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    Posts made by Whackamatt

    • RE: The World is at War! (Whack vs dawg)

      TripleA Turn Summary: Romanians round 13

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 13
      
          Combat Move - Romanians
              2 ArmoredCars and 1 Tank moved from Rostov to Kuybyshev
              1 ArmoredCar moved from Georgia to Kuybyshev
              1 ArmoredCar and 1 Tank moved from Georgia to Kuybyshev
              1 Elite moved from Rostov to Georgia
              4 Tanks moved from Odessa to Rostov
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Elite; Remaining resources: 7 PUs; 
      
          Combat - Romanians
              Battle in Kuybyshev
                  Romanians attack with 4 ArmoredCars and 2 Tanks
                  Russians defend with 4 Infantrys
                      Romanians roll dice for 4 ArmoredCars and 2 Tanks in Kuybyshev, round 2 : 1/6 hits, 2.33 expected hits
                      Russians roll dice for 4 Infantrys in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits
                      1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Kuybyshev
                      Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 3 : 0/5 hits, 2.00 expected hits
                      Russians roll dice for 3 Infantrys in Kuybyshev, round 3 : 0/3 hits, 1.00 expected hits
                      Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 4 : 4/5 hits, 2.00 expected hits
                      Russians roll dice for 3 Infantrys in Kuybyshev, round 4 : 0/3 hits, 1.00 expected hits
                      3 Infantrys owned by the Russians lost in Kuybyshev
                  Romanians win, taking Kuybyshev from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for Romanians: 1 ArmoredCar
                  Casualties for Russians: 4 Infantrys
      
          Non Combat Move - Romanians
              1 AAGun moved from Donetsk to Rostov
      
          Place Units - Romanians
              2 Artillerys and 1 Elite placed in Georgia
              2 ArmoredCars placed in Rostov
      
          Turn Complete - Romanians
              Romanians collect 25 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Romanians : -1.33
      Russians : -2.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: The World is at War! (Whack vs dawg)

      TripleA Turn Summary: Finns round 13

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 13
      
          Combat Move - Finns
              1 Tank moved from Murmansk to S.Karelia
              6 Infantrys moved from N.Karelia to S.Karelia
              1 Infantry moved from S.Karelia to Arkhangelsk
                    Finns take Arkhangelsk from Russians
              2 Tanks moved from S.Karelia to Gorky
              2 Mech.Infs moved from N.Karelia to Gorky
              1 Artillery, 1 Elite and 5 Infantrys moved from S.Karelia to Yaroslavl
              2 Mech.Infs moved from Helsinki to Vyborg
      
          Purchase Units - Finns
              Finns buy 1 Factory; Remaining resources: 3 PUs; 
      
          Combat - Finns
      
          Non Combat Move - Finns
      
          Place Units - Finns
              1 Factory placed in S.Karelia
      
          Turn Complete - Finns
              Finns collect 22 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack vs dawg Napoli

      TripleA Turn Summary: Sweden round 18

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 18
      
          Combat Move - Sweden
              5 Artillerys and 4 Fusilierss moved from Norway to Bohus
      
          Purchase Units - Sweden
              Sweden buy 2 Barques and 1 Marines; Remaining resources: 1 PUs; 
      
          Non Combat Move - Sweden
      
          Place Units - Sweden
              2 Barques placed in SZ6
              1 Marines placed in Ostra Gotaland
      
          Turn Complete - Sweden
              Sweden collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack vs dawg Napoli

      TripleA Turn Summary: Spain round 18

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 18
      
          Combat Move - Spain
              3 Battleships and 12 Cutters moved from SZ86 to SZ72
              3 Mariness moved from Liguria to SZ63
              3 Mariness moved from Rome to SZ69
              1 Barque and 3 Mariness moved from SZ63 to SZ67
              1 Barque and 3 Mariness moved from SZ69 to SZ67
              1 Marines moved from Algeria to Tunisia
              1 Mortars moved from Tripoli to Libya
              2 Fusilierss moved from Libya to Cyrenacia
              6 Mariness moved from SZ67 to Sicily
              1 Marshal moved from Provence to Venetia
              1 Fusiliers moved from Lombardy to Venetia
              3 Fusilierss moved from Old Castille to Aragon
      
          Purchase Units - Spain
              Spain buy 3 Barques, 6 Chasseurss and 1 Hussars; Remaining resources: 1 PUs; 
      
          Combat - Spain
              Battle in SZ72
                  Spain attack with 3 Battleships and 12 Cutters
                  Neutral defend with 1 Cutter
                      Spain roll dice for 3 Battleships and 12 Cutters in SZ72, round 2 : 4/15 hits, 4.50 expected hits
                      Neutral roll dice for 1 Cutter in SZ72, round 2 : 0/1 hits, 0.17 expected hits
                      1 Cutter owned by the Neutral lost in SZ72
                  Spain win with 3 Battleships and 12 Cutters remaining. Battle score for attacker is 6
                  Casualties for Neutral: 1 Cutter
              Battle in Sicily
                  Spain attack with 6 Mariness
                  Neutral defend with 2 Fusilierss
                      Spain roll dice for 6 Mariness in Sicily, round 2 : 4/6 hits, 3.00 expected hits
                      Neutral roll dice for 2 Fusilierss in Sicily, round 2 : 0/2 hits, 0.67 expected hits
                      2 Fusilierss owned by the Neutral lost in Sicily
                  Spain loses 0 PUs for violating Sicilys neutrality.
                  Spain win, taking Sicily from Neutral with 6 Mariness remaining. Battle score for attacker is 8
                  Casualties for Neutral: 2 Fusilierss
      
          Non Combat Move - Spain
              1 Artillery and 1 Mortars moved from Barca to Cyrenacia
              2 Grenadierss moved from Barca to Cyrenacia
              1 General moved from Catalonia to Languedoc
      
          Place Units - Spain
              2 Chasseurss placed in Provence
              4 Chasseurss placed in Rome
              3 Barques placed in SZ66
              1 Hussars placed in Algeria
      
          Turn Complete - Spain
              Spain collect 69 PUs; end with 70 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Neutral : -0.83
      Spain : 0.50
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: Russia round 11

