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    Posts made by Whitshadw

    • RE: Japan into Alaska on J1

      @knp7765:

      We have tried this twice before. One time it was a spectacular success and the other a dismal failure.
      In the success, Japan built transports the first two rounds. I think they had 9 or 10 by round 3. Japan used existing forces in China for some attacks and moved a lot of it’s fleet down to make it look like they were getting ready to go after the DEI. Then on Round 2, they moved everything back to SZ 6. Then on Round 3, Japan took it’s entire navy plus all the transports full of men and equipment and zoomed over to SZ 1, landed a couple of troops in undefended Alaska and the rest in Western Canada ready to hit Western USA round 4.
      The US was planning on hitting Japan, but they were buying warships to take out the Japanese navy first. NO LAND UNITS. So Western USA was woefully under-defended.
      Meanwhile, Germany took out the Royal Navy round 1 and purchased a CV, DD and SS (looking like a typical Sealion buy). They also took France, Normandy, Yugoslavia, Finland and Bulgaria. Round 2 Germany buys the 10 transports and gets all their land units into position in Western Germany. Britain, fearing Sealion, buys defensively (infantry and fighters on London). Round 3, Germany shoots down to SZ 91 and takes Gibraltar with all their land forces.
      Italy manages to clear the Med of Allied ships (with some Luftwaffe help) and keep a battleship and cruiser. Since the UK was fearing Sealion, they did not try the Taranto raid and was fairly conservative in Africa. They position their warships in SZ 92 waiting for Germany to take Gibraltar and provide them access to the Atlantic.
      When the US sees Germany take Gibraltar round 3, they do try to place blockers in SZ 102 and 89 on round 3. However, the Italian BB and CA come out and paste the US blockers clearing the way for Germany.
      Then Round 4 Germany invades the US East coast. The US was simply not able to place enough units to defend against 22 German land units and the US capital was taken. Then Japan hit an equally under-defended Western US and took San Francisco. The US Navy played havoc with the Japanese Navy, but that really amounted to nothing since the US was pretty much taken out of the game now.
      Even though Russia could attack Germany on round 4, Germany was able to purchase land units round 3 and had a good defensive force along the Eastern border that Russia was not strong enough to get through except up in Finland. The UK was sitting there with a big stack of men and some fighters on England but no navy so they couldn’t really do anything.
      As for Japan, it was a little rougher for them. The US Navy pretty much wiped out the Japanese Navy so they had to rebuild. India and ANZAC were having a good time in the Southern Pacific taking all the DEI and moving on original Japanese Islands. Also, Japanese forces in China were getting whittled down, plus Russia attacked Korea and Manchuria. On the plus side, they were making an extra 18 IPCs per round (Western USA = 10, W Canada = 1, Alaska = 2, and $5 for holding San Francisco). Also, in attacking the Japanese navy, the US navy was pretty depleted as well (one HUGE naval battle there) and there would be no new US ships coming. Even though India and ANZAC were making extra $ from NOs and the DEI and were pretty much unmolested for the first 4 rounds, their navies still weren’t all that big and Japan would be able to match them in a couple of rounds or so.

      Now, the failure was something else. First, Germany did not commit enough to taking Paris and lost the battle. Italy ended up taking Paris so they got the treasury. So Germany was not able to buy enough transports. Instead of 11 transports, they only had 7 and most was made up of infantry because they lost tanks in the Paris battle. By the time they got to Eastern USA, they didn’t have a strong enough force to take it so the invasion failed. Without the extra money they usually got, Germany didn’t have enough to properly defend the eastern border and Russia just steamrolled into Eastern Europe.
      Italy did give UK a hard time in the Med and Africa, but soon was threatened by Russia. The UK didn’t go quite so heavily defensive and had already started rebuilding navy.
      Japan did manage to take Western US, but since US was still in the game, they took it back in a couple of rounds. The Navies clashed with the US coming out on top, barely. However, once Japan lost Western US and were pushed out of North America, their income started to dwindle as the Allies moved on them on all fronts.
      I think the Axis let this go through round 5 before calling it quits.

      So, an Axis attack on the US could work if done right. If it does, it’s pretty much an Axis win. However, if things don’t work, you commit so much to it that you get creamed everywhere else and no extra income to show for it. It won’t take long then for the Allies to finish you off.

      This is allmost exsactly the same as what my friend and I Did!!!

