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    Posts made by weddingsinger

    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      @Odonis

      Sorry, I ran out of time before work. Wont be until tomorrow

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour and 18 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 armour and 1 mech_infantry moved from Novgorod to Finland
              2 bombers moved from Novgorod to Caucasus
              4 armour, 6 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
              1 armour moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Caucasus
              3 armour moved from Ukraine to Caucasus
              3 mech_infantrys moved from Russia to Samara
              1 armour moved from Timguska to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              1 armour moved from Evenkiyskiy to Yenisey
                    Germans take Yenisey from Russians
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 2 armour and 1 mech_infantry
                  Americans defend with 1 armour and 1 factory_minor
                      Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Finland
                  Germans win, taking Finland from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Samara
                  Germans attack with 3 mech_infantrys
                  British defend with 1 mech_infantry
                      Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Samara, round 3 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Samara
                  Germans win, taking Samara from British with 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Caucasus
                  Germans attack with 8 armour, 6 artilleries, 2 bombers and 6 mech_infantrys
                  British defend with 5 armour, 2 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys
                      Germans roll dice for 8 armour, 6 artilleries, 2 bombers and 6 mech_infantrys in Caucasus, round 2 : 7/22 hits, 9.33 expected hits
                      British roll dice for 5 armour, 2 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys in Caucasus, round 2 : 10/23 hits, 8.83 expected hits
                      3 mech_infantrys owned by the British, 5 artilleries owned by the Germans, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus
                      Germans roll dice for 8 armour, 1 artillery, 2 bombers and 1 mech_infantry in Caucasus, round 3 : 9/12 hits, 6.00 expected hits
                      British roll dice for 5 armour, 2 artilleries, 1 fighter and 8 mech_infantrys in Caucasus, round 3 : 7/16 hits, 6.50 expected hits
                      8 mech_infantrys owned by the British, 1 artillery owned by the Germans, 5 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                      Germans roll dice for 3 armour and 2 bombers in Caucasus, round 4 : 3/5 hits, 2.83 expected hits
                      British roll dice for 5 armour, 1 artillery and 1 fighter in Caucasus, round 4 : 4/7 hits, 3.50 expected hits
                      1 bomber owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Caucasus
                   retreated to Caucasus
                  British win with 3 armour and 1 fighter remaining. Battle score for attacker is -32
                  Casualties for Germans: 8 armour, 6 artilleries, 1 bomber and 6 mech_infantrys
                  Casualties for British: 2 armour, 2 artilleries, 4 infantry and 11 mech_infantrys
      
          Non Combat Move - Germans
              1 bomber moved from Caucasus to Russia
              1 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Volgograd
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Novgorod
              3 mech_infantrys placed in Western Germany
              7 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3
              Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Germany: 5 infantry
              EDIT: Removing units owned by Germans from Western Germany: 5 infantry
              EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
              EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
              EDIT: Removing units owned by Germans from France: 1 aaGun
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Russia: 3 mech_infantrys
              EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : 1.50
      Americans : -1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Belarus to Karelia
              3 mech_infantrys moved from Belarus to Vyborg
              3 mech_infantrys moved from Volgograd to Rostov
              1 mech_infantry moved from Tambov to Rostov
              1 fighter moved from Novgorod to Rostov
      
          Combat - Italians
              Battle in Vyborg
                  Italians attack with 3 mech_infantrys
                  Americans defend with 1 armour
                      Italians roll dice for 3 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 3 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0.50 expected hits
                      Russians roll dice for 1 armour in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Vyborg
                  Italians win, taking Vyborg from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Rostov
                  Italians attack with 1 fighter and 4 mech_infantrys
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Rostov
                      Italians roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 3 : 1/5 hits, 1.17 expected hits
                      British roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Rostov
                  Italians win, taking Rostov from British with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Karelia
                  Italians attack with 2 mech_infantrys
                  Americans defend with 1 armour
                      Italians roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 2 mech_infantrys in Karelia, round 4 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Italians lost in Karelia
                      Italians roll dice for 1 mech_infantry in Karelia, round 5 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 armour in Karelia, round 5 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 mech_infantry in Karelia, round 6 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 armour in Karelia, round 6 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Italians lost in Karelia
                  Americans win with 1 armour remaining. Battle score for attacker is -8
                  Casualties for Italians: 2 mech_infantrys
      
          Non Combat Move - Italians
              1 fighter moved from Rostov to Belarus
              1 armour and 3 mech_infantrys moved from Northern Italy to Albania
      