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 11
      
          Research Technology - Russia
              Russia spend 5 on tech rolls
                  Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits
              Russia removing all Technology Tokens after successful research.
              Russia discover lateFighter
      
          Combat Move - Russia
              2 conscripts and 1 heavy_gun moved from Minsk to Belarus
              3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia
              3 conscripts moved from Moscow to Smolensk
              1 cavalry moved from Turkmenistan to Lurs
                    Russia take Khurasan from Turkey
                    Russia take Lurs from Turkey
              1 cavalry moved from Turkmenistan to Khurasan
              1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea
              1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
              2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia
              2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk
              3 conscripts moved from Vladivostok to Primorsky
              2 conscripts moved from Khabarovsk to Amur
              1 conscript and 1 infantry moved from Khabarovsk to Magadan
              3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus
              4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan
              1 cavalry moved from Caucasus to Turkmenistan
              2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan
              1 heavy_gun moved from Caucasus to Azerbaijan
              3 conscripts moved from Kiev to Odessa
              2 heavy_guns moved from St. Petersburg to Pskov
              2 conscripts moved from St. Petersburg to Finland
              1 conscript moved from Finland to Sweden
              1 conscript moved from Finland to Norway
              1 conscript moved from Sweden to Stockholm
              1 conscript moved from St. Petersburg to Finland
              1 conscript moved from St. Petersburg to Finland
              1 conscript moved from Finland to Sweden
              1 conscript moved from Norway to Oslo
      
          Purchase Units - Russia
              Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat - Russia
              Battle in Buryatia
                  Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry
                  Communists defend with 1 conscript
                      Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits
                      Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                      1 conscript owned by the Communists lost in Buryatia
                  Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2
                  Casualties for Communists: 1 conscript
              Battle in Azerbaijan
                  Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry
                  Turkey defend with 1 infantry
                      Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits
                      Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Turkey lost in Azerbaijan
                  Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Turkey: 1 infantry
      
          Non Combat Move - Russia
      
          Place Units - Russia
              3 trenchs placed in Turkmenistan
              3 heavy_guns and 1 trench placed in Caucasus
              2 trenchs placed in Latvia
              1 trench placed in Belarus
              1 trench placed in Odessa
              1 trench placed in Bessarabia
              3 heavy_guns and 3 trenchs placed in Irkutsk
              3 trenchs placed in Amur
              2 conscripts placed in Omsk
              4 conscripts placed in Volgograd
              3 conscripts placed in Minsk
      
          Activate Technology - Russia
              Russia activating lateFighter
              Trigger RussiaT3: buylate_fighter added to productionRussia
              Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
      
          Turn Complete - Russia
              Russia collect 100 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Turkey : -0.33
      Communists : -0.17
      Russia : 0.67
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: Britain round 11

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 11
      
          Research Technology - Britain
              Britain spend 25 on tech rolls
                  Britain roll 2,3,4,2,3,4 and gets 0 hits
      
          Combat Move - Britain
              3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf
              3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
              1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea
              4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
              1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam
                    Britain take Al-Dammam from Turkey
              1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
              1 infantry moved from Calcutta to Orissa
              1 field_gun and 1 infantry moved from Orissa to Nagpur
              1 field_gun and 1 infantry moved from Goa to Madras
              1 field_gun and 1 infantry moved from Bombay to Gujarat
      
          Purchase Units - Britain
              Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens; 
      
          Combat - Britain
      
          Non Combat Move - Britain
      
          Place Units - Britain
              6 heavy_guns and 3 trenchs placed in Baluchistan
              1 trench placed in Sindh
              1 trench placed in Punjab
              4 heavy_guns and 2 trenchs placed in Bombay
              2 heavy_guns and 2 infantry placed in Goa
              4 infantry placed in Calcutta
      
          Activate Technology - Britain
              Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens
      
          Turn Complete - Britain
              Britain collect 113 PUs; end with 114 PUs
              Britain collect 9 PUs from War Bonds; end with 123 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: whack-vs-dawg Napoleon

      TripleA Turn Summary: UnitedKingdom round 3

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 3
      
          Combat Move - UnitedKingdom
              1 Cutter moved from SZ34 to SZ38
                    UnitedKingdom take SZ38 from France
              1 Battleship and 2 Cutters moved from SZ29 to SZ34
              1 Corvette moved from SZ22 to SZ30
              1 Corvette and 1 Frigate moved from SZ24 to SZ30
              1 Corvette moved from SZ20 to SZ29
              1 Barque moved from SZ27 to SZ29
              1 Fusiliers moved from Essex to SZ29
              1 Barque and 1 Fusiliers moved from SZ29 to SZ27
              1 Fusiliers moved from SZ27 to Hanover
              1 Frigate moved from SZ67 to SZ74
              1 Battleship and 1 Brigantine moved from SZ71 to SZ74
              1 Fusiliers moved from Sussex to Wessex
      
          Purchase Units - UnitedKingdom
              UnitedKingdom buy 1 Battleship and 2 Frigates; Remaining resources: 0 PUs; 
      
          Combat - UnitedKingdom
      
          Non Combat Move - UnitedKingdom
      
          Place Units - UnitedKingdom
              1 Battleship placed in SZ34
              2 Frigates placed in SZ29
      
          Turn Complete - UnitedKingdom
              UnitedKingdom collect 47 PUs; end with 47 PUs
              Objective Balancing Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: More Ringy-Ringz! (My Precious!!)