      Germany R1:
      My R1 buys was 2 Subs 1 transport 1 Bomber
      I did basic normal round 1 attacks took France, Normandy, I took out Seazone 111 with battleship a SB, TB, 1 Fighter, and 1 sub from 24! What I did with this battle is I destroyed everything but the battleship and retreated keeping my sub,battleship alive but it’s crippled. Basicaly lost the fighter and the battleship got hit so it’s crippled. (He didn’t scramble)

      I took seazone 110 with 2 sub, 3 fighters and 3 TB’s and 1 SB. Didn’t scramble lost both subs
      (He also didn’t scramble)

      Took out both destroyer and transport in seazone 106. Didn’t lose any subs

      I also took Yugoslavia, Bulgaria, Finland also

      Moved my cruser and Transport to seazone 112 with my Crippled battleship and sub so I place my units and have 3 subs 1 cruser and a crippled battleship in seazone 112

      Japan R1:

      Normal attacks  nothing to special 3 transports bought and placed etc.
      America R1:

      Took all 54 bucks and bought ships for the Pacific side that’s it.

      England R1:

      England was torn cause he don’t know what to expect!
      So he gambled!

      He attacked seazone 112 with 1 battleship(crippled) 1 SB, 1 Cruser from 91 3 fighters from England, and 1 destroyer from 109!

      And lost!! I was left standing with 1 crippled battleship and 2(scrambled fighters)! Crushing blow to England he did his best and truthfuly I would have done the same also.
      Did the standerd destroy 96 destroyer and moved to 92!

      I think he bought 1 fighter and a a few men and something for South Africa!

      Germany R2:

      10 transports!

      Combat attack on England! Stratigic Bombed London with 3 bombers! 18 points of damage!
      4 TB’ Knocked out the airfield!

      The rest was non combat movements placing units in position for transport!

      Now I didn’t mention the Sovs till now because they think I was gonna do a Barb but I’m not so they now moved there units to Russian border waitin to push in!

      Japan R2:

      Japan buys 2 transports 1 carrier and push a further into china and consolidates all it’s ships in Sea of Japan at this point it has 7 waiting with 3 carriers 2 battleships and the rest of its ships!

      America R2:

      Buys a small navy now in the Atlantic side collects Income!

      England R2:

      Now it’s shitting it’s self only thing it could do is buy units for it self repaired the absolute minimum to maximise the amount of units it could build! Also from England R1 it moved its transport to Canada then round 2 it loaded it up and brought over 1 infantry and 1 Tank to England no combat round 2.

      Italy R2

      The med is clear and Italy saved its IPCs from round 1 and has around 30+ Ipcs total round 2 and buys 2 tanks and like 7 men and moves all the men from Southern Italy to northern Italy

      Germany R3:

      Attacks England with 12 transports!
      12 infantry 3 Artiliary and 9 tanks! I conquered it with 1 Artiliary left and all 9 tanks! I lost all 12 infantry 2 Artiliary and 2 fighters due to AA!

      I bought 9 tanks which I placed in Germany! Germany has around 15 -20 infantry and now 9 tanks at the end of its round 3!

      Russia R3:

      So Russia rush’s in but only takes over Poland, Slovakia and Romania! And leaves 1 man in each teratory?! Has 2 army’s army group north and South!

      Japan R3!

      Takes all it’s ships from seazone 6 attacks western Canada in sea zone 1! Drops off 6 transports worth if mixed troops in western canada and 1 in Alaska! Takes over Philliapines with the ships and units from Caroline Islands aswell!

      Buys 2 SB’s 1 industrial Complex and some men! And pulls back the other half of its Airforce to Japan also!

      America R3:

      Dosnt know what to do has 12 men sitting in Canada and the Japanese navy in seazone one buys as many men it can to hold SF!

      Consolidates it’s navy in the pacific to seazone 10 and braces it self

      England R3: done and gone some minor movements in Africa but the rest is history!

      Italy: R3

      now Italy need to shine with what it can! It starts pushing some of the sovs out of Slovakia and Romania! Can’t reach Poland that’s fine moves the bulk of its army to Yugoslavia!
      Buys more men and dose it’s best in Africa but it’s lost at this point and a side show!

      Germany R4:

      Now has another horde of cash and buys 22 Infantry! Moves 7 tanks to Germany leaving England with 1 art 3 tanks!
      Germany takes back Poland but leaves 1 infantry there and Consolidates all it’s men from Germany to Slovakia with some Italian forces and also lands all 6 TB’s there plus 3 AA since the Bulk of the Russian Army is in Baltic states it can’t reach me and I have all my Orignal country’s back again!

      To make this long ass story short cause I dunno. If you guys enjoy reading it this way, but Japan took SF with out losing more then 3 men or so it lost half it’s Airforce as fodder cause I didn’t want to be pushed out of SF! I brought over the rest of my planes and landed in Western canada!

      America attacks my navy and destroys it but it canceled each other out no biggie!
      It buys men for Central US and some for East coast.

      Russia dose the same exact thing again and leaves a guy behind Italy pushs them out of German and consolidates it’s force in with mine in Slovakia.

