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    Posts made by yesno789

    • RE: Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Central United States to Eastern United States
                  1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
                  1 fighter moved from Western United States to 8 Sea Zone
                  1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                  1 submarine moved from 35 Sea Zone to 32 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                  1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                  Americans undo move 1.
                  1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Johnston Island : 1 artillery and 1 infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          Midway : 1 airfield
          32 Sea Zone : 1 submarine
          30 Sea Zone : 1 transport
          35 Sea Zone : 1 destroyer
          26 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
          8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
          Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
          101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 36 / 65
          Russians : 37 / 38
          Japanese : 29 / 40
          Americans : 52 / 53
          Chinese : 9 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Null / Other
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Play Boardgames
      Y
      yesno789
    • RE: Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Russians
                  Russians spend 5 on tech rolls
                      Russians rolls :  0/1 hits
                  Russians removing all Technology Tokens after unsuccessful research.

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 techTokens; 1 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Sakha to Siberia
                  2 aaGuns and 5 infantry moved from Sakha to Amur
                  6 infantry moved from Buryatia to Amur
                  1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Western Ukraine to Ukraine
                  1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  1 armour and 1 mech_infantry moved from Russia to Belarus
                  1 fighter moved from Russia to Ukraine
                  1 tactical_bomber moved from Russia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Novgorod to Vyborg
                  1 infantry moved from Novgorod to Vyborg
                  1 infantry moved from Novgorod to Baltic States
                  1 infantry moved from Baltic States to Eastern Poland
                  1 aaGun moved from Russia to Bryansk
                  1 aaGun moved from Russia to Bryansk

      Place Units - Russians
                  1 armour and 2 infantry placed in Novgorod
                  1 armour, 1 artillery and 1 infantry placed in Ukraine
                  1 infantry placed in Volgograd
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 17 infantry
          Siberia : 1 infantry
          Belarus : 1 armour and 1 mech_infantry
          Karelia : 2 infantry
          Baltic States : 4 infantry
          Bryansk : 2 aaGuns, 1 artillery and 1 infantry
          Vyborg : 5 infantry
          Eastern Poland : 4 infantry
          Bessarabia : 3 infantry
          Russia : 1 airfield, 1 factory_major and 1 infantry
          Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
          Volgograd : 1 factory_minor and 1 infantry
          Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          127 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 36 / 65
          Russians : 37 / 38
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Play Boardgames
      Y
      yesno789
    • RE: Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION

      This is a repost of Dregonoid’s German play:

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Germans spend 10 on tech rolls
                      Germans roll 2,3 and gets 0 hits
                  Germans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Germans
                  Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;

      Combat Move - Germans
                  3 armour moved from Greater Southern Germany to France
                  3 infantry moved from Western Germany to France
                  4 mech_infantrys moved from Western Germany to France
                  1 artillery moved from Western Germany to France
                  2 fighters and 3 tactical_bombers moved from Western Germany to France
                  2 armour moved from Holland Belgium to France
                  2 infantry moved from Holland Belgium to Normandy Bordeaux
                  2 artilleries moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  2 bombers moved from Germany to France
                  1 tactical_bomber moved from Germany to France
                  2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                  6 infantry moved from Greater Southern Germany to Slovakia Hungary
                  8 infantry moved from Germany to Poland
                  3 artilleries moved from Germany to Poland
                  1 battleship moved from 113 Sea Zone to 114 Sea Zone
                  1 submarine moved from 124 Sea Zone to 122 Sea Zone
                  1 submarine moved from 118 Sea Zone to 117 Sea Zone
                  1 submarine moved from 108 Sea Zone to 117 Sea Zone
                  1 submarine moved from 103 Sea Zone to 117 Sea Zone

      Combat - Germans
                  Air Battle in France
                      Germans attacks with 8 units heading to France
                      French launches 1 interceptors out of France
                          Attackers Fire,  :  3/8 hits
                          Defenders Fire,  :  0/1 hits
                          1 fighter owned by the French lost in France
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in France
                          AA fire in France :  1/6 hits
                      1 tactical_bomber killed by AA
                      Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
                      Bombing raid in France causes 6 damage total.
                  Battle in France
                      Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                          Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 :  3/13 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 :  6/10 hits
                          3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
                          Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 :  2/7 hits
                          French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 :  2/8 hits
                          1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
                          Germans roll dice for 5 armour in France, round 4 :  3/5 hits
                          French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 :  1/6 hits
                          1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
                          Germans roll dice for 4 armour in France, round 5 :  3/4 hits
                          French roll dice for 2 armour and 1 artillery in France, round 5 :  2/3 hits
                          1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
                      Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 2 artilleries and 3 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                          1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Cleaning up after air battles
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation _Switch attached to French

