I still say give tanks another benefit, for example, perhaps they could support mechanized infantry? We all know that in the war the panzergrenadiers were never far from the panzers.
Posts made by xzorn
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RE: 6 IPC Tanks and other unit costsposted in Axis & Allies Pacific 1940
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RE: Don't get how Germany can handle UK and Russia with the bombing…posted in Axis & Allies Anniversary Edition
The problem I see with SBR is that in order to make the bombers to do so you have to spend a lot of initial money. A 12 IPC bomber doing 3.5 damage a turn, if not shot down, still takes 4 turns to be effective. If you’re playing the US, add another turn to get to Britain before you can start. Considering how Germans go before the US or the British, they have six turns of being ahead of the US and Brit. Throw in AA rolls and it’s even more.
SBRs are, in my opinion, not a way to focus on entirely. That being said, however, the bomber is an excellent support unit and in turns where it doesn’t have anything more important to do dropping bombs is an excellent alternative.
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RE: Europeposted in Axis & Allies Europe 1940
Finland should have enough in it to stop a soviet invasion. Because that’s exactly what they did.
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RE: What if fighters that defend an SBR have their territory captured during combat?posted in Axis & Allies Europe
Who bombs a territory that they intend to capture?
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RE: Carriersposted in Axis & Allies Pacific 1940
You have to remember, though, that each carrier piece represents an entire carrier group, with a number of carriers and support vessels such as destroyers. That is why they have some sort of defense, I believe. In truth, I think the A&A50 1-2-2-14 carriers were fine. Coupled with fighters they provided the best range and firepower, but at the cost of being vulnerable on their own. Thus, a balanced fleet built around the carriers was the best arrangement.
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RE: 6 IPC Tanks and other unit costsposted in Axis & Allies Pacific 1940
If they are adding more zones between Germany and Russia I’m not worried about tanks and mech inf. I’m worried about good old fashioned infantry and artillery. With such distances those units simply won’t be viable except in a defensive role.
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RE: 6 IPC Tanks and other unit costsposted in Axis & Allies Pacific 1940
The problem with a 5 cost is that it would make mechanized infantry not worthwhile. However, with costs of 6 and 4 respectively, neither are worthwhile in my opinion. I would be alright with those costs, but they need to give a new utility to those units, perhaps when used in conjunction. For example, if mech. inf. aren’t supported by artillery, perhaps allow them to be supported by tanks.
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RE: Franceposted in Axis & Allies Europe 1940
That would simply be my idea if they were to introduce the line. In truth, it seems like they are doing it right if they want France to fall on time. In the real was it only lasted a few weeks, after all.
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RE: Franceposted in Axis & Allies Europe 1940
Hard to make a first post, but I have an idea.
Consider that dividing France into many territories would mess up the scale, considering how Britain and the whole Eastern US are only one territory apiece. France could be done with 3 income territories - One in the south, one in the west, and one in the east(containing Paris). The Maginot line could be represented by a thin territory with no income Between Paris and Germany. The line would contain many units and effectively make it impossible for the Germans to seize Paris in one turn(because without the line it would border Germany). Although the line would be capturable, it would take a considerable amount of resources and would encourage players to instead strike through neutral Benelux in order to get close to Paris.