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    Topics created by Whackamatt

    • WhackamattW

      Napoleon 8 Players - Game #16!

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      Private-PanicP

      @redrum Okay then … will look to set it up later - and add an 8 bid for France as agreed above :+1:

    • WhackamattW

      1915 Whack vs dawg

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      TripleA Turn Summary: USA round 9

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 6,4 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 4 infantry moved from Manila to Sea Zone 130 Philippine Sea 4 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 3 field_guns and 2 infantry moved from Tokyo to Chubu 3 field_guns and 4 infantry moved from Tohoku to Chubu 4 infantry moved from Sea Zone 137 Yellow Sea to Chubu 1 field_gun and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 1 destroyer, 5 field_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Chubu USA attack with 6 field_guns and 10 infantry Neutral defend with 5 infantry USA roll dice for 6 field_guns and 10 infantry in Chubu, round 2 : 4/16 hits, 4.67 expected hits Neutral roll dice for 5 infantry in Chubu, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chubu USA roll dice for 6 field_guns and 9 infantry in Chubu, round 3 : 5/15 hits, 4.50 expected hits Neutral roll dice for 1 infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chubu USA loses 0 PUs for violating Chubus neutrality. USA win, taking Chubu from Neutral with 6 field_guns and 9 infantry remaining. Battle score for attacker is 12 Casualties for USA: 1 infantry Casualties for Neutral: 5 infantry Non Combat Move - USA 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea Place Units - USA 1 Factory placed in Tokyo 2 field_guns and 3 infantry placed in Tohoku 2 field_guns and 2 infantry placed in Manila 1 field_gun and 3 infantry placed in San Francisco 1 destroyer placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 81 PUs; end with 81 PUs

      Combat Hit Differential Summary :

      Neutral : -1.00 USA : -0.17

      Savegame

    • WhackamattW

      Again! WAW Whack vs dawg

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      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 8 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Elite and 1 Infantry moved from Shansi to Anhwei 1 Adv.Fighter and 1 Fighter moved from Suiyuan to Anhwei 2 ArmoredCars and 1 Tank moved from Gobi Altai to Suiyuan 1 Elite and 3 Infantrys moved from Ningsia to Suiyuan 2 Tanks moved from Szechwan to N.Thailand 2 Infantrys and 2 Tanks moved from Shensi to Suiyuan 3 Infantrys moved from Gobi Altai to Ningsia 1 Mech.Inf moved from Hsining to Suiyuan 1 Adv.Fighter moved from Suiyuan to Anhwei 2 Fighters moved from Suiyuan to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 Adv.Fighters, 1 Elite, 3 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Elite, 3 Fighters and 1 Infantry in Anhwei, round 2 : 4/7 hits, 2.50 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 2 Adv.Fighters, 1 Elite, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in N.Thailand Chinese attack with 2 Tanks Yamamoto defend with 1 ArmoredCar Chinese roll dice for 2 Tanks in N.Thailand, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.Thailand Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese 2 Adv.Fighters and 3 Fighters moved from Anhwei to Suiyuan 4 Infantrys moved from Szechwan to Hupeh 2 Infantrys moved from Lanchow to Szechwan 6 Infantrys moved from E.Qinghai to Lanchow 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      Yamamoto : -0.33 Chinese : 2.50 Thai : -0.17

      Savegame

    • WhackamattW

      More Ringy-Ringz! (My Precious!!)

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      TripleA Turn Summary: Freefolk round 7

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 7 Purchase Units - Freefolk Freefolk buy 2 catapults, 2 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 1 catapult and 1 spearInfantry moved from Cardolan to Eregion 2 catapults moved from Tharbad to Eregion 2 hobbitss moved from N. Enedwaith to Enedwaith 2 hobbitss moved from Lond Daer to N. Enedwaith 1 archers, 3 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan 1 hobbits moved from Shire to S. Downs 3 lightCavalrys moved from Bree to Eregion Non Combat Move - Freefolk Place Units - Freefolk 2 catapults placed in Tharbad 2 hobbitss placed in Lond Daer 3 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 22 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      Savegame

    • WhackamattW

      268 BC

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      @Whackamatt you win setting up the next one

    • WhackamattW

      Whack vs dawg Napoli

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      TripleA Turn Summary: UnitedKingdom round 20

