
Posts made by Whackamatt
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RE: More Ringy-Ringz! (My Precious!!)
TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 fortificationss, 1 orcs, 1 siegeTower and 1 urukhai; Remaining resources: 0 PUs; Combat Move - Saruman 2 raiderss moved from Isengard to Westfold 2 raiderss moved from Isengard to Fangorn 1 raiders moved from Isengard to Westfold 1 siegeTower moved from Isengard to Westfold 3 trollss moved from Isengard to Fangorn Combat - Saruman Battle in Westfold Saruman attack with 3 raiderss and 1 siegeTower Rohan defend with 1 spearInfantry Saruman roll dice for 3 raiderss and 1 siegeTower in Westfold, round 2 : 2/4 hits, 1.50 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 3 raiderss and 1 siegeTower remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Battle in Fangorn Saruman attack with 2 raiderss and 3 trollss Rohan defend with 1 spearInfantry Saruman roll dice for 2 raiderss and 3 trollss in Fangorn, round 2 : 1/5 hits, 2.17 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Fangorn Saruman win, taking Fangorn from Elves with 2 raiderss and 3 trollss remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 1 orcs, 1 siegeTower and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Saruman : -0.67 Elves : -0.33 Rohan : -0.33
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RE: 1915 Whack vs dawg
TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 6,1,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover science Combat Move - Austria 7 field_guns and 7 infantry moved from Romania to Bulgaria 2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia 2 infantry moved from Venice to Milan 2 infantry moved from Trieste to Croatia 3 field_guns moved from Montenegro to Albania 4 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 field_gun moved from Serbia to Albania 1 fighter moved from Macedonia to Montenegro 1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea 1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria Purchase Units - Austria Austria buy 1 cavalry, 4 gass, 2 heavy_guns, 14 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Milan 1 trench placed in Macedonia 1 trench placed in Montenegro 1 trench placed in Croatia 2 heavy_guns placed in Odessa 1 cavalry and 4 gass placed in Belgrade 6 infantry placed in Venice 8 infantry placed in Trieste Activate Technology - Austria Austria activating science Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 95 PUs; end with 96 PUs Austria collect 6 PUs from War Bonds; end with 102 PUs
Combat Hit Differential Summary :
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RE: Again! WAW Whack vs dawg
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 HeavyTank and 14 Tanks moved from Kiev to Latvia 3 Tanks moved from Danzig to Latvia 1 Elite moved from Minsk to Novgorod 1 Infantry moved from Minsk to Smolensk 1 Fighter and 1 Stuka moved from Kiev to Novgorod 1 Fighter and 1 Stuka moved from Kiev to Smolensk 4 Infantrys moved from Vinnytsia to Kiev 3 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Brest to Minsk 3 Infantrys moved from Brest to Kiev 4 Tanks moved from Warsaw to Kiev 5 Mech.Infs moved from Bohemia to Kiev 1 Battleship, 5 Destroyers and 3 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys, 3 Elites and 1 HeavyTank moved from Netherlands to 22 Sea Zone 2 Artillerys, 3 Elites and 1 HeavyTank moved from 22 Sea Zone to Oslo Germans take Oslo from Russians 4 Mech.Infs moved from Tunis to E.Morocco 1 Elite moved from S.Algeria to E.Morocco 1 ArmoredCar, 2 Artillerys, 3 Elites, 2 HeavyTanks and 8 Tanks moved from N.Algeria to E.Morocco 1 Carrier, 1 Destroyer, 4 Submarines, 2 T.Boats and 2 Transports moved from 43 Sea Zone to 44 Sea Zone 3 ArmoredCars moved from Burgundy to Aquitaine 4 Infantrys moved from Rhine to Netherlands 3 Tanks moved from Picardy to Netherlands 1 Infantry moved from Paris to Orleanais 2 Artillerys and 2 Infantrys moved from Normandy to Orleanais Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 2 HeavyTanks, 2 Infantrys, 6 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 1 HeavyTank and 17 Tanks Russians defend with 4 Infantrys Germans roll dice for 1 HeavyTank and 17 Tanks in Latvia, round 2 : 14/18 hits, 9.17 expected hits Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 HeavyTank and 17 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Battle in Novgorod Germans attack with 1 Elite, 1 Fighter and 1 Stuka Russians defend with 1 Mech.Inf Germans roll dice for 1 Elite, 1 Fighter and 1 Stuka in Novgorod, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Aquitaine Germans attack with 3 ArmoredCars British defend with 1 Infantry Germans roll dice for 3 ArmoredCars in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Aquitaine Germans roll dice for 