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    Posts made by WindowWasher

    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      2 hits scored

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      sub [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      carrier and 2 des [dice 3d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      2 cruisers and a tac bomber [dice 3d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      fighter [dice 1d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      I completely forgot to roll my defense, here I go

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Paulau Island
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Paulau Island
              Battle in Marianas
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Politics - French
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Paulau Island
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Paulau Island
              Battle in Marianas
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 armour moved from Northern Italy to Normandy Bordeaux
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery and 1 infantry moved from Libya to Tobruk
      
          Combat - Italians
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Normandy Bordeaux
                  Italians attack with 1 armour
                  French defend with 1 artillery, 1 factory_minor and 1 harbour
                      Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 carrier
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for British: 1 carrier
              Battle in 96 Sea Zone
                  Italians attack with 1 cruiser and 1 destroyer
                  British defend with 1 cruiser and 1 submarine
                      Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 cruiser owned by the British and 1 submarine owned by the British lost in 96 Sea Zone
                  Italians win with 1 cruiser remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 destroyer
                  Casualties for British: 1 cruiser and 1 submarine
      
          Non Combat Move - Italians
              1 bomber moved from 97 Sea Zone to Southern Italy
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Albania to Yugoslavia
              1 armour moved from Albania to Yugoslavia
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Yugoslavia
              2 aaGuns moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 2.00
      British regular : -0.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
              1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
      
          Combat - Americans
              Battle in Iwo Jima
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Iwo Jima
                      Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 3 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
              1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              4 fighters moved from Eastern United States to 91 Sea Zone
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Shensi to Kweichow
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Shensi to Sikang
              1 fighter moved from Shensi to Sikang
              1 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Sikang
                  Chinese attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Sikang
                  Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 6 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 infantry moved from Suriname to French Guiana
                    British take French Guiana from Neutral_Axis
              4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Volgograd
                  British attack with 5 fighters and 2 tactical_bombers
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      British roll dice for 5 fighters and 2 tactical_bombers in Volgograd, round 2 : 5/7 hits, 3.83 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the British lost in Volgograd
                      2 mech_infantrys owned by the Germans lost in Volgograd
                  British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for British: 1 fighter
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              4 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia
              7 infantry moved from Iraq to Northwest Persia
              1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
              1 mech_infantry moved from Egypt to Iraq
              5 infantry moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Libya to Alexandria
              1 fighter moved from Persia to Iraq
              5 mech_infantrys moved from West India to Persia
              3 aaGuns and 19 infantry moved from West India to Eastern Persia
              2 artilleries and 1 infantry moved from Algeria to Morocco
              2 fighters moved from 109 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              6 submarines moved from 94 Sea Zone to 97 Sea Zone
              2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
      
          Place Units - British
              3 artilleries placed in Egypt
              3 artilleries placed in Iraq
              1 submarine placed in 109 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -2.00
      Japanese regular : 0.33
      Germans regular : -0.17
      British regular : 1.83
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray I kill a destroyer and a sub

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      2 cruisers [dice 2d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      battleship and bomber [dice 2d6]

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray do you want me to roll your dice too?

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      5 hits, brutal

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [dice 1d6] 1s

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [dice 3d6] 2s

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [dice 3d6] 3s

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      [dice 1d6] fighter

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      @Avner yes, full scramble

      posted in League
      WindowWasherW
      WindowWasher
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