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    Posts made by Whackamatt

    • RE: whack-vs-dawg Napoleon

      TripleA Turn Summary: UnitedKingdom round 4

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 4
      
          Combat Move - UnitedKingdom
              5 Battleships, 2 Brigantines, 2 Cutters and 1 Frigate moved from SZ34 to SZ36
              1 Cutter moved from SZ38 to SZ37
              2 Corvettes and 1 Frigate moved from SZ30 to SZ36
              1 Chasseurs, 1 Fusiliers and 1 Howitzer moved from South Wales to Wessex
              1 Dragoons moved from South Wales to Wessex
              1 Corvette and 2 Frigates moved from SZ29 to SZ12
              1 Barque moved from SZ27 to SZ35
              1 Frigate moved from SZ67 to SZ72
              1 Battleship, 1 Brigantine and 1 Frigate moved from SZ74 to SZ72
      
          Purchase Units - UnitedKingdom
              UnitedKingdom buy 2 Barques, 4 Mariness and 1 Mortella_Tower; Remaining resources: 0 PUs; 
      
          Combat - UnitedKingdom
              Battle in SZ72
                  UnitedKingdom attack with 1 Battleship, 1 Brigantine and 2 Frigates
                  Neutral defend with 1 Cutter
                      UnitedKingdom roll dice for 1 Battleship, 1 Brigantine and 2 Frigates in SZ72, round 2 : 2/4 hits, 1.83 expected hits
                      Neutral roll dice for 1 Cutter in SZ72, round 2 : 0/1 hits, 0.17 expected hits
                      1 Cutter owned by the Neutral lost in SZ72
                  UnitedKingdom win with 1 Battleship, 1 Brigantine and 2 Frigates remaining. Battle score for attacker is 6
                  Casualties for Neutral: 1 Cutter
              Battle in SZ36
                  UnitedKingdom attack with 5 Battleships, 2 Brigantines, 2 Corvettes, 2 Cutters and 2 Frigates
                  Spain defend with 2 Brigantines, 1 Corvette, 2 Cutters and 1 Frigate
                      UnitedKingdom roll dice for 2 Corvettes in SZ36, round 2 : 1/2 hits, 0.67 expected hits
                      1 Cutter owned by the Spain lost in SZ36
                      Spain roll dice for 1 Corvette in SZ36, round 2 : 0/1 hits, 0.17 expected hits
                      UnitedKingdom roll dice for 5 Battleships, 2 Brigantines, 2 Cutters and 2 Frigates in SZ36, round 2 : 6/11 hits, 5.33 expected hits
                      Spain roll dice for 2 Brigantines, 1 Cutter and 1 Frigate in SZ36, round 2 : 2/4 hits, 1.17 expected hits
                  Units damaged: 2 Battleships owned by the UnitedKingdom
                      1 Corvette owned by the Spain, 2 Brigantines owned by the Spain, 1 Frigate owned by the Spain and 1 Cutter owned by the Spain lost in SZ36
                  UnitedKingdom win with 5 Battleships, 2 Brigantines, 2 Corvettes, 2 Cutters and 2 Frigates remaining. Battle score for attacker is 49
                  Casualties for Spain: 2 Brigantines, 1 Corvette, 2 Cutters and 1 Frigate
      
          Non Combat Move - UnitedKingdom
              1 General moved from Wessex to Sussex
      
          Place Units - UnitedKingdom
              2 Barques placed in SZ35
              1 Marines and 1 Mortella_Tower placed in Candia
              3 Mariness placed in Essex
      
          Turn Complete - UnitedKingdom
              UnitedKingdom collect 47 PUs; end with 47 PUs
              Objective Balancing Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Neutral : -0.17
      UnitedKingdom : 1.17
      Spain : 0.67
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack vs dawg Napoli

      TripleA Turn Summary: OttomanEmpire round 19

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 19
      
          Turn Complete - OttomanEmpire
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: More Ringy-Ringz! (My Precious!!)

      TripleA Turn Summary: Khand round 6

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6
      
          Purchase Units - Khand
              Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
      
          Combat Move - Khand
              1 trebuche moved from Harad Road to S. Ithilien
              2 raiderCavalrys moved from Khand to N. Ithilien
              3 raiderss moved from S. Ithilien to E. Osg.
              2 raiderCavalrys moved from N. Ithilien to S. Brown Lands
              2 raiderCavalrys moved from S. Brown Lands to E. Emnet
      
          Combat - Khand
              Battle in E. Emnet
                  Khand attack with 2 raiderCavalrys
                  Rohan defend with 1 spearInfantry
                      Khand roll dice for 2 raiderCavalrys in E. Emnet, round 2 : 1/2 hits, 1.00 expected hits
                      Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 1/1 hits, 0.33 expected hits
                      1 raiderCavalry owned by the Khand and 1 spearInfantry owned by the Rohan lost in E. Emnet
                  Khand win, taking E. Emnet from Rohan with 1 raiderCavalry remaining. Battle score for attacker is -2
                  Casualties for Khand: 1 raiderCavalry
                  Casualties for Rohan: 1 spearInfantry
      
          Non Combat Move - Khand
      
          Place Units - Khand
              2 raiderCavalrys placed in Khand
      
          Turn Complete - Khand
              Khand collect 15 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Khand : 0.00
      Rohan : 0.67
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: 1915 Whack vs dawg

      TripleA Turn Summary: Turkey round 9

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 9
      
          Research Technology - Turkey
              Turkey spend 5 on tech rolls
                  Turkey roll 4,6,2,2,6 and gets 2 hits
              Turkey removing all Technology Tokens after successful research.
              Turkey discover industry
      
          Combat Move - Turkey
              1 cavalry moved from Mecca to Oman
                    Turkey take Oman from Britain
              1 tank moved from Mecca to Trucial Coast
                    Turkey take Trucial Coast from Britain
              2 infantry moved from Mecca to Arabia
              2 infantry moved from Palestine to Sinai
              2 infantry moved from Damascus to Palestine
              1 infantry moved from Damascus to Mesopotamia
              1 tank moved from Mesopotamia to Sistan
              2 fighters and 1 tank moved from Fars to Sistan
              1 infantry moved from Mesopotamia to Fars
              3 tanks moved from Mesopotamia to Fars
              1 cavalry and 2 tanks moved from Baghdad to Fars
              1 tank moved from Fars to Khurasan
              2 infantry moved from Lurs to Khurasan
              1 field_gun and 1 infantry moved from Lurs to Tehran
              2 infantry moved from Lurs to Tehran
              1 infantry moved from Lurs to Tehran
              4 infantry moved from Lurs to Khurasan
              1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
              1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
              3 infantry moved from Constantinople to Smyrna
              3 infantry moved from Smyrna to Syria
              1 field_gun and 2 infantry moved from Constantinople to Smyrna
      
