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    Posts made by wolfsden

    • RE: IC in China?

      @panther thank you! that’s how I was reading it hence why I allowed it. Just never thought of it. Use to playing other versions.

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • IC in China?

      Can the US build an IC in China?
      I was teaching a new player to A&A how to play. He did this, and I allowed it cause I honestly couldn’t find anything in the rule book that said that you can’t. Is this right?

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • RE: global war 36 V3. 42 setup?

      @GeneralHandGrenade that’s what I thought before I started looking. Thanks for the clarification

      posted in Global War 1936
      wolfsdenW
      wolfsden
    • global war 36 V3. 42 setup?

      I’ve noticed on the IP chat under January 42 saids 1942 version. Is there a 1942 set for the map? I haven’t seen anything.

      posted in Global War 1936
      wolfsdenW
      wolfsden
    • RE: Rules 7.2 and 7.1

      Yea I just checked and I couldn’t find anything.

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      @koba:

      They must not be at war with the country having the sneak attack used on them. Which kind of sucks as, if you want to use it on the Commonwealth, you have to do it by turn 3 as they are at war with Japan on that turn.

      I thought so.  thanks

      posted in Global War
      wolfsdenW
      wolfsden
    • Is there only a 1939 scenario?

      I do understand that there is a new map with a 36,39,and 42 scenario setup being worked on and play testing. but is there a different set up for the current 1939 map, like 1940,41, or 42? just wondering.

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      my gaming buddy brought this up. can the Japanese  sneak attack be used on the country that it is already at war with?  or is it only to attack a country like the US to bring them into the war?

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      @SS:

      US gets 20 icp’s to spend on first turn. Then they roll 2d12’s at end of turn 1 for income and hope you don’t roll snake eyes.  :-D  Then US has only 2 icp’s to spend on turn 2.  :x       But Japan and Germany are hopin you do.

      Thats part of the confusion for some people that you stated.

      Thank you,  I thought I was the only one confused and was like am I reading this wrong or what.

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      @SS:

      As you probably seen US starts at 0 and rolls 2 d12’s also on first turn.

      I have seen this but what has me questioning it is on the setup sheet at the top right hand corner. it saids
      production 80, starting IPC 20. a different IPC start then their countries production value. This is true for many of the powers. so the way I take it is (using US for example) the US gets 20IPC to spend on round 1 to buy new units. then roll the 2d12 to collect income adding to each round til at war.

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      sorry didn’t noticed the example in the rules til you point it out thanks.

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: 7.0 Clarification

      I have a question. with Russia and the U.S having a start amount and then having to roll two dice each round til they reach full production or attacked. Do they only get that amount to spend til they are at war ?  or do you only collect what you roll and have for you production amount at the end of each round adding to whatever if any starting IPC?

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: Global War 1940/41

      @Deaths:

      Industrial complexes can produce = to their IPC level of that territory
                                                     Capitols may produce 2x IPC value

      I haven’t played this map yet but my question is with the industrial complexes in the capitols you said may produce 2x IPC value. Do you mean 2 more unites or if the capital value is 8 you can put 16? And can you post a link for the rules or can i use any AAA rules we the player agree to play with

      posted in Global War
      wolfsdenW
      wolfsden
    • RE: FAQ Now Available

      Thank you so much! my buddy And I  :-) :-Dboth really appreciate it.☺

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • RE: FAQ Now Available

      I thought so. Thanks

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • RE: FAQ Now Available

      This is related to my first question. About the amphibious assault/ transport. Does that apply to all AAA games or does the rule change depending on the game?

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • RE: FAQ Now Available

      Thank you. I have one more question. In the rule book it saids during an amphibious assault if there is only an enemy sub and or transport, you the attaker have the choice to attack or ignore. Does that mean i still can go in  Unescorted or would i have to be escorted. Also if i did go in with a destroyer doesn’t that Voids the option to ignore? Just wondering for myself. Thanks again

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
    • RE: FAQ Now Available

      I have a question.

      During an amphibious assault must  transports have a warship with it even in a non hostile (Clear) seazone to offload into a hostile land territory. If so, why? Reason for the question, is because I dont believe you do, and a buddy of mine believes you do. And there is nothing in the rule book that saids you can or cant.

      posted in Axis & Allies 1942 2nd Edition
      wolfsdenW
      wolfsden
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