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    Posts made by Wolfshanze

    • RE: A&A Classic Tanks… Panzer sculpts? Use with 2nd Ed?

      Guess I’m alone on this one! lolz

      Maybe i’ll toss some black paint on some and see how they compare.

      Here’s a pic of how the OOB tanks look next to each other (obviously before a paint job on the old grey one).

      AAtanks_oldandnew.jpg

      posted in Customizations
      WolfshanzeW
      Wolfshanze
    • RE: Bigger Money version of 1941?

      Ya… I believe the 1984 Classic A&A map had every territory worth at least 1 (and of course others more).  I’m not really a huge fan of territories worth nothing.  If I was more talented, I’d be breaking into the Supreme map files and jiggling with the numbers across the board for sure.  I still also see some value and charm to the original 1984 Axis and Allies classic game.  While the new boards and new units are vastly superior to the 80s version, some concepts were fun, such as every territory being worth something and a nice balance of money values, not too high, not too low.

      Yes, there was the infantry wall problem in classic, but it can/should be easily solved by reintroducing artillery to 1941, which is simple as saying “here they are, have at it”.

      I think 1941 is closer to being Classic A&A than 1942 is, with the exception of the income issue.  I was pulling up some numbers, and this is what I came up with… here’s the starting incomes of each nation based on version:

      Classic A&A (1984 release)
      USSR: 24, Germany: 32, UK: 30, Japan: 25, US: 36

      1941 A&A
      USSR: 7, Germany: 12, UK: 12, Japan: 9, US: 17

      1941 A&A Custom Double IPC proposal
      USSR: 14, Germany: 24, UK: 24, Japan: 18, US: 34

      Even a simple doubling of the IPC values of the marked territories in 1941, would greatly increase income, but STILL be less than classic (or 1942 for that matter)… and toss in some artillery, you should be able to break those infantry walls.  Might be something to toy with, and its a lot simpler to double values than try to introduce new rules that need to be tracked.

      posted in House Rules
      WolfshanzeW
      Wolfshanze
    • RE: Bigger Money version of 1941?

      Wouldn’t the “Battle Buck” idea kinda screw Russia over? Poor guys.

      I like hearing ideas… but I guess I’m too old fashioned and narrow minded… I just keep thinking “just raise the value on the board of the territories”… I don’t have it in front of me, but if memory serves, a doubling of existing board values in 1941 would put almost every nation really close to A&A Classic numbers in cash-flow.

      @CWO:

      Here’s a radical (and perhaps not entirely serious) idea for a variant that would play even faster: a no-money version, in which the participants fight a “come as you are” war involving no new units are purchases.

      Oh God no! [Shudder]

      Marc, you may have to ride that alone on that idea! :-D

      P.S.
      I’m all for adding artillery back into 1941.

      posted in House Rules
      WolfshanzeW
      Wolfshanze
    • RE: Bigger Money version of 1941?

      @Private:

      Not changed the money myself Wolf, but if I was wishing to do so I think I would do so via the addition of National Objectives.

      Are national objectives doable in 1941?  They would certainly have to be customized for 1941.  Even so, my main problem is just the feeling that there’s nothing to buy every turn for every nation… even the US feels dirt poor.

      @Private:

      My word of warning is that the income constraint is what particularly allows this to be an evening game, so don’t overdo it unless you want it to take longer than an evening.

      I know there’s several selling points to the design of 1941… quick and easy, nothing to worry about (like 1 infantry or 2?  Forget it, this is 1941, you can’t afford 2 infantry), and a shorter game… primarily because once the starting forces die out from attrition, you can’t afford to replace them.

      I know that’s kinda the whole point of 1941… faster play… but when I can’t get anyone to step up to 1942, I was thinking about sneaking more money into 1941… it would feel more like 1984’s Axis and Allies Classic if it had a little more cash flow, and A&A Classic didn’t take too long either.

      posted in House Rules
      WolfshanzeW
      Wolfshanze
    • Bigger Money version of 1941?

      I know the main point of 1941 vs 1942 or 1940 is simplicity, streamlining and not overdoing anything (especially with the number of units out of the box! lolz).  I am however, struggling with the massive cutback on board income.  I know the whole POINT of 1941 is cutting back, but I think they went too far with the money.

      I’ve seen some suggest just adding more money either in increments or some other scheme… but to be honest, I just wish I had some sort of PDF skills (I seem to lack a PDF editor)… I’d love to see Dedo’s Supreme map for 1941 with some beefier numbers just printed right on the board… heck, even a doubling of everything would only put the map back at a roughly A&A Classic 1984 income level.  Of course the income tracker up top would have to be adjusted too for starting incomes.

      I’ve been stuck with 1941 (I’d rather play 42 personally) cuz I can’t get anyone I play to even take a step up to 1942 (which of course has plenty of money); but even the people I play 1941 with wish there was a little more money to play with.

      Has anyone ever messed with the Supreme Map for 1941 with the money values?

      posted in House Rules
      WolfshanzeW
      Wolfshanze
    • RE: It's April 25th, ANZAC Day

      Gallipoli is also an excellent Mel Gibson movie before Mel Gibson went nutso.  Great movie about a terrible operation.  I blame Churchill.

      posted in Axis & Allies Global 1940
      WolfshanzeW
      Wolfshanze
    • RE: A&A 1914 with trucks - First impression

      You’re for all intents and purposes inventing Mechanized Infantry for WWI and that’s not historically accurate… you’re trying to turn WWI Trench Warfare into WWII Blitzkrieg.  Trucks may well have existed during WWI, but they weren’t reliable or used in mass in the formation of Mechanized Infantry… yes, the famous Miracle of the Marne episode of September 7 and 8, 1914 is about as close as you’d get to that, but that was incredibly short distance and ad hoc… certainly not something historically accurate as being able to move armies to counter attacks from two fronts as you explained happened in your game.

