game, reroll if you want ; as I said, max defense is my ool ;)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      (and sorry, was not online tonight, volleyball game)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      looks like dices have already been rolled ; anyway, was going to say max ool, which looks like what you did…

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Smolensk to Belarus
                  4 infantry moved from Bryansk to Belarus
                  1 tactical_bomber moved from Bryansk to Eastern Poland
                  1 armour moved from Ukraine to Eastern Poland
                  1 artillery moved from Ukraine to Bessarabia
                  1 fighter moved from Bryansk to Bessarabia
                  1 fighter moved from Russia to Belarus
                  1 armour moved from Egypt to Ethiopia
                        Russians take Ethiopia from Italians

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 1 armour and 1 tactical_bomber
                      Italians defend with 1 armour
                      Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 armour
                      Casualties for Italians: 1 armour
                  Battle in Belarus
                      Russians attack with 1 fighter and 5 infantry
                      Germans defend with 1 artillery and 2 infantry
                      Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Bessarabia
                      Russians attack with 1 artillery and 1 fighter
                      Germans defend with 1 artillery
                      Russians win, taking Bessarabia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Russians
                  1 fighter moved from Bessarabia to Bryansk
                  1 tactical_bomber moved from Eastern Poland to Bryansk
                  1 fighter moved from Belarus to Russia
                  1 infantry moved from Russia to Samara
                  1 mech_infantry moved from Nenetsia to Russia
                  1 infantry moved from Russia to Vologda
                  2 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
                  2 mech_infantrys moved from Volgograd to Ukraine
                  1 mech_infantry moved from Trans-Jordan to Alexandria

      Place Units - Russians
                  2 infantry and 1 mech_infantry placed in Volgograd
                  3 infantry placed in Ukraine
                  2 armour and 2 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      Please ask before launching interceptors… I was not intending to do so here. anyway, no consequence, everybody missed here ;)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                  1 infantry moved from United Kingdom to Scotland

      Turn Complete - French

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 3 fighters; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
                  1 infantry moved from South Australia to Northern Territory
                  1 fighter and 2 infantry moved from New South Wales to Queensland
                  1 fighter moved from Burma to Kwangsi
                  2 fighters moved from India to Kwangsi

      Place Units - ANZAC
                  3 fighters placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      @aequitas:

      As I see it right now, you are about to nail the coffin huh?!

      why not going into juicy battles where I have overwhelming odds ? :)

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 bomber, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 tactical_bomber moved from Egypt to 97 Sea Zone
                  1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
                  1 fighter moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 mech_infantry moved from Hunan to Kiangsu
                        Chinese take Kiangsu from Japanese

      Combat - British
                  Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 97 Sea Zone
                      British attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport; Americans loiter and taunt with
                      Italians defend with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport
                      Units damaged: 1 battleship owned by the Italians
                      Units damaged: 2 battleships owned by the British
                      British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 99
                      Casualties for British: 1 destroyer and 1 submarine
                      Casualties for Italians: 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 fighter moved from 97 Sea Zone to Malta
                  2 infantry moved from Alexandria to 98 Sea Zone
                  2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                  1 artillery moved from Belgian Congo to 70 Sea Zone
                  2 infantry moved from Kenya to 72 Sea Zone
                  2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone
                  1 artillery moved from 83 Sea Zone to French West Africa
                  2 aaGuns and 3 infantry moved from United Kingdom to Scotland
                  1 fighter moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 artillery moved from Alexandria to Egypt
                  1 aaGun moved from Egypt to Alexandria
                  3 infantry moved from Eastern Persia to West India
                  1 artillery and 4 infantry moved from Hunan to Kwangsi
                  2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                  3 infantry moved from Burma to Yunnan
                  3 aaGuns and 4 infantry moved from Burma to India
                  1 mech_infantry moved from India to Yunnan
                  1 mech_infantry moved from Malaya to Yunnan

      Place Units - British
                  1 bomber and 1 fighter placed in United Kingdom
                  2 transports placed in 106 Sea Zone

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 13 PUs total
                  Some Units in India change ownership: 3 infantry

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      did not want to bring the tranny there in combat move… just realized I moved all the units by mistake (it is suppose to take a couple of ground units on board so that it could be useful on next turn)

      Hope you won’t mind me editing this afterwards…

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      Scramble your fighter from Italy ?

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - British
                  1 tactical_bomber moved from Egypt to 97 Sea Zone
                  1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
                  1 fighter moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 mech_infantry moved from Hunan to Kiangsu
                        Chinese take Kiangsu from Japanese

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Kweichow to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Hunan to Anhwe
                        Chinese take Anhwe from Japanese
                  1 fighter and 2 infantry moved from Hunan to Kiangsi

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win with 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kiangsi to Kwangsi
                  1 artillery and 3 infantry moved from Hunan to Kwangsi

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Amur to 21 Sea Zone
                  2 bombers moved from Amur to 6 Sea Zone
                  3 fighters moved from Midway to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                  2 bombers moved from Western United States to 6 Sea Zone

      Combat - Americans
                  Battle in 21 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 6 Sea Zone
                      Americans attack with 4 bombers, 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
                      4 submarines owned by the Japanese Submerged
                      Units damaged: 1 battleship owned by the Japanese
                      Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 35
                      Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                      Casualties for Americans: 3 fighters and 1 tactical_bomber

      Non Combat Move - Americans
                  4 bombers and 1 fighter moved from 6 Sea Zone to Amur
                  1 bomber moved from 21 Sea Zone to Kwangsi
                  1 fighter moved from Egypt to Eastern Persia
                  1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 aaGun, 1 artillery and 1 infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Southeast Mexico
                  1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 109 Sea Zone to 92 Sea Zone

      Place Units - Americans
                  1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  4 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Vologda to Nenetsia
                        Russians take Nenetsia from Germans
                  1 infantry moved from Belarus to Eastern Poland
                        Russians take Eastern Poland from Germans
                  7 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                  1 fighter moved from Belarus to Ukraine
                  1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine
                  1 artillery and 1 infantry moved from Belarus to Baltic States
                  1 mech_infantry moved from Russia to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 infantry moved from Bryansk to Ukraine
                  3 armour and 1 mech_infantry moved from Russia to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 3 armour, 7 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor, 11 infantry and 4 mech_infantrys
                      Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 aaGun, 6 armour, 2 artilleries, 11 infantry and 4 mech_infantrys
                      Casualties for Russians: 6 artilleries, 17 infantry and 2 mech_infantrys
                  Battle in Baltic States
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 infantry moved from Belarus to Eastern Poland
                  2 aaGuns and 2 infantry moved from Belarus to Bryansk
                  2 aaGuns moved from Bryansk to Ukraine
                  1 fighter moved from Ukraine to Russia
                  1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                  4 infantry moved from Russia to Bryansk
                  1 infantry moved from Vologda to Archangel
                  1 infantry moved from Vologda to Smolensk
                  1 infantry moved from Vologda to Urals
                  1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                  1 armour moved from Iraq to Egypt
                  1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 submarine moved from 109 Sea Zone to 105 Sea Zone

      Place Units - Russians
                  2 mech_infantrys placed in Volgograd
                  2 armour, 5 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

      posted in Play Boardgames
      YoshiY
      Yoshi
    • RE: AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.

      sorry, was in the countryside tonight, thus far away from the internet…

      no pb there, you chose max defense while going up to the end of the battle, this is an advantage to me anyway.

      Yoshi

      posted in Play Boardgames
      YoshiY
      Yoshi
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