      All the minor world world powers grew but Calcuta became a small thorn but it was a joke and it was only half of its former self. China grew big and liberated it self down around Round 7 or so but it’s moot if Japan is now in Central Us…

      Anzac is a joke and it’s economy is so small and so far away by the time it makes enough ships men planes etc it’s to late in the game.

      Germany eventaly matached and passed Russia with the aid of Ilitay constantly punching a hole in the Russian gap and since America is pressed deep and England is gone I can focus 100% of my income into russia and made it a 1v1 game eventualy My army ad the Russian army passed and I had around 25 tanks or so… It pushed for Germany and I went for Moscow

      I ended up gettin to Moscow before he got to Berlin and took over Moscow
      But in his next turn he attacked me in Berlin I needed all my. Planes infantry and even some Italians to Germany to hold him off ! I basicaly won with 2 fighters left but he had I think 15 men more then me but I had mostly tanks cause in was building up base defense and had the income. He had like 40men 20art and some 10 tanks and 4 TBs I had around 15 tanks 6 fighters including the Italans  20 men and 6 TB’s also on defense and like 5 AA some Italan and German. I basicaly won with 2 fighters left and had London under my
      Boot and Now Moscow!

      It took till round 8 America to kick out Japan but by then Germany had grown into a monster and no one would stop them

      But by Japan keeping America locked down 100% America couldn’t free England! And with England and America not bothering Germany catch up with Russia in troops with the coffers of France and London raided! All and all a amazing and unconvential game and it was great!

      I’m sorry for the massive wall of text but it’s funny how we had the same Idea ( allmost ) :)!!

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Axis & Allies Global 1942 Section. (Link posted for setup)

      I don’t see why it truly makes a diffrence. I see the 42 set up as a side game for those who are interested in a change up from 40 nothin more nothing less. I just don’t see being clammering to go out and buy Europe and pacific 1940 just to play a 42 variant of the game dose it marit it’s own little cliff note in the 1940 page anything more absolutly not.

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: First game ever, should France go first?

      Crush Northern Italy! Would hit a heavy blow. IMO

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      Bill!

      Were on the same page and no I don’t take any offense to anything here! It’s a place where like minded players come as share ideas and concepts on which best helps them in future games with friends etc!

      I’m with you on England’s home defense I would also so the same with out question! It’s silly to take the risk not to! In fact the last few months I’ve been playing England and adopting versions diffrent strats that are sorta out of the box but work for me and I honesty prefer to play England above all other country’s.

      Also to clear anything further we and it’s a group of about 8 people alternating playing Global 1940 table top we don’t play “Low Luck” there’s nothing certin in war and I’d rather have the feeling of fate and strategies come play a factor then knowing 5 moves down the road how battles are gonna turn up.

      Castleing I’m very familer with it and it’s a
      Very clever move by the Britsh for round 1 to prevent Italy from getting  Gibralter but you have 1 transport with Possably 2 infantry? Sitting there. Which is good but then again Italy can’t get there and has to deal with the British Destoryer and French Fleat. No big deal

      Again like I said it’s all about being reactive and fluid out of a possable 11 transports I’m sure I can spare 1 to go from sea zone 112 where the bulk of my Fleat is with a cruser to seazone 91 and take Gibralter 1 infantry 1 tank with a cruser bombardment would have better odds to take it now the English Fleat is stuck in the Meditranian I’d like to call that move “Check”

      England has no more units available round 2 to retake Gibralter and move it’s Fleat so Italy destroys it ( don’t worry “Mate” come in round 3 wen England falls)

      Also everyone is vastly under apprishating what 3 Germany Stratigic bombers do to England’s round 2 buys along with knocking out there air fields! Not to mention any possable convoy raiding I can do with 1 sub off the coast of Egypt ( not Much but it helps during Italy R1)

      I’ll agree ofcorse to anything and everything is possable cause it’s a chance game dice are a factor! Skill is a factor etc!

      About the Russians it’s Moot to discuss cause even more variables come to play I’m not here to discuss what’s gonna happin round 7 or 5 or 15 with If and Buts to much to theory craft when 3 rounds is enough to put you in a position where if the numbers are on your side your better off.

      The whole Possably threating America again it all boils down to who are you playing there skill etc I only mentioned that cause it’s an option and ANYTHING is possable.

      Going back to what ItIS said about all the other country’s “exploding”

      Come on let’s face facts by the time SF falls you think Syd is gonna be a fortress if your building transports and men to capture islands your not reinforcing the island all I need is half the Japanese fleet to crush it.
      It’s only 2 spaces away and the last city I need for victory but again
      Like I said before it all depends on who dose what how and where right?

      Again keep sharing ideas it’s what were all here for to catch something that other miss!