          Purchase Units - Turkey
              Turkey buy 2 cavalrys, 6 infantry, 4 tanks and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat - Turkey
              Battle in Khurasan
                  Turkey attack with 6 infantry and 1 tank
                  France defend with 1 cavalry
                      Turkey roll dice for 6 infantry and 1 tank in Khurasan, round 2 : 2/7 hits, 1.83 expected hits
                      France roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits
                      1 cavalry owned by the France lost in Khurasan
                  Turkey win, taking Khurasan from France with 6 infantry and 1 tank remaining. Battle score for attacker is 4
                  Casualties for France: 1 cavalry
              Battle in Sistan
                  Turkey attack with 2 fighters and 2 tanks
                  France defend with 1 cavalry
                      Turkey roll dice for 2 fighters and 2 tanks in Sistan, round 2 : 2/4 hits, 2.00 expected hits
                      Britain roll dice for 1 cavalry in Sistan, round 2 : 0/1 hits, 0.17 expected hits
                      1 cavalry owned by the France lost in Sistan
                  Turkey win, taking Sistan from Britain with 2 fighters and 2 tanks remaining. Battle score for attacker is 4
                  Casualties for France: 1 cavalry
              Battle in Tehran
                  Turkey attack with 1 field_gun and 4 infantry
                  Neutral defend with 2 infantry
                      Turkey roll dice for 1 field_gun and 4 infantry in Tehran, round 2 : 1/5 hits, 1.17 expected hits
                      Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran
                      Turkey roll dice for 1 field_gun and 3 infantry in Tehran, round 3 : 1/4 hits, 1.00 expected hits
                      Neutral roll dice for 1 infantry in Tehran, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral lost in Tehran
                  Turkey loses 0 PUs for violating Tehrans neutrality.
                  Turkey win, taking Tehran from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Turkey: 1 infantry
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - Turkey
              2 fighters moved from Sistan to Fars
      
          Place Units - Turkey
              1 trench placed in Fars
              1 trench placed in Lebanon
              1 trench placed in Syria
              1 trench placed in Smyrna
              2 cavalrys and 2 tanks placed in Mecca
              1 infantry and 2 tanks placed in Baghdad
              3 infantry placed in Damascus
              2 infantry placed in Constantinople
      
          Activate Technology - Turkey
              Turkey activating industry
      
          Turn Complete - Turkey
              Turkey collect 74 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.00
      Turkey : 0.00
      Britain : -0.17
      France : -0.17
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: 1915 Whack vs dawg

      @dawgoneit

      nO WORRIES. I’ll be here when you’re ready. I’ve been slacking off on turns anyway.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Whack Allies WAW vs dawg Axis

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 4
      
          Combat Move - Russians
              1 Mech.Inf moved from N.Buryat Mongolia to Liaoning
                    Russians take Heilungchiang from Hisaichi
                    Russians take Liaoning from Hisaichi
              1 Mech.Inf moved from N.Buryat Mongolia to Heilungchiang
              1 Bomber moved from Olyokminsk to Chita
              1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                    Russians take S.Buryat Mongolia from Hisaichi
              1 Tank moved from S.Buryat Mongolia to Chita
              1 Infantry moved from Irkutsk to S.Buryat Mongolia
              3 Artillerys, 9 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Chita
              1 Fighter moved from Ayan to Chita
              1 Infantry moved from Yakutsk to Ayan
              1 Infantry moved from Okhotsk to Ayan
              1 Infantry moved from Olyokminsk to N.Buryat Mongolia
              4 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
              2 Tanks moved from Khobdo to S.Buryat Mongolia
              1 Artillery and 1 Infantry moved from Khobdo to Irkutsk
              1 Artillery and 4 Infantrys moved from Kursk to Kiev
              2 Artillerys and 11 Infantrys moved from Rostov to Donetsk
              1 Fighter moved from Rostov to Kiev
              1 Artillery, 5 Infantrys and 2 Tanks moved from Odessa to Vinnytsia
              1 Transport moved from 53 Sea Zone to 54 Sea Zone
              2 Infantrys moved from Georgia to 54 Sea Zone
              2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
              2 Infantrys moved from 53 Sea Zone to Bulgaria
                    Russians take Bulgaria from Romanians
              2 Infantrys moved from Georgia to Rostov
              5 Infantrys moved from Stalingrad to Rostov
              2 Artillerys, 2 Elites and 1 Infantry moved from S.Karelia to Vyborg
              4 Tanks moved from Arkhangelsk to Vyborg
              2 Infantrys moved from Leningrad to Latvia
              2 Adv.Fighters and 1 Fighter moved from Leningrad to Latvia
              10 Infantrys moved from Yaroslavl to Kursk
              10 Infantrys moved from Moscow to Yaroslavl
              1 Infantry moved from Olyokminsk to N.Buryat Mongolia
              1 Fighter moved from Ayan to Chita
              1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
      
          Purchase Units - Russians
              Russians buy 1 Adv.Fighter, 2 ArmoredCars, 21 Infantrys, 4 Mech.Infs, 2 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Latvia
                  Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                  Germans defend with 1 Infantry
                      Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/5 hits, 1.67 expected hits
                      Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Latvia, round 3 : 4/5 hits, 1.67 expected hits
                      Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Latvia
                  Russians win, taking Latvia from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
              Battle in Chita
                  Russians attack with 3 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 2 Tanks
                  Hisaichi defend with 1 Artillery, 6 Infantrys and 6 Tanks
                      Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 2 Tanks in Chita, round 2 : 7/21 hits, 7.33 expected hits
                      Hisaichi roll dice for 1 Artillery, 6 Infantrys and 6 Tanks in Chita, round 2 : 4/13 hits, 5.33 expected hits
                      4 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                      Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys, 4 Mech.Infs and 2 Tanks in Chita, round 3 : 8/17 hits, 6.33 expected hits
                      Hisaichi roll dice for 6 Tanks in Chita, round 3 : 3/6 hits, 3.00 expected hits
                      3 Infantrys owned by the Russians and 6 Tanks owned by the Hisaichi lost in Chita
                  Russians win, taking Chita from Hisaichi with 3 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 32
                  Casualties for Russians: 7 Infantrys
                  Casualties for Hisaichi: 1 Artillery, 6 Infantrys and 6 Tanks
              Battle in Donetsk
                  Russians attack with 2 Artillerys and 11 Infantrys
                  Romanians defend with 1 Infantry
                      Russians roll dice for 2 Artillerys and 11 Infantrys in Donetsk, round 2 : 3/13 hits, 2.83 expected hits
                      Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Romanians lost in Donetsk
                  Russians win, taking Donetsk from Romanians with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Romanians: 1 Infantry
              Battle in Vinnytsia
                  Russians attack with 1 Artillery, 5 Infantrys and 2 Tanks
                  Germans defend with 1 Infantry
                      Russians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 1/8 hits, 2.33 expected hits
                      Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                  Russians win, taking Vinnytsia from Romanians with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 1 Infantry
              Battle in Kiev
                  Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                  Germans defend with 1 Artillery and 1 Infantry
                      Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 2 : 0/6 hits, 1.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 3 : 2/6 hits, 1.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                  Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 1 Artillery and 1 Infantry
              Battle in Vyborg
                  Russians attack with 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks
                  Germans defend with 1 Artillery
                      Russians roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in Vyborg, round 2 : 4/9 hits, 3.83 expected hits
                      Finns roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Finns with 2 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 1 Artillery
      
