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    Posts made by WindowWasher

    • RE: Attack on the neutrals by allies

      Not sure whether you mean real life as in during WW2 or like during a real game.

      The best way I’ve seen this strategy executed was using soviet infantry from Caucasus and a couple of tanks and planes hit Turkey round 5 and then the US takes Spain on its turn and if given the opportunity, lands all over the place to make a mess out of things. Then, the UK lands planes in Spain, and again if possible lands troops in southern France, or Normandy in order to prevent the German use of those factories or plane landing on their turn.

      The British should have factories set up in the middle east by this point and should be slowly trickling in infantry into turkey to counter any axis offensives through the area, could also allow Britain to open up another front against Germany in the Balkans using their full IPC potential instead of having to use a portion on transports and a navy.

      Overall I think violating neutrality as the allies is a good idea, but the allies have to be ready for it. The Americans should take Spain and be a nuisance of themselves, such as launching off to Norway, or Italy. Any distraction from killing Russia to Germany helps. The British can then pour tanks in through Turkey, and if the Germans have to invest significant resources into countering it, it may give Moscow an extra couple of rounds it needs to turn the tide of the war, or hold indefinitely. Also, the Americans cant spend all of their IPCs on Spain, there is a point where it is fruitless if Germany really chooses to crack down, also combining Spain with a Berlin Bank job kinda thing would be pretty nutty.

      ** all opinion, not a pro at the game i just spend a lot of time thinking about strategies id like to use **

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Axis Hail marry

      I will try it, who knows it might work, if it does ill let you know. Its a once per opponent type of thing, if you know japan is going for Egypt, you can easily make it hell with blockers and whatnot.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Axis Hail marry

      For the European side victory, Japan would spend the first few turns taking DEI and China and normal Japan things. Italy would expend it’s Mediterranean resources into delaying allied control and invest mainly into its air force or can opening for Germany. Germany would literally only buy planes and tanks. If Germany sees that it can take Moscow say… G6, the Japanese player would do a J2 declaration and take the DEI with transports hopefully not loosing too many men. Then he’d stage his transports, and all carriers with a destroyer off of Malaya on J3. J4 the Japanese player would move his ships to SZ78/79, SZ76 on J5 and SZ 81 (egypt) on J6.

      This would require the Japanese player to use his starting carriers and transports along with transports bought on J1, leaving all further Japanese purchases to go to defending the DEI and taking china.

      If the Germans (and Italy in this case) are going all in on Moscow, from my experience the allies cant get a meaningful amount of air power to Moscow without making sacrifices elsewhere.

      So I believe that the European victory idea is possible, but I have to agree with you for the pacific side victory, I don’t think thats possible after some thought and seeing your reasoning

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      @akreider2 Well, at that point youd have to build it into something online, it would simply be too difficult or pointless to manually plug all of the supply lines and resupply rates

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: League General Discussion Thread

      Not a League player, but found this interesting.
      Are there any other leagues similar to this maybe in different games that use different systems? You guys could look around see if there are any better systems out there, and I like the idea of ELO, but it cant reset to 0 every year, there has to be some sort of placement system, and with the frequency that games are played (not often), it would be difficult to have an accurate system.

      posted in League
      WindowWasherW
      WindowWasher
    • Axis Hail marry

      Has anyone ever tried to use all 3 Axis powers to win in one side of the map?

      For example, Germany and Italy go all in on Russia with their entire economies, just rushing to take the 3 Russian cities, and Japan fakes an attack on India with transports staged in Malaya, and instead of landing in India, it continues to take Egypt giving the axis all the cities they need to win in Europe.

      Or on the flip side, Germany and Italy do their best to invest as much as possible into the middle east to take India, and japan only focuses on ANZAC or Hawaii giving Japan the cities they need to win in the pacific.