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      Again if And it’s the one word I hate in this world is IF  Germany and Italy plays smart between the amount of cash you just off England’s demise and the tactical retreat with your units exsisting units you wait for the American force to fall short and hard swap to Russia.

      Because by round 4-5 Japan has the west coast and America can’t afford to try again to take back England and that makes it easy for Germany to hard swap all it’s units and Possably lad behind Russia’s lines or just massively overwhelm them

      It’s all situational remember that!

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      @ItIsILeClerc:

      Wholehartedly agreed about the need for being on the same page!

      US4 should see the liberation of London already. Remember the fall of London is a casus bellum for the USA so it can start making combat moves US3 regardless of what Japan does or does not. US4 can reach SZ109 with 3CV[5ftr, 1tac]+1BB+3CA+2DD+1sub+3STR+7TRS[7inf, 1arm, 2art, 4mech]. With blockers the axis can delay this force taking London for 1 turn to US5 at best.
      Note that the GE1 buys should have alarmed the UK into blocking off and reinforcing the rock UK1 (only to jump into London OR Africa UK2, depending on the GE2 buys) so IT won’t be able to get their hand on Gibraltar on time.

      I just don’t see it. To many variables to count England has 0 transports if played right after  England round 2. That tells me Italy can take it with little it no fight are you gonna leave a fighter there by it self? Italy’s navy in my opinion is expendable as long as the med is clear I still get the NO correct? Also what’s stoping me round 2 -3 setting up Italian blockers also to slow America down

      Also say round 3 I take England falls fine and dandy let’s be modest day out of 20 units 10 make it I’ll even make it easyer 10 Infantry now it’s Americas turn if your blocked from Gibralter you gonna fight to take it back or go right for England? It takes 2 turns any which way to get there.

      Now it’s turn 4 were ever you are I already anticipate where your going and England isn’t there to help anymore. I still get to buy 3 more units 3 infantry more which is now what 13 total there and i stage all my fighters so 5 Fighters (which I choose when the time comes not to scramble) since I have a ship off the coast of England all your shore bombardments are gone and moot when the time comes.
      You crunch the numbers with no shore bombardments and allmost all your landing party is what rolling 1’s with a handful of planes I just don’t see it

      Also you spent 2 soild turns building your fleet in the Atlantic and nothing in the Pacific Japan turn 1-2 builds transports so what’s that add up to 8 transports with 3 carriers 2 battleships and how ever
      Many support ships taken over Sanfransisco Turn 4 cause after you spent allyour money in America your gonna need a follow up party if you fail to take back England and no I don’t need to spend a lot to hold England 9 Ipcs for 3 men each turn until I have 20 should prevent it from falling

      Basicaly even if all the worse case senerios happin to Germany and everything crumbles Japan is left to long out of check Japan will win the pacific.

      But in my honest opinion I just don’t see America retaken back England which a bunch of ones. Even if I stall America till round 5 to attempt to take it back that still gives me 3 more men in England and I should mention that the 2 fighters from Italy can also land in England which brings the total to what 7 fighters on defense with 16 men now? Not gonna happin

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      Ofcorse all this could and would
      Be possible if and only if England truely knew what my goals and objectives were

      With that round 1 buy it’s telegraphing quite a bit but also sets me up for the safety of knowing a counter attack in 112 won’t go England’s way

      As far as that damaged battleship from 111 it can only move 2 spaces so anywhere from 123 to 104 my navy from 112 is capable of reaching it and since it’s crippled I just need 1 more hit

      As far as the whole issue with Gibralter it boils down to did England do a Tarantino if not then did you leave a blocker in 94 but honestly let’s face facts it’s England R1 do you honestly belive your gonna just randomly leave a blocker in 94 cause you know my plan? If that’s the case then Egypt is left open and and with no Tarantino I have what? 2 crusers and a Battleship for Bonbardment my S.Bomber 2 infantry and 2 tanks to easily take it

      But honestly no one round 1 will leave a blocker in 94 for no reason. Exspecialy since I didn’t tip you off with Italy so say you consolidate all your ships in 92 you really think then everything in 92 can stand up to 1 sub, 1 destroyer, 2 crusers, 1 battleship and 1,S.Bomber?

      Also with the whole Erie thing it would be G4s turn after London falls you don’t think that I wouldn’t send even 1 tank up to Scotland and across to Erie to prevent that? That’s allmost a gimie

      If England made that big of a blunder in Africa I would probably forgo Sealion and help Italy take Africa and push Barba round 3 but again it boils down to what England dose

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      What I like about my post is that if everything goes as planed and I don’t loose my battleship and able to do a hit and run back I don’t even need a carrier them and can swap my buy to 2 subs also that way it’s Likely to look like a Sealion and just as a general buy say 2’subs 1 S.bomber and say a Tank

      As far as any blockers from England to prevent Italy to get Gibralter it won’t happin England goes first and Italy can clearly see what it dose react accordingly to make sure it takes it

      Also I forgot to mention that if you can also get any few pot shots in Convoy raiding to help
      Bleed England will help along with Stratigic bombing and taking there airfield away the norther have to repair the less they can put units in England

      Plus if England leaves the door open press Africa get as much attention where you think they may need to react

      Basicaly you have the ability to react and counter anything that England dose

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Your wildest strategies?