          Non Combat Move - Russians
              2 Adv.Fighters and 1 Fighter moved from Latvia to Leningrad
              1 AAGun moved from S.Karelia to Vyborg
              1 Fighter moved from Kiev to Kursk
              1 AAGun moved from Rostov to Donetsk
              1 AAGun moved from Yaroslavl to S.Karelia
              1 AAGun moved from Tashkent to Chimkent
              1 AAGun moved from Krasnoyarsk to Irkutsk
              1 AAGun moved from Olyokminsk to N.Buryat Mongolia
              1 Bomber and 2 Fighters moved from Chita to N.Buryat Mongolia
      
          Place Units - Russians
              4 Mech.Infs and 2 Mech.Rockets placed in Sibirsky
              5 Infantrys placed in Stalingrad
              3 Infantrys placed in Georgia
              2 ArmoredCars and 2 Tanks placed in Arkhangelsk
              4 Infantrys placed in Leningrad
              1 Adv.Fighter and 9 Infantrys placed in Moscow
      
          Turn Complete - Russians
              Russians collect 119 PUs; end with 119 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Romanians : 0.33
      Hisaichi : -1.33
      Finns : 0.67
      Russians : -0.00
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: The World is at War! (Whack vs dawg)

      TripleA Turn Summary: Hisaichi round 14

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 14
      
          Combat Move - Hisaichi
              1 Elite and 1 Infantry moved from S.Buryat Mongolia to Irkutsk
              1 Elite and 33 Infantrys moved from Olyokminsk to Evenkia
              2 Infantrys moved from N.Buryat Mongolia to Irkutsk
              3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
              6 Mech.Infs and 2 Tanks moved from N.Buryat Mongolia to Evenkia
              5 Mech.Infs and 1 Tank moved from Olyokminsk to Evenkia
              3 Mech.Infs moved from Chita to Evenkia
              3 ArmoredCars moved from Liaoning to Chahar
              8 Infantrys moved from Chita to Eastern Mongolia
              2 ArmoredCars moved from Hupeh to Shansi
              1 Adv.Fighter moved from Hupeh to Shansi
              1 Adv.Fighter moved from Hupeh to Chahar
              1 Tank moved from Liaoning to Chahar
              1 B.Transport moved from 110 Sea Zone to 111 Sea Zone
              3 Infantrys moved from Mindoro to 111 Sea Zone
              1 B.Transport moved from 110 Sea Zone to 111 Sea Zone
              4 Infantrys moved from Mindanao to 111 Sea Zone
              1 Infantry moved from Mindoro to 111 Sea Zone
              2 Infantrys moved from Manila to Mindoro
              2 Infantrys moved from Davao to Mindanao
              2 B.Transports and 8 Infantrys moved from 111 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from Flores to Soembawa
              8 Infantrys moved from 110 Sea Zone to Lombok
              7 Infantrys moved from Changchun to Kirin
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 Bunker, 3 Cruisers, 1 Destroyer, 14 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Shansi
                  Hisaichi attack with 1 Adv.Fighter and 2 ArmoredCars
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter and 2 ArmoredCars in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                      1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                  Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is -2
                  Casualties for Hisaichi: 1 ArmoredCar
                  Casualties for Chinese: 1 Infantry
              Battle in Evenkia
                  Hisaichi attack with 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks
                  British defend with 1 Mech.Inf
                      Hisaichi roll dice for 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks in Evenkia, round 2 : 14/51 hits, 14.33 expected hits
                      Russians roll dice for 1 Mech.Inf in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                  1 Mech.Inf owned by the British lost in Evenkia
                  Hisaichi win, taking Evenkia from Russians with 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for British: 1 Mech.Inf
              Battle in Irkutsk
                  Hisaichi attack with 1 Elite and 3 Infantrys
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 Elite and 3 Infantrys in Irkutsk, round 2 : 0/4 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Elite and 3 Infantrys in Irkutsk, round 3 : 1/4 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                  Hisaichi win, taking Irkutsk from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Soembawa
                  Hisaichi attack with 1 Artillery and 1 Infantry
                  Americans defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 2/2 hits, 0.67 expected hits
                      Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Soembawa
                  Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Americans: 1 Infantry
              Battle in Chahar
                  Hisaichi attack with 1 Adv.Fighter, 3 ArmoredCars and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 3 ArmoredCars and 1 Tank in Chahar, round 2 : 1/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
      
          Non Combat Move - Hisaichi
              1 Adv.Fighter moved from Shansi to Hupeh
              1 Adv.Fighter moved from Chahar to Hupeh
      
          Place Units - Hisaichi
              1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
              8 Infantrys placed in Changchun
              3 Cruisers and 1 Destroyer placed in 110 Sea Zone
              3 Infantrys placed in Manila
              1 Infantry placed in Davao
      
          Turn Complete - Hisaichi
              Hisaichi collect 85 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Hisaichi : -0.83
      Chinese : 0.33
      Russians : 0.00
      Dutch : 0.67
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Again! WAW Whack vs dawg

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 8
      
          Combat Move - Germans
              13 Artillerys, 2 Elites, 2 Fighters, 19 Infantrys, 6 Mech.Infs, 3 Stukas and 4 Tanks moved from Kiev to Kursk
              1 HeavyTank and 17 Tanks moved from Latvia to Kursk
              1 Artillery, 1 Elite and 1 Infantry moved from Danzig to East Prussia
              2 ArmoredCars and 2 HeavyTanks moved from Warsaw to Lithuania
              3 Infantrys moved from Vinnytsia to Kiev
              5 Mech.Infs moved from Bohemia to Lithuania
              1 Elite moved from Hamburg to 23 Sea Zone
              1 Elite moved from 23 Sea Zone to Stockholm
              1 Artillery moved from Oslo to Stockholm
              1 HeavyTank moved from Oslo to Upper Norrland
                    Germans take Nordland from Russians
                    Germans take Upper Norrland from Russians
              1 Elite moved from Oslo to Middle Norrland
                    Germans take Middle Norrland from Russians
              1 Artillery and 2 Elites moved from Oslo to Stockholm
              1 HeavyTank moved from E.Morocco to Tangier
                    Germans take Tangier from French
              1 HeavyTank moved from Tangier to W.Morocco
              1 Elite, 1 HeavyTank, 2 Mech.Infs and 8 Tanks moved from E.Morocco to W.Morocco
              1 Adv.Fighter, 1 Fighter and 1 Stuka moved from Netherlands to 19 Sea Zone
              2 Artillerys and 3 Infantrys moved from Orleanais to Aquitaine
              7 Infantrys and 1 Mech.Inf moved from Normandy to Brittany
              2 ArmoredCars and 6 Tanks moved from Normandy to Aquitaine
              1 Artillery and 2 Infantrys moved from Picardy to Normandy
              1 Carrier, 2 Destroyers, 1 S.Submarine, 6 Submarines, 2 T.Boats and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
      
