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    Posts made by WindowWasher

    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Japanese regular : 0.67
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from New Zealand to 63 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Germany causes 8 damage total. 
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Germany to Belarus
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in Eastern United States
              1 carrier and 2 submarines placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : -1.67
      Germans AA : -0.17
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 no scramble! kill away

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 i cant see the file, what are you attacking with?

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 35 Sea Zone to 33 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              3 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Activate Technology - French
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 35 Sea Zone to 33 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              3 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
              2 fighters moved from Western United States to 89 Sea Zone
              1 bomber moved from India to Russia
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
              1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Kansu to Shensi
              1 fighter moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the Chinese retreated to Kansu
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British repair damage of 9x factory_major; Remaining resources: 31 PUs; 
              British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 fighters moved from 94 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from Algeria to 94 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 2 transports moved from 94 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              2 fighters moved from Iraq to India
              2 fighters and 2 tactical_bombers moved from Bryansk to Persia
              1 infantry moved from Syria to Trans-Jordan
              2 artilleries and 2 infantry moved from Tobruk to Alexandria
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 submarine moved from 81 Sea Zone to 99 Sea Zone
              1 submarine moved from 81 Sea Zone to 94 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              4 infantry moved from Brazil to French Guiana
                    British take French Guiana from Neutral_Axis
              1 mech_infantry moved from India to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports
                  Italians defend with 1 submarine and 1 transport
                      British roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                  British win with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 submarine and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 4 fighters and 1 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 1 armour, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              4 fighters moved from Gibraltar to 92 Sea Zone
      
          Place Units - British
              1 artillery and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.00
      Italians regular : -0.83
      Japanese regular : 0.00
      British regular : -1.83
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      was thinking about putting 2 carriers in 110, it would take your odds from 85% down to 65-70% overall but if i didnt win the sealion then it was game over

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
              2 fighters moved from Western United States to 89 Sea Zone
              1 bomber moved from India to Russia
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
              1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Kansu to Shensi
              1 fighter moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the Chinese retreated to Kansu
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British repair damage of 9x factory_major; Remaining resources: 31 PUs; 
              British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 fighters moved from 94 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from Algeria to 94 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 2 transports moved from 94 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              2 fighters moved from Iraq to India
              2 fighters and 2 tactical_bombers moved from Bryansk to Persia
              1 infantry moved from Syria to Trans-Jordan
              2 artilleries and 2 infantry moved from Tobruk to Alexandria
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 submarine moved from 81 Sea Zone to 99 Sea Zone
              1 submarine moved from 81 Sea Zone to 94 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              4 infantry moved from Brazil to French Guiana
                    British take French Guiana from Neutral_Axis
              1 mech_infantry moved from India to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports
                  Italians defend with 1 submarine and 1 transport
                      British roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                  British win with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 submarine and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 4 fighters and 1 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 1 armour, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              4 fighters moved from Gibraltar to 92 Sea Zone
      
          Place Units - British
              1 artillery and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.00
      Italians regular : -0.83
      Japanese regular : 0.00
      British regular : -1.83
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray im working on the move, just got bogged down with work in the last few days. Should have it to you by tonight.

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 9 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Bryansk to Western Ukraine
              2 infantry moved from Bryansk to Belarus
              2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Smolensk to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits
                      Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 armour owned by the Italians lost in Belarus
                  Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 2 artilleries and 4 infantry
                  Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                      Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 3/3 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                      1 aaGun owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -15
                  Casualties for Russians: 2 artilleries and 4 infantry
                  Casualties for Germans: 1 aaGun
      
          Non Combat Move - Russians
              10 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
              6 infantry moved from Novosibirsk to Kazakhstan
      
          Place Units - Russians
              9 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
              EDIT: Removing units owned by Germans from 118 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Russians to 118 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Germans regular : 2.00
      Russians regular : -2.67
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      this is for the destroyer [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      okay here we go, this is for my sub [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 testing [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 5 infantry; Russians defend with 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits
                      Chinese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
                      3 infantry owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
                  1 artillery owned by the Japanese retreated to Kwangsi
                  Chinese win with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 1/8 hits, 3.33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      1 infantry owned by the Chinese lost in Hunan
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 3/7 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 artillery and 3 infantry moved from Kiangsu to Kiangsi
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 1 infantry moved from Jehol to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              4 infantry moved from Korea to Manchuria
              1 fighter moved from Korea to Kiangsi
              1 fighter moved from Okinawa to Kiangsi
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 fighter moved from Formosa to Kwangsi
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 battleship moved from 6 Sea Zone to 36 Sea Zone
              2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
              1 fighter moved from Kiangsi to Kwangsi
              1 aaGun and 6 infantry moved from Manchuria to Jehol
      
          Place Units - Japanese
              1 factory_minor placed in Shantung
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 29 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -5.00
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      If you say no i understand that very game changing

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 9 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Bryansk to Western Ukraine
              2 infantry moved from Bryansk to Belarus
              2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Smolensk to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits
                      Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 armour owned by the Italians lost in Belarus
                  Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 2 artilleries and 4 infantry
                  Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                      Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 3/3 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                      1 aaGun owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -15
                  Casualties for Russians: 2 artilleries and 4 infantry
                  Casualties for Germans: 1 aaGun
      
          Non Combat Move - Russians
              10 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
              6 infantry moved from Novosibirsk to Kazakhstan
      
          Place Units - Russians
              9 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Germans regular : 2.00
      Russians regular : -2.67
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      i planned on attacking the destroyer out in the atlantic with my russian sub, but redid my purchase and forgot to do it the second time around, can I attack it with dice on the forum or is that too much.

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 no intercept, correct. This is going to be an interesting game

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from New South Wales to Queensland
              1 artillery and 1 infantry moved from South Australia to New South Wales
              1 infantry moved from New South Wales to South Australia
              1 infantry moved from Queensland to South Australia
              2 infantry moved from French Central Africa to French West Africa
      
          Combat - ANZAC
              Battle in French West Africa
                  ANZAC attack with 2 infantry
                  Neutral_Axis defend with 1 infantry
                      ANZAC roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits, 0.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in French West Africa
                  ANZAC win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 transports placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC regular : 0.67
      Neutral_Axis regular : -0.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
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