      My wildest Stratigie is used for Table Top AA Globle Alpha 3 what I do is my partner and I are axis as our goal is to rush Russia ASAP so we do a G2 Barbarosa and Japan turn 1 buys 2 Industrial Complexs for Korea and Manchuria and I shuttle across as many men I can over and Japan 2 I go to war with Russia and Bring every unit i can muster and push threw China aswell I do not attack any of the allies at all . By the time round 3 comes along and Japan push a deeper into Russia and China they see what we do

      Japan Consolidates all it’s navy into the Sea of Japan. I swap all the carrier planes for fighters and send the tactical a over with the Rushing Tanks.

      Germany marchs across and Round 4 Japan is Stratigic bombing Japan and closing the gap while it’s funny to see china can’t leave it’s zone the allies are to far out of place to help Russia

      America just now gets to join the war but is to far to do anything at all England in the pacific is a joke and around Burma while the brunt of the Japanese force is to far even by planes England in the Atlantic is also trying to recover and won’t enable to do
      Anythjng effective by round 6 by then Russia falls and game is done.

      It was funny And fun cause the allies expected war Possably roud 2 or 3 with Japan but America didn’t come alive till 4 and really hurt them England alone is to week oh need that 1 -2 punch and Since that didn’t come Russia fell fast

      posted in Axis & Allies Global 1940
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      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      Thanks everyone! Yeah I really like the set up and there’s tricks you can do to bait US after Englad falls I’ll get to that shortly I do like the Bomber buy cause you expect England to E1 absolutly buy as much for defense as possible (common scense )

      They also have at the beginning of there turn a fighter in Gibralter that will fly up to England and a Transport and Destroyer in sea zone 109 and and like wise in 106 sonits safe to assume that England has Options it can bring over the 1 Infantry and Tank from Quebec to reneforce England still a good move and understandable so my moves would be to use the fighter in Gibratler and the 2 destroyers to attack to 2 subs in seazone 91 again a smart move and keeps the subs from becoming more danagerus.

      There isn’t much else England can do but that and Possably a Taranto which I doubt (again what ever happins in Africa is moot and a side show)

      As Italy R1 my main Objective is to Take Gibralter If I have 2 transports I use them Both and I shut the door from the Americans getting in and the ENGLISH getting out! Really important also it takes away the Navel port from America to shoot straight up to England when round 4 comes. I take southern France with 2 infantry and 2 Artilary with Italy and move the rest from Soutern Italy North (depending on where the English meditranian fleet is) I crush them with the combined Airforce and fleet but again the objective still stands  Gibralter!

      German turn 2:

      This is where I truely tip my hand and show if the attack with the battleship works out in 111 and I didn’t loose it I’ll go full Sealion if I did I may choose hard swap to Barbarossa! Say I go Sealion your basic turn 2 is to clean up England and set it up for the big down fall I kill off the battleship that was tiped in its seazone again I can reach it with any ship from 112 so that’s done and I use my 3 bombers in England to Devastate the Complexs and airfields with overwhelming air power they won’t go up to intercept cause they need all the help it can for te invasion
      Germany dose some minor troop movements etc and buys it’s transports and places it in 112 and done

      England turn 2 dose what repairs what I can and buys more men and again anything minor it can get over Germany it can perhaps some minor troube Africa maybe the second transport to England with 1 Artiliary and 1 infantry and that’s it

      Italy turn 2 bombs the airfield from England so I can scramble and takes out the transport in 109 and again renforces Gibralter with the men it used to take southern France so Gibralter if it works right can have a force of 6 infantry and 2 Artilary after Italy turn 2 the med should be cleaned up by then and you collecting at minimum 1 bounes but most likely 2

      Now here’s the kicker Germany round 3 everyone understands that once England falls Amerca plans to rush in and Liberate it understandably so Now I would place my German Navy in 109 cause I have Options! Once England falls where will America move it’s fleet to try to intercept me? I’ll get back to this shortly

      Amerca round 3 is at war! Now it can move 3 spaces from 101 so your looking at Possably seazone 91 which normaly makes sence but if you look at where Germany is Possitioned it can take its fleet and rush over 3 spaces and land in Quebec and really scare America by landing all it’s men there since America just took its men on a transport it would we left open no? So I don’t think sea zone 91 is a option perhaps 108 as a blocker? Right?