          Purchase Units - Germans
              Germans buy 1 Bunker, 4 Destroyers, 5 Infantrys, 6 Mech.Infs, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Stockholm
                  Germans attack with 2 Artillerys and 3 Elites
                  Neutral defend with 1 Bunker
                      Germans roll dice for 2 Artillerys and 3 Elites in Stockholm, round 2 : 2/5 hits, 2.00 expected hits
                      Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                      1 Bunker owned by the Neutral and 1 Elite owned by the Germans lost in Stockholm
                  Germans loses 0 PUs for violating Stockholms neutrality.
                  Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 Elite
                  Casualties for Neutral: 1 Bunker
              Battle in Kursk
                  Germans attack with 13 Artillerys, 2 Elites, 2 Fighters, 1 HeavyTank, 19 Infantrys, 6 Mech.Infs, 3 Stukas and 21 Tanks
                  Russians defend with 2 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 12 HeavyTanks, 21 Infantrys, 2 Mot.Infs and 10 Tanks
                      Germans roll dice for 13 Artillerys, 2 Elites, 2 Fighters, 1 HeavyTank, 19 Infantrys, 6 Mech.Infs, 3 Stukas and 21 Tanks in Kursk, round 2 : 23/67 hits, 27.00 expected hits
                  Units damaged: 4 Bunkers owned by the Russians
                      Russians roll dice for 2 Artillerys, 4 Bunkers, 2 Fighters, 12 HeavyTanks, 21 Infantrys, 2 Mot.Infs and 10 Tanks in Kursk, round 2 : 24/53 hits, 24.67 expected hits
                      19 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 19 Infantrys owned by the Germans lost in Kursk
                      Germans roll dice for 8 Artillerys, 2 Elites, 2 Fighters, 1 HeavyTank, 6 Mech.Infs, 3 Stukas and 21 Tanks in Kursk, round 3 : 20/43 hits, 19.00 expected hits
                      Russians roll dice for 2 Artillerys, 4 Bunkers, 2 Fighters, 12 HeavyTanks, 2 Infantrys, 2 Mot.Infs and 10 Tanks in Kursk, round 3 : 22/34 hits, 18.33 expected hits
                      2 Fighters owned by the Germans, 2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Elites owned by the Germans, 8 Artillerys owned by the Germans, 2 Mot.Infs owned by the Russians, 4 Bunkers owned by the Russians, 6 Mech.Infs owned by the Germans, 10 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
                      Germans roll dice for 1 HeavyTank, 3 Stukas and 17 Tanks in Kursk, round 4 : 11/21 hits, 10.67 expected hits
                      Russians roll dice for 2 Fighters and 12 HeavyTanks in Kursk, round 4 : 7/14 hits, 9.00 expected hits
                      2 Fighters owned by the Russians, 9 HeavyTanks owned by the Russians and 7 Tanks owned by the Germans lost in Kursk
                      Germans roll dice for 1 HeavyTank, 3 Stukas and 10 Tanks in Kursk, round 5 : 2/14 hits, 7.17 expected hits
                      Russians roll dice for 3 HeavyTanks in Kursk, round 5 : 1/3 hits, 2.00 expected hits
                      2 HeavyTanks owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                      Germans roll dice for 1 HeavyTank, 3 Stukas and 9 Tanks in Kursk, round 6 : 7/13 hits, 6.67 expected hits
                      Russians roll dice for 1 HeavyTank in Kursk, round 6 : 0/1 hits, 0.67 expected hits
                      1 HeavyTank owned by the Russians lost in Kursk
                  Germans win, taking Kursk from Russians with 1 HeavyTank, 3 Stukas and 9 Tanks remaining. Battle score for attacker is 26
                  Casualties for Germans: 13 Artillerys, 2 Elites, 2 Fighters, 19 Infantrys, 6 Mech.Infs and 12 Tanks
                  Casualties for Russians: 2 Artillerys, 4 Bunkers, 2 Fighters, 12 HeavyTanks, 21 Infantrys, 2 Mot.Infs and 10 Tanks
              Battle in 19 Sea Zone
                  Germans attack with 1 Adv.Fighter, 1 Fighter and 1 Stuka
                  British defend with 1 T.Boat and 4 Transports
                      Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 T.Boat and 4 Transports in 19 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                      1 Transport owned by the British lost in 19 Sea Zone
                      Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 19 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 T.Boat and 3 Transports in 19 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                      1 Transport owned by the British lost in 19 Sea Zone
                      Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 19 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
                      British roll dice for 1 T.Boat and 2 Transports in 19 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits
                      1 Fighter owned by the Germans, 2 Transports owned by the British, 1 T.Boat owned by the British and 1 Stuka owned by the Germans lost in 19 Sea Zone
                  Germans win with 1 Adv.Fighter remaining. Battle score for attacker is 14
                  Casualties for British: 1 T.Boat and 4 Transports
                  Casualties for Germans: 1 Fighter and 1 Stuka
              Battle in Brittany
                  Germans attack with 7 Infantrys and 1 Mech.Inf
                  British defend with 2 Infantrys
                      Germans roll dice for 7 Infantrys and 1 Mech.Inf in Brittany, round 2 : 3/8 hits, 1.67 expected hits
                      French roll dice for 2 Infantrys in Brittany, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Brittany
                  Germans win, taking Brittany from French with 6 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in Aquitaine
                  Germans attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 6 Tanks
                  British defend with 1 Artillery
                      Germans roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 6 Tanks in Aquitaine, round 2 : 5/13 hits, 5.17 expected hits
                      French roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the British lost in Aquitaine
                  Germans win, taking Aquitaine from French with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
                  Casualties for British: 1 Artillery
              Battle in W.Morocco
                  Germans attack with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks
                  Americans defend with 1 Marine
                      Germans roll dice for 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks in W.Morocco, round 2 : 4/13 hits, 6.50 expected hits
                      French roll dice for 1 Marine in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in W.Morocco
                  Germans win, taking W.Morocco from French with 1 Elite, 2 HeavyTanks, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 Mech.Inf
                  Casualties for Americans: 1 Marine
      
