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    Posts made by WindowWasher

    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray nevermind, no i dont lol

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [1d6] test

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray yeah its [1 d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray tip the carrier

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Caucasus to Kazakhstan
              1 fighter moved from Russia to Kazakhstan
              1 infantry moved from Bryansk to Belarus
                    Russians take Belarus from Germans
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Archangel
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Vologda to Archangel
              2 artilleries and 7 infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Rostov
              3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 3 armour and 3 mech_infantrys
                  Germans defend with 1 aaGun, 1 factory_minor and 4 mech_infantrys
                      Russians roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
                      Germans roll dice for 1 aaGun and 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                      1 aaGun owned by the Germans lost in Volgograd
                      Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 4 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.33 expected hits
                      2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 2 armour in Volgograd, round 4 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 3/3 hits, 1.00 expected hits
                      2 armour owned by the Russians lost in Volgograd
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win with 2 mech_infantrys remaining. Battle score for attacker is -17
                  Casualties for Russians: 3 armour and 3 mech_infantrys
                  Casualties for Germans: 1 aaGun and 2 mech_infantrys
              Battle in Rostov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 1 fighter and 4 infantry
                  Italians defend with 2 armour
                      Russians roll dice for 1 fighter and 4 infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits
                      Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      1 armour owned by the Italians lost in Kazakhstan
                      Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      1 armour owned by the Italians lost in Kazakhstan
                  Russians win, taking Kazakhstan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 2 armour
      
          Non Combat Move - Russians
              1 fighter moved from Kazakhstan to Bryansk
              1 fighter moved from Rostov to Bryansk
              1 fighter moved from Western Ukraine to Bryansk
              1 tactical_bomber moved from Archangel to Smolensk
              1 tactical_bomber moved from Smolensk to Bryansk
              2 aaGuns and 10 infantry moved from Vologda to Russia
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Germans regular : 2.67
      Russians regular : -1.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in Marshall Islands
      
          Non Combat Move - ANZAC
              1 aaGun and 1 fighter moved from Northern Territory to Queensland
              1 armour moved from New South Wales to South Australia
              2 infantry moved from French Central Africa to French Equatorial Africa
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Politics - French
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in Marshall Islands
      
          Non Combat Move - ANZAC
              1 aaGun and 1 fighter moved from Northern Territory to Queensland
              1 armour moved from New South Wales to South Australia
              2 infantry moved from French Central Africa to French Equatorial Africa
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Hawaiian Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Eastern United States
              3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Kansu to Hopei
              2 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              10 infantry moved from Kansu to Shensi
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 mech_infantry moved from Tobruk to Egypt
              2 mech_infantrys moved from Egypt to Iraq
              4 infantry moved from Trans-Jordan to Iraq
              2 fighters moved from Syria to Bryansk
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 fighter moved from India to Iraq
              3 aaGuns, 19 infantry and 5 mech_infantrys moved from India to West India
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 fighter moved from 97 Sea Zone to Bryansk
              2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 6 submarines moved from 97 Sea Zone to 94 Sea Zone
              1 fighter moved from Iraq to 94 Sea Zone
              1 fighter moved from Iraq to Persia
              2 artilleries and 1 infantry moved from Tunisia to Algeria
              4 infantry moved from Brazil to Suriname
              3 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
      
          Place Units - British
              3 infantry placed in Iraq
              3 infantry placed in Egypt
              1 transport placed in 106 Sea Zone
              1 infantry placed in Quebec
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
              British collect 40 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.00
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Kansu to Hopei
              2 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              10 infantry moved from Kansu to Shensi
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.00
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
              6 infantry moved from Kazakhstan to Caucasus
              9 artilleries moved from Russia to Bryansk
              1 artillery and 1 infantry moved from Bryansk to Tambov
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                  Germans defend with 4 mech_infantrys
                      Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/9 hits, 2.67 expected hits
                      Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      1 mech_infantry owned by the Germans lost in Caucasus
                      Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/8 hits, 2.50 expected hits
                      Germans roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                      3 mech_infantrys owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 4 mech_infantrys
              Battle in Tambov
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
              2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
      
          Place Units - Russians
              2 artilleries, 1 fighter and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2.00
      Russians regular : -1.50
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
              2 infantry moved from French West Africa to French Central Africa
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to Northern Territory
              1 aaGun moved from Queensland to Northern Territory
              1 aaGun moved from Queensland to South Australia
              1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 armour placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray I cant open the file, did you download a new version of tripleA?