      G4 now if America places it’s navy in 108 off the coast of England to block Germany’s threat to North American. What is stoping Germany from using its vast Airforce. It’s 1 battleship 1 cruser and 1 air craft carrier to decimate the American fleet to ensure Germany completly holds England?

      Basicaly what I am saying is once you take England you have to Deal with America comming over and Russia closing in! It forced you to deal with 1 Allmost instantly so I do and did you can basicaly effectively take out all of Americas Navy and use your transports to bring half of your troops to Germany from 109 and with the vast plunder from England you can build a incredably counter offensive cause Russia army’s Lines are to extended and can’t hold all this teratory!

      This little write up again all is subject to change by how you need to react to your opponent but it should show a general idea of how I see it can play out

      I also didn’t mention tha if Japan pressed America Hard R3 by takeing peral with the entire combined fleet and push Possably SF also round 4 to really press how much America can respond and where!

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Sealion? Is there a perfict set up?

      I agree that anything givin enough time can be blunted for sure and most attacked even planed out don’t come or go as planed for any number of variables for sure.

      I thought to my self that if I sit on my IPCs then (any smart player) can guess it’s gone be Either a Sealion or a Barbarosa so you prepare for both and hope for the best when your dealing with nearly 100ipcs turn 3 there’s little you can’t do.

      My idea was to Stratigic bomb them to a point where they can’t produce enough men to counter effectively with the aid of the Italians ofcorse sorta helps tip the sides heavily jn your favor exspecialy if I’m able to roll with my Battleship cruser and Carier really puts a squeese on the Americans and is still formidable also you still have G4 to get out of the way of the Americans so I don’t see the need to loose that force exspecialy that you still have an entire turn to place 3 more units there and still fly 3 fighters in England makeing it Inpregnatable.

      I’ve noticed that by Its true Russia dose grow big but again there supply lines are very long by comparison and it dose take some time and you have an option to bait them using your Navy and transports and taking even half swinging hard G4 to Poland and crushing them with your English plunder and the remaining Airforce effectively closing shut any serious Russian offensive

      All this is clearly subject to change all cause of chance ad luck of the die and positioning

      Also I do like knowing that the subs in 91 helped out the Italians by making the Meditranian just a hair easier not much but it’s presiance is felt.

      England can still do a Taranto but it’s Moot if it sees a Sealion cause there’s bigger things to worry about

      I personally used Italy to help renforce the Germans if need be but it dose help a lot

      With England gone and Russia on your door step I feel Africa is good if it’s possible but nothin less then a side show until Russia is Contained.

      Again I did this all by playing an Inparshal game agenst my self and gave England plenty of benifits to see how it will play out.

      posted in Axis & Allies Global 1940
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      Whitshadw
    • Sealion? Is there a perfict set up?

      So I posed my self a question. Is there a soild enough setup for Sealion and toyed around a game with my self. I’ll go over why I did it this way and let me know what you all think ill first post my complete attack and setup and brake it all down after.

      Sub 124 >111
      Battleship 113 >111
      Fighter Norway >111
      W.G T. Bomber>111
      G. S. Bomber >111

      Sub 103 >110
      Sub 108 >110
      G. S. Bomber >110
      W.G. 3 Fighters >110
      W.G. 2 T. Bombers >110
      G. 1 T. Bomber >110

      Sub 117 >91
      Sub 118 >91

      W.G. 3 Infantry >France
      W.G. 3 Tanks >France
      W.G. 1 Artilary >France
      Belgium 4 Mech > France
      G.S.G. 3 Tanks >France
      Poland 1 T. Bomber >France

      G.S.G. 6 Infantry > Yugo
      G.S.G. 2 Artilary > Yugo
      Romania 1 Infantry > Yugo
      Romania 1 Tank > Yugo
      Slovakia 1 Tank > Yugo

      Belgium 2 Infantry >Normandy
      Belgium 2 Artilary >Normandy

      Romania 1 Infantry >Bulgaria

      Norway 3 Infantry > Finland

      Ok so the battle is Sea Zone 111 is critical for me and I’ll explan why I choose to go some wah light here as a attack for one I’m hoping that the fighter joins the attack my whole idea is just to straff this seazone and retreat with the battleship and hope that Either I leave with there entire navy but the fighter gone or there battleship is tiped and the rest is gone. The reason for this is I don’t feel it’s nessasrly to leave my battleship in the open left for counter attack jus to watch it die. When I can use it to help deter a counter attack if ine decides to come. Also when it’s England’s turn that crippled battleship can move only 2 spaces and has no where to hide that I can’t get to G2 (depending on what I have left from the attack)