          Non Combat Move - Germans
              1 Adv.Fighter moved from 19 Sea Zone to Normandy
              1 AAGun moved from Krakow to Brest
              1 AAGun moved from Brest to Kiev
              1 AAGun moved from Kiev to Kursk
              3 Stukas moved from Kursk to Kiev
              1 Artillery and 1 Infantry moved from Hamburg to Netherlands
              1 AAGun moved from Normandy to Brittany
              1 AAGun moved from Picardy to Normandy
              1 Elite moved from Novgorod to Minsk
              1 Infantry moved from Minsk to Kursk
      
          Place Units - Germans
              1 Bunker placed in Provence
              4 Destroyers and 2 Submarines placed in 22 Sea Zone
              3 S.Submarines placed in 23 Sea Zone
              4 Mech.Infs placed in Warsaw
              1 Infantry and 2 Mech.Infs placed in Normandy
              4 Infantrys placed in E.Morocco
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from W.Morocco: 1 HeavyTank
              EDIT: Adding units owned by Germans to E.Morocco: 1 HeavyTank
              EDIT: Turning off Edit Mode
              Germans undo move 1.
              1 Bunker placed in E.Morocco
      
          Turn Complete - Germans
              Germans collect 138 PUs; end with 138 PUs
      

      Combat Hit Differential Summary :

      Germans : -7.83
      Neutral : 0.50
      British : 0.00
      French : 0.67
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
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      Whackamatt
    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: Serbia round 12

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 12
      
          Non Combat Move - Serbia
      
          Turn Complete - Serbia
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: dawgoneit Axis -VS- Whackamatt Allies 1914

      TripleA Turn Summary: France round 12

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 12
      
          Research Technology - France
              France spend 5 on tech rolls
                  France roll 6,4 and gets 1 hit
              France removing all Technology Tokens after successful research.
              France discover creepingBarage
      
          Combat Move - France
              2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
              3 infantry moved from Paris to Picardy
              5 infantry moved from Paris to Burgundy
              1 infantry moved from Burgundy to Rhone
              2 cavalrys moved from Auvergne to Rhone
              1 infantry moved from Burgundy to Rhone
              1 infantry moved from Burgundy to Auvergne
              1 heavy_gun moved from Champagne to Franche-Comte
              2 infantry moved from Paris to Champagne
              1 infantry moved from Amur to Chita
                    Russia take Chita from Communists
              1 field_gun moved from Amur to Chita
      
          Purchase Units - France
              France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - France
              Battle in Rhone
                  France attack with 2 cavalrys and 2 infantry
                  Austria defend with 1 field_gun
                      France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits
                      Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits
                      France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits
                      Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the France lost in Rhone
                      France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits
                      Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the France lost in Rhone
                      France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits
                      Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits
                      1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone
                  France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6
                  Casualties for France: 1 cavalry and 2 infantry
                  Casualties for Austria: 1 field_gun
      
          Non Combat Move - France
      
          Place Units - France
              1 trench placed in Alsace
              3 trenchs placed in Picardy
              2 trenchs placed in Alsace
              5 infantry and 1 trench placed in Champagne
              10 infantry placed in Paris
              2 heavy_guns and 3 infantry placed in Brittany
      
          Activate Technology - France
              France activating creepingBarage
              Trigger FranceP: France has 3 infantry placed in Paris
              Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
      
          Turn Complete - France
              France collect 84 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Austria : 1.67
      France : -1.17
      

      Savegame

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    • RE: 1915 Whack vs dawg

      TripleA Turn Summary: Austria round 9

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

      Game History

      Round: 9
      
          Research Technology - Austria
              Austria spend 10 on tech rolls
                  Austria roll 1,5,2 and gets 0 hits
      
          Combat Move - Austria
              11 field_guns, 1 heavy_gun and 9 infantry moved from Bulgaria to Macedonia
              1 cavalry moved from Belgrade to Bulgaria
              2 fighters moved from Montenegro to Bulgaria
              5 infantry moved from Trieste to Croatia
              5 infantry moved from Croatia to Montenegro
              4 infantry moved from Montenegro to Albania
              1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea
              1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea
              1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
              1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria
      
          Purchase Units - Austria
              Austria buy 5 fighters, 6 gass, 2 heavy_guns, 6 infantry and 2 trenchs; Remaining resources: 3 PUs; 3 techTokens; 
      
          Combat - Austria
      
          Non Combat Move - Austria
      
          Place Units - Austria
              1 trench placed in Milan
              6 infantry and 1 trench placed in Venice
              2 heavy_guns placed in Odessa
              6 gass placed in Belgrade
              5 fighters placed in Trieste
      
          Activate Technology - Austria
              Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens
      
          Turn Complete - Austria
              Austria collect 95 PUs; end with 98 PUs
              Austria collect 6 PUs from War Bonds; end with 104 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Whackamatt
    • RE: Napoleon 8 players - Game #17

      TripleA Turn Summary: Spain round 3

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 3
      
          Combat Move - Spain
              1 Brigantine, 1 Corvette and 1 Frigate moved from SZ44 to SZ41
              1 Barque moved from SZ44 to SZ41
              1 Chasseurs, 2 Fusilierss and 7 Howitzers moved from New Castille to Andalusia
              1 Chasseurs, 2 Fusilierss and 1 Marines moved from La Mancha to Andalusia
              1 Dragoons and 1 Hussars moved from New Castille to Catalonia
              3 Dragoonss moved from New Castille to Andalusia
              1 Cuirassiers and 1 Dragoons moved from Alentejo to Leon
      
          Purchase Units - Spain
              Spain buy 3 Cuirassierss and 1 Cutter; Remaining resources: 0 PUs; 
      
