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    Posts made by Whackamatt

    • RE: G40 snake11eyes v Whackamatt

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  4 infantry moved from South Australia to Western Australia
                  1 fighter moved from New South Wales to Western Australia
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                  1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  2 fighters moved from Caroline Islands to 6 Sea Zone
                  2 fighters moved from 33 Sea Zone to 6 Sea Zone

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - British
                  British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                  2 armour moved from Egypt to Iraq
                  1 artillery and 1 infantry moved from Iraq to Northwest Persia
                  3 fighters moved from Iraq to Russia
                  2 fighters moved from Bryansk to Russia
                  4 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                  1 infantry moved from Burma to Yunnan
                  3 infantry moved from India to Burma
                  1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone

      Combat - British
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in Shan State
                      British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 6 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 1 destroyer
                      Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
                      Units damaged: 1 battleship owned by the British
                      Japanese win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                      Casualties for Japanese: 1 destroyer and 2 fighters
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                  2 infantry moved from Rhodesia to Union of South Africa

      Place Units - British
                  3 fighters placed in Egypt
                  3 armour placed in Iraq

      Turn Complete - British
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                  British collect 27 PUs (6 lost to blockades); end with 27 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2
                  UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 2e Whackamatt (allies) vs. captain walker (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Combat Move - French
                  1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 2e Whackamatt (allies) vs. captain walker (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 infantry moved from Malaya to Shan State

      Non Combat Move - ANZAC
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      Let me know if you want to use your last kamikaze, and/or scramble your fighters.  SZ6 again.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Combat Move - British
                  3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                  2 armour moved from Egypt to Iraq
                  1 artillery and 1 infantry moved from Iraq to Northwest Persia
                  3 fighters moved from Iraq to Russia
                  2 fighters moved from Bryansk to Russia
                  4 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                  1 infantry moved from Burma to Yunnan
                  3 infantry moved from India to Burma
                  1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Sikang
                        Chinese take Sikang from Japanese
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese
                  3 infantry moved from Szechwan to Yunnan

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  3 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      whiffed with 8 ftrs in a round.  you win.  :|

      I’ll assume you scramble if the UK DD CC & BB attack.  vs. your CC DD and 3 Ftr.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  5 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 fighters moved from Eastern United States to Gibraltar
                  1 bomber moved from Gibraltar to Libya
                  1 artillery and 3 infantry moved from Tunisia to Libya
                  1 fighter moved from Egypt to Libya
                  1 fighter and 1 tactical_bomber moved from Iraq to Russia
                  1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                  1 mech_infantry moved from 20 Sea Zone to Formosa
                  2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                  2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                  1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                  3 fighters moved from Guam to 6 Sea Zone
                  2 fighters moved from Korea to 6 Sea Zone
                  2 fighters moved from Western United States to Alaska
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                  1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                  1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                  Battle in 2 Sea Zone
                      Americans attack with 1 destroyer and 1 transport
                      Japanese defend with 1 transport
                      Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Libya
                      Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                      Italians defend with 1 artillery and 3 infantry
                      Americans win with 1 fighter remaining. Battle score for attacker is -12
                      Casualties for Italians: 1 artillery and 3 infantry
                      Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
                  Battle in Alaska
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 2 infantry
                      Americans win, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Formosa
                  Battle in Kiangsu
                      Americans attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                      Americans win, taking Formosa from Japanese, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Philippines
                  Battle in 6 Sea Zone
                      Americans attack with 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
                      Japanese defend with 1 cruiser, 4 destroyers, 3 fighters and 2 transports
                      Japanese win, taking Philippines from Japanese with 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -66
                      Casualties for Japanese: 3 destroyers
                      Casualties for Americans: 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Americans
                  1 fighter moved from Libya to Tunisia
                  2 fighters moved from Alaska to Soviet Far East

      Place Units - Americans
                  5 artilleries and 5 infantry placed in Central United States
                  3 destroyers and 1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      Here’s a manual upload of my combat movement, it wouldn’t let me post moves.  Kept getting an error.  Look it over:  I’m attacking SZ6.  Do you use kamikazes, how many and on what, and do you scramble your 3 Ftrs?  Let me know

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 2e Whackamatt (allies) vs. captain walker (axis)

      Sorry, forgot to hit post turn summary after the UK.  here’s a manual upload.

      I did edit in some NCM of stuff from Scotland down to England before the end of my turn.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 2e Whackamatt (allies) vs. captain walker (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  1 fighter and 1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Shensi to Szechwan
                  2 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Sikang
                  1 fighter moved from Sikang to Tsinghai

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Russians
                  Russians repair 13 damage on 13 factory_majors; Remaining resources: 21 PUs;
                  Russians buy 3 armour; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 infantry moved from Bryansk to Belarus
                        Russians take Belarus from Germans
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  2 infantry moved from Bryansk to Smolensk
                  12 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Russia to Vologda
                        Russians take Vologda from Germans
                  6 infantry moved from Russia to Samara
                  1 infantry moved from Russia to Smolensk
                  1 tactical_bomber moved from Russia to Samara
                  2 fighters moved from Russia to Smolensk