2 ArmoredCars in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 2 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Battle in E.Morocco Germans attack with 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks French defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 4 Tanks Germans roll dice for 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 13/21 hits, 9.67 expected hits French roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks in E.Morocco, round 2 : 7/16 hits, 7.33 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the French, 2 Elites owned by the Germans, 4 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 1 Adv.Fighter owned by the French, 6 Infantrys owned by the French and 2 Mech.Infs owned by the Germans lost in E.Morocco Germans roll dice for 2 Elites, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/14 hits, 7.00 expected hits French roll dice for 3 Adv.Fighters in E.Morocco, round 3 : 1/3 hits, 2.00 expected hits 1 Elite owned by the Germans and 3 Adv.Fighters owned by the French lost in E.Morocco Germans win, taking E.Morocco from French with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 46 Casualties for Germans: 1 ArmoredCar, 2 Artillerys, 3 Elites and 2 Mech.Infs Casualties for French: 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks Battle in Smolensk Germans attack with 1 Fighter, 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Smolensk to Kiev 1 Fighter and 1 Stuka moved from Novgorod to Kiev 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 1 Bunker placed in Kiev 2 ArmoredCars and 2 HeavyTanks placed in Warsaw 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 44 Sea Zone 5 Mech.Infs placed in Bohemia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 2 ArmoredCars and 1 Mech.Inf placed in Normandy Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : 5.83 French : -1.00 Russians : -2.33
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RE: The World is at War! (Whack vs dawg)
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Yamamoto 4 Artillerys moved from Hong Kong to 92 Sea Zone 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Infantry moved from N.French Indochina to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Kwangsi to 92 Sea Zone 8 Infantrys moved from Kwangsi to 92 Sea Zone 2 ArmoredCars moved from N.French Indochina to Szechwan 2 Infantrys moved from Kweichow to Szechwan 5 Infantrys moved from Kweichow to Hupeh 1 Infantry moved from Kwangsi to N.French Indochina 1 Adv.Fighter, 4 Artillerys, 4 B.Carriers, 6 B.Transports, 4 Destroyers, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 110 Sea Zone to Java 4 Tanks moved from Chahar to East Gobi 2 Tanks moved from Chahar to Suiyuan 3 Mech.Infs moved from N.Buryat Mongolia to Yakutsk 3 Mech.Infs moved from N.Buryat Mongolia to Okhotsk 1 Adv.Fighter and 1 Fighter moved from Tokyo to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Fighters, 9 Infantrys, 1 L.Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine Anzac defend with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks; Dutch defend with 2 Adv.Fighters, 1 Factory and 2 Tanks Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine in Java, round 2 : 7/26 hits, 7.67 expected hits Dutch roll dice for 3 Adv.Fighters, 2 Fighters, 4 Infantrys and 6 Tanks in Java, round 2 : 5/15 hits, 7.33 expected hits 4 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 5 Infantrys owned by the Yamamoto and 2 Tanks owned by the Dutch lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 10 Infantrys, 3 L.Fighters and 1 Marine in Java, round 3 : 4/21 hits, 6.83 expected hits Dutch roll dice for 3 Adv.Fighters, 2 Fighters and 3 Tanks in Java, round 3 : 4/8 hits, 4.50 expected hits 3 Tanks owned by the Anzac, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 6 Infantrys, 3 L.Fighters and 1 Marine in Java, round 4 : 3/17 hits, 6.17 expected hits Dutch roll dice for 3 Adv.Fighters and 1 Fighter in Java, round 4 : 2/4 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 4 Infantrys, 3 L.Fighters and 1 Marine in Java, round 5 : 5/15 hits, 5.83 expected hits Dutch roll dice for 1 Adv.Fighter in Java, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 60 Casualties for Yamamoto: 12 Infantrys Casualties for Anzac: 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks Casualties for Dutch: 2 Adv.Fighters and 2 Tanks Battle in East Gobi Yamamoto attack with 4 Tanks British defend with 1 Mech.Inf and 1 Tank Yamamoto roll dice for 4 Tanks in East Gobi, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in East Gobi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Tank owned by the Yamamoto and 1 Mech.Inf owned by the British lost in East Gobi Yamamoto win, taking East Gobi from British with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Mech.Inf