      TripleA Turn Summary: Mordor round 6

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6
      
          Purchase Units - Mordor
              Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 2 PUs; 
      
          Combat Move - Mordor
              2 trollss moved from Minas Morgul to Anorien
              1 trolls moved from Udun to N. Ithilien
              1 orcs moved from Dagorlad to N. Ithilien
              2 nazguls moved from Moria to Celebran
              1 nazgul moved from Moria to Drimrill Dale
      
          Combat - Mordor
              Battle in Drimrill Dale
                  Mordor attack with 1 nazgul
                  Elves defend with 1 hunters
                      Mordor roll dice for 1 nazgul in Drimrill Dale, round 2 : 1/1 hits, 0.50 expected hits
                      Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
                      1 hunters owned by the Elves lost in Drimrill Dale
                  Mordor win with 1 nazgul remaining. Battle score for attacker is 4
                  Casualties for Elves: 1 hunters
              Battle in Celebran
                  Mordor attack with 2 nazguls
                  Elves defend with 1 hunters
                      Mordor roll dice for 2 nazguls in Celebran, round 2 : 1/2 hits, 1.00 expected hits
                      Elves roll dice for 1 hunters in Celebran, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 nazgul owned by the Mordor
                      1 hunters owned by the Elves lost in Celebran
                  Mordor win with 2 nazguls remaining. Battle score for attacker is 4
                  Casualties for Elves: 1 hunters
      
          Non Combat Move - Mordor
              2 nazguls moved from Celebran to Moria
              1 nazgul moved from Drimrill Dale to Moria
      
          Place Units - Mordor
              2 orcss, 2 siegeTowers and 1 trolls placed in Minas Morgul
      
          Turn Complete - Mordor
              Mordor collect 17 PUs; end with 19 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Mordor : 0.50
      Elves : 0.00
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: 1915 Whack vs dawg

      TripleA Turn Summary: Turkey round 8

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 8
      
          Research Technology - Turkey
              Turkey spend 5 on tech rolls
                  Turkey roll 3,1,1,4 and gets 0 hits
      
          Combat Move - Turkey
              1 infantry moved from Damascus to Lebanon
              1 infantry moved from Damascus to Palestine
              1 field_gun and 8 infantry moved from Georgia to Lurs
              2 infantry moved from Azerbaijan to Lurs
              2 fighters moved from Georgia to Fars
              1 infantry moved from Khurasan to Fars
              1 field_gun, 4 heavy_guns and 5 infantry moved from Fars to Sistan
              1 fighter moved from Khurasan to Sistan
              8 tanks moved from Mesopotamia to Sistan
              3 infantry moved from Baghdad to Fars
              4 tanks moved from Mecca to Mesopotamia
      
          Purchase Units - Turkey
              Turkey buy 2 cavalrys, 1 field_gun, 10 infantry, 3 tanks and 2 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
      
          Combat - Turkey
              Battle in Sistan
                  Turkey attack with 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks
                  Britain defend with 1 colonial, 9 field_guns and 10 infantry
                      Turkey roll dice for 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks in Sistan, round 2 : 8/19 hits, 9.00 expected hits
                      Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 7/20 hits, 6.67 expected hits
                      5 infantry owned by the Turkey, 8 infantry owned by the Britain, 1 heavy_gun owned by the Turkey and 1 field_gun owned by the Turkey lost in Sistan
                      Turkey roll dice for 1 fighter, 3 heavy_guns and 8 tanks in Sistan, round 3 : 2/12 hits, 6.67 expected hits
                      Britain roll dice for 1 colonial, 9 field_guns and 2 infantry in Sistan, round 3 : 6/12 hits, 4.00 expected hits
                      1 fighter owned by the Turkey, 2 infantry owned by the Britain, 2 tanks owned by the Turkey and 3 heavy_guns owned by the Turkey lost in Sistan
                  6 tanks owned by the Turkey retreated to Fars
                  Britain win with 1 colonial and 9 field_guns remaining. Battle score for attacker is -30
                  Casualties for Turkey: 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 2 tanks
                  Casualties for Britain: 10 infantry
      
          Non Combat Move - Turkey
      
          Place Units - Turkey
              2 trenchs placed in Fars
              1 cavalry and 1 tank placed in Mecca
              1 cavalry and 2 tanks placed in Baghdad
              1 field_gun and 2 infantry placed in Constantinople
              2 infantry placed in Mecca
              3 infantry placed in Damascus
              3 infantry placed in Constantinople
      
          Turn Complete - Turkey
              Turkey collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Turkey : -5.67
      Britain : 2.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Again! WAW Whack vs dawg

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 7
      
          Combat Move - Italians
              1 HeavyTank and 3 Tanks moved from Odessa to Rostov
              7 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks moved from Donetsk to Rostov
              10 Infantrys moved from Tobruk to 48 Sea Zone
              1 Battleship, 5 Destroyers, 10 Infantrys, 1 Submarine and 5 Transports moved from 48 Sea Zone to 55 Sea Zone
              1 Elite and 1 Infantry moved from Serbia to 49 Sea Zone
              1 Elite, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
              1 Elite and 1 Infantry moved from 51 Sea Zone to Crete
              1 Infantry moved from 55 Sea Zone to Crete
              7 Infantrys moved from 55 Sea Zone to Syria
              1 Infantry moved from 55 Sea Zone to Crete
              1 Infantry moved from 55 Sea Zone to Syria
              10 Infantrys moved from Rome to Campania
              4 Mech.Infs moved from Hungary to Donetsk
              3 Tanks moved from E.Romania to Donetsk
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Syria: 1 Infantry
              EDIT: Adding units owned by Italians to El Agheila: 1 Infantry
              EDIT: Turning off Edit Mode
              Italians buy 1 Bunker, 1 Fighter, 8 Infantrys and 4 Mech.Infs; Remaining resources: 1 PUs; 
      