      Sea Zone 110 I Just went with an over kill approach even if England scrambles it will completly destroy any chance of defense of England should I choose to do a Sealion

      Seazone 91 Now I understand that leaving the 2 destroys and Transports leaves a lot of play but it’s a calculated risk. I choose to take out the cruser cause of a counter attack if England feels they are threatened with a Sealion. And I was England I would use the Destroyer from seazone 109 the Crippled Battleship from 111 the 3 Fighters in England (if the one in Scottland is alive) and the Bomber and the Cruser agenst seazone 112. This way with that cruser gone it takes out a lot of punch and really makes England think is it worth the gamble. Also it takes a lot of Preasuer off Italy in the Medatranian

      The ground battles is all Relative to your own Interpatation as far as how you choose to attack

      Non Combat:

      Depending on how the battle won in seazone 111 went bring back the Battleship and Sub if possible but Battleship for sure to 112
      Cruser and transport to 112
      Carrier bought and placed with 2 fighters in 112

      All T.Bombers to Belgium
      3 AAA moved from W.G to Belgium

      You can move the AAA from Germany to W.S.G but it’s not nessasrly needed since the only attack is 1 bomber from England which would be wasted

      1 Fighter from Slovakia to Southern Italy

      Now I didn’t move my Infantry from Germany or Poland Just yet cause I don’t really need to and gives me an option to see how Everyone else Responds and Places there buys and troop movements also if all else fails I can hard swap to Barab and push East if all else fails

      My ships are safe with a carrier with 2 fighters and the possablitly to scramble more if needed.

      Now my Buys are 1 Carrier and 1 Bomber only cause I plan to Stratigic Bomb Englads Airfirlds and Industry Complex the following turns and Possably attempt a Sealion with 10 transports instead of 12. But that’s moot and subject to change if it’s shown that it’s needed in future games. Let me know what you think etc?

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Italian Can Opener for Germany

      I so the same it’s good to throw some
      Units into the mix Tanks,Mechs cause there’s nothing worse then losing a
      Bomber to 1 infantry on a shit 2 roll.

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      Basicaly what I’m saying is follow my plan and you shall see that England will grow strong and quickly put Italy’s hope down and put your self in a situation to cripple them and take the steam out of them and also set you up for further progression to help Russia /Calcuta in further rounds

      Take a moment and read over my steps and come to your own conclusions and you shall see.

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      @AK_Grown:

      Yes, I agree… but I can do a lot of damage in Africa and the middle east with an Italy that has a battleship fleet and zero British boats in the Med.

      If the allied player does it right, that giant fleet can sit in the Med.  I’ve only seen Italy out of the Med a few times, and I’ve only been playing about a year.  Most of the time, they sit in the Med and go for bonuses.

      Also let’s face facts Italy is looking for other objectives to complete still Yugoslavia, Greece, south France , Gibralter  etc

      In round 2?  Why didn’t Italy take Yugo, S. France and Greece in round 1?  Yes, it all depends on the strategy you plan on taking for the rest of the game, but if Italy isn’t going up at least Greece or S. France in round 1…  Is Italy just taking the single IPC territories in Africa?  You start with enough troops in Italy to take S. France with 2 inf/art, Yugo with inf/art/strafe (if Germany hit them first round) and Greece (if 2 transports still live).

      it’s possible absolutly just a lot of variables but yeah round 1 Italy can have most of that and possible yugo if Germany straffs it but your stretched thin with te amount of units there also
      England will still be pumping out units to make sure Egypt dosnt fall

      Not only that while Italy’s whole economy is based off it’s NO and tiger thefirst 2 quickly would be

      clearing the Med while also taking Southern France and Greece and Gibralter now you can do Southern France and Greece round 1 round 2 you’ll need to send1 to take Gibralter to make your money.

      now if Germany deals with the med fleet with its Airforce and has no ships for fodder then no way possible for a Sealion

      Egypt will grow larger by round 3 and go on the offensive and by the threat of a Sealion has passed also more money not all can be invested into Africa and further reinforce Eygpt from South Africa.

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      @Young:

      @Whitshadw:

      @Young:

      If the UK doesn’t attack the Italian Battleship, and moves all their ships to consolidate with the 2 French ships, I would send every German plane to wipe them out G2.

      that’s what I want you to do! See how many planes you’ll loose not only that your not bombing England your not attacking the airfields and Sealion is a wimper and I’ll still have a Round 1 IC in Egypt and still be able to hold England .