and 1 Tank Battle in Yakutsk Yamamoto attack with 3 Mech.Infs Russians defend with 1 Infantry Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Yamamoto roll dice for 1 Mech.Inf in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Russians win with no units remaining. Battle score for attacker is -16 Casualties for Yamamoto: 3 Mech.Infs Casualties for Russians: 1 Infantry Battle in Szechwan Yamamoto attack with 2 ArmoredCars and 2 Infantrys British defend with 1 ArmoredCar; Russians defend with 1 Artillery Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Casualties for British: 1 ArmoredCar Casualties for Russians: 1 Artillery Battle in Okhotsk Yamamoto attack with 3 Mech.Infs Russians defend with 1 Mech.Inf Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Okhotsk Yamamoto win, taking Okhotsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Suiyuan Yamamoto attack with 2 Tanks British defend with 1 ArmoredCar Yamamoto roll dice for 2 Tanks in Suiyuan, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Tanks in Suiyuan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Suiyuan Yamamoto win, taking Suiyuan from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Yamamoto 1 Adv.Fighter, 2 Fighters and 3 L.Fighters moved from Java to 110 Sea Zone 1 Infantry moved from Yunnan to Burma 1 Tank moved from Ponape to Woleai Place Units - Yamamoto 6 Infantrys placed in Hong Kong 2 Infantrys and 1 Tank placed in Kwangsi 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
British : 0.17 Yamamoto : -10.50 Chinese : -0.33 Russians : 1.00 Dutch : -3.00
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RE: Whack Allies WAW vs dawg Axis
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Bombers and 1 Fighter moved from Midway to 97 Sea Zone 1 Bomber and 1 Fighter moved from Wake to 97 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to Southwest USA 2 Infantrys moved from South Central USA to Southwest USA 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 83 Sea Zone to 98 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 98 Sea Zone to Johnston 1 Destroyer and 1 Submarine moved from 78 Sea Zone to 97 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 78 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Artillery, 3 Infantrys and 4 Tanks moved from Southwest USA to W.Mexico Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 2 Carriers and 4 Transports; Remaining resources: 1 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 97 Sea Zone Americans attack with 3 Bombers, 1 Destroyer, 2 Fighters and 1 Submarine Yamamoto defend with 1 Carrier and 1 Fighter Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers, 1 Destroyer and 2 Fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Yamamoto roll dice for 1 Carrier and 1 Fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 97 Sea Zone Americans win with 3 Bombers, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Carrier and 1 Fighter Battle in W.Mexico Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Adv.Fighter and 2 Fighters moved from Washington to 83 Sea Zone 1 Bomber moved from Washington to Pearl Harbor 1 Artillery moved from Oahu to Pearl Harbor 1 Infantry moved from Kauai to Oahu 3 Bombers and 2 Fighters moved from 97 Sea Zone to Wake Place Units - Americans 2 Carriers placed in 83 Sea Zone 2 B.Transports and 1 Battleship placed in 98 Sea Zone 4 Transports placed in 83 Sea Zone Turn Complete - Americans Americans collect 93 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : 0.17 Yamamoto : 0.67 Americans : 1.00
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RE: Whack Allies WAW vs dawg Axis
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia Dutch roll dice for 1 Tank in Bolivia, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Neutral win with no units remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Dutch : 1.83
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RE: Whack Allies WAW vs dawg Axis
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Submarine moved from 123 Sea Zone to 122 Sea Zone 1 Submarine moved from 122 Sea Zone to 70 Sea Zone 1 Destroyer moved from 113 Sea Zone to 66 Sea Zone 1 Fighter moved from Townsville to Sumatra 1 Infantry moved from Northern Territory to Western Australia 1 Artillery, 4 Infantrys and 1 Tank moved from West Papua to Merauke 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 3 Fighters and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Fighter moved from 66 Sea Zone to Broome Place Units - Anzac 3 Fighters placed in Broome 2 Transports placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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RE: Whack Allies WAW vs dawg Axis
