Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Whackamatt
    3. Topics
    • Profile
    • Following 1
    • Followers 1
    • Topics 228
    • Posts 20,905
    • Best 42
    • Controversial 0
    • Groups 4

    Topics created by Whackamatt

    • WhackamattW

      Whackamatt (Axis) vs. MrRoboto (Allies +9)

      League
      • • • Whackamatt
      111
      0
      Votes
      111
      Posts
      6.0k
      Views

      MrRobotoM

      Thanks for the game, mate.

    • WhackamattW

      14L Whackamatt (Axis) vs. souL(Allies +12) Round 2

      League
      • • • Whackamatt
      439
      0
      Votes
      439
      Posts
      34.6k
      Views

      souLS

      Whew! I really pulled that one out of the fire.

    • WhackamattW

      Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      Play Boardgames
      • • • Whackamatt
      113
      0
      Votes
      113
      Posts
      7.4k
      Views

      WhackamattW

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 13

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 fighters and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                  1 infantry moved from 2 Sea Zone to Alaska
                  6 fighters moved from Japan to Hawaiian Islands
                  2 fighters moved from Midway to Hawaiian Islands
                  1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                  1 armour, 1 artillery, 7 carriers, 1 destroyer, 9 fighters, 4 infantry, 4 tactical_bombers and 4 transports moved from 54 Sea Zone to 62 Sea Zone
                  1 armour, 1 artillery, 9 fighters, 4 infantry and 4 tactical_bombers moved from 62 Sea Zone to New South Wales

      Combat - Japanese
                  Battle in 62 Sea Zone
                      Japanese attack with 7 carriers, 1 destroyer and 4 transports
                      ANZAC defend with 1 cruiser; British defend with 1 cruiser
                      Units damaged: 2 carriers owned by the Japanese
                      Units damaged: 1 carrier owned by the Japanese
                      Units damaged: 1 carrier owned by the Japanese
                      Units damaged: 1 carrier owned by the Japanese
                      Japanese win, taking 62 Sea Zone from Neutral with 6 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 carrier
                      Casualties for ANZAC: 1 cruiser
                      Casualties for British: 1 cruiser
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 carriers
                      EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 carrier
                      EDIT: Turning off Edit Mode
                  Battle in Alaska
                  Battle in New South Wales
                      Japanese attack with 1 armour, 1 artillery, 9 fighters, 4 infantry and 4 tactical_bombers
                      ANZAC defend with 3 aaGuns, 3 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
                      ANZAC win, taking Alaska from Americans with 3 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -112
                      Casualties for Japanese: 1 armour, 1 artillery, 9 fighters, 4 infantry and 4 tactical_bombers
                      Casualties for ANZAC: 3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry

      Non Combat Move - Japanese

      Place Units - Japanese
                  10 infantry placed in Japan
                  1 armour, 1 fighter and 1 infantry placed in Kiangsu
                  1 fighter placed in Manchuria

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5,3,4,2,6,6,5,2,5,2,2,3,2,3,1,1,2,5,4,4,5,2,2,6,6,2,4
                  Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    • WhackamattW

      Whackamatt (Axis) vs. Karl7 (Allies +12)

      League
      • • • Whackamatt
      120
      0
      Votes
      120
      Posts
      5.9k
      Views

      Karl7K

      Point taken on complaining.  Playing Bold and some of the others the smack talking and propagandizing (including self pitying) get a little out of hand.  I suppose there is an insidiousness to it to try to demoralize the other player.  :-(  Thus you always want to note your bad dice and never good dice to try to get the other guy thinking he’s winning when he may not be.

      It’s silly but it creeps in.

      I will also say, I’ve always suspected the dice server of being too random.  The amount of AA’s hit and sub defense hits and totally extreme dice seems too frequent to me.  I realize it’s probably just me, but sometimes the crazy dice make my head spin.

      AS for the game, you play so aggressively that it literally keeps me on the edge of my seat.  I think I’ve lost most my games against you, and I have to say its because I felt rather hopeless.  Either my luck would stop you in time for me to regroup or I would die.

      GG

      Karl

    • WhackamattW

      14L Whackamatt (Axis) vs. Trajan01 (Allies +12)

      League
      • • • Whackamatt
      157
      0
      Votes
      157
      Posts
      9.5k
      Views

      Trajan01T

      Thanks! Yes, I don’t really see a path for you on this one. Japan will be at zero income in a couple turns (even if taking Tokyo takes a few more), and then it’s a war of attrition. An interesting game - had that big 50/50 battle off of Hanoi gone against me, I probably would have resigned!

      A pleasure to play with you, I have a few other games lined up, but feel free to shoot me a note if you have a spot in your schedule.