          Combat - Italians
              Battle in Syria
                  Italians attack with 7 Infantrys
                  French defend with 1 AAGun, 1 Factory and 2 Infantrys
                      Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the French lost in Syria
                      Italians roll dice for 7 Infantrys in Syria, round 2 : 1/7 hits, 1.17 expected hits
                      French roll dice for 1 Infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Syria
                  Italians win, taking Syria from French with 7 Infantrys remaining. Battle score for attacker is 4
                  Casualties for French: 2 Infantrys
              Battle in Rostov
                  Italians attack with 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks
                  Russians defend with 18 Infantrys
                      Italians roll dice for 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks in Rostov, round 2 : 5/19 hits, 7.83 expected hits
                      Russians roll dice for 18 Infantrys in Rostov, round 2 : 7/18 hits, 6.00 expected hits
                      5 Infantrys owned by the Russians, 6 Artillerys owned by the Italians and 1 Infantry owned by the Italians lost in Rostov
                      Italians roll dice for 1 Artillery, 1 HeavyTank, 3 Mech.Infs and 7 Tanks in Rostov, round 3 : 3/12 hits, 5.50 expected hits
                      Russians roll dice for 13 Infantrys in Rostov, round 3 : 7/13 hits, 4.33 expected hits
                      3 Infantrys owned by the Russians, 3 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Mech.Infs owned by the Italians lost in Rostov
                      Italians roll dice for 1 HeavyTank and 4 Tanks in Rostov, round 4 : 1/5 hits, 2.67 expected hits
                      Russians roll dice for 10 Infantrys in Rostov, round 4 : 1/10 hits, 3.33 expected hits
                      1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Rostov
                      Italians roll dice for 1 HeavyTank and 3 Tanks in Rostov, round 5 : 4/4 hits, 2.17 expected hits
                      Russians roll dice for 9 Infantrys in Rostov, round 5 : 2/9 hits, 3.00 expected hits
                      4 Infantrys owned by the Russians and 2 Tanks owned by the Italians lost in Rostov
                      Italians roll dice for 1 HeavyTank and 1 Tank in Rostov, round 6 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 5 Infantrys in Rostov, round 6 : 1/5 hits, 1.67 expected hits
                      1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Rostov
                      Italians roll dice for 1 HeavyTank in Rostov, round 7 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 4 Infantrys in Rostov, round 7 : 2/4 hits, 1.33 expected hits
                      1 HeavyTank owned by the Italians and 1 Infantry owned by the Russians lost in Rostov
                  Russians win with 3 Infantrys remaining. Battle score for attacker is -60
                  Casualties for Italians: 7 Artillerys, 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 7 Tanks
                  Casualties for Russians: 15 Infantrys
              Battle in Crete
                  Italians attack with 1 Elite and 3 Infantrys
                  Neutral defend with 1 AAGun and 1 Artillery
                      Italians roll dice for 1 Elite and 3 Infantrys in Crete, round 2 : 2/4 hits, 0.83 expected hits
                      Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete
                  Italians loses 0 PUs for violating Cretes neutrality.
                  Italians win, taking Crete from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 Infantry
                  Casualties for Neutral: 1 Artillery
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 Bunker placed in Hun
              4 Mech.Infs placed in Hungary
              1 Fighter and 8 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.67
      Italians : -3.67
      French : -0.33
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack Allies WAW vs dawg Axis

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 3
      
          Combat Move - Russians
              4 Mech.Infs moved from Leningrad to N.Karelia
              1 Infantry and 4 Mech.Infs moved from N.Karelia to Oulu
              1 Fighter moved from Leningrad to Oulu
              4 Infantrys moved from Leningrad to Vyborg
              1 Tank moved from Latvia to Vyborg
              2 Artillerys, 2 Elites and 1 Infantry moved from Arkhangelsk to S.Karelia
              1 Infantry moved from S.Karelia to Vyborg
              1 Infantry moved from S.Karelia to Leningrad
              1 Artillery and 3 Infantrys moved from Latvia to Leningrad
              1 Infantry moved from Zhigansk to Yakutsk
              1 Infantry moved from Kolyma to Okhotsk
              6 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
              2 Artillerys, 9 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
              2 Tanks moved from Gobi Altai to Khobdo
              1 Infantry moved from Gobi Altai to Khobdo
              1 Artillery moved from Irkutsk to N.Buryat Mongolia
              1 Infantry moved from Irkutsk to N.Buryat Mongolia
              1 Infantry moved from Krasnoyarsk to Irkutsk
              1 Bomber moved from Olyokminsk to Hulunbuir
              2 Fighters moved from Olyokminsk to N.Buryat Mongolia
              1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
              1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
              1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
              4 Infantrys moved from Donetsk to Odessa
              2 Tanks moved from Rostov to Odessa
              4 Infantrys moved from Georgia to Rostov
              5 Infantrys moved from Stalingrad to Rostov
              1 Infantry moved from Saratov to Rostov
              1 Infantry moved from Astrakhan to Georgia
              10 Infantrys moved from Moscow to Yaroslavl
              2 Infantrys moved from Khatanga to Olyokminsk
              1 Fighter moved from Sverdlovsk to Rostov
      
          Purchase Units - Russians
              Russians buy 2 Adv.Fighters, 18 Infantrys, 5 Mot.Infs and 6 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Strategic bombing raid in Hulunbuir
                  Bombing raid in Hulunbuir rolls: 1 and costs: 1 PU.
                  Bombing raid costs 1 PU
              Battle in Vyborg
                  Russians attack with 5 Infantrys and 1 Tank
                  Finns defend with 1 Artillery, 1 Infantry and 1 Tank
                      Russians roll dice for 5 Infantrys and 1 Tank in Vyborg, round 2 : 2/6 hits, 1.33 expected hits
                      Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vyborg, round 2 : 3/3 hits, 1.17 expected hits
                      1 Infantry owned by the Finns, 3 Infantrys owned by the Russians and 1 Artillery owned by the Finns lost in Vyborg
                      Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 0.83 expected hits
                      Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 4 : 2/3 hits, 0.83 expected hits
                      Finns roll dice for 1 Tank in Vyborg, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Vyborg
                  Russians win, taking Vyborg from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                  Casualties for Russians: 4 Infantrys
                  Casualties for Finns: 1 Artillery, 1 Infantry and 1 Tank
              Battle in Oulu
                  Russians attack with 1 Fighter, 1 Infantry and 4 Mech.Infs
                  Finns defend with 1 Fighter and 3 Infantrys
                      Russians roll dice for 1 Fighter, 1 Infantry and 4 Mech.Infs in Oulu, round 2 : 1/6 hits, 2.00 expected hits
                      Finns roll dice for 1 Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 1.50 expected hits
                      1 Infantry owned by the Finns lost in Oulu
                      Russians roll dice for 1 Fighter, 1 Infantry and 4 Mech.Infs in Oulu, round 3 : 3/6 hits, 2.00 expected hits
                      Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Oulu
                  Russians win, taking Oulu from Finns with 1 Fighter and 4 Mech.Infs remaining. Battle score for attacker is 12
                  Casualties for Finns: 1 Fighter and 3 Infantrys
                  Casualties for Russians: 1 Infantry
              Battle in Odessa
                  Russians attack with 1 Artillery, 5 Infantrys and 2 Tanks
                  Romanians defend with 1 Infantry
                      Russians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Odessa, round 2 : 2/8 hits, 2.33 expected hits
                      Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Romanians lost in Odessa
                  Russians win, taking Odessa from Romanians with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Romanians: 1 Infantry
              Battle in N.Buryat Mongolia
                  Russians attack with 3 Artillerys, 2 Fighters, 10 Infantrys, 6 Mech.Infs and 2 Tanks
                  Hisaichi defend with 1 Artillery and 2 Infantrys
                      Russians roll dice for 3 Artillerys, 2 Fighters, 10 Infantrys, 6 Mech.Infs and 2 Tanks in N.Buryat Mongolia, round 2 : 8/23 hits, 7.83 expected hits
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                  Russians win, taking N.Buryat Mongolia from Hisaichi with 3 Artillerys, 2 Fighters, 9 Infantrys, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Infantry
                  Casualties for Hisaichi: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Russians
              2 Fighters moved from N.Buryat Mongolia to Ayan
              1 AAGun moved from Evenkia to Olyokminsk
              1 AAGun moved from Novosibirsk to Krasnoyarsk
              1 AAGun moved from S.Karelia to Yaroslavl
              1 Fighter moved from Oulu to Leningrad
              1 Bomber moved from Hulunbuir to N.Buryat Mongolia
              1 Bomber moved from N.Buryat Mongolia to Olyokminsk
      