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry moved from Normandy to Paris 1 Fighter moved from Greenland to 2 Sea Zone 1 Bomber moved from Greenland to Colombia 1 Tank moved from E.Mexico to Central America 1 Tank moved from South Central USA to Central America 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from Darfur to Equatoria 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Tank moved from Nubia to Equatoria 1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 3 Infantrys moved from Nubia to Lower Egypt 1 Infantry moved from New Valley to Mersa Matruh 1 Artillery and 2 Infantrys moved from Baluchistan to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to N.Saudi Arabia 1 Artillery, 1 Infantry and 1 Tank moved from S.Saudi Arabia to N.Saudi Arabia 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Cruiser moved from 66 Sea Zone to 64 Sea Zone 1 Infantry moved from Ceylon to 64 Sea Zone 1 Cruiser and 1 Infantry moved from 64 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from British Columbia to North Central USA 1 Fighter moved from Malta to 46 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Tank moved from Nordland to Lapland 3 Fighters moved from Finnmark to Lapland 1 Battleship and 1 Transport moved from 5 Sea Zone to 21 Sea Zone 1 Submarine and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 2 Elites, 2 Fighters, 9 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 1 Submarine British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians Submerged Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Germans Submerged Battle in N.Saudi Arabia British attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in N.Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining, taking N.Saudi Arabia from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Mersa Matruh British attack with 1 Artillery, 3 Fighters and 4 Infantrys Italians defend with 1 Infantry and 2 Tanks British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 2/8 hits, 2.17 expected hits Italians roll dice for 1 Infantry and 2 Tanks in Mersa Matruh, round 2 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Mersa Matruh, round 3 : 1/8 hits, 2.17 expected hits Italians roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 1 Infantry and 2 Tanks Battle in 2 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans Submerged Battle in Equatoria British attack with 4 Infantrys and 1 Tank Italians defend with 1 Infantry and 1 Tank British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Equatoria British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 3 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 4 Infantrys and 1 Tank in Equatoria, round 4 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Tank in Equatoria, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Equatoria British winBritish win with 1 Fighter remaining, taking Equatoria from Italians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry and 1 Tank Battle in Malaya British attack with 5 Infantrys Hisaichi defend with 1 AAGun and 1 Artillery British roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Central America British attack with 2 Tanks Neutral defend with 1 Infantry British roll dice for 2 Tanks in Central America, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America British loses 0 PUs for violating Central Americas neutrality. British win, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 AAGun moved from Rajputana to N.Saudi Arabia EDIT: 1 Infantry moved from Mysore to N.Saudi Arabia 3 Fighters moved from Mersa Matruh to Cairo 6 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from 46 Sea Zone to Malta 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Colombia 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Fighter moved from 2 Sea Zone to Greenland Place Units - British 1 Destroyer placed in 21 Sea Zone 2 Fighters placed in Manchester 6 Tanks placed in Cairo 2 Mot.Infs placed in Cape Town 1 Artillery, 2 Elites and 2 Infantrys placed in Madras British undo move 5. 2 Artillerys, 2 Elites and 1 Infantry placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 1 Infantry placed in London Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : -0.67 British : -0.83 Italians : -3.67 Hisaichi : 0.67
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RE: The World is at War! (Whack vs dawg)
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Greece to Serbia Purchase Units - Italians Italians buy 2 Bombers and 15 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Serbia Italians attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Marine Italians roll dice for 2 Artillerys and 2 Infantrys in Serbia, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Marine in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Serbia Italians win, taking Serbia from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Non Combat Move - Italians 2 Infantrys moved from Rome to Campania 1 Tank moved from Venetia to Serbia 2 Infantrys moved from Venetia to Lombardy Place Units - Italians 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 2 Bombers and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33