    • WhackamattW

      Whackamatt (Axis) vs. Degrasse (Allies +9)

      League
      • • • Whackamatt
      314
      0
      Votes
      314
      Posts
      17.8k
      Views

      D

      I concede, and grats on a good game.  Let me know when you have room on your game roster for a rematch.

      I’m still experimenting with bombers, I keep finding different things to do with bomber stacks.  It really hurt when you crushed my bomber stack in Siberia.  :(

      See you later

    • WhackamattW

      Anyone up for a G42 game?

      Play Boardgames
      • • • Whackamatt
      1
      0
      Votes
      1
      Posts
      304
      Views

      WhackamattW

      Any want to play the official G42 setup?  Never played it myself, so I’m curious as to how it plays.  I’ll be either side.

    • WhackamattW

      14L Whackamatt (Axis) vs. ghr2 (Allies +10)

      League
      • • • Whackamatt
      112
      0
      Votes
      112
      Posts
      7.6k
      Views

      ghr2G

      GG, well played.

    • WhackamattW

      How to setup a Play-by-Forum Game Guide

      League
      • • • Whackamatt
      7
      0
      Votes
      7
      Posts
      1.0k
      Views

      scousemartS

      Can this topic be posted and pinned in a location that’s easy to access, like in the Play Boardgames? Just wondering. :-D

    • WhackamattW

      14L Whackamatt (Allies +11) vs. PGMatt (Axis) - Forum example only

      League
      • • • Whackamatt
      2
      0
      Votes
      2
      Posts
      310
      Views

      WhackamattW

      Test summary from TripleA, engine version: 1.7.0.3, time: 16:42:25

    • WhackamattW

      14L Whackamatt (Allies +11) vs. PGMatt (Axis)

      League
      • • • Whackamatt
      101
      0
      Votes
      101
      Posts
      5.3k
      Views

      WhackamattW

      Thank you.  It was fun.  You brought the best out of me on this game.

    • WhackamattW

      14L Whackamatt (Axis) vs. PGMatt (Allies +11)

      League
      • • • Whackamatt
      121
      0
      Votes
      121
      Posts
      6.7k
      Views

      WhackamattW

      It was a fun one.  There were still plenty of Russian stacks left, but I agree it was a matter of time.  All I had to do was play it safe from here on out.

    • WhackamattW

      14L Whackamatt (Axis) vs. variance (Allies +10)

      League
      • • • Whackamatt
      154
      0
      Votes
      154
      Posts
      9.1k
      Views

      varianceV

      meh.  you won fair and square.

    • WhackamattW

      14L Whackamatt (Axis) vs. souL(Allies +12)

      League
      • • • Whackamatt
      101
      0
      Votes
      101
      Posts
      4.8k
      Views

      souLS

      I want arty Alexandria, mech egy, inf New guinea, ipc uk Atlantic

    • WhackamattW

      13L Whackamatt (Axis) vs. MagicQ (Allies +11)

      League
      • • • Whackamatt
      138
      0
      Votes
      138
      Posts
      7.3k
      Views

      WhackamattW

      Thanks!  It was a fun game.  You kept recapturing VCs for a lot longer than I thought possible.  lol

    • WhackamattW

      Anyone up for a G42 game?

      Play Boardgames
      • • • Whackamatt
      1
      0
      Votes
      1
      Posts
      336
      Views

      WhackamattW

      I’d like to try it on the forums.  I think the Axis are weak in this version, so I’d like to play as the Allies  :-D

    • WhackamattW

      Round 2: 13L Whackamatt (Axis) vs. MrRoboto (Allies +9)

      League
      • • • Whackamatt
      87
      0
      Votes
      87
      Posts
      4.3k
      Views

      MrRobotoM

      thanks for the game :-)

    • WhackamattW

      13L Whackamatt (Axis) vs rgp44 (Allies +10)

      League
      • • • Whackamatt
      92
      0
      Votes
      92
      Posts
      5.0k
      Views

      R

      good game….rgp

    • WhackamattW

      13L Whackamatt (Axis) vs Vold (Allies +12)

      League
      • • • Whackamatt
      120
      0
      Votes
      120
      Posts
      5.6k
      Views

      VoldV

      I do, but let’s do a new bid and save it for the 2014 season

    • WhackamattW

      13L Whackamatt (Axis) vs. PGMatt (Allies +11)

      League
      • • • Whackamatt
      132
      0
      Votes
      132
      Posts
      6.9k
      Views

      WhackamattW

      UK transport in SZ71
      UK Inf in Alexandria

    • 1
    • 2
    • 7
    • 8
    • 9
    • 10
    • 11
    • 12
    • 9 / 12