          Place Units - Russians
              5 Mot.Infs placed in Sibirsky
              2 Adv.Fighters and 2 Tanks placed in Leningrad
              4 Tanks placed in Arkhangelsk
              10 Infantrys placed in Moscow
              5 Infantrys placed in Stalingrad
              3 Infantrys placed in Georgia
      
          Turn Complete - Russians
              Russians collect 105 PUs; end with 105 PUs
      

      Combat Hit Differential Summary :

      Romanians : -0.33
      Hisaichi : 0.00
      Finns : 0.17
      Russians : 0.83
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: The World is at War! (Whack vs dawg)

      TripleA Turn Summary: Hisaichi round 13

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 13
      
          Combat Move - Hisaichi
              2 Infantrys and 2 Tanks moved from Hupeh to Szechwan
              1 Mech.Inf moved from Ayan to Zhigansk
                    Hisaichi take Yakutsk from Russians
                    Hisaichi take Zhigansk from Russians
              1 Mech.Inf moved from Zhigansk to Olyokminsk
              1 Elite and 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
              1 Elite, 33 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
              1 Mech.Inf moved from Ayan to Koryakia
                    Hisaichi take Kolyma from Russians
                    Hisaichi take Koryakia from Russians
              5 Infantrys, 6 Mech.Infs and 2 Tanks moved from Ayan to N.Buryat Mongolia
              8 Infantrys moved from Heilungchiang to Chita
              2 Adv.Fighters and 2 Fighters moved from Hupeh to Szechwan
              1 Infantry moved from Hupeh to Shensi
              1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
              4 Mech.Infs moved from Liaoning to Shansi
              2 Tanks moved from Hupeh to Shansi
              1 Infantry moved from Hupeh to Shansi
              3 Mech.Infs moved from Changchun to Chita
      
          Purchase Units - Hisaichi
              Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Bunker, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
      
          Combat - Hisaichi
              Battle in Shansi
                  Hisaichi attack with 1 Infantry, 4 Mech.Infs and 2 Tanks
                  Chinese defend with 1 Elite and 3 Infantrys
                      Hisaichi roll dice for 1 Infantry, 4 Mech.Infs and 2 Tanks in Shansi, round 2 : 1/7 hits, 2.67 expected hits
                      Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                      1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                      Hisaichi roll dice for 4 Mech.Infs and 2 Tanks in Shansi, round 3 : 1/6 hits, 2.33 expected hits
                      Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 3 : 2/3 hits, 1.00 expected hits
                  2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                      Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Shansi, round 4 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                  1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                  Hisaichi win, taking Shansi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -11
                  Casualties for Hisaichi: 1 Infantry and 3 Mech.Infs
                  Casualties for Chinese: 1 Elite and 3 Infantrys
              Battle in Olyokminsk
                  Hisaichi attack with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank
                  Russians defend with 1 Artillery
                      Hisaichi roll dice for 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank in Olyokminsk, round 2 : 13/40 hits, 8.83 expected hits
                      Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Olyokminsk
                  Hisaichi win, taking Olyokminsk from Russians with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Artillery
              Battle in Szechwan
                  Hisaichi attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks
                  Chinese defend with 1 Elite and 5 Infantrys
                      Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/8 hits, 3.00 expected hits
                      Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                      1 Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
                      Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in Szechwan, round 3 : 2/5 hits, 2.33 expected hits
                      Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits
                      1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
                      Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 4 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Szechwan
                      Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 5 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 Elite in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                      1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
                  Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is -17
                  Casualties for Hisaichi: 2 Fighters, 2 Infantrys and 2 Tanks
                  Casualties for Chinese: 1 Elite and 5 Infantrys
              Battle in Shensi
                  Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shensi
                  Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in S.Buryat Mongolia
                  Hisaichi attack with 1 Elite and 2 Infantrys
                  Chinese defend with 1 Infantry; Russians defend with 1 AAGun
                      Hisaichi roll dice for 1 Elite and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
                  Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
      
          Non Combat Move - Hisaichi
              2 Adv.Fighters moved from Szechwan to Hupeh
              1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
              4 Fighters moved from Sumatra to Java
              4 Infantrys moved from Davao to Mindanao
              2 Infantrys moved from Manila to Mindoro
      
          Place Units - Hisaichi
              2 B.Transports placed in 110 Sea Zone
              3 ArmoredCars and 1 Bunker placed in Hupeh
              4 Infantrys placed in Davao
              2 Infantrys placed in Manila
              3 ArmoredCars and 1 Tank placed in Liaoning
              7 Infantrys placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 82 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Hisaichi : -0.50
      Chinese : 2.33
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: WaW Team Game VI