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RE: Again! WAW Whack vs dawg
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Celebes to 111 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java 1 Artillery and 2 Tanks moved from Sumatra to Java 6 Artillerys, 2 Elites and 7 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 6 Artillerys, 2 Elites and 7 Infantrys British defend with 2 Artillerys, 7 Infantrys and 3 Mech.Infs Thai roll dice for 6 Artillerys, 2 Elites and 7 Infantrys in S.Thailand, round 2 : 3/15 hits, 4.83 expected hits British roll dice for 2 Artillerys, 7 Infantrys and 3 Mech.Infs in S.Thailand, round 2 : 6/12 hits, 4.00 expected hits 6 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand Thai roll dice for 6 Artillerys, 2 Elites and 1 Infantry in S.Thailand, round 3 : 0/9 hits, 3.33 expected hits British roll dice for 2 Artillerys, 4 Infantrys and 3 Mech.Infs in S.Thailand, round 3 : 4/9 hits, 3.00 expected hits 1 Infantry owned by the Thai and 3 Artillerys owned by the Thai lost in S.Thailand 3 Artillerys and 2 Elites retreated to Bangkok British win with 2 Artillerys, 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Thai: 3 Artillerys and 7 Infantrys Casualties for British: 3 Infantrys Battle in Java Thai attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Anzac defend with 1 Marine Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Java, round 2 : 5/6 hits, 2.50 expected hits Dutch roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Anzac lost in Java Thai win, taking Java from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Thai Place Units - Thai 3 Infantrys and 3 Tanks placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 3.00 Thai : -2.67 Dutch : 0.67
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RE: Again! WAW Whack vs dawg
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Tanks moved from Odessa to Rostov 2 Artillerys and 2 Elites moved from Odessa to Donetsk 2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 Tanks Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 3 Tanks in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Romanians lost in Rostov Romanians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Rostov Russians win with no units remaining. Battle score for attacker is -6 Casualties for Romanians: 3 Tanks Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : -0.17
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RE: Again! WAW Whack vs dawg
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Fighter and 5 Infantrys moved from Tampere to Kotka 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter and 5 Infantrys in Kotka, round 2 : 3/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Kotka to Helsinki Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : 1.83 Russians : 2.00
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RE: 1915 Whack vs dawg
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 6 field_guns and 6 stormtruppens moved from Don to Caucasus 2 cavalrys and 1 fighter moved from Belarus to Caucasus 5 cavalrys moved from Minsk to Caucasus 2 field_guns and 2 infantry moved from Sweden to Sea Zone 9 Gulf of Bothnia 2 battleships, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 field_guns and 2 infantry moved from Sea Zone 10 Baltic Sea to Stockholm 3 battlecruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 destroyer and 4 submarines moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry moved from Latvia to Smolensk 4 cavalrys moved from Eastern Poland to Don 8 infantry and 3 stormtruppens moved from Westphalia to Rhine 8 infantry moved from Bavaria to Wurttemburg 4 infantry moved from Rhine to Alsace 1 infantry moved from Archangelsk to Novgorod Germany take Novgorod from Russia 3 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean Purchase Units - Germany Germany buy 2 cavalrys, 2 cruisers, 12 heavy_guns, 5 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Smolensk Germany attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry Russia defend with 2 conscripts and 6 trenchs Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry in Smolensk, round 2 : 4/12 hits, 3.