      You can certainly invent all kinds of rules to make all things possible, but rather than trying to make mechanized infantry, perhaps look into some sort of custom Rail rules… that would be akin to “mobile” WWI forces… rail was king in WWI for movement.  You might want to try some custom rules along those lines… certainly you can make truck units from WWI, but I’d highly argue widespread use of trucks to form highly mobile infantry able to seal up two fronts in quick succession is anything but historically accurate for WWI.

      posted in House Rules
      WolfshanzeW
      Wolfshanze
    • RE: Where to buy the A&A 1914 board only ?

      Maybe try e-bay… search Axis and Allies parts or replacements

      posted in Axis & Allies 1914
      WolfshanzeW
      Wolfshanze
    • RE: Supreme map 1942 ed 2

      Great map… oddly enough, the 1941 has the zone in the South Atlantic and the 1942 map has it in the South Pacific.  I see no clear benefit for it to be in either location over the other, so out of confusion, I just used your map of it in the South Pacific cuz it matched the OOB map of 1942 the closest… no other reason.

      posted in Axis & Allies 1942 2nd Edition
      WolfshanzeW
      Wolfshanze
    • RE: 404 - not found - error

      Yep… you’re not alone…

      posted in Website/Forum Discussion
      WolfshanzeW
      Wolfshanze
    • RE: Supreme map 1942 ed 2

      Wow, this got moved out of the 1942 SE forum?!?!

      posted in Axis & Allies 1942 2nd Edition
      WolfshanzeW
      Wolfshanze
    • RE: National Socialism vs. Communism.

      @KurtGodel7:

      That was also an important difference between the communists and the Nazis: the Nazis didn’t do stuff like that. They’d either conquer you outright, or they’d leave you alone.

      I think that Britain, the Soviet Union and the United States would argue with that theory.

      posted in World War II History
      WolfshanzeW
      Wolfshanze
    • RE: A naval Warhawk?

      @CWO:

      I see that our favorite aviation spamming bot is back from holiday.

      Why would someone invent an Aviation Spam Bot?

      Though I would like to see navalized P-40s… lolz

      posted in World War II History
      WolfshanzeW
      Wolfshanze
    • RE: Printing Giant Maps for Dummies

      And here’s my new 1942 map

      my1942custommap1.jpg
      my1942custommap2.jpg

      posted in Customizations
      WolfshanzeW
      Wolfshanze
    • RE: Printing Giant Maps for Dummies

      Here’s the results, my 1941 map.

      my1941custommap1.jpg
      my1941custommap2.jpg

      posted in Customizations
      WolfshanzeW
      Wolfshanze
    • RE: Printing Giant Maps for Dummies

      Alright… I broke down today (payday is a good day to break down) and went to my local Fed Ex Office store and ordered Dedo’s Supreme 1941 (52x28") and Supreme 1942 SE (resized to 57x30") maps printed up on outdoor banner vinyl.  They’re costing me roughly $70 and $90 US dollars respectively to have made.  Just thought I’d put that info out there to anyone reading this thread thinking about having them made… those are some rough 2016 ballpark figures that you can expect to pay if you’re doing a similar project (of course shopping around may save you some dough, I just went to the quickest/easiest solution, though it may have cost me a tad more).  I’ll post pictures after I get them back.

      posted in Customizations
      WolfshanzeW
      Wolfshanze
    • RE: Supreme map 1942 ed 2

      Just as a public service, I am having the 1942 SE Supreme map (1625x863mm, shrunk down a slight bit to 57x30" so it can fit on my intended playing surface) printed at my local Fed-Ex Office print shop on outdoor banner vinyl.  It’s costing me about $90 (US dollars) to have this done (might be a few bucks more than it otherwise would have been because I had it resized).  I know not everyone will get the same prices or print the same size, but that’s just to give a ball park figure in 2016 dollars of what a typical big box print shop will charge for such a project.  Kudos to Dedo for making this available to the A&A community! Here’s my results:

      my1942custommap1.jpg
      my1942custommap2.jpg

      posted in Axis & Allies 1942 2nd Edition
      WolfshanzeW
      Wolfshanze
    • RE: Supreme map for 1941

      Just as a public service, I had the 1941 Supreme map (1329x700mm, or 52x28") printed at my local Fed-Ex Office print shop on outdoor banner vinyl.  It cost me about $70 (US dollars) to have this done.  I know not everyone will get the same prices or print the same size, but that’s just to give a ball park figure in 2016 dollars of what a typical big box print shop will charge for such a project. Kudos to Dedo for making this available to the A&A community! Two pics below include one shot ready to play, and another showing the size difference between the printed map and the original board map. Here’s my results:

      my1941custommap1.jpg
      my1941custommap2.jpg

      posted in Axis & Allies 1941
      WolfshanzeW
      Wolfshanze
    • RE: 2020 Master Players List Version 3.0

      Back into A&A after a 30 year absence…

      My info

      Name: Wolfshanze
      Location: Pensacola, FL
      Games: 1941 & 1942 SE
      Notes: both customized with extra units, combat dice, dice tray, IPs, IPC chips/cash & custom enlarged maps.  I can host weekends or some weekday evenings.

      posted in Player Locator
      WolfshanzeW
      Wolfshanze
    • RE: Speaking of Dice Trays for A&A

      Well that worked when I was a teenager, but I’m like all old and stuff now, I want a table and chairs!  Also, I have a 90lb Boxer running around the house at break-neck speeds and he doesn’t care if I have 300 miniature armies on the floor, it’s fair game for him to run over.

      posted in Customizations
      WolfshanzeW
      Wolfshanze
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