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 20 Combat Move - UnitedKingdom 3 Battleships moved from SZ27 to SZ34 1 Battleship moved from SZ27 to SZ29 1 Marines moved from Essex to SZ29 1 Battleship moved from SZ27 to SZ29 1 Marines moved from Essex to SZ29 1 Frigate moved from SZ27 to SZ29 1 Marines moved from Essex to SZ29 2 Battleships, 1 Frigate and 3 Mariness moved from SZ29 to SZ26 3 Mariness moved from SZ26 to Holstein 1 Marines moved from Jutland to SZ26 1 Marines moved from SZ26 to Holstein 3 Brigantines, 1 Corvette and 1 Cutter moved from SZ84 to SZ80 1 Horse_Artillery and 1 Hussars moved from Slavonia to Venetia 3 Corvettes moved from SZ27 to SZ26 1 Marines moved from Hollande to Flanders AustrianEmpire take Flanders from France 1 Marines moved from Magdeburg to Hanover UnitedKingdom take Hanover from France Purchase Units - UnitedKingdom UnitedKingdom buy 1 Barque, 1 Brigantine, 2 Chasseurss and 3 Mariness; Remaining resources: 0 PUs; Combat - UnitedKingdom Battle in Holstein UnitedKingdom attack with 4 Mariness Sweden defend with 1 Fusiliers; France defend with 1 Hussars UnitedKingdom roll dice for 2 Battleships and 1 Frigate in Holstein, round 2 : 3/3 hits, 1.83 expected hits 1 Hussars owned by the France and 1 Fusiliers owned by the Sweden lost in Holstein UnitedKingdom win, taking Holstein from Sweden with 4 Mariness remaining. Battle score for attacker is 8 Casualties for Sweden: 1 Fusiliers Casualties for France: 1 Hussars Battle in Venetia UnitedKingdom attack with 1 Horse_Artillery and 1 Hussars Spain defend with 1 Fusiliers UnitedKingdom roll dice for 1 Horse_Artillery and 1 Hussars in Venetia, round 2 : 2/2 hits, 0.33 expected hits Spain roll dice for 1 Fusiliers in Venetia, round 2 : 0/1 hits, 0.33 expected hits 1 Fusiliers owned by the Spain lost in Venetia UnitedKingdom win, taking Venetia from Spain with 1 Horse_Artillery and 1 Hussars remaining. Battle score for attacker is 4 Casualties for Spain: 1 Fusiliers Battle in SZ80 UnitedKingdom attack with 3 Brigantines, 1 Corvette and 1 Cutter Spain defend with 5 Barques and 12 Cutters UnitedKingdom roll dice for 1 Corvette in SZ80, round 2 : 1/1 hits, 0.33 expected hits 1 Cutter owned by the Spain lost in SZ80 UnitedKingdom roll dice for 3 Brigantines and 1 Cutter in SZ80, round 2 : 0/4 hits, 0.83 expected hits Spain roll dice for 5 Barques and 11 Cutters in SZ80, round 2 : 4/16 hits, 2.67 expected hits 1 Cutter owned by the UnitedKingdom and 3 Brigantines owned by the UnitedKingdom lost in SZ80 1 Corvette retreated to SZ83 Spain win with 5 Barques and 11 Cutters remaining. Battle score for attacker is -24 Casualties for Spain: 1 Cutter Casualties for UnitedKingdom: 3 Brigantines and 1 Cutter Non Combat Move - UnitedKingdom Place Units - UnitedKingdom 2 Chasseurss placed in Jutland 3 Mariness placed in Essex 1 Barque and 1 Brigantine placed in SZ29 Turn Complete - UnitedKingdom UnitedKingdom collect 45 PUs; end with 45 PUs Objective Balancing Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 41 PUs

      Combat Hit Differential Summary :

      UnitedKingdom : 2.67 Spain : 1.00

      Savegame

    • WhackamattW

      The World is at War! (Whack vs dawg)

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      @Whackamatt ROM, & THAI.

    • WhackamattW

      270BC Anti-Whack Roman-dawgz

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      @dawgoneit your set up my friend.

    • WhackamattW

      1914 Whack vs dawg

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      @Whackamatt your set up

    • WhackamattW

      Whack bad LOTR vs dawg ....again

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      WhackamattW

      @dawgoneit

      No problem. It’s been quite enjoyable on my end as well. You keep me busy at work, lol!

    • WhackamattW

      270 BC - Whack (anti) vs dawg (Roman)

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      @Whackamatt your set up sir

    • WhackamattW

      Napoleon - Whack vs dawg #5

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      @Whackamatt i do believe this 1 is over

    • WhackamattW

      1914 WhackAxis vs dawg

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      @Whackamatt this 1 is over

    • WhackamattW

      Whack anti-Roman vs. dawg 270

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      WhackamattW

      I shall start another as the anti-Romans

    • WhackamattW

      Napoleon 8-players Game #14

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      @Whackamatt Welcome to the winning team Whacka!

    • WhackamattW

      Whack WAW vs dawg

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      @Whackamatt ok! this 1 is over

    • WhackamattW

      Whack LOTR vs dawg

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      @Whackamatt i do believe i am beat in this 1

    • WhackamattW

      Napoleon Whack vs good dawg

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      WhackamattW

      @dawgoneit said in Napoleon Whack vs good dawg:

      @Whackamatt i do believe this one is done.

      I’ll go ahead and start another one.

    • WhackamattW

      1914 WhackaAXIS vs dawg

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      WhackamattW

      I shall start another!

    • WhackamattW

      Whack/dawg - 270BC

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      WhackamattW

      I’ll load up another one! Since I’m the first player, I’ll set it up and PM you

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