          Combat - Spain
              Battle in Andalusia
                  Spain attack with 2 Chasseurss, 3 Dragoonss, 4 Fusilierss, 7 Howitzers and 1 Marines
                  UnitedKingdom defend with 6 Fortresss and 3 Mortella_Towers
                      Spain roll dice for 2 Chasseurss, 3 Dragoonss, 4 Fusilierss, 7 Howitzers and 1 Marines in Andalusia, round 2 : 5/17 hits, 4.67 expected hits
                      UnitedKingdom roll dice for 6 Fortresss and 3 Mortella_Towers in Andalusia, round 2 : 5/9 hits, 5.00 expected hits
                      2 Howitzers owned by the Spain, 2 Fortresss owned by the UnitedKingdom, 3 Mortella_Towers owned by the UnitedKingdom and 3 Fusilierss owned by the Spain lost in Andalusia
                      Spain roll dice for 2 Chasseurss, 3 Dragoonss, 1 Fusiliers, 5 Howitzers and 1 Marines in Andalusia, round 3 : 3/12 hits, 3.50 expected hits
                      UnitedKingdom roll dice for 4 Fortresss in Andalusia, round 3 : 4/4 hits, 2.67 expected hits
                      3 Howitzers owned by the Spain, 3 Fortresss owned by the UnitedKingdom and 1 Fusiliers owned by the Spain lost in Andalusia
                      Spain roll dice for 2 Chasseurss, 3 Dragoonss, 2 Howitzers and 1 Marines in Andalusia, round 4 : 2/8 hits, 2.33 expected hits
                      UnitedKingdom roll dice for 1 Fortress in Andalusia, round 4 : 1/1 hits, 0.67 expected hits
                      1 Howitzer owned by the Spain and 1 Fortress owned by the UnitedKingdom lost in Andalusia
                  Spain win, taking Andalusia from UnitedKingdom with 2 Chasseurss, 3 Dragoonss, 1 Howitzer and 1 Marines remaining. Battle score for attacker is -1
                  Casualties for Spain: 4 Fusilierss and 6 Howitzers
                  Casualties for UnitedKingdom: 6 Fortresss and 3 Mortella_Towers
              Battle in Catalonia
                  Spain attack with 1 Dragoons and 1 Hussars
                  UnitedKingdom defend with 1 Marines
                      Spain roll dice for 1 Dragoons and 1 Hussars in Catalonia, round 2 : 0/2 hits, 0.50 expected hits
                      UnitedKingdom roll dice for 1 Marines in Catalonia, round 2 : 0/1 hits, 0.33 expected hits
                      Spain roll dice for 1 Dragoons and 1 Hussars in Catalonia, round 3 : 0/2 hits, 0.50 expected hits
                      UnitedKingdom roll dice for 1 Marines in Catalonia, round 3 : 0/1 hits, 0.33 expected hits
                      Spain roll dice for 1 Dragoons and 1 Hussars in Catalonia, round 4 : 0/2 hits, 0.50 expected hits
                      UnitedKingdom roll dice for 1 Marines in Catalonia, round 4 : 0/1 hits, 0.33 expected hits
                      Spain roll dice for 1 Dragoons and 1 Hussars in Catalonia, round 5 : 1/2 hits, 0.50 expected hits
                      UnitedKingdom roll dice for 1 Marines in Catalonia, round 5 : 1/1 hits, 0.33 expected hits
                      1 Marines owned by the UnitedKingdom and 1 Hussars owned by the Spain lost in Catalonia
                  Spain win, taking Catalonia from UnitedKingdom with 1 Dragoons remaining. Battle score for attacker is 2
                  Casualties for Spain: 1 Hussars
                  Casualties for UnitedKingdom: 1 Marines
      
          Non Combat Move - Spain
      
          Place Units - Spain
              1 Cutter placed in SZ41
              1 Cuirassiers placed in Old Castille
              2 Cuirassierss placed in New Castille
      
          Turn Complete - Spain
              Spain collect 39 PUs; end with 39 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      UnitedKingdom : 1.33
      Spain : -1.50
      

      Savegame

      posted in Team Games
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    • RE: whack-vs-dawg Napoleon

      TripleA Turn Summary: Russia round 3

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 3
      
          Combat Move - Russia
              1 Dragoons and 2 Hussarss moved from Moscovia to Tsaritsyn
              1 Cuirassiers and 3 Fusilierss moved from Mordvins to Tsaritsyn
              2 Artillerys, 2 Fusilierss and 2 Horse_Artillerys moved from Crimea to Odessa
              1 Fusiliers moved from Volhynia to Lodomeria
              2 Fusilierss moved from Lodomeria to Moldavia
              1 Fusiliers and 1 Marines moved from Esthonia to SZ3
              1 Fusiliers and 1 Marines moved from SZ3 to Finland
      
          Purchase Units - Russia
              Russia buy 5 Chasseurss, 1 Corvette and 1 Cutter; Remaining resources: 1 PUs; 
      
          Combat - Russia
              Battle in Tsaritsyn
                  Russia attack with 1 Cuirassiers, 1 Dragoons, 3 Fusilierss and 2 Hussarss
                  Neutral defend with 1 Cuirassiers and 1 Fusiliers
                      Russia roll dice for 1 Cuirassiers, 1 Dragoons, 3 Fusilierss and 2 Hussarss in Tsaritsyn, round 2 : 3/7 hits, 1.67 expected hits
                      Neutral roll dice for 1 Cuirassiers and 1 Fusiliers in Tsaritsyn, round 2 : 0/2 hits, 0.67 expected hits
                      1 Cuirassiers owned by the Neutral and 1 Fusiliers owned by the Neutral lost in Tsaritsyn
                  Russia loses 0 PUs for violating Tsaritsyns neutrality.
                  Russia win, taking Tsaritsyn from Neutral with 1 Cuirassiers, 1 Dragoons, 3 Fusilierss and 2 Hussarss remaining. Battle score for attacker is 11
                  Casualties for Neutral: 1 Cuirassiers and 1 Fusiliers
      
          Non Combat Move - Russia
      
          Place Units - Russia
              5 Chasseurss placed in Moscovia
              1 Corvette and 1 Cutter placed in SZ3
      
          Turn Complete - Russia
              Russia collect 42 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Neutral : -0.67
      Russia : 1.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Whack vs dawg Napoli

      TripleA Turn Summary: Sweden round 19

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 19
      
          Combat Move - Sweden
              2 Chasseurss moved from Svealand to SZ6
              1 Marines moved from Ostra Gotaland to SZ6
              4 Barques moved from SZ7 to SZ9
              2 Chasseurss, 1 Fusiliers and 1 Mortars moved from Ostra Gotaland to SZ9
              1 Barque and 1 Fusiliers moved from SZ9 to SZ10
              1 Fusiliers moved from SZ10 to Holstein
                    Sweden take Holstein from UnitedKingdom
              3 Barques, 2 Chasseurss and 1 Mortars moved from SZ9 to SZ10
              1 Horse_Artillery and 5 Hussarss moved from Svealand to Skane
              2 Barques, 2 Chasseurss and 1 Marines moved from SZ6 to SZ10
              4 Chasseurss, 1 Marines and 1 Mortars moved from SZ10 to Mecklenburg
              1 Battleship moved from SZ7 to SZ10
      
          Purchase Units - Sweden
              Sweden buy 1 Artillery, 1 Howitzer and 2 Mariness; Remaining resources: 0 PUs; 
      
          Combat - Sweden
              Battle in Mecklenburg
                  Sweden attack with 4 Chasseurss, 1 Marines and 1 Mortars
                  UnitedKingdom defend with 1 Marines
                      Sweden roll dice for 1 Battleship in Mecklenburg, round 2 : 1/1 hits, 0.67 expected hits
                      1 Marines owned by the UnitedKingdom lost in Mecklenburg
                  Sweden win, taking Mecklenburg from UnitedKingdom with 4 Chasseurss, 1 Marines and 1 Mortars remaining. Battle score for attacker is 6
                  Casualties for UnitedKingdom: 1 Marines
      
          Non Combat Move - Sweden
      
          Place Units - Sweden
              1 Artillery and 1 Howitzer placed in Ostra Gotaland
              2 Mariness placed in Svealand
      
          Turn Complete - Sweden
              Sweden collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Sweden : 0.33
      

      Savegame

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    • RE: More Ringy-Ringz! (My Precious!!)