      TripleA Turn Summary: Hisaichi round 15

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 15
      
          Combat Move - Hisaichi
              3 Infantrys moved from Hulunbuir to Heilungchiang
              1 Infantry moved from Heilungchiang to Ayan
                    Hisaichi take Ayan from Russians
              1 Infantry moved from Chita to S.Buryat Mongolia
                    Hisaichi take S.Buryat Mongolia from Russians
              10 Artillerys, 2 Elites, 31 Infantrys and 2 Marines moved from Chita to N.Buryat Mongolia
                    Hisaichi take N.Buryat Mongolia from Russians
              1 Mech.Inf moved from Urumqi to Semipalatinsk
                    Hisaichi take Semipalatinsk from Russians
              1 Mech.Inf moved from Semipalatinsk to Alma Ata
                    Hisaichi take Alma Ata from Russians
              5 Infantrys moved from Hsining to E.Qinghai
              1 Infantry moved from E.Qinghai to W.Qinghai
              1 Mech.Inf moved from Hsining to Khobdo
              2 Tanks moved from Yeniseysk to Salekhard
              3 Mech.Infs moved from Krasnoyarsk to Salekhard
              1 L.Fighter moved from Krasnoyarsk to Bratsk
              1 Mech.Inf moved from Khobdo to Ulan Bator
                    Hisaichi take Ulan Bator from Russians
              1 Mech.Inf moved from Ulan Bator to Irkutsk
                    Hisaichi take Irkutsk from Russians
              1 Mech.Inf moved from Irkutsk to Bratsk
              1 Mech.Inf moved from Khobdo to Bratsk
              3 Mech.Infs moved from Khobdo to Yeniseysk
              1 Tank moved from S.French Indochina to N.French Indochina
              1 Mech.Inf moved from Changchun to Peking
              2 ArmoredCars moved from Changchun to Heilungchiang
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 Bunkers, 24 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 1 PUs; 
      
          Combat - Hisaichi
              Battle in Bratsk
                  Hisaichi attack with 1 L.Fighter and 2 Mech.Infs
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 L.Fighter and 2 Mech.Infs in Bratsk, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Bratsk
                  Hisaichi win, taking Bratsk from Russians with 1 L.Fighter and 2 Mech.Infs remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Salekhard
                  Hisaichi attack with 3 Mech.Infs and 2 Tanks
                  Russians defend with 4 Tanks
                      Hisaichi roll dice for 3 Mech.Infs and 2 Tanks in Salekhard, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 4 Tanks in Salekhard, round 2 : 2/4 hits, 2.00 expected hits
                  2 Mech.Infs owned by the Hisaichi and 1 Tank owned by the Russians lost in Salekhard
                      Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Salekhard, round 3 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 3 Tanks in Salekhard, round 3 : 2/3 hits, 1.50 expected hits
                      1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 2 Tanks owned by the Russians lost in Salekhard
                      Hisaichi roll dice for 1 Tank in Salekhard, round 4 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 Tank in Salekhard, round 4 : 1/1 hits, 0.50 expected hits
                      1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Salekhard
                  Russians win with no units remaining. Battle score for attacker is -8
                  Casualties for Hisaichi: 3 Mech.Infs and 2 Tanks
                  Casualties for Russians: 4 Tanks
      
          Non Combat Move - Hisaichi
              1 L.Fighter moved from Bratsk to Yeniseysk
      
          Place Units - Hisaichi
              1 Bunker and 8 Infantrys placed in Changchun
              1 Bunker and 3 Infantrys placed in Peking
              3 Tanks placed in Chita
              3 Infantrys and 3 Mech.Infs placed in Hsining
              4 Infantrys placed in Urumqi
              3 Infantrys placed in Hulunbuir
              3 Infantrys placed in Hupeh
      
          Turn Complete - Hisaichi
              Hisaichi collect 88 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Hisaichi : 0.00
      Russians : 0.67
      

      Savegame

      posted in Team Games
      WhackamattW
      Whackamatt
    • RE: WaW Team Game VI

      Keep going

      posted in Team Games
      WhackamattW
      Whackamatt
    • RE: 1914 Team Game

      We could look for replacements, or double up on the Allied side?

      Axis -
      Turkey/Commies

      Allied -
      France/Serbia
      Italy/Arabia/US
      UK/Russia

      ?
      What about Karl7? He joined our WAW game?

      posted in Team Games
      WhackamattW
      Whackamatt
    • RE: 1914 Team Game

      @Private-Panic I’m in for another

      posted in Team Games
      WhackamattW
      Whackamatt
    • RE: whack-vs-dawg Napoleon

      TripleA Turn Summary: Russia round 2

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 2
      
          Combat Move - Russia
              1 Artillery, 2 Chasseurss, 1 Cuirassiers, 4 Dragoonss, 1 Fusiliers, 1 Howitzer and 2 Hussarss moved from Karelia to Finland
              3 Cuirassierss moved from Novgorod to Finland
              3 Barques and 2 Cutters moved from SZ2 to SZ3
              2 Fusilierss moved from Esthonia to SZ3
              2 Fusilierss moved from SZ3 to Finland
              1 Fusiliers, 1 Grenadiers and 1 Marines moved from Latvia to Esthonia
              2 Fusilierss moved from Latvia to Esthonia
              3 Fusilierss and 1 Howitzer moved from Lodomeria to Moldavia
              1 Fusiliers moved from Bessarabia to Moldavia
              2 Artillerys, 2 Fusilierss and 2 Horse_Artillerys moved from Odessa to Crimea
              5 Fusilierss moved from Kazan to Mordvins
              1 Cuirassiers moved from Moscovia to Mordvins
              2 Fusilierss moved from Volhynia to Lodomeria
              1 Fusiliers moved from Minsk to Volhynia
      
          Purchase Units - Russia
              Trigger RussiaSpecial: Russia has their production frontier changed to: productionRussiaSpecial
              Russia buy 2 Cutters, 1 Frigate and 2 Hussarss; Remaining resources: 1 PUs; 
      
