I had to edit… the movement from W. Germany to Greece was obviously 3, but dunno why tripleA chose a movement of 4… probably a bad click during CM…
Posts made by Yoshi
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RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
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RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
2 submarines moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 submarines
British defend with 1 battleship, 1 cruiser and 1 fighter
3 submarines owned by the Germans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for French: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -21
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Greece
Germans attack with 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
5 armour moved from France to Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 artilleries moved from Slovakia Hungary to Germany
3 infantry moved from Poland to Germany
6 infantry moved from Finland to Norway
1 infantry moved from Slovakia Hungary to Germany
3 aaGuns and 10 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
10 transports placed in 112 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Trans-JordanNon Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
If you’re waiting to know what the sub does, it obviously dives for another day !
btw, no need to post the saved games for us and china when you’re doing them one after the other without needing me for a decision ; indeed, the forum has sometimes some memory spaces problems, and tripleA saved games are part of the problem since they’re quite big, so if we can avoid some of them that will never be downloaded, th’ats better :)
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RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
sorry about the edit… played too fast and forgot the obvious walks in…
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RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 armour and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
4 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to KwangsiPlace Units - Japanese
2 armour placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
@aequitas:
I can see the diffrence allready! :-o
The openings are really important for the axis, since they are the offensive nations early on, so a basic step is to work them… I think there are at least 3 good options for G1, and probably a couple more, but I did not play a lot of games on this scenario, so I guess optimization is still possible.
Here I got really good dices, that definitely help !
The idea in this opening is to kill all DD and tp of UK in the atlantic while playing “safe”, so that Germany does not loose air if no scramble (loose some if UK scramble, but then UK loose some too - and probably more - so that’s OK), and odds are still really good for Germany in case of scramble. With no more DD, subs are safe… and should be bother UK later on :) (already on tirst round, that should cost 7ipc in average).
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RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 1 destroyer; Remaining resources: 6 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to YugoslaviaCombat - Germans
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
French win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 bomber moved from 111 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 111 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland BelgiumPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
RE: Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
please ignore last emails… forgot I was not in local mode. Everything will be rolled after your choices :)
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Yoshi (Axis) vs AeV (Allies) R3 No Techposted in Play Boardgames
Here is the thread.
Russia gets a bomber in Moscow, UK gets 8 additional ipc in bank.
G1 probably tomorrow evening :)
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
Were we not suppose to switch sides ? I guess one should think on some bid for the allies… at least a bomber in Russia… something else ?
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
Just an example of what this should looks like… guess we can switch to the next one ?
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
Kamikaze in z6 ? Scramble orders ? Giving up ?
(was wondering to tell you before about Germany, but game being already over, I thought you would remind that better in another game this way ;) )
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from Russia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Tambov to Bryansk
2 armour, 3 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 mech_infantry moved from Kazakhstan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Italians with 2 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Baltic States
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 armour
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Baltic States to Russia
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 67 PUs -
RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
for sure :)
that’s why I sent the french fighter ensures the win ;)
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
yeah… let’s loose 6inf for this round, not a big gamble, and even if you were to succeed there, that could be interesting :)
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
what for ? fgt cannot hit subs ;)
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RE: AeV (Axis) vs Yoshi (Allies) R2 No Techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Tobruk to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Novgorod to RussiaTurn Complete - French