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    Posts made by WindowWasher

    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 infantry moved from Albania to Greece
              2 infantry moved from Northern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 bomber moved from Southern Italy to Greece
              1 destroyer moved from 96 Sea Zone to 97 Sea Zone
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber and 3 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 1 armour, 1 bomber and 3 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Greece
                      1 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Italians win with 1 bomber remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 armour and 3 infantry
                  Casualties for Neutral_Allies: 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Greece to Southern Italy
              4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
              1 mech_infantry moved from Northern Italy to Romania
              1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
              1 armour moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              2 fighters placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Neutral_Allies regular : 2.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      @fasthard said in L24 BM4 WindowWasher X vs fasthard L+21:

      Battle score for attacker is 52

      Thats nuts, i guess the dice gods were on your side

      posted in League
      WindowWasherW
      WindowWasher
    • RE: BM4 WindowWasher X vs Mainah + 23

      @mainah all good? should i expect more delays? all good if so, just let me know.

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Buyant-Uhaa to Jehol
                    Chinese take Jehol from Japanese
              1 infantry moved from Buyant-Uhaa to Jehol
              1 infantry moved from Ulaanbaatar to Central Mongolia
              1 infantry moved from Dzavhan to Central Mongolia
              2 infantry moved from Olgiy to Kansu
              6 infantry moved from Yenisey to Olgiy
              12 infantry moved from Yakut S.S.R. to Ulaanbaatar
              2 artilleries and 15 infantry moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              4 infantry moved from Russia to Vologda
              1 artillery and 20 infantry moved from Belarus to Bryansk
              5 infantry moved from Russia to Bryansk
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
      
          Combat - Russians
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Belarus to Bryansk
              2 aaGuns moved from Yakut S.S.R. to Ulaanbaatar
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Tobruk to Alexandria
              1 mech_infantry moved from Alexandria to Libya
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
              1 armour moved from Normandy Bordeaux to Northern Italy
              1 armour moved from Romania to Slovakia Hungary
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      @fasthard normally on J1 i buy a factory, forgot i tried something diffirent so my purchase was all messed up lol

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 infantry moved from Hunan to Yunnan
              3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              2 bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
              1 aaGun, 5 infantry and 1 mech_infantry moved from Jehol to Anhwe
              2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
              1 artillery and 3 infantry moved from Kiangsi to Kwangsi
              2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
              1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Siam to 37 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
              4 infantry moved from Manchuria to Jehol
              1 aaGun and 1 infantry moved from Korea to Manchuria
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              4 infantry moved from Japan to 6 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              1 marine moved from Japan to 6 Sea Zone
              2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              2 artilleries, 1 infantry and 1 marine placed in Japan
              1 carrier and 1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 0.83
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              2 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from Normandy Bordeaux to Southern France
              2 fighters moved from 91 Sea Zone to Southern France
              2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 4 fighters and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Southern France
                      2 infantry owned by the Italians lost in Southern France
                      Americans roll dice for 4 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.17 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      1 infantry owned by the Italians lost in Southern France
                  Americans win with 4 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 3 infantry
                  Casualties for Italians: 3 infantry
      
          Non Combat Move - Americans
              4 fighters moved from Southern France to Normandy Bordeaux
              1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              2 fighters moved from Hawaiian Islands to 6 Sea Zone
              2 fighters moved from 10 Sea Zone to 6 Sea Zone
              2 carriers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Normandy Bordeaux
              1 factory_minor placed in Norway
              1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
              Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Shensi
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 119 Sea Zone to 110 Sea Zone
              1 submarine moved from 119 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              1 infantry moved from Normandy Bordeaux to Southern France
                    British take Southern France from Italians
              6 fighters moved from Norway to Holland Belgium
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              3 infantry moved from Egypt to Anglo Egyptian Sudan
              4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              1 fighter moved from Iraq to Persia
              2 infantry moved from Iraq to Persia
              1 carrier moved from 83 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in Persia
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Persia
                  British win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 3 infantry and 5 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 3 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Japanese with 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Holland Belgium
                  British attack with 8 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                      2 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 110 Sea Zone
                  British attack with 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Americans loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              6 fighters moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to 91 Sea Zone
              1 artillery moved from Iraq to Northwest Persia
              1 fighter moved from Persia to Iraq
      
          Place Units - British
              3 infantry placed in Iraq
              3 infantry placed in Egypt
              3 infantry placed in Union of South Africa
              1 destroyer placed in 110 Sea Zone
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1
              British collect 40 PUs (3 lost to blockades); end with 40 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -1.00
      Italians regular : 1.67
      Japanese regular : -0.33
      Germans regular : 0.17
      British regular : 4.00
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Shensi
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.67
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              2 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from Normandy Bordeaux to Southern France
              2 fighters moved from 91 Sea Zone to Southern France
              2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 4 fighters and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Southern France
                      2 infantry owned by the Italians lost in Southern France
                      Americans roll dice for 4 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.17 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      1 infantry owned by the Italians lost in Southern France
                  Americans win with 4 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 3 infantry
                  Casualties for Italians: 3 infantry
      