      Non Combat Move - Germans
                  2 fighters moved from France to Western Germany
                  3 tactical_bombers moved from France to Poland
                  2 bombers moved from France to Poland
                  1 fighter moved from Holland Belgium to France
                  1 fighter moved from France to Western Germany

      Place Units - Germans
                  1 fighter placed in Western Germany
                  1 armour and 1 artillery placed in Germany

      Turn Complete - Germans
                  Germans collect 36 PUs; end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
          Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
          Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
          Romania : 1 armour and 2 infantry
          Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
          Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
          Norway : 1 fighter and 3 infantry
          Denmark : 2 infantry
          Holland Belgium : 1 infantry
          122 Sea Zone : 1 submarine
          117 Sea Zone : 4 submarines
          114 Sea Zone : 1 battleship, 1 cruiser and 1 transport

      Production/PUs Summary :

      Germans : 36 / 65
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 29 times
                  2 was rolled 24 times
                  3 was rolled 15 times
                  4 was rolled 28 times
                  5 was rolled 16 times
                  6 was rolled 20 times
              Average roll : 3.288
              Median : 3.000
              Variance : 1.359
              Standard Deviation : 1.166
              Total rolls : 132

      Null / Other
                  1 was rolled 11 times
                  2 was rolled 10 times
                  3 was rolled 4 times
                  4 was rolled 10 times
                  5 was rolled 5 times
                  6 was rolled 8 times
              Average roll : 3.250
              Median : 3.000
              Variance : 0.894
              Standard Deviation : 0.945
              Total rolls : 48

      Germans Combat
                  1 was rolled 11 times
                  2 was rolled 10 times
                  3 was rolled 4 times
                  4 was rolled 10 times
                  5 was rolled 5 times
                  6 was rolled 8 times
              Average roll : 3.250
              Median : 3.000
              Variance : 0.894
              Standard Deviation : 0.945
              Total rolls : 48

      French Combat
                  1 was rolled 7 times
                  2 was rolled 4 times
                  3 was rolled 7 times
                  4 was rolled 8 times
                  5 was rolled 6 times
                  6 was rolled 4 times
              Average roll : 3.389
              Median : 3.500
              Variance : 0.400
              Standard Deviation : 0.632
              Total rolls : 36

      posted in Play Boardgames
      Y
      yesno789
    • Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION

      Good luck and have fun

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 64 / 69
          Americans : 16 / 57
          Chinese : 0 / 1
          British : 4 / 5
          ANZAC : 10 / 14
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 2 cruisers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 16 PUs; end with 17 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 57 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
          Iwo Jima : 1 flag, 1 artillery and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
          Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
          Midway : 1 airfield
          10 Sea Zone : 1 battleship, 3 cruisers, 4 destroyers, 1 submarine and 2 transports
          54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

      Production/PUs Summary :

      Japanese : 64 / 69
          Americans : 16 / 57
          Chinese : 0 / 1
          British : 4 / 5
          ANZAC : 10 / 14
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Global 1940 2nd edition!! players needed! play by email/forum

      I am in too.

      posted in Find Online Players
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 16 / 58
          Chinese : 0 / 1
          British : 5 / 5
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 24 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from Wake Island to 33 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 24 Sea Zone to 26 Sea Zone
                  1 fighter moved from Wake Island to 26 Sea Zone

      Place Units - Americans
                  1 battleship, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 16 PUs; end with 18 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 28 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 58 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
          Iwo Jima : 1 flag, 1 artillery and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
          26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
          17 Sea Zone : 1 flag

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 16 / 58
          Chinese : 0 / 1
          British : 5 / 5
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 1 PU total

      Territory Summary for Chinese :

      Sikang : 4 infantry

      Production/PUs Summary :

      Japanese : 61 / 67
          Americans : 16 / 56
          Chinese : 1 / 1
          British : 6 / 9
          ANZAC : 10 / 16
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 4 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 4.273
              Median : 4.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 11

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 4 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 4.000
              Median : 4.000
              Variance : 1.375
              Standard Deviation : 1.173
              Total rolls : 9

      Japanese Combat
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 5.500
              Median : 5.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      Any Kamikaze strikes?

      Kamikaze Strike 1.png
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      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb
      Kamikaze Strike 1.png_thumb

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 fighters moved from 16 Sea Zone to Iwo Jima
                  1 carrier moved from 16 Sea Zone to 24 Sea Zone
                  1 submarine moved from 16 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                  1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 battleship moved from 7 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 7 Sea Zone to 24 Sea Zone
                  1 cruiser and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
                  1 cruiser moved from 24 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 25 Sea Zone to 24 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Midway to 26 Sea Zone

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      Sorry, I made one mistake. I will redo my combat move.