          Combat - Russia
              Battle in Mordvins
                  Russia attack with 1 Cuirassiers and 5 Fusilierss
                  Neutral defend with 1 Cuirassiers and 1 Fusiliers
                      Russia roll dice for 1 Cuirassiers and 5 Fusilierss in Mordvins, round 2 : 0/6 hits, 1.33 expected hits
                      Neutral roll dice for 1 Cuirassiers and 1 Fusiliers in Mordvins, round 2 : 0/2 hits, 0.67 expected hits
                      Russia roll dice for 1 Cuirassiers and 5 Fusilierss in Mordvins, round 3 : 1/6 hits, 1.33 expected hits
                      Neutral roll dice for 1 Cuirassiers and 1 Fusiliers in Mordvins, round 3 : 2/2 hits, 0.67 expected hits
                      1 Fusiliers owned by the Neutral and 2 Fusilierss owned by the Russia lost in Mordvins
                      Russia roll dice for 1 Cuirassiers and 3 Fusilierss in Mordvins, round 4 : 0/4 hits, 1.00 expected hits
                      Neutral roll dice for 1 Cuirassiers in Mordvins, round 4 : 0/1 hits, 0.33 expected hits
                      Russia roll dice for 1 Cuirassiers and 3 Fusilierss in Mordvins, round 5 : 0/4 hits, 1.00 expected hits
                      Neutral roll dice for 1 Cuirassiers in Mordvins, round 5 : 0/1 hits, 0.33 expected hits
                      Russia roll dice for 1 Cuirassiers and 3 Fusilierss in Mordvins, round 6 : 1/4 hits, 1.00 expected hits
                      Neutral roll dice for 1 Cuirassiers in Mordvins, round 6 : 0/1 hits, 0.33 expected hits
                      1 Cuirassiers owned by the Neutral lost in Mordvins
                  Russia loses 0 PUs for violating Mordvinss neutrality.
                  Russia win, taking Mordvins from Neutral with 1 Cuirassiers and 3 Fusilierss remaining. Battle score for attacker is 3
                  Casualties for Russia: 2 Fusilierss
                  Casualties for Neutral: 1 Cuirassiers and 1 Fusiliers
              Battle in Crimea
                  Russia attack with 2 Artillerys, 2 Fusilierss and 2 Horse_Artillerys
                  Neutral defend with 1 Fusiliers and 1 Marines
                      Russia roll dice for 2 Artillerys, 2 Fusilierss and 2 Horse_Artillerys in Crimea, round 2 : 2/6 hits, 1.67 expected hits
                      Neutral roll dice for 1 Fusiliers and 1 Marines in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                      1 Marines owned by the Neutral and 1 Fusiliers owned by the Neutral lost in Crimea
                  Russia loses 0 PUs for violating Crimeas neutrality.
                  Russia win, taking Crimea from Neutral with 2 Artillerys, 2 Fusilierss and 2 Horse_Artillerys remaining. Battle score for attacker is 10
                  Casualties for Neutral: 1 Fusiliers and 1 Marines
              Battle in Finland
                  Russia attack with 1 Artillery, 2 Chasseurss, 4 Cuirassierss, 4 Dragoonss, 3 Fusilierss, 1 Howitzer and 2 Hussarss
                  Sweden defend with 7 Chasseurss, 3 Dragoonss and 3 Grenadierss
                      Russia roll dice for 1 Artillery, 2 Chasseurss, 4 Cuirassierss, 4 Dragoonss, 3 Fusilierss, 1 Howitzer and 2 Hussarss in Finland, round 2 : 6/17 hits, 5.33 expected hits
                      Sweden roll dice for 7 Chasseurss, 3 Dragoonss and 3 Grenadierss in Finland, round 2 : 7/13 hits, 5.50 expected hits
                      3 Grenadierss owned by the Sweden, 2 Chasseurss owned by the Russia, 3 Dragoonss owned by the Sweden, 2 Hussarss owned by the Russia and 3 Fusilierss owned by the Russia lost in Finland
                      Russia roll dice for 1 Artillery, 4 Cuirassierss, 4 Dragoonss and 1 Howitzer in Finland, round 3 : 3/10 hits, 4.17 expected hits
                      Sweden roll dice for 7 Chasseurss in Finland, round 3 : 4/7 hits, 3.50 expected hits
                      1 Howitzer owned by the Russia, 3 Dragoonss owned by the Russia and 3 Chasseurss owned by the Sweden lost in Finland
                      Russia roll dice for 1 Artillery, 4 Cuirassierss and 1 Dragoons in Finland, round 4 : 3/6 hits, 2.83 expected hits
                      Sweden roll dice for 4 Chasseurss in Finland, round 4 : 2/4 hits, 2.00 expected hits
                      1 Dragoons owned by the Russia, 3 Chasseurss owned by the Sweden and 1 Cuirassiers owned by the Russia lost in Finland
                      Russia roll dice for 1 Artillery and 3 Cuirassierss in Finland, round 5 : 2/4 hits, 2.00 expected hits
                      Sweden roll dice for 1 Chasseurs in Finland, round 5 : 0/1 hits, 0.50 expected hits
                      1 Chasseurs owned by the Sweden lost in Finland
                  Russia win, taking Finland from Sweden with 1 Artillery and 3 Cuirassierss remaining. Battle score for attacker is 6
                  Casualties for Russia: 2 Chasseurss, 1 Cuirassiers, 4 Dragoonss, 3 Fusilierss, 1 Howitzer and 2 Hussarss
                  Casualties for Sweden: 7 Chasseurss, 3 Dragoonss and 3 Grenadierss
      
          Non Combat Move - Russia
              1 General moved from Novgorod to Esthonia
      
          Place Units - Russia
              2 Cutters placed in SZ3
              2 Hussarss placed in Moscovia
              Turning on Edit Mode
              EDIT: Adding units owned by Russia to Karelia: 1 General
              EDIT: Turning off Edit Mode
              1 Frigate placed in SZ3
              Turning on Edit Mode
              EDIT: Removing units owned by Russia from SZ3: 1 Cutter
              EDIT: Removing units owned by Russia from Karelia: 1 General
              EDIT: Adding units owned by Russia to Moscovia: 1 Dragoons
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russia
              Russia collect 40 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Neutral : -1.00
      Sweden : 1.50
      Russia : -3.67
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: Arabia round 11

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 11
      
          Non Combat Move - Arabia
      
          Turn Complete - Arabia
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: Italy round 11

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 11
      
          Research Technology - Italy
              Italy spend 5 on tech rolls
                  Italy roll 1,5,6 and gets 1 hit
              Italy removing all Technology Tokens after successful research.
              Italy discover railwayGuns
      
