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    Posts made by WindowWasher

    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from Trans-Jordan to Egypt
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: League General Discussion Thread

      How often does the standings spreadsheet get updated?

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      I assumed no scramble in 113 and max d off the coast of africa, im cool to reroll if you want something diffirent

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 carriers, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
              3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
              3 fighters moved from 110 Sea Zone to Holland Belgium
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 armour moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from 110 Sea Zone to Norway
              1 submarine moved from 44 Sea Zone to 42 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
                    Americans take 35 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Holland Belgium
                  Americans attack with 1 armour, 1 artillery and 3 fighters
                  Germans defend with 1 infantry
                      Americans roll dice for 1 armour, 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Norway
                  Americans attack with 3 artilleries, 1 fighter and 3 infantry
                  Germans defend with 3 infantry
                      Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 3/7 hits, 2.50 expected hits
                      Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans lost in Norway
                  Americans win, taking Norway from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 infantry
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 42 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              1 carrier and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Americans
              3 infantry placed in Normandy Bordeaux
              2 carriers and 3 submarines placed in 10 Sea Zone
              4 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 125 Sea Zone to 119 Sea Zone
              1 destroyer moved from 110 Sea Zone to 119 Sea Zone
              2 fighters moved from 110 Sea Zone to 113 Sea Zone
              2 fighters moved from Normandy Bordeaux to 113 Sea Zone
              3 fighters moved from United Kingdom to 113 Sea Zone
              1 submarine moved from 98 Sea Zone to 76 Sea Zone
              2 tactical_bombers moved from Belgian Congo to 76 Sea Zone
              2 fighters moved from 71 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 72 Sea Zone
              1 destroyer moved from 71 Sea Zone to 72 Sea Zone
              1 armour moved from Union of South Africa to Tanganyika Territory
                    British take Tanganyika Territory from Japanese
              1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
      
          Combat - British
              Battle in 72 Sea Zone
                  British attack with 2 destroyers
                  Japanese defend with 1 destroyer
                      British roll dice for 2 destroyers in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 destroyers in 72 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 72 Sea Zone
                      British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 72 Sea Zone
                  British win, taking 72 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 76 Sea Zone
                  British attack with 2 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                      Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      British roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 76 Sea Zone
                      1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 76 Sea Zone
                  1 submarine owned by the Japanese submerged
                      British roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the British lost in 76 Sea Zone
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 76 Sea Zone
                      3 transports owned by the Japanese lost in 76 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 28
                  Casualties for British: 1 fighter, 1 submarine and 2 tactical_bombers
                  Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
              Battle in Southern France
                  British attack with 1 armour and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Southern France
                      British roll dice for 1 armour and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 infantry in Southern France, round 5 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Southern France
                  British win, taking Southern France from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 113 Sea Zone
                  British attack with 7 fighters
                  Germans defend with 1 cruiser, 1 destroyer, 8 submarines and 1 transport
                  8 submarines owned by the Germans submerged
                      British roll dice for 7 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 fighter owned by the British lost in 113 Sea Zone
                      1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                      1 transport owned by the Germans lost in 113 Sea Zone
                  British win with 6 fighters remaining. Battle score for attacker is 17
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
              Battle in 119 Sea Zone
                  British attack with 1 destroyer and 1 submarine
                  Germans defend with 1 submarine
                      British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 119 Sea Zone
                  British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              6 fighters moved from 113 Sea Zone to Norway
              1 battleship moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from 76 Sea Zone to Iraq
              2 mech_infantrys moved from Belgian Congo to Egypt
              1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              8 mech_infantrys moved from Iraq to Egypt
              3 artilleries and 3 infantry moved from Iraq to Northwest Persia
              1 carrier moved from 71 Sea Zone to 83 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              1 artillery and 2 infantry placed in Iraq
              3 infantry placed in Egypt
              2 fighters and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 41 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 0.50
      Americans regular : 0.83
      Italians regular : -1.67
      Japanese regular : 1.67
      Germans regular : -1.33
      British regular : -3.50
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      @cwglee51 yep, got bogged down with work, ill do all my moves tonight hopefully

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      @Avner sorry for taking so long, ill have the move done tonight central time

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 5 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 infantry moved from Ulaanbaatar to Amur
                    Russians take Amur from Japanese
              1 infantry moved from Dzavhan to Olgiy
              1 infantry moved from Olgiy to Timguska
              1 infantry moved from Olgiy to Kansu
              1 infantry moved from Novosibirsk to Samara
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Bryansk
                    Russians take Bryansk from Germans
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Samara
              1 fighter moved from Russia to Samara
              1 tactical_bomber moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              2 infantry moved from Buyant-Uhaa to Chahar
              1 artillery moved from Russia to Samara
      
          Combat - Russians
              Battle in Chahar
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                      Russians roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Tambov
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Samara
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Samara to Russia
              1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Smolensk to Russia
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 19 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : -0.33
      Russians regular : -0.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: BM4 WindowWasher X vs Mainah + 23

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 carrier, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 infantry moved from Morocco to Algeria
                    Italians take Algeria from Neutral_Axis
              2 infantry moved from Morocco to 92 Sea Zone
              1 battleship moved from 92 Sea Zone to 93 Sea Zone
              2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
              1 cruiser moved from 92 Sea Zone to 95 Sea Zone
              1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              2 fighters moved from Alexandria to 95 Sea Zone
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
              2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
              1 infantry moved from Bulgaria to Romania
              1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              2 infantry moved from 95 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Romania
              2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
              1 submarine moved from 99 Sea Zone to 95 Sea Zone
      
