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    Topics created by Whackamatt

    • WhackamattW

      1914 - Whack bad, dawg good!

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      WhackamattW

      https://www.axisandallies.org/forums/topic/33240/whack-bad-vs-good-dawg-1914-nml

    • WhackamattW

      Whack vs Bacala - Game #2!

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      WhackamattW

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 5 Combat Move - Germans 2 Infantrys moved from Paris to Normandy 2 Infantrys moved from Paris to Orleanais 4 Tanks moved from Paris to Orleanais 3 Tanks moved from Languedoc to Orleanais 10 Tanks moved from Languedoc to Aquitaine 1 Stuka moved from Paris to Normandy 4 Infantrys moved from Rhine to Belgium 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Normandy 1 Stuka moved from Paris to Belgium 2 Artillerys and 1 Infantry moved from Upper Norrland to Middle Norrland 1 Elite moved from Krakow to Vinnytsia 4 ArmoredCars and 1 HeavyTank moved from Bohemia to Brest 4 Tanks moved from Warsaw to Brest 1 ArmoredCar moved from Brest to Minsk 1 ArmoredCar moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Bomber moved from Brest to Lithuania 1 Elite moved from Bavaria to Bohemia 1 Tank moved from Danzig to Brest 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 31 Sea Zone to 29 Sea Zone 2 Submarines moved from 15 Sea Zone to 32 Sea Zone Purchase Units - Germans Germans buy 2 Bunkers, 3 Destroyers, 17 Infantrys, 1 Stuka and 4 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 32 Sea Zone Germans attack with 2 Submarines Dutch defend with 2 Destroyers Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Dutch lost in 32 Sea Zone Germans roll dice for 2 Submarines in 32 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 32 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 32 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 16 Casualties for Dutch: 2 Destroyers Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Lithuania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 Fighter Casualties for British: 1 T.Boat Battle in Orleanais Germans attack with 2 Infantrys and 7 Tanks French defend with 2 Infantrys Germans roll dice for 2 Infantrys and 7 Tanks in Orleanais, round 2 : 4/9 hits, 3.83 expected hits French roll dice for 2 Infantrys in Orleanais, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Orleanais Germans win, taking Orleanais from French with 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Normandy Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry; French defend with 1 Factory Germans roll dice for 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 4 Infantrys and 2 Stukas British defend with 1 Infantry and 1 Tank Germans roll dice for 4 Infantrys and 2 Stukas in Belgium, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 3 Infantrys and 2 Stukas in Belgium, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Belgium Germans win, taking Belgium from British with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Aquitaine Germans attack with 10 Tanks French defend with 1 Infantry Germans roll dice for 10 Tanks in Aquitaine, round 2 : 5/10 hits, 5.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Aquitaine Germans win, taking Aquitaine from French with 9 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Normandy to Paris 2 Stukas moved from Belgium to Paris 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from Minsk to Brest 1 Bomber moved from Lithuania to Brest 1 Infantry moved from Brest to East Prussia 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Bohemia to Krakow 1 AAGun moved from Rhine to Lorraine Place Units - Germans 1 Bunker placed in Brest 1 Bunker placed in Netherlands 2 Infantrys and 1 Stuka placed in Paris 4 Infantrys placed in Rhine 2 Destroyers and 4 Submarines placed in 22 Sea Zone 1 Destroyer placed in 24 Sea Zone 4 Infantrys placed in Warsaw 2 Infantrys placed in Danzig 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs

      Combat Hit Differential Summary :

      Germans : -1.50 British : 1.33 French : -0.33 Russians : 0.00 Dutch : -1.33

      Savegame

    • WhackamattW

      WaW - WhackaAxis vs Bacala

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      B

      Yeah was a big one and i hit a lot on the first round so no stress :relaxed: Yeah looked at taking Romania but was less fun

      Was a fun game so would definitely be up for a rematch, two games sounds good.