          Purchase Units - Italy
              Italy buy 2 heavy_guns and 1 trench; Remaining resources: 2 PUs; 0 techTokens; 
      
          Non Combat Move - Italy
      
          Place Units - Italy
              2 heavy_guns and 1 trench placed in Rome
      
          Activate Technology - Italy
              Italy activating railwayGuns
              Trigger ItalyP: Italy has 3 infantry placed in Rome
      
          Turn Complete - Italy
              Italy collect 17 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack vs dawg Napoli

      TripleA Turn Summary: France round 18

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 18
      
          Politics - France
      
          Combat Move - France
              2 Cuirassierss, 1 Dragoons and 4 Hussarss moved from Champagne to Tyrol
              4 Cuirassierss, 2 Dragoonss and 2 Hussarss moved from Rhine to Tyrol
              1 Chasseurs and 1 Mortars moved from Brandenburg to Saxony
              1 Chasseurs and 1 Grenadiers moved from Brandenburg to Posen
              1 Chasseurs and 1 Grenadiers moved from Brandenburg to Silesia
              3 Fusilierss moved from Hesse to Bavaria
              1 Chasseurs and 1 Fusiliers moved from Brandenburg to Magdeburg
              1 Fusiliers moved from Hesse to Bavaria
              1 Chasseurs moved from Brandenburg to Magdeburg
      
          Purchase Units - France
              France buy 2 Artillerys, 8 Chasseurss, 2 Cuirassierss and 2 Dragoonss; Remaining resources: 2 PUs; 
      
          Combat - France
              Battle in Saxony
                  France attack with 1 Chasseurs and 1 Mortars
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 1 Chasseurs and 1 Mortars in Saxony, round 2 : 1/2 hits, 1.17 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Saxony, round 2 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Saxony
                  France win, taking Saxony from KingdomOfPrussia with 1 Chasseurs and 1 Mortars remaining. Battle score for attacker is 4
                  Casualties for AustrianEmpire: 1 Fusiliers
              Battle in Tyrol
                  France attack with 6 Cuirassierss, 3 Dragoonss and 6 Hussarss
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 6 Cuirassierss, 3 Dragoonss and 6 Hussarss in Tyrol, round 2 : 4/15 hits, 5.00 expected hits
                      AustrianEmpire roll dice for 1 Fusiliers in Tyrol, round 2 : 1/1 hits, 0.33 expected hits
                      1 Hussars owned by the France and 1 Fusiliers owned by the AustrianEmpire lost in Tyrol
                  France win, taking Tyrol from AustrianEmpire with 6 Cuirassierss, 3 Dragoonss and 5 Hussarss remaining. Battle score for attacker is 0
                  Casualties for France: 1 Hussars
                  Casualties for AustrianEmpire: 1 Fusiliers
              Battle in Posen
                  France attack with 1 Chasseurs and 1 Grenadiers
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 1 Chasseurs and 1 Grenadiers in Posen, round 2 : 1/2 hits, 0.67 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Posen, round 2 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Posen
                  France win, taking Posen from KingdomOfPrussia with 1 Chasseurs and 1 Grenadiers remaining. Battle score for attacker is 4
                  Casualties for AustrianEmpire: 1 Fusiliers
              Battle in Magdeburg
                  France attack with 2 Chasseurss and 1 Fusiliers
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 2 Chasseurss and 1 Fusiliers in Magdeburg, round 2 : 0/3 hits, 0.50 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Magdeburg, round 2 : 0/1 hits, 0.33 expected hits
                      France roll dice for 2 Chasseurss and 1 Fusiliers in Magdeburg, round 3 : 1/3 hits, 0.50 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Magdeburg, round 3 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Magdeburg
                  France win, taking Magdeburg from KingdomOfPrussia with 2 Chasseurss and 1 Fusiliers remaining. Battle score for attacker is 4
                  Casualties for AustrianEmpire: 1 Fusiliers
              Battle in Bavaria
                  France attack with 4 Fusilierss
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 4 Fusilierss in Bavaria, round 2 : 1/4 hits, 0.67 expected hits
                      AustrianEmpire roll dice for 1 Fusiliers in Bavaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Bavaria
                  France win, taking Bavaria from AustrianEmpire with 4 Fusilierss remaining. Battle score for attacker is 4
                  Casualties for AustrianEmpire: 1 Fusiliers
              Battle in Silesia
                  France attack with 1 Chasseurs and 1 Grenadiers
                  AustrianEmpire defend with 1 Fusiliers
                      France roll dice for 1 Chasseurs and 1 Grenadiers in Silesia, round 2 : 0/2 hits, 0.67 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Silesia, round 2 : 0/1 hits, 0.33 expected hits
                      France roll dice for 1 Chasseurs and 1 Grenadiers in Silesia, round 3 : 0/2 hits, 0.67 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Silesia, round 3 : 0/1 hits, 0.33 expected hits
                      France roll dice for 1 Chasseurs and 1 Grenadiers in Silesia, round 4 : 2/2 hits, 0.67 expected hits
                      KingdomOfPrussia roll dice for 1 Fusiliers in Silesia, round 4 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Silesia
                  France win, taking Silesia from KingdomOfPrussia with 1 Chasseurs and 1 Grenadiers remaining. Battle score for attacker is 4
                  Casualties for AustrianEmpire: 1 Fusiliers
      
          Non Combat Move - France
              2 Fusilierss and 1 General moved from Mecklenburg to Hanover
              2 Artillerys, 4 Fusilierss and 1 Grenadiers moved from Cologne to Hanover
              1 Fusiliers moved from Ile-de-France to Champagne
      
          Place Units - France
              3 Chasseurss placed in Brandenburg
              3 Chasseurss placed in Hanover
              1 Artillery and 1 Chasseurs placed in Hesse
              1 Artillery and 1 Chasseurs placed in Cologne
              2 Cuirassierss and 2 Dragoonss placed in Ile-de-France
      
          Turn Complete - France
              France collect 81 PUs; end with 83 PUs
              Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      KingdomOfPrussia : -2.33
      AustrianEmpire : 0.33
      France : -0.50
      

      Savegame

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