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 2 : 2/8 hits, 1.33 expected hits 2 infantry owned by the Germany lost in Smolensk Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 3 : 3/10 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 3 : 1/8 hits, 1.33 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Germany lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 4 : 3/9 hits, 2.50 expected hits Russia roll dice for 1 conscript and 6 trenchs in Smolensk, round 4 : 0/7 hits, 1.17 expected hits 2 trenchs owned by the Russia and 1 conscript owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 5 : 1/9 hits, 2.50 expected hits Russia roll dice for 4 trenchs in Smolensk, round 5 : 0/4 hits, 0.67 expected hits 1 trench owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 6 : 3/9 hits, 2.50 expected hits Russia roll dice for 3 trenchs in Smolensk, round 6 : 0/3 hits, 0.50 expected hits 3 trenchs owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 1 cavalry and 2 infantry Casualties for Russia: 2 conscripts and 6 trenchs Battle in Stockholm Germany attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Germany roll dice for 2 battlecruisers and 2 battleships in Stockholm, round 2 : 2/4 hits, 2.67 expected hits Germany roll dice for 2 field_guns and 2 infantry in Stockholm, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Stockholm Germany loses 0 PUs for violating Stockholms neutrality. Germany win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Neutral: 3 infantry Battle in Caucasus Germany attack with 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens Russia defend with 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Germany roll dice for 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 2 : 5/20 hits, 6.67 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 2 : 4/15 hits, 3.00 expected hits 4 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 3 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 3 : 5/16 hits, 6.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 3 : 3/15 hits, 3.00 expected hits 1 trench owned by the Russia, 2 conscripts owned by the Russia and 3 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 4 : 8/13 hits, 5.33 expected hits Russia roll dice for 3 cavalrys, 3 field_guns and 6 trenchs in Caucasus, round 4 : 3/12 hits, 2.50 expected hits 2 stormtruppens owned by the Germany, 1 fighter owned by the Germany, 6 trenchs owned by the Russia and 2 cavalrys owned by the Russia lost in Caucasus Germany roll dice for 6 field_guns and 4 stormtruppens in Caucasus, round 5 : 5/10 hits, 4.00 expected hits Russia roll dice for 1 cavalry and 3 field_guns in Caucasus, round 5 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Germany, 3 field_guns owned by the Russia and 1 cavalry owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 5 field_guns and 4 stormtruppens remaining. Battle score for attacker is 4 Casualties for Germany: 7 cavalrys, 1 field_gun, 1 fighter and 2 stormtruppens Casualties for Russia: 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Non Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Caucasus: 1 field_gun EDIT: Adding units owned by Germany to Don: 1 fighter EDIT: Turning off Edit Mode Place Units - Germany 2 cruisers placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Don 1 trench placed in Alsace 1 trench placed in Rhine 8 heavy_guns placed in Bavaria 4 heavy_guns placed in Latvia 5 infantry placed in Minsk 2 cavalrys placed in Eastern Poland Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Turn Complete - Germany Germany collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Germany : 0.83 Russia : -0.67
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RE: More Ringy-Ringz! (My Precious!!)
TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 2 raiderCavalrys and 1 trebuche moved from Khand to Harad Road 2 raiderCavalrys and 3 raiderss moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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RE: Whack vs dawg Napoli
TripleA Turn Summary: Sweden round 17
TripleA Turn Summary for game: Napoleonic Empires, version: 4.2
Game History
Round: 17 Combat Move - Sweden 4 Chasseurss and 2 Mariness moved from Ostra Gotaland to SZ9 4 Barques, 1 Battleship, 3 Brigantines, 4 Chasseurss, 1 Corvette, 5 Cutters and 2 Mariness moved from SZ9 to SZ7 4 Chasseurss and 2 Mariness moved from SZ7 to Prussia 2 Artillerys, 4 Chasseurss, 1 Fusiliers and 1 Grenadiers moved from Pomerania to Prussia Purchase Units - Sweden Sweden buy 4 Chasseurss; Remaining resources: 3 PUs; Combat - Sweden Non Combat Move - Sweden 1 Mortars moved from Svealand to Ostra Gotaland Place Units - Sweden 2 Chasseurss placed in Ostra Gotaland 2 Chasseurss placed in Svealand Turn Complete - Sweden Sweden collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
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RE: Whack vs dawg Napoli
TripleA Turn Summary: Spain round 17
TripleA Turn Summary for game: Napoleonic Empires, version: 4.2
Game History
