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    Posts made by weddingsinger

    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      Don’t forget the other game, too!

      And, yes, it is kind of fun trying to recover from that disatrous Taranto raid. Scrappy Italy is the worst Italy to deal with, lol

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              1 armour moved from Nenetsia to Vologda
              1 artillery moved from Bryansk to Rostov
              1 artillery moved from Bryansk to Rostov
              2 armour moved from Bryansk to Smolensk
              2 armour moved from Bryansk to Russia
              3 armour moved from Ukraine to Rostov
              2 mech_infantrys moved from Western Ukraine to Rostov
              3 armour moved from Bryansk to Tambov
              1 armour moved from Bryansk to Russia
              1 armour moved from Bryansk to Smolensk
              3 armour moved from Bryansk to Rostov
              1 armour moved from Bryansk to Rostov
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 3 armour
                  Russians defend with 1 armour
                      Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Rostov
                  Germans attack with 7 armour, 2 artilleries and 2 mech_infantrys
                  Russians defend with 1 armour and 1 infantry
                      Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Rostov, round 2 : 4/11 hits, 4.83 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 artillery and 1 mech_infantry
                  Casualties for Russians: 1 armour and 1 infantry
              Battle in Smolensk
                  Germans attack with 3 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Germans attack with 1 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Vologda
                  Russians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour
              Battle in Russia
                  Germans attack with 3 armour
                  Russians defend with 1 airfield, 1 factory_major and 1 infantry
                      Germans roll dice for 3 armour in Russia, round 2 : 0/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Russia
                      Germans roll dice for 2 armour in Russia, round 3 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Russia
                      Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Russia, round 5 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Russia, round 5 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Russia
                  Russians win with 1 infantry remaining. Battle score for attacker is -18
                  Casualties for Germans: 3 armour
      
          Non Combat Move - Germans
              2 bombers moved from Ukraine to Western Germany
              6 tactical_bombers moved from Novgorod to Western Germany
              1 armour and 1 mech_infantry moved from Belarus to Karelia
              5 fighters moved from Ukraine to Southern Italy
              1 infantry moved from Greece to Bulgaria
              1 destroyer moved from 113 Sea Zone to 104 Sea Zone
              1 submarine moved from 125 Sea Zone to 112 Sea Zone
              2 submarines moved from 112 Sea Zone to 110 Sea Zone
      
          Place Units - Germans
              1 destroyer placed in 112 Sea Zone
              5 bombers placed in Western Germany
              Germans undo move 1.
              1 destroyer placed in 113 Sea Zone
              2 mech_infantrys placed in Ukraine
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : -5.83
      Russians : 3.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Move Summary: Germans round 10

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              1 armour moved from Nenetsia to Vologda
              1 artillery moved from Bryansk to Rostov
              1 artillery moved from Bryansk to Rostov
              2 armour moved from Bryansk to Smolensk
              2 armour moved from Bryansk to Russia
              3 armour moved from Ukraine to Rostov
              2 mech_infantrys moved from Western Ukraine to Rostov
              3 armour moved from Bryansk to Tambov
              1 armour moved from Bryansk to Russia
              1 armour moved from Bryansk to Smolensk
              3 armour moved from Bryansk to Rostov
              1 armour moved from Bryansk to Rostov
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      Hard choices in Africa/Middle East. Also had to check and recheck India.

      posted in League
      W
      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
              1 carrier moved from 54 Sea Zone to 37 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 bombers moved from United Kingdom to Western Germany
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 2 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                  Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
                  Bombing raid in Western Germany causes 12 damage total. 
              Battle in Philippines
              Battle in Celebes
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                  Italians defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 37 Sea Zone
                  Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                  Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                      Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits
                      1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                      1 battleship owned by the Americans lost in 37 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64
                  Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                  Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers
              Cleaning up after air battles
                  2 fighters owned by the Japanese forced to land in Malaya
      
          Non Combat Move - Americans
              3 bombers moved from Eastern United States to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              3 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 fighter moved from Yunnan to Shan State
              2 infantry moved from Yunnan to French Indo China
              1 artillery moved from Yunnan to Shan State
              3 mech_infantrys moved from Yunnan to Sikang
              1 mech_infantry moved from Yunnan to Shan State
              1 mech_infantry moved from Eire to United Kingdom
      