          Place Units - Italians
              1 carrier and 1 submarine placed in 95 Sea Zone
              1 marine placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 armour and 2 infantry moved from Albania to Greece
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser and 1 submarine
                  British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 submarine owned by the Italians lost in 93 Sea Zone
                      1 destroyer owned by the French lost in 93 Sea Zone
                      Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 93 Sea Zone
                      1 cruiser owned by the French lost in 93 Sea Zone
                      1 transport owned by the British lost in 93 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 cruiser and 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
                  Casualties for British: 1 transport
              Battle in 96 Sea Zone
                  Italians attack with 1 destroyer
                  British defend with 1 submarine
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the British lost in 96 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in Greece
                  Italians attack with 1 armour and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 1/5 hits, 1.17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Italians lost in Greece
                      1 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 1 armour and 2 infantry in Greece, round 3 : 0/3 hits, 0.83 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Greece
                  1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Albania
                  Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
                  Casualties for Italians: 3 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                      French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                      1 aaGun owned by the British lost in Southern France
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
                  Casualties for British: 1 aaGun and 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
              1 bomber moved from 93 Sea Zone to Southern Italy
              4 infantry moved from Southern Italy to Northern Italy
              1 artillery and 1 infantry moved from Libya to Tobruk
              2 aaGuns moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 13 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.33
      Italians regular : -0.67
      Neutral_Allies regular : 0.67
      British regular : -0.67
      

      Savegame

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      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - ANZAC
              1 aaGun moved from Queensland to South Australia
              1 fighter moved from New South Wales to 33 Sea Zone
              1 artillery and 1 mech_infantry moved from New South Wales to South Australia
              1 fighter moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - ANZAC
              1 aaGun moved from Queensland to South Australia
              1 fighter moved from New South Wales to 33 Sea Zone
              1 artillery and 1 mech_infantry moved from New South Wales to South Australia
              1 fighter moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray yeah my 5 hit first round was rough, i think you got 4 hits but still on a 65% battle thats rough

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray it took me a solid few minutes to figure out what was happening, no units left

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @WindowWasher said in L24 BM4 GeneralDisarray X vs WindowWasher L+21:

      oh i take a cruiser as a hit
      i forgot i still have a destroyer up, i take that instead, overall im left with a tipped carrier, 2 cruisers, a tac bomber and a fighter which i land in egypt

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      2 cruisers and a tac bomber [dice 3d6]

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      oh i take a cruiser as a hit

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      fighter [dice 1d6]

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      BS and Bomber [dice 2d6]

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 mech_infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
              1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
              4 fighters moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
                    Americans take 44 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 42 Sea Zone
                    Americans take 42 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 35 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 35 Sea Zone
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
              1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 fighters moved from Holland Belgium to 110 Sea Zone
      
          Place Units - Americans
              3 artilleries placed in Normandy Bordeaux
              2 fighters placed in Western United States
              1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Shensi to Szechwan
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
              1 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      2 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Shensi
              1 fighter moved from Shensi to Kansu
              4 infantry moved from Shensi to Kansu
      
          Place Units - Chinese
              3 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 submarine moved from 96 Sea Zone to 92 Sea Zone
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 battleship moved from 91 Sea Zone to 110 Sea Zone
              1 submarine moved from 98 Sea Zone to 72 Sea Zone
              1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
              2 mech_infantrys moved from Egypt to Belgian Congo
              8 mech_infantrys moved from Caucasus to Iraq
              8 infantry moved from Iraq to Northwest Persia
              17 infantry moved from Persia to Northwest Persia
              10 infantry moved from Caucasus to Northwest Persia
              3 artilleries moved from Trans-Jordan to Iraq
              2 tactical_bombers moved from Syria to Belgian Congo
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
      
          Combat - British
              Battle in 72 Sea Zone
                  British attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 72 Sea Zone
                  British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 93 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 destroyer
                      British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the British lost in 93 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for British: 1 submarine
              Battle in 92 Sea Zone
                  British attack with 1 destroyer and 1 submarine
                  Italians defend with 1 submarine
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 92 Sea Zone
                  British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - British
              1 submarine moved from 99 Sea Zone to 98 Sea Zone
              3 aaGuns moved from Persia to Northwest Persia
              8 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              2 destroyers placed in 71 Sea Zone
              1 armour placed in Union of South Africa
              3 infantry placed in Iraq
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Americans regular : 1.67
      Italians regular : 0.50
      Japanese regular : 2.00
      Germans regular : 0.33
      British regular : -0.33
      

      Savegame

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      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 mech_infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
              1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
              4 fighters moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
                    Americans take 44 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 42 Sea Zone
                    Americans take 42 Sea Zone from Japanese
      
          Combat - Americans
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 35 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 35 Sea Zone
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
              1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 fighters moved from Holland Belgium to 110 Sea Zone
      
          Place Units - Americans
              3 artilleries placed in Normandy Bordeaux
              2 fighters placed in Western United States
              1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Japanese regular : 0.67
      Germans regular : 0.33
      

      Savegame

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