Round: 17 Combat Move - Spain 4 Marshals moved from Rome to Venetia 2 Cuirassierss, 3 Dragoonss and 8 Marshals moved from Lombardy to Venetia 3 Mariness moved from Provence to Liguria 1 Fusiliers moved from Etruria to Lombardy 2 Fusilierss moved from Tripoli to Libya 1 Artillery, 2 Grenadierss and 1 Mortars moved from Cyrenacia to Barca 3 Cutters moved from SZ66 to SZ86 3 Battleships and 9 Cutters moved from SZ81 to SZ86 Purchase Units - Spain Spain buy 2 Barques, 4 Mariness, 1 Marshal and 1 Mortars; Remaining resources: 2 PUs; Combat - Spain Battle in SZ86 Spain attack with 3 Battleships and 12 Cutters UnitedKingdom defend with 1 Barque Spain roll dice for 3 Battleships and 12 Cutters in SZ86, round 2 : 6/15 hits, 4.50 expected hits UnitedKingdom roll dice for 1 Barque in SZ86, round 2 : 0/1 hits, 0.17 expected hits 1 Barque owned by the UnitedKingdom lost in SZ86 Spain win with 3 Battleships and 12 Cutters remaining. Battle score for attacker is 8 Casualties for UnitedKingdom: 1 Barque Battle in Venetia Spain attack with 2 Cuirassierss, 3 Dragoonss and 12 Marshals AustrianEmpire defend with 4 Chasseurss, 1 Dragoons, 7 Fusilierss and 1 Grenadiers Spain roll dice for 2 Cuirassierss, 3 Dragoonss and 12 Marshals in Venetia, round 2 : 6/17 hits, 10.00 expected hits AustrianEmpire roll dice for 4 Chasseurss, 1 Dragoons, 7 Fusilierss and 1 Grenadiers in Venetia, round 2 : 4/13 hits, 5.00 expected hits 1 Cuirassiers owned by the Spain, 6 Fusilierss owned by the AustrianEmpire and 3 Dragoonss owned by the Spain lost in Venetia Spain roll dice for 1 Cuirassiers and 12 Marshals in Venetia, round 3 : 6/13 hits, 8.50 expected hits AustrianEmpire roll dice for 4 Chasseurss, 1 Dragoons, 1 Fusiliers and 1 Grenadiers in Venetia, round 3 : 2/7 hits, 3.00 expected hits 3 Chasseurss owned by the AustrianEmpire, 1 Cuirassiers owned by the Spain, 1 Fusiliers owned by the AustrianEmpire, 1 Marshal owned by the Spain, 1 Dragoons owned by the AustrianEmpire and 1 Grenadiers owned by the AustrianEmpire lost in Venetia Spain roll dice for 11 Marshals in Venetia, round 4 : 7/11 hits, 7.33 expected hits AustrianEmpire roll dice for 1 Chasseurs in Venetia, round 4 : 0/1 hits, 0.50 expected hits 1 Chasseurs owned by the AustrianEmpire lost in Venetia Spain win, taking Venetia from AustrianEmpire with 11 Marshals remaining. Battle score for attacker is 19 Casualties for Spain: 2 Cuirassierss, 3 Dragoonss and 1 Marshal Casualties for AustrianEmpire: 4 Chasseurss, 1 Dragoons, 7 Fusilierss and 1 Grenadiers Non Combat Move - Spain 1 General moved from Aragon to Catalonia Place Units - Spain 1 Marines placed in Algeria 3 Mariness placed in Rome 1 Barque placed in SZ69 1 Barque placed in SZ63 1 Mortars placed in Provence Spain undo move 5. 1 Mortars placed in Tripoli 1 Marshal placed in Provence Turn Complete - Spain Spain collect 67 PUs; end with 69 PUs Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 59 PUs
Combat Hit Differential Summary :
AustrianEmpire : -2.50 UnitedKingdom : -0.17 Spain : -5.33
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RE: Whack Allies WAW vs dawg Axis
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Tank moved from S.French Indochina to N.Thailand 1 Infantry moved from Sikang to Yunnan 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Hupeh to Shensi 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from W.Qinghai to Ningsia 1 Infantry moved from W.Qinghai to E.Qinghai 2 Tanks moved from Sikang to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 6 ArmoredCars and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 ArmoredCars placed in Hsining 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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RE: Again! WAW Whack vs dawg
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Artillery and 1 Elite moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok 1 Infantry moved from Khabarovsk to Ayan 4 Artillerys and 6 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Chita to S.Buryat Mongolia 2 Fighters moved from Heilungchiang to S.Buryat Mongolia 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Artillerys and 2 Infantrys moved from Liaoning to Peking 1 Artillery and 1 Infantry moved from Peking to Chahar 2 Tanks moved from Peking to Shansi 1 Artillery and 1 Infantry moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 6 Infantrys and 3 Transports moved from 84 Sea Zone to 111 Sea Zone 4 Infantrys moved from 111 Sea Zone to Soembawa 2 Infantrys moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from West Borneo to 65 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Elites, 9 Infantrys, 1 Marine, 4 Tanks and 1 Transport; Remaining resources: 4 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Bomber Anzac defend with 1 Submarine Hisaichi roll dice for 1 Bomber in 65 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Shansi Hisaichi attack with 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in