    • WhackamattW

      WaW - WhackaAxis vs Allied Entek Game 500 billion

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      WhackamattW

      bumpity bump

    • WhackamattW

      Can't post a game file: Failed to login to forum

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      WhackamattW

      @redrum Thanks! I had missed the update. I was changing the file name, but didn’t have the latest rev.

    • WhackamattW

      WWI - Whack Axis - dawg good guys

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      @Whackamatt sounds gr8.

    • WhackamattW

      Whackamatt Axis -vs- wheatbeer Allies Game on!

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      WhackamattW

      Wheat! I missed an attack I was going to do. Would you allow me to roll on the forum for a 1 sub east of Africa to attack your 1 Anzac sub south of Java?

    • WhackamattW

      Whackamatt (Axis) vs dawgoneit (Allies) WWI

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      @Whackamatt:

      I’m going to concede this one. Good game, dawg!  :wink:

      No way for me to come back with Russia being such a beast, and with the US scoring the Merchant Marine move 4 SZ tech (the best one for America). You’re brining too much to the front right away, I’m down on money, and any offsets in Africa aren’t going to counter losses in Europe on both sides!

      Let me know if you fancy another and I’ll set it up and go as the Axis again.

      thank you kindly sir.
      of course i fancy another.
      same sides i gather?

    • WhackamattW

      WAW: Whackamatt (Axis) VS. Colt45 (Allies)

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      WhackamattW

      Thank you. I must commend you on your US play I think I sometimes entertain too many fanciful ideas about what Japan can do. The Pacific side is very tenuous in the first few rounds more heavily favored to the Allies, imo. Hisaichi and especially Yam are very luck sensitive in the first couple of rounds.

    • WhackamattW

      Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

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      WhackamattW

      TripleA Turn Summary: Italians round 22

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 22 Combat Move - Italians 8 Infantrys moved from Tuscany to Lombardy 6 Infantrys moved from Rome to Tuscany 4 Infantrys moved from Serbia to Greece Purchase Units - Italians Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Non Combat Move - Italians Place Units - Italians 1 Bunker and 4 Infantrys placed in Provence 1 Carrier, 1 Destroyer and 1 Submarine placed in 48 Sea Zone 1 Infantry placed in Greece 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 47 PUs; end with 48 PUs

      Combat Hit Differential Summary :

      Savegame

    • WhackamattW

      1914 No Man's Land: PURE CARNAGE

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      aequitas-et-veritasA

      Sorry, i accidently posted this in the old thread.
      France (Gargantua), please pick this file up from here:
      https://www.axisandallies.org/forums/index.php?topic=42760.0

      Thank you

    • WhackamattW

      Tirano (Axis) vs Whackamatt (Allies +12) G40 2nd

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      WhackamattW

      bumpity

    • WhackamattW

      World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)

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      Colt45554C

      Good game! I was getting pissed reading that battle until I scrolled and saw it wasn’t actually how it went haha.

      I’ll take Allies again!

    • WhackamattW

      Whackamatt (Axis) vs entek (Allies) Combo 3ish

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      EntekE

      Sure, I’m game!

    • WhackamattW

      Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish

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      D

      yes sir

    • WhackamattW

      Whackamatt Axis -vs- dawgoneit Aallies Game #5

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      i do believe the allies have won both games.
      shall we start 2 games?

    • WhackamattW

      Whackamatt (axis) vs dawgoneit (Allies) Combo 3!

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      WhackamattW

      Yeah, i’m not seeing very many opportunities for you any more. Italy broke out of most of the stalemates. Want me to start another as the Axis?

    • WhackamattW

      Whackamatt (Axis) vs entek (Allies)…take 2!

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      WhackamattW

      Let me know when you have the new game set up!

    • WhackamattW

      Team Game! World At War!

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      EntekE

      I’m also in.

    • WhackamattW

      Whackamatt (axis) vs dawgoneit (Allies) Combo game!

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      D

      we can start any time.

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