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      I assumed no scramble, it would have been a masacre and you’d have been trading planes for subs

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 bomber moved from India to French Indo China
      
          Combat - Americans
              Strategic bombing raid in French Indo China
                      Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
                  1 bomber owned by the Americans killed by AA in French Indo China
                  Bombing raid in French Indo China causes 0 damage total. 
              Battle in 35 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 35 Sea Zone to 34 Sea Zone
              1 fighter moved from 34 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              2 fighters placed in Eastern United States
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Kansu to Shensi
              1 fighter moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Algeria to 94 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 destroyer moved from 94 Sea Zone to 92 Sea Zone
              1 fighter moved from 94 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Iraq to 97 Sea Zone
              2 transports moved from 94 Sea Zone to 96 Sea Zone
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
              2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
              2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 4 submarines moved from 94 Sea Zone to 97 Sea Zone
              2 submarines moved from 81 Sea Zone to 97 Sea Zone
              2 infantry moved from India to Burma
              1 fighter moved from India to Burma
              1 fighter moved from Iraq to 97 Sea Zone
              2 mech_infantrys moved from Egypt to Tobruk
              4 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Syria to Iraq
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in 91 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 91 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in 92 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 transport
                  Italians defend with 1 submarine and 1 transport
                      British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 submarine and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour and 1 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                      British roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Gibraltar
                      1 artillery owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Tunisia
                  British attack with 2 artilleries and 2 infantry
                  Italians defend with 2 artilleries and 1 infantry
                      British roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Tunisia
                      British roll dice for 2 artilleries and 2 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Tunisia
                      1 artillery owned by the Italians lost in Tunisia
                      British roll dice for 2 artilleries and 1 infantry in Tunisia, round 4 : 2/3 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                  British win, taking Tunisia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Italians: 2 artilleries and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Burma
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Burma
                      2 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in 97 Sea Zone
                  British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters and 6 submarines
                  Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                      British roll dice for 6 submarines in 97 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 2 battleships owned by the British
                      1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters and 6 submarines remaining. Battle score for attacker is 52
                  Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
      
          Non Combat Move - British
              1 fighter moved from 97 Sea Zone to Syria
              1 fighter moved from Burma to India
              1 fighter moved from 97 Sea Zone to Syria
              1 fighter moved from 92 Sea Zone to 97 Sea Zone
      
          Place Units - British
              1 fighter and 2 infantry placed in Iraq
              2 mech_infantrys placed in Egypt
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,6
              British collect 38 PUs (1 lost to blockades); end with 38 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Italians regular : -1.83
      Japanese regular : 1.00
      Japanese AA : 0.83
      Germans regular : 0.50
      British regular : 4.50
      

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      @Avner all good?

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 9 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 artillery and 2 infantry moved from Bryansk to Belarus
              2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
              2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Belarus
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              10 infantry moved from Russia to Bryansk
              1 infantry moved from Volgograd to Rostov
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 artilleries and 3 infantry
                  Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits
                      3 infantry owned by the Russians lost in Western Ukraine
                  2 artilleries owned by the Russians retreated to Bryansk
                  Germans win with 1 aaGun, 2 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                  Casualties for Russians: 3 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2.67 expected hits
                      Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 mech_infantry owned by the Italians and 2 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 6/6 hits, 2.50 expected hits
                      Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 armour owned by the Italians lost in Belarus
                  Russians win, taking Belarus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              6 infantry moved from Novosibirsk to Kazakhstan
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
      
          Place Units - Russians
              9 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Germans regular : 1.67
      Russians regular : 2.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 yep sounds good!

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 I’m up for a rematch, or going back and playing conventionally, or both honestly. Just let me know what you’d like to do.

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from New Zealand to 63 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Germany causes 8 damage total. 
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Germany to Belarus
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in Eastern United States
              1 carrier and 2 submarines placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              5 fighters moved from United Kingdom to 109 Sea Zone
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 tactical_bomber moved from Egypt to Iraq
              1 tactical_bomber moved from India to Iraq
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Iraq
              1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
              1 fighter moved from Tanganyika Territory to British Somaliland
              2 infantry moved from Rhodesia to Belgian Congo
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/5 hits, 2.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Iraq
                      2 infantry owned by the Neutral_Axis lost in Iraq
                  2 tactical_bombers owned by the British retreated
                  Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                  Casualties for Neutral_Axis: 2 infantry
              Battle in 109 Sea Zone
                  British attack with 1 destroyer and 5 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win with 5 fighters remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 96 Sea Zone
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 destroyer
              Battle in British Somaliland
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in British Somaliland
                      1 infantry owned by the Italians lost in British Somaliland
                  British win, taking British Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from British Somaliland to Ethiopia
              1 fighter moved from 96 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from Iraq to 98 Sea Zone
              1 tactical_bomber moved from Iraq to Trans-Jordan
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              3 aaGuns and 7 infantry moved from Burma to India
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
              5 fighters moved from 109 Sea Zone to United Kingdom
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
      
          Place Units - British
              1 submarine placed in 98 Sea Zone
              1 artillery and 1 mech_infantry placed in Egypt
              1 carrier and 1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Americans regular : -1.67
      Italians regular : 0.67
      Japanese regular : -1.00
      Germans AA : -0.17
      Germans regular : 0.83
      Neutral_Axis regular : 2.00
      British regular : -1.83
      

      Savegame

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      WindowWasher
    • 1 / 1