          Combat - British
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in French Indo China
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Sikang
                  British attack with 3 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Sikang
                      British roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                  British win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
                  Casualties for British: 2 mech_infantrys
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
              1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
              2 infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
              1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 fighter moved from Iraq to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Iraq to Persia
              1 infantry moved from Iraq to Persia
              1 fighter moved from Shan State to Yunnan
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              1 aaGun and 3 infantry moved from Burma to Yunnan
              4 infantry moved from Burma to India
              1 infantry moved from Burma to Yunnan
      
          Place Units - British
              3 artilleries placed in Persia
              1 armour placed in Union of South Africa
              British undo move 2.
              British undo move 1.
              3 infantry placed in Iraq
              1 armour and 2 artilleries placed in Persia
              British undo move 1.
              1 artillery and 2 infantry placed in Iraq
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,3,3,3
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,5,5,2,1,1,5,3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
              UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 4 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 infantry
              EDIT: Adding units owned by British to Iraq: 1 infantry
              EDIT: Removing units owned by British from Iraq: 1 artillery
              EDIT: Adding units owned by British to Persia: 1 artillery
              EDIT: Removing units owned by British from Persia: 1 armour
              EDIT: Adding units owned by British to Union of South Africa: 1 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to Iraq: 3 artilleries and 3 infantry
              EDIT: Removing units owned by British from Persia: 3 artilleries and 3 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 fighter
              EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : -0.67
      British : 0.17
      AA fire in Western Germany : : -0.33
      Americans : -1.50
      Chinese : -1.00
      Japanese : 0.33
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.00
      Japanese : 0.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      Just checking, but yeah. Most of the players I’ve gone against are lower level so far and they’re pretty confused by that one.

      posted in League
      W
      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
              1 carrier moved from 54 Sea Zone to 37 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 bombers moved from United Kingdom to Western Germany
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 2 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                  Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
                  Bombing raid in Western Germany causes 12 damage total. 
              Battle in Philippines
              Battle in Celebes
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                  Italians defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 37 Sea Zone
                  Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                  Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                      Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits
                      1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                      1 battleship owned by the Americans lost in 37 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64
                  Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                  Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers
              Cleaning up after air battles
                  2 fighters owned by the Japanese forced to land in Malaya
      
          Non Combat Move - Americans
              3 bombers moved from Eastern United States to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              3 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      AA fire in Western Germany : : -0.33
      Americans : -1.50
      Japanese : -0.67
      

      Savegame

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      Can I ask why you thought I would do that?

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      That’s the battle. Landing spot for the 2 fighters?

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      You got 4 hits. I got 5 more.

      zzzzzzz5.jpg

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo No. Its forcing me to choose. Screen shot is best I can do.

      zzs.jpg

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      Uh oh… only 2 more hits.

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      1 sub hit to start, then larger roll will happen.

      Casualty?

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      Scramble in W. Germany?

      Max defense in sz37 off Malaya?

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
              1 carrier moved from 54 Sea Zone to 37 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 bombers moved from United Kingdom to Western Germany
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Egypt to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Egypt to Trans-Jordan
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  British defend with 2 armour
                      Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                      British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                      Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits
                      British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 2 armour
      
          Non Combat Move - Italians
              1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              2 aaGuns moved from Slovakia Hungary to Greater Southern Germany
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Northern Italy
              4 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
              EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
              EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : -1.17
      British : -0.50
      

      Savegame

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 9 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Novosibirsk
              1 bomber moved from Western Ukraine to Novosibirsk
              2 armour moved from Russia to Novosibirsk
              1 armour moved from Russia to Novosibirsk
              1 artillery moved from Bryansk to Rostov
              1 armour and 2 mech_infantrys moved from Ukraine to Rostov
              3 bombers moved from Western Germany to Rostov
              1 mech_infantry moved from Southern France to Holland Belgium
                    Germans take Holland Belgium from British
              2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
              1 fighter moved from Western Germany to 112 Sea Zone
              2 tactical_bombers moved from Denmark to 112 Sea Zone
              1 submarine moved from 114 Sea Zone to 112 Sea Zone
              1 bomber moved from Greece to Tambov
              1 armour moved from Russia to Samara
              2 armour moved from Russia to Tambov
              2 armour moved from Russia to Rostov
              1 armour moved from Russia to Rostov
      