N.Buryat Mongolia Hisaichi attack with 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 2 : 11/18 hits, 7.00 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 11 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Ayan Hisaichi attack with 4 Artillerys and 7 Infantrys British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 4 Artillerys and 7 Infantrys in Ayan, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 4 Artillerys and 6 Infantrys in Ayan, round 3 : 5/10 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Battle in S.Buryat Mongolia Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 ArmoredCar Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Hisaichi 2 Fighters moved from S.Buryat Mongolia to Heilungchiang 1 Bomber moved from 65 Sea Zone to Lombok Place Units - Hisaichi 1 Transport placed in 110 Sea Zone 1 Infantry and 1 Marine placed in West Borneo 8 Infantrys placed in Changchun 3 Artillerys placed in Peking 1 Artillery and 2 Elites placed in Heilungchiang 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50 Chinese : -0.83 Russians : -0.83
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RE: The World is at War! (Whack vs dawg)
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Germans Germans loses 0 PUs for violating Navarres neutrality. 5 Artillerys and 4 Elites moved from Stalingrad to Saratov 3 Tanks moved from Stalingrad to Georgia 1 Elite moved from Kursk to Rostov 3 Tanks moved from Yaroslavl to Penza 1 Mech.Inf moved from Smolensk to Gorky 1 Mech.Inf moved from Smolensk to Penza 1 Mech.Inf moved from Smolensk to Saratov 5 Tanks moved from Yaroslavl to Kirov Germans take Vologda from Russians Germans take Kirov from Russians 6 HeavyTanks moved from Yaroslavl to Kirov 2 Tanks moved from Yaroslavl to Gorky 3 Tanks moved from Yaroslavl to Kirov 4 Mech.Infs moved from Smolensk to Kirov 3 Artillerys moved from Leningrad to 24 Sea Zone 3 Elites moved from Leningrad to 24 Sea Zone 1 Elite and 1 Infantry moved from Leningrad to 24 Sea Zone 2 Infantrys moved from Leningrad to 24 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 7 Destroyers, 4 Elites, 3 Infantrys, 1 S.Submarine and 5 Transports moved from 24 Sea Zone to 22 Sea Zone 3 Artillerys, 4 Elites and 3 Infantrys moved from 22 Sea Zone to Netherlands 4 Tanks moved from Rhine to Netherlands 6 Infantrys moved from Hamburg to Netherlands 4 Infantrys moved from Orleanais to Aquitaine 1 ArmoredCar moved from Aquitaine to Leon Germans take Navarre from Neutral Germans take Leon from Americans 8 Infantrys moved from Paris to Normandy 3 Infantrys moved from Bavaria to Venetia 1 Infantry moved from Venetia to Tuscany 2 Fighters moved from Rome to 49 Sea Zone 2 Stukas moved from Campania to 49 Sea Zone 3 Mech.Infs moved from Krakow to Rostov 4 Mech.Infs moved from Warsaw to Kursk 1 Bomber and 2 JetFighters moved from Hungary to Provence 3 ArmoredCars moved from Aquitaine to Provence 2 JetFighters moved from Novgorod to Georgia 4 Infantrys moved from Lapland to Upper Norrland 1 Infantry moved from Hungary to E.Romania Purchase Units - Germans Germans buy 8 Artillerys, 1 Elite, 6 Infantrys, 14 Mech.Infs, 1 Tank and 5 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Gorky Germans attack with 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 2 Tanks in Gorky, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Saratov Germans attack with 5 Artillerys, 4 Elites and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 5 Artillerys, 4 Elites and 1 Mech.Inf in Saratov, round 2 : 3/10 hits, 4.00 expected hits Russians roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Saratov Germans win, taking Saratov from Russians with 4 Artillerys, 4 Elites and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery Casualties for Russians: 2 Infantrys Battle in Penza Germans attack with 1 Mech.Inf and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 49 Sea Zone Germans attack with 2 Fighters and 2 Stukas Americans defend with 1 S.Submarine Germans roll dice for 2 Fighters and 2 Stukas in 49 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits 1 S.Submarine owned by the Americans Submerged Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters and 2 Stukas moved from 49 Sea Zone to Rome EDIT: 2 JetFighters moved from Provence to Rome Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Moscow: 10 HeavyTanks EDIT: Adding units owned by Germans to Kirov: 10 HeavyTanks EDIT: Turning off Edit Mode 10 Mech.Infs placed in Moscow 4 Mech.Infs and 1 Tank placed in Stalingrad 5 Transports placed in 22 Sea Zone 3 Artillerys placed in Normandy 2 Artillerys and 6 Infantrys placed in Paris 1 Artillery placed in Hamburg 2 Artillerys and 1 Elite placed in Rhine Turn Complete - Germans Germans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -0.33