          Non Combat Move - Americans
              4 fighters moved from Southern France to Normandy Bordeaux
              1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              2 fighters moved from Hawaiian Islands to 6 Sea Zone
              2 fighters moved from 10 Sea Zone to 6 Sea Zone
              2 carriers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Normandy Bordeaux
              1 factory_minor placed in Norway
              1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
              Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Italians regular : 1.67
      Japanese regular : -0.33
      

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      @GeneralDisarray max D

      posted in League
      WindowWasherW
      WindowWasher
    • RE: League General Discussion Thread

      @gamerman01 Yep, i just won a game a week ago or so and it hasn’t been put in so i was just wondering

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Smolensk
                    Russians take Smolensk from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 9 PUs; end with 9 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: BM4 WindowWasher X vs Mainah + 23

      @mainah this was definitely dumb but i love a naval germany

      posted in League
      WindowWasherW
      WindowWasher
    • RE: BM4 WindowWasher X vs Mainah + 23

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              1 armour moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 armour moved from Belarus to Eastern Poland
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Eastern Poland to Baltic States
                    Germans take Baltic States from Russians
              1 armour moved from Baltic States to Eastern Poland
              7 armour, 11 artilleries, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              4 mech_infantrys moved from Poland to Western Ukraine
              10 artilleries moved from Poland to Eastern Poland
              1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
              2 artilleries moved from Germany to Poland
              1 mech_infantry moved from Southern France to Yugoslavia
              1 fighter and 1 tactical_bomber moved from Alexandria to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
              2 fighters moved from Germany to 95 Sea Zone
              2 tactical_bombers moved from Germany to Western Germany
              1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              5 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
      
          Combat - Germans
      
          Non Combat Move - Germans
              3 aaGuns moved from Eastern Poland to Western Ukraine
      
          Place Units - Germans
              2 carriers and 1 destroyer placed in 93 Sea Zone
              4 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to New Guinea
              1 infantry moved from Queensland to South Australia
              3 fighters moved from Queensland to Caroline Islands
              2 aaGuns moved from Queensland to South Australia
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 destroyer moved from 63 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              2 infantry moved from Morocco to Algeria
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 GeneralDisarray X vs WindowWasher L+21

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to New Guinea
              1 infantry moved from Queensland to South Australia
              3 fighters moved from Queensland to Caroline Islands
              2 aaGuns moved from Queensland to South Australia
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 destroyer moved from 63 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs fasthard L+21

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
      
          Non Combat Move - Germans
              1 submarine moved from 112 Sea Zone to 113 Sea Zone
              6 artilleries and 4 infantry moved from Germany to Slovakia Hungary
              3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
              2 artilleries and 8 infantry moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              3 armour moved from Yugoslavia to Poland
              6 armour and 3 mech_infantrys moved from France to Yugoslavia
              1 artillery moved from France to Western Germany
              2 infantry moved from Normandy Bordeaux to France
              1 aaGun and 1 tactical_bomber moved from Holland Belgium to Western Germany
              3 fighters moved from Western Germany to Southern Italy
              1 fighter and 3 tactical_bombers moved from Western Germany to Alexandria
              1 bomber moved from Western Germany to Southern Italy
      
          Place Units - Germans
              1 armour and 9 mech_infantrys placed in Germany
              7 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 WindowWasher X vs Avner L+21

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Kwangsi to Yunnan
              2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 2 infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Anhwe to Hunan
              1 fighter moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
              2 fighters moved from Kwangsi to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 9/12 hits, 5.33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              5 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
              1 artillery and 3 infantry moved from Kiangsi to Kwangsi
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Chahar
              1 aaGun and 4 infantry moved from Jehol to Anhwe
              4 infantry moved from Manchuria to Jehol
              1 aaGun and 1 infantry moved from Korea to Manchuria
              2 artilleries moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from Siam to 37 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
              2 battleships moved from 36 Sea Zone to 42 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 transport moved from 17 Sea Zone to 33 Sea Zone
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Caroline Islands to 33 Sea Zone
              2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
      
          Place Units - Japanese
              1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
              1 marine placed in Japan
              1 carrier and 1 transport placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 2.83
      

      Savegame

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      WindowWasherW
      WindowWasher
    • RE: L24 BM4 Cwglee51 X vs WindowWasher L+18

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 submarines moved from 62 Sea Zone to 33 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from Trans-Jordan to Egypt
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      WindowWasher
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