      TripleA Turn Summary: Rhun round 6

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 6
      
          Purchase Units - Rhun
              Rhun buy 8 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 1 PUs; 
      
          Combat Move - Rhun
              1 warChariot moved from Iron Hills to N. Rhun
              1 spearInfantry moved from Iron Hills to N. Rhun
              1 chariotArchers moved from Iron Hills to N. Rhun
              1 spearInfantry moved from Iron Hills to N. Rhun
      
          Combat - Rhun
              Battle in N. Rhun
                  Rhun attack with 1 chariotArchers, 2 spearInfantrys and 1 warChariot
                  Elves defend with 2 hunterss
                      Rhun roll dice for 1 chariotArchers, 2 spearInfantrys and 1 warChariot in N. Rhun, round 2 : 1/4 hits, 1.50 expected hits
                      Elves roll dice for 2 hunterss in N. Rhun, round 2 : 0/2 hits, 1.00 expected hits
                      1 hunters owned by the Elves lost in N. Rhun
                      Rhun roll dice for 1 chariotArchers, 2 spearInfantrys and 1 warChariot in N. Rhun, round 3 : 1/4 hits, 1.50 expected hits
                      Elves roll dice for 1 hunters in N. Rhun, round 3 : 0/1 hits, 0.50 expected hits
                      1 hunters owned by the Elves lost in N. Rhun
                  Rhun win, taking N. Rhun from Elves with 1 chariotArchers, 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 8
                  Casualties for Elves: 2 hunterss
      
          Non Combat Move - Rhun
              2 chariotArcherss and 2 warWagons moved from Iron Hills to Rhun
      
          Place Units - Rhun
              4 fortificationss, 1 spearInfantry and 1 tower placed in Rhun
              4 fortificationss placed in Iron Hills
      
          Turn Complete - Rhun
              Rhun collect 19 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Elves : -1.50
      Rhun : -1.00
      

      Savegame

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    • RE: Whack Allies WAW vs dawg Axis

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 3
      
          Combat Move - Americans
              1 Bomber moved from Pearl Harbor to Truk
              1 Artillery and 1 Infantry moved from Ponape to Truk
              1 Infantry and 2 Tanks moved from Johnston to 98 Sea Zone
              1 Artillery moved from Pearl Harbor to 98 Sea Zone
              1 Artillery and 1 Infantry moved from Johnston to 98 Sea Zone
              2 Infantrys moved from Pearl Harbor to 98 Sea Zone
              1 Infantry moved from Christmas to 98 Sea Zone
              1 Infantry moved from Palmyra to 98 Sea Zone
              2 Infantrys moved from Johnston to 98 Sea Zone
              1 Infantry moved from Oahu to Pearl Harbor
              2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from 98 Sea Zone to 96 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Tanks moved from 96 Sea Zone to Kwajalein
              4 Infantrys and 2 Transports moved from 98 Sea Zone to 96 Sea Zone
              4 Infantrys moved from 96 Sea Zone to Kwajalein
              1 Battleship, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
              2 Infantrys moved from 96 Sea Zone to Jaluit
                    Americans take Jaluit from Yamamoto
              2 Infantrys and 4 Tanks moved from W.Mexico to 83 Sea Zone
              2 Infantrys moved from Southwest USA to 83 Sea Zone
              1 Artillery moved from W.Mexico to Southwest USA
              1 Adv.Fighter, 2 Carriers, 2 Fighters, 4 Infantrys, 4 Tanks and 4 Transports moved from 83 Sea Zone to 98 Sea Zone
              4 Infantrys and 4 Tanks moved from 98 Sea Zone to Johnston
              3 Bombers and 2 Fighters moved from Wake to Eniwetok
      
          Purchase Units - Americans
              Americans buy 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Elite, 1 Factory, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Eniwetok
                  Americans attack with 3 Bombers and 2 Fighters
                  Yamamoto defend with 1 Bomber, 2 Fighters and 1 Infantry
                      Americans roll dice for 3 Bombers and 2 Fighters in Eniwetok, round 2 : 2/5 hits, 2.67 expected hits
                      Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.50 expected hits
                      2 Fighters owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Eniwetok
                      Americans roll dice for 3 Bombers in Eniwetok, round 3 : 2/3 hits, 2.00 expected hits
                      Yamamoto roll dice for 2 Fighters in Eniwetok, round 3 : 0/2 hits, 1.00 expected hits
                      2 Fighters owned by the Yamamoto lost in Eniwetok
                  Americans win with 3 Bombers remaining. Battle score for attacker is 16
                  Casualties for Americans: 2 Fighters
                  Casualties for Yamamoto: 1 Bomber, 2 Fighters and 1 Infantry
              Battle in Truk
                  Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                  Yamamoto defend with 1 Artillery and 2 Infantrys
                      Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 1/3 hits, 1.33 expected hits
                      Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                      Americans roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 2/2 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 3 : 2/2 hits, 0.67 expected hits
                      1 Bomber owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Truk
                  Yamamoto win with no units remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 Artillery, 1 Bomber and 1 Infantry
                  Casualties for Yamamoto: 1 Artillery and 2 Infantrys
              Battle in Kwajalein
                  Americans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                  Yamamoto defend with 1 Artillery and 1 Infantry
                      Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Kwajalein, round 2 : 1/10 hits, 3.00 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                      1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                  Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 Infantry
                  Casualties for Yamamoto: 1 Artillery and 1 Infantry
      
          Non Combat Move - Americans
              3 Bombers moved from Eniwetok to Merauke
      
          Place Units - Americans
              1 Factory placed in Ponape
              Americans undo move 1.
              1 Factory placed in Ponape
              3 Destroyers placed in 98 Sea Zone
              1 Adv.Fighter, 1 Elite and 1 Fighter placed in San Francisco
              1 Carrier, 1 Destroyer and 2 Transports placed in 83 Sea Zone
              Americans undo move 3.
              1 Adv.Fighter and 1 Fighter placed in 83 Sea Zone
              1 Elite placed in San Francisco
      