      Yes, I agree… but I can do a lot of damage in Africa and the middle east with an Italy that has a battleship fleet and zero British boats in the Med.

      ofcorse you would it all depends In what Germany buys round 2 again they just lost half there Airforce so no Sealion happining. That tells me I can buy 3 fighters for defense of Egypt. At the end of round 2 I’ll have.
      A total of
      7infantry
      2 Artilary
      1 mech
      1 AA
      1 Tank
      1 tactical bomber
      3 fighters

      You don’t have the numbers for Egypt but everything’s else in the med is up for grasp for sure.
      Crunch the numbers see what you get

      Also let’s face facts Italy is looking for other objectives to complete still Yugoslavia, Greece, south France , Gibralter  etc

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      @Young:

      If the UK doesn’t attack the Italian Battleship, and moves all their ships to consolidate with the 2 French ships, I would send every German plane to wipe them out G2.

      that’s what I want you to do! See how many planes you’ll loose not only that your not bombing England your not attacking the airfields and Sealion is a wimper and I’ll still have a Round 1 IC in Egypt and still be able to hold England .

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      @ItIsILeClerc:

      @Whitshadw:

      (…)If I see Germany’s round 1 buys and troop
      Movements aren’t anything to do with a Sealion then this is my main setup as England round 1 (…)

      And what about a surprise Sea Lion?
      I have seen (and executed) a Barbarossa feighn, just to achieve what you seem to be doing UK1: UK building nothing in London at all and its med fleet dispositioned (or destroyed) in the med.

      Germany can still buy 10 TRS GE2 and RAID UK IC+AB (Italy can use its STR (+FTR) to RAID the UK airbase after UK’s turn as well so comes GE3 the UK cannot scramble).
      With only some UK2 builds to protect London after repairing its IC, no option to scramble (most likely), the German surprise attack on London is very effective. Particularly if UK has built an IC in Egypt that suddenly falls silent because London cannot collect any income anymore.

      I find it very dangerous, that IC in Egypt UK1. But I would consider building it UK2 instead for certain!

      for sure you can still do this for sure

      12 Ipcs for the IC in Egypt

      10 for a fighter for England and 2 more Infantry for England it self.

      Pull down the fighter from Scotland and the 2 Infantry and 1AA  Also

      Now this is a big also if Italy did not destroy or attack the navy or Germany is saving its Airorce for England’s attack then the 2 Fighters from sea zone 93 do make it back to England (count te spaces)

      So basicaly at Round 2 England you see a Sealion comming you’ll already have 6 infantry 5 anti aircraft 1 mech and 7 fighters in England

      2 British that originally start with in England
      1 French
      1 from Scottland
      1 you bought from Round 1
      And the 2 from the Aircraft Carrier ( If Italy didn’t attack but I can’t see them winning) and if Germany is doing a Sealion they need to save there Airforce for it

      Which leaves you to still have your buys for England round 2 and still be reactive.

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      @Larrie:

      Whitshadw, I believe you may be mistaken about transporting to Iraq for 3 more men. As England you have to fight them as they are pro-axis.

      I wrote this at 8a.m. In a Dunken Donuts ment Iran for the 2 extra men but again it’s at your own descression. If you feel that Egypt needs to be further reinforced then take the 1infantry from Malta and the AA if you think you can hold out and don’t need those troops then ill send them to Iran. :)

      posted in Axis & Allies Global 1940
      W
      Whitshadw
    • RE: Japan and Industrial Complex

      Thanks guys on the Med strat with the ships! I’ll explan with the Ic in Egypt round 1.
      If I see Germany’s round 1 buys and troop
      Movements aren’t anything to do with a Sealion then this is my main setup as England round 1

      It forces Italy to deal with the navy and if it dosnt then one if 2 things can happin I can pick off transports and Italy dosnt collect te bounes or Germany will have to ring down the full force of its Airforce and since it has no ships for fodder then any plane I pick off is one less for defense/offense in Russia.

      Also Italy will have only 2 transports it’s round 1 to do anything with. It’s Airforce can’t attack Egypt and have anywhere to land beside his bomber. He will have 1 shore bombardment with 1 battleship and 2 crusers and he can only carry over 2infantry and 2 tanks at most and from Tobrok he can only shoot over 1tank and 1 mech

      While my total round 1 defense of Egypt is 2 Anzac and 4 British Infantry 1 AA (transported from Malta if you really think it’s needed) 2 Artilary 1 mech and 1 Tank with 1 tactical

      If you ask me that’s a tuff egg to crack for round 1 Italy Runre simulator and you tell me what there odds are.

      That Ic in Egypt makes the game for England over Italy and clinches the middleast also.

      So this is my round 1 setup for England with no Sealion 1 Ic in Egypt 1 fighter in South Africa and 1 tank in South Africa. Round 2 I simply fly them up to Egypt and continue to add to what ever else I need there.

      If your worried about a round 2 push add 1 destroyer into the water off Egypt that negates his off shore BB and you still have double to numbers and can even repel any attack.

      Hope this helps guys

      posted in Axis & Allies Global 1940
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      Whitshadw
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