      Not sure if this has been thought of or tried very often, if it has please link something to an original thread.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: 2020 Master Players List Version 3.0

      Name: WindowWasher
      Location: Houston, Texas
      Games: A&A G40, 1942, want to play GW1936 and A&A 1914
      Notes: Open to any A&A or HBG games

      posted in Player Locator
      WindowWasherW
      WindowWasher
    • RE: Battleship/cruiser with destroyer vs submarine

      @Moller
      No Destroyer Present: A sub cannot be hit by air, can sneak attack, and can submerge whenever it wants too
      EX: A sub is attacked by a battleship, a cruiser and a carrier with 2 fighters. The submarine can choose whether to fight or not because there is not destroyer present to force it to fight.

      Destroyer Present: A sub can be hit by air, cannot sneak attack, and cannot submerge.
      EX: a Sub is attacked by a Battleship, Cruiser, destroyer, and a carrier with 2 fighters. The sub cannot submerge and must fight. The sub also can be hit by the air units on the carrier, but it cannot ever hit them back.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      the model doesn’t, i don’t think. What i was proposing was to make a variant model for G40 in which the user would manually account for things not represented by troops or IPCs.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      @akreider2 yeah… that’s pretty out of my league. Id simply like to analyse some game data from many different players of different levels to develop a little cheat sheet that would tell you how to play against each strategy and skill level.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      @akreider2 yeah, that’s a good point.

      Separately I think it might be cool to get a place for people to report their win/losses with certain common strategies vs other common strategies. Might be cool to have a model for what to use versus what, optimize the game-play for those who play competitively online, although I suspect they’d already have a good idea of what works versus what.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Battleship/cruiser with destroyer vs submarine

      @WindowWasher said in Battleship/cruiser with destroyer vs submarine:

      a destroyer present allows everything to hit submarines including planes

      as a general rule… if there is a destroyer, everything can hit subs and they cant submerge, is what i meant to say…

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      Yes, I agree in the long run. But say you took are poised to take London, but haven’t taken it, and you run a calculation, it wouldn’t account for the future allied loss of capital, IPCs, and whatnot. The calculator also would think Germany was at a disadvantage because they haven’t expanded towards the east and gotten those IPCs, but in reality they have a large unrealized investment towards the west.

      I think it would be cool to add certain things into the mix, like 1 or 0 values that the person can input, such as is London at significant risk of falling, same with all other capitals and important strategic territories. This reduces the simplicity but adds accuracy if you’re running the calculation towards the begging of the game.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Battleship/cruiser with destroyer vs submarine

      Option 2, a destroyer present allows everything to hit submarines including planes. :+1:

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • RE: Statistical Model for Predicting the Winner

      I read the post, pretty cool… id be interested in seeing it done for G40, although id think it would be significantly harder due to the many game mechanics, many different powers that can surrender (Italy, France, China,), and strategy that could be a long term investment such as sea lion.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • Japan goes after ANZAC

      Hi, I was wondering if it was worth it to try and take out ANZAC at the start of the game as Japan. I’ve never tried it, but it would take an allied power out of the game quite early which is 15 income every round the allies aren’t getting. The navy that would take out ANZAC would be on a naval base allowing it to be repurposed on the next round to hit Hawaii or move along to Calcutta.

      J1 I would stage a sizable portion of my navy on the carolines
      J2 If the allies put up blockers, don’t declare war and park navy outside of Sydney.
      if there arent any blockers, just declare and take Sydney.

      Either way, you have Sydney J2 or J3, and there isn’t much the allies can do to stop you. Correct me if I’m wrong in any of these assumptions, I just don’t see why this wouldn’t work.

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
    • Japan parks ships outside of India

      Hi, I was wondering whether I could not declare war on the allies with Japan and park my Japanese navy with transports in the SZ next to Calcutta. Is that allowed? If so, is the only way to counter it to declare war with the UK and set up blockers?

      posted in Axis & Allies Global 1940
      WindowWasherW
      WindowWasher
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