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    Topics created by xzorn

    • xzornX

      The Tank is Still King

      Axis & Allies Global 1940
      • • • xzorn
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      SilverAngelSurferS

      Thank you for the tank song LordFoul.

      @gamerman01:

      I tried to tell you all.  Before I’d ever played the game one time….

      But xzorn, you guys would have been so much better off buying planes and mech infantry!  :lol: (sarcasm)

      Planes can’t reach everywhere anymore.  The only other ground unit that can move 2 is mech, and it attacks at 1 and artillery can’t keep up.  The only other ground unit that attacks above a 1 is artillery, and it plods along at one territory per round.

      Of course tanks are king, and are worth 6 IPC’s…  Can’t believe it was even a discussion.  :-P

      Ditto, gamer. 8-)

    • xzornX

      Combined Allied Move

      Axis & Allies Pacific 1940
      • • • xzorn
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      allboxcarsA

      @xzorn:

      A major sticking point among my friends in playing Axis and Allies is the wait time between turns.

      What about having a combined purchase phase for all players?
      And use markers for each IC (like fleet markers) to position purchases awaiting placement.

    • xzornX

      Artillery with the Burma Road

      Axis & Allies Pacific 1940
      • • • xzorn
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      M

      That is what I mean though. For me I try and defend the Burma Road because it gives you that extra bonus. And if the Japanese player is smart, he will wait till turn 3 so he can wrap up China pretty much by the time the UK can try and send troops to help.

    • xzornX

      War Bonds House Rule

      House Rules
      • • • xzorn
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      xzornX

      Well, the reason why I would like it a little bit better than decent is so that tech tree 1 is actually worth using. It takes a lot to convince people away from heavy bombers, jet fighters and LRA.

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