          Turn Complete - Americans
              Americans collect 94 PUs; end with 94 PUs
      

      Combat Hit Differential Summary :

      Yamamoto : 1.17
      Americans : -1.67
      

      Savegame

      posted in Play Boardgames
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      Whackamatt
    • RE: The World is at War! (Whack vs dawg)

      TripleA Turn Summary: Yamamoto round 14

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 14
      
          Combat Move - Yamamoto
              3 Tanks moved from East Gobi to Ulan Bator
              1 Infantry moved from Hupeh to Szechwan
                    Yamamoto take Szechwan from Chinese
              1 Infantry moved from N.French Indochina to N.Thailand
              2 Adv.Fighters, 3 Fighters and 3 L.Fighters moved from 110 Sea Zone to Davao
              1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
              4 B.Carriers, 6 B.Transports and 3 Destroyers moved from 110 Sea Zone to 92 Sea Zone
              6 Infantrys moved from Hong Kong to 92 Sea Zone
              6 Infantrys moved from 92 Sea Zone to N.French Indochina
              2 Infantrys moved from Kwangsi to N.French Indochina
              1 Tank moved from Kwangsi to N.French Indochina
              3 Mech.Infs moved from Okhotsk to Bulun
                    Yamamoto take Bulun from Russians
              3 Mech.Infs moved from Bulun to Khatanga
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Bunker, 1 Elite, 8 Infantrys and 5 L.Fighters; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Ulan Bator
                  Yamamoto attack with 3 Tanks
                  Chinese defend with 4 Infantrys
                      Yamamoto roll dice for 3 Tanks in Ulan Bator, round 2 : 3/3 hits, 1.50 expected hits
                      Russians roll dice for 4 Infantrys in Ulan Bator, round 2 : 1/4 hits, 1.33 expected hits
                      1 Tank owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Ulan Bator
                      Yamamoto roll dice for 2 Tanks in Ulan Bator, round 3 : 2/2 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Ulan Bator, round 3 : 1/1 hits, 0.33 expected hits
                      1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ulan Bator
                  Yamamoto win, taking Ulan Bator from Russians with 1 Tank remaining. Battle score for attacker is -2
                  Casualties for Yamamoto: 2 Tanks
                  Casualties for Chinese: 4 Infantrys
              Battle in Khatanga
                  Yamamoto attack with 3 Mech.Infs
                  Russians defend with 1 Infantry
                      Yamamoto roll dice for 3 Mech.Infs in Khatanga, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Khatanga
                  Yamamoto win, taking Khatanga from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Yamamoto
              1 Adv.Fighter, 4 Fighters and 1 L.Fighter moved from Tokyo to Flores
      
          Place Units - Yamamoto
              1 Bunker and 8 Infantrys placed in Tokyo
              5 L.Fighters placed in 92 Sea Zone
              1 Elite placed in Kwangsi
      
          Turn Complete - Yamamoto
              Yamamoto collect 78 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Yamamoto : 2.50
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
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      Whackamatt
    • RE: Again! WAW Whack vs dawg

      TripleA Turn Summary: Thai round 7

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 7
      
          Combat Move - Thai
              1 Transport moved from 110 Sea Zone to 105 Sea Zone
              1 Elite and 1 Tank moved from Bangkok to 105 Sea Zone
              1 Artillery and 1 Elite moved from Bangkok to Malaya
              1 Elite, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Elite and 1 Tank moved from 110 Sea Zone to Sumatra
      
          Purchase Units - Thai
              Thai buy 2 Elites, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Malaya
                  Thai attack with 1 Artillery and 1 Elite
                  British defend with 1 AAGun and 1 Infantry
                      Thai roll dice for 1 Artillery and 1 Elite in Malaya, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 Elite owned by the Thai and 1 Infantry owned by the British lost in Malaya
                  Thai win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is -1
                  Casualties for Thai: 1 Elite
                  Casualties for British: 1 Infantry
              Battle in Sumatra
                  Thai attack with 1 Elite and 1 Tank
                  British defend with 1 Infantry
                      Thai roll dice for 1 Elite and 1 Tank in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                      Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Elite and 1 Tank in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                      Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Sumatra
                  Thai win, taking Sumatra from Dutch with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Thai
      
          Place Units - Thai
              6 Infantrys placed in Bangkok
              2 Elites and 1 Marine placed in Banjarmasin
      
          Turn Complete - Thai
              Thai collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Thai : -0.50
      Dutch : -0.67
      

      Savegame

      posted in Play Boardgames
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      Whackamatt
    • RE: Again! WAW Whack vs dawg

      TripleA Turn Summary: Romanians round 7

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 7
      
          Combat Move - Romanians
              2 Artillerys and 2 Elites moved from Donetsk to Rostov
              1 ArmoredCar moved from Odessa to Rostov
              1 ArmoredCar and 2 Tanks moved from Odessa to Kiev
              2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in Rostov
                  Romanians attack with 1 ArmoredCar, 2 Artillerys and 2 Elites
                  Russians defend with 3 Infantrys
                      Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 3 Infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                      1 ArmoredCar owned by the Romanians and 2 Infantrys owned by the Russians lost in Rostov
                      Romanians roll dice for 2 Artillerys and 2 Elites in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 Infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Rostov
                  Romanians win, taking Rostov from Russians with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
                  Casualties for Romanians: 1 ArmoredCar
                  Casualties for Russians: 3 Infantrys
      
          Non Combat Move - Romanians
      
          Place Units - Romanians
              2 ArmoredCars and 2 Tanks placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Romanians : -0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: Again! WAW Whack vs dawg

      TripleA Turn Summary: Finns round 7

      TripleA Turn Summary for game: World At War, version: 2.1.1

      Game History

      Round: 7
      
          Combat Move - Finns
              5 Infantrys moved from Tampere to Oulu
              1 Infantry moved from Kotka to Vyborg
                    Finns take Vyborg from Russians
              1 Infantry moved from Kotka to Oulu
              2 ArmoredCars moved from Helsinki to Oulu
              1 Fighter moved from Helsinki to Oulu
              1 Infantry moved from Helsinki to Tampere
      
          Purchase Units - Finns
              Finns buy 2 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in Oulu
                  Finns attack with 2 ArmoredCars, 1 Fighter and 6 Infantrys
                  Russians defend with 1 Infantry
                      Finns roll dice for 2 ArmoredCars, 1 Fighter and 6 Infantrys in Oulu, round 2 : 4/9 hits, 2.00 expected hits
                      Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Oulu
                  Finns win, taking Oulu from Russians with 2 ArmoredCars, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Finns
              1 Fighter moved from Oulu to Helsinki
      
          Place Units - Finns
              2 Infantrys and 1 Mot.Inf placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Finns : 2.00
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      WhackamattW
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