          Combat - Germans
              Battle in 112 Sea Zone
                  Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 112 Sea Zone
                  Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 125 Sea Zone
                  Germans attack with 2 fighters and 2 tactical_bombers
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 125 Sea Zone
                      1 transport owned by the Americans lost in 125 Sea Zone
                  Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in Novosibirsk
                  Germans attack with 4 armour and 1 bomber
                  British defend with 3 fighters; Russians defend with 1 artillery
                      Germans roll dice for 4 armour and 1 bomber in Novosibirsk, round 2 : 1/5 hits, 2.67 expected hits
                      Russians roll dice for 1 artillery and 3 fighters in Novosibirsk, round 2 : 2/4 hits, 2.33 expected hits
                      1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk
                      Germans roll dice for 2 armour and 1 bomber in Novosibirsk, round 3 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 3 fighters in Novosibirsk, round 3 : 3/3 hits, 2.00 expected hits
                      1 bomber owned by the Germans, 2 armour owned by the Germans and 2 fighters owned by the British lost in Novosibirsk
                  Russians win with 1 fighter remaining. Battle score for attacker is -12
                  Casualties for Germans: 4 armour and 1 bomber
                  Casualties for Russians: 1 artillery
                  Casualties for British: 2 fighters
              Battle in Tambov
                  Germans attack with 2 armour and 1 bomber
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Rostov
                  Germans attack with 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys
                  British defend with 2 armour, 1 artillery and 3 mech_infantrys
                      Germans roll dice for 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Rostov, round 2 : 3/10 hits, 4.83 expected hits
                      British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.33 expected hits
                      3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                      Germans roll dice for 4 armour, 1 artillery, 3 bombers and 1 mech_infantry in Rostov, round 3 : 8/9 hits, 4.67 expected hits
                      British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Rostov
                  Germans win, taking Rostov from British with 4 armour and 3 bombers remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
                  Casualties for British: 2 armour, 1 artillery and 3 mech_infantrys
              Battle in Samara
                  Germans attack with 1 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                  Russians win with no units remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Rostov to Bryansk
              1 bomber moved from Tambov to Bryansk
              4 infantry moved from Western Germany to Denmark
              3 mech_infantrys moved from Eastern Poland to Novgorod
              6 mech_infantrys moved from Eastern Poland to Bryansk
              1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 tactical_bomber moved from 125 Sea Zone to Novgorod
              1 tactical_bomber moved from 125 Sea Zone to Novgorod
              2 fighters moved from 125 Sea Zone to Western Germany
              1 mech_infantry moved from Southern France to Western Germany
              1 submarine moved from 113 Sea Zone to 114 Sea Zone
              5 submarines moved from 113 Sea Zone to 114 Sea Zone
      
          Place Units - Germans
              3 armour placed in Russia
              3 armour placed in Ukraine
              3 armour placed in Novgorod
              1 infantry and 8 mech_infantrys placed in Western Germany
              2 mech_infantrys placed in Germany
              Germans undo move 4.
              8 mech_infantrys placed in Germany
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
              EDIT: Adding units owned by Germans to Western Germany: 1 bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 114 Sea Zone: 6 submarines
              EDIT: Adding units owned by Germans to 113 Sea Zone: 6 submarines
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
              EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys
              EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
              EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from France: 1 aaGun
              EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Denmark: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
              EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
              EDIT: Adding units owned by Germans to France: 1 aaGun
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
              EDIT: Removing units owned by Germans from Denmark: 3 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -0.67
      Americans : -0.67
      Russians : 1.67
      

      Savegame

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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      No scramble down at ANZAC

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Western Germany to Holland Belgium
              2 armour moved from Northern Italy to Normandy Bordeaux
              1 bomber moved from Western Germany to Vologda
              1 artillery moved from Western Germany to Holland Belgium
      
          Combat - Italians
              Battle in Vologda
                  Italians attack with 1 bomber
                  Russians defend with 1 artillery
                      Italians roll dice for 1 bomber in Vologda, round 2 : 0/1 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 bomber owned by the Italians lost in Vologda
                  Russians win with no units remaining. Battle score for attacker is -8
                  Casualties for Italians: 1 bomber
                  Casualties for Russians: 1 artillery
              Battle in Normandy Bordeaux
                  Italians attack with 2 armour
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Italians: 1 armour
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Italians attack with 2 artilleries and 2 infantry
                  British defend with 2 infantry
                      Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Holland Belgium
                      Italians roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                      Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  British win with no units remaining. Battle score for attacker is -8
                  Casualties for Italians: 2 artilleries and 2 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              4 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              2 infantry placed in Northern Italy
              1 fighter placed in Northern Italy
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.33
      British : 1.33
      Americans : 0.33
      Russians : 0.33
      

      Savegame

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