      Combat - Russians
                  Battle in Samara
                      Russians attack with 6 infantry and 1 tactical_bomber
                      Japanese defend with 1 mech_infantry
                      Russians win, taking Samara from Japanese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 12 infantry
                      Germans defend with 3 aaGuns, 2 armour, 1 factory_minor and 2 mech_infantrys
                      Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 17
                      Casualties for Germans: 3 aaGuns, 2 armour and 2 mech_infantrys
                      Casualties for Russians: 6 infantry
                  Battle in Smolensk
                      Russians attack with 2 fighters and 3 infantry
                      Germans defend with 2 infantry
                      Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Ukraine
                  2 fighters moved from Smolensk to Russia
                  1 tactical_bomber moved from Samara to Russia

      Place Units - Russians
                  3 armour placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,5
                  Russians collect 25 PUs (3 lost to blockades); end with 28 PUs total

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      Okay, German turn posted with edited TTs, loss of Ftr for me, and loss of Starts for you.  Let me know if you want to change where you placed units based upon this.  I’ll hold off on Russia till I hear back from you.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  3 bombers moved from Normandy Bordeaux to 91 Sea Zone
                  1 mech_infantry moved from Western Ukraine to Ukraine
                  1 armour moved from Western Ukraine to Ukraine
                  2 mech_infantrys moved from Western Ukraine to Ukraine
                  1 armour moved from Western Ukraine to Ukraine
                  2 infantry moved from Archangel to Smolensk
                  1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                        Germans take Nenetsia from Russians
                  1 armour and 1 mech_infantry moved from Nenetsia to Urals
                  4 bombers moved from Novgorod to Russia
                  2 fighters moved from Belarus to Russia
                  1 tactical_bomber moved from Novgorod to Russia
                  2 tactical_bombers moved from Novgorod to Smolensk
                  2 fighters moved from Novgorod to Smolensk
                  2 bombers moved from Germany to Ukraine

      Combat - Germans
                  Battle in 91 Sea Zone
                      Germans attack with 3 bombers
                      Americans defend with 1 carrier, 1 cruiser and 5 transports
                      Germans win with 2 bombers remaining. Battle score for attacker is 51
                      Casualties for Germans: 1 bomber
                      Casualties for Americans: 1 carrier, 1 cruiser and 5 transports
                  Battle in Ukraine
                      Germans attack with 2 armour, 2 bombers and 3 mech_infantrys
                      British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                      Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for British: 1 mech_infantry
                  Battle in Smolensk
                      Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                      Russians defend with 1 mech_infantry
                      Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Air Battle in Russia
                      Germans attacks with 7 units heading to Russia
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in Russia
                      1 tactical_bomber killed by AA guns
                      Bombing raid in Russia rolls: 3,7,6,4 and causes: 18 damage to unit: factory_major
                      Bombing raid in Russia causes 18 damage total.
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 fighters moved from Russia to Urals
                  4 bombers moved from Russia to Novgorod
                  7 armour moved from Belarus to Archangel
                  2 fighters moved from Smolensk to Novgorod
                  2 tactical_bombers moved from Smolensk to Novgorod
                  3 aaGuns moved from Western Ukraine to Ukraine
                  1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                  1 submarine moved from 113 Sea Zone to 109 Sea Zone
                  2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                  2 infantry moved from Normandy Bordeaux to France
                  2 infantry moved from Western Germany to 113 Sea Zone
                  2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                  2 infantry moved from 115 Sea Zone to Novgorod
                  2 bombers moved from Ukraine to Romania

      Place Units - Germans
                  3 infantry placed in Novgorod
                  10 mech_infantrys placed in Germany
                  1 fighter and 1 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 54 PUs; end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers
                  EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                  EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Politics - Germans

      Purchase Units - Germans
                  Germans buy nothing; Remaining resources: 63 PUs;

      Combat Move - Germans
                  3 bombers moved from Normandy Bordeaux to 91 Sea Zone

      Combat - Germans
                  Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                  Battle in 91 Sea Zone
                      Germans attack with 3 bombers
                      Americans defend with 1 carrier, 1 cruiser, 1 fighter and 5 transports
                          Germans roll dice for 3 bombers in 91 Sea Zone, round 1 :  2/3 hits
                          Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 5 transports in 91 Sea Zone, round 1 :  2/3 hits
                          2 bombers owned by the Germans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                          Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
                      Americans win with 5 transports remaining. Battle score for attacker is 2
                      Casualties for Germans: 3 bombers
                      Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter

      Non Combat Move - Germans

      Turn Complete - Germans
                  Germans collect 51 PUs; end with 114 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 124 PUs

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      Okay, per the latest dice, you lost all 3 Strats, and I lost my Ftr, CV, and CC, but my TTs survived.

      Would that change your German unit placement at the end of your turn?

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      Hey, you forgot to scramble my fighter to help protect my TTs!  I’ll load up the last turn, make a combat move with your 3 strats, and edit in the results in the current file.  That cool?  We’ll still see the dice results, etc.

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      I’m loving the fast pace of our game!  I started another game at the same time and it’s only on J1.  lol

      posted in Play Boardgames
      WhackamattW
      Whackamatt
    • RE: G40 snake11eyes v Whackamatt

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :5

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      WhackamattW
      Whackamatt
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