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 cruiser moved from 24 Sea Zone to 33 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 carrier moved from 16 Sea Zone to 24 Sea Zone
                  1 submarine moved from 7 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 destroyer moved from 16 Sea Zone to 24 Sea Zone
                  2 fighters and 1 submarine moved from 16 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                  1 battleship and 1 cruiser moved from 7 Sea Zone to 17 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                  1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 cruiser moved from 25 Sea Zone to 24 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Midway to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Midway to Wake Island

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      No scramble

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Shensi
                  1 infantry placed in Szechwan
                  1 infantry placed in Yunnan
                  Chinese undo move 4.
                  1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Yunnan : 1 infantry
          Tsinghai : 1 infantry
          Szechwan : 1 infantry

      Production/PUs Summary :

      Japanese : 52 / 52
          Americans : 17 / 64
          Chinese : 5 / 12
          British : 10 / 27
          ANZAC : 10 / 19
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier; Remaining resources: 2 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 submarine moved from 24 Sea Zone to 7 Sea Zone
                  1 submarine moved from 23 Sea Zone to 16 Sea Zone
                  1 aaGun and 1 infantry moved from Wake Island to 31 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                  1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 battleship moved from 25 Sea Zone to 16 Sea Zone
                  1 fighter moved from Wake Island to Midway
                  1 carrier and 2 fighters moved from 8 Sea Zone to 7 Sea Zone
                  1 cruiser moved from 25 Sea Zone to 24 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                  1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                  1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                  1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 15 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                  1 carrier and 2 fighters moved from 7 Sea Zone to 16 Sea Zone
                  1 battleship moved from 16 Sea Zone to 7 Sea Zone

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  Note to players Americans: America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 19 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 34 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 64 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
          Midway : 1 airfield, 3 fighters and 1 tactical_bomber
          35 Sea Zone : 1 destroyer
          24 Sea Zone : 1 cruiser
          26 Sea Zone : 2 transports
          25 Sea Zone : 1 cruiser
          15 Sea Zone : 1 artillery, 1 infantry and 1 transport
          10 Sea Zone : 1 carrier
          16 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
          7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine

      Production/PUs Summary :

      Japanese : 52 / 52
          Americans : 17 / 64
          Chinese : 5 / 13
          British : 10 / 27
          ANZAC : 10 / 19
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      Are you going to do your turn again?

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 4 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  0/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                          2 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  1/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  1 infantry placed in Kansu
                  1 infantry placed in Shensi
                  1 infantry placed in Yunnan
                  1 infantry placed in Kweichow
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Yunnan : 2 infantry
          Kweichow : 2 infantry
          Kansu : 1 infantry
          Szechwan : 1 fighter and 1 infantry

      Production/PUs Summary :

      Japanese : 31 / 44
          Americans : 17 / 18
          Chinese : 7 / 13
          British : 20 / 20
          ANZAC : 14 / 16
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 3 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 6 times
                  6 was rolled 2 times
              Average roll : 3.700
              Median : 4.000
              Variance : 0.737
              Standard Deviation : 0.858
              Total rolls : 20

      Chinese Combat
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.857
              Median : 4.000
              Variance : 1.077
              Standard Deviation : 1.038
              Total rolls : 14

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.333
              Median : 3.500
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      posted in Play Boardgames
      Y
      yesno789
    • RE: Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery and 1 cruiser; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                  1 fighter moved from Hawaiian Islands to Midway
                  1 fighter moved from Western United States to 8 Sea Zone
                  1 aaGun moved from Western United States to 10 Sea Zone
                  1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship moved from 26 Sea Zone to 25 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                  1 submarine moved from 33 Sea Zone to 24 Sea Zone
                  1 submarine moved from 35 Sea Zone to 23 Sea Zone
                  1 tactical_bomber moved from 8 Sea Zone to Midway
                  1 fighter moved from Hawaiian Islands to Wake Island
                  1 fighter moved from Hawaiian Islands to Midway
                  1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                  1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island

      Place Units - Americans
                  1 cruiser placed in 10 Sea Zone
                  1 artillery placed in Western United States

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 18 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
          Aleutian Islands : 1 artillery and 1 infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
          Midway : 1 airfield, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          31 Sea Zone : 1 destroyer and 1 transport
          35 Sea Zone : 1 destroyer
          24 Sea Zone : 1 submarine
          23 Sea Zone : 1 submarine
          25 Sea Zone : 1 battleship, 2 cruisers and 1 transport
          10 Sea Zone : 1 cruiser
          8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

      Production/PUs Summary :

      Japanese : 32 / 44
          Americans : 17 / 18
          Chinese : 6 / 15
          British : 20 / 20
          ANZAC : 14 / 16
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      Y
      yesno789
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