          Place Units - Italians
              1 fighter placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,5
              Italians collect 11 PUs (2 lost to blockades); end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to Northern Italy: 8 infantry
              EDIT: Removing units owned by Italians from France: 8 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : -1.67
      British : -1.00
      Americans : -0.50
      Russians : -1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Samara to Volgograd
              1 mech_infantry moved from Russia to Samara
              1 mech_infantry moved from Samara to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              1 infantry moved from Russia to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter and 1 tactical_bomber moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
      
          Place Units - Russians
              1 armour and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.83
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 mech_infantrys moved from Northern Italy to Holland Belgium
              1 fighter moved from Southern Italy to Holland Belgium
              1 artillery and 1 infantry moved from Ukraine to Rostov
              1 fighter moved from Ukraine to Caucasus
      
          Combat - Italians
              Battle in Holland Belgium
                  Italians attack with 1 fighter and 3 mech_infantrys
                  British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
                      AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits
                      1 fighter owned by the Italians lost in Holland Belgium
                      Italians roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits
                      Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Holland Belgium
                      Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                      Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians lost in Holland Belgium
                      Italians roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                      Italians roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians lost in Holland Belgium
                  Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
                  Casualties for Italians: 1 fighter and 3 mech_infantrys
                  Casualties for British: 1 aaGun
              Battle in Rostov
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Italians attack with 1 fighter
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Italians lost in Caucasus
                  Russians win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Italians: 1 fighter
      
          Non Combat Move - Italians
              2 mech_infantrys moved from Slovakia Hungary to Bessarabia
              1 artillery moved from Eastern Poland to Bessarabia
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
              Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.67
      Americans : -2.00
      Russians : -0.33
      AA fire in Holland Belgium : : 0.83
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Belarus to Novgorod
                    Russians take Novgorod from Germans
              1 armour moved from Eastern Poland to Baltic States
                    Russians take Baltic States from Italians
              2 fighters and 2 tactical_bombers moved from Ukraine to Poland
              3 infantry moved from Bessarabia to Romania
              3 armour moved from Ukraine to Romania
              3 mech_infantrys moved from Belarus to Slovakia Hungary
              1 mech_infantry moved from Belarus to Slovakia Hungary
              2 armour moved from Eastern Poland to Slovakia Hungary
              1 armour moved from Baltic States to Eastern Poland
              2 mech_infantrys moved from Belarus to Eastern Poland
              2 mech_infantrys moved from Eastern Poland to Poland
              1 mech_infantry moved from Eastern Poland to Poland
              1 mech_infantry moved from Eastern Poland to Poland
              1 infantry moved from Northwest Persia to Iraq
                    Russians take Iraq from Italians
              13 infantry moved from Northwest Persia to Persia
      
          Combat - Russians
              Battle in Poland
                  Russians attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                  Germans defend with 3 mech_infantrys; Italians defend with 1 artillery and 1 infantry
                      Russians roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Poland, round 2 : 2/8 hits, 3.00 expected hits
                      Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Poland, round 2 : 3/5 hits, 1.67 expected hits
                      3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Poland
                      Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Poland, round 3 : 4/5 hits, 2.50 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Poland, round 3 : 2/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Italians lost in Poland
                  Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Russians: 1 fighter and 4 mech_infantrys
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Romania
                  Russians attack with 3 armour and 3 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 3 armour and 3 infantry in Romania, round 2 : 3/6 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Romania
                  Russians win, taking Romania from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Slovakia Hungary
                  Russians attack with 2 armour and 4 mech_infantrys
                  Germans defend with 1 aaGun, 1 artillery and 1 infantry; Italians defend with 1 infantry
                      Russians roll dice for 2 armour and 4 mech_infantrys in Slovakia Hungary, round 2 : 2/6 hits, 1.67 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.00 expected hits
                      1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary
                      Russians roll dice for 2 armour and 4 mech_infantrys in Slovakia Hungary, round 3 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                      Russians roll dice for 2 armour and 3 mech_infantrys in Slovakia Hungary, round 4 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Persia
                  Russians attack with 13 infantry
                  Germans defend with 9 armour and 1 factory_minor
                      Russians roll dice for 13 infantry in Persia, round 2 : 4/13 hits, 2.17 expected hits
                      Germans roll dice for 9 armour in Persia, round 2 : 5/9 hits, 4.50 expected hits
                      5 infantry owned by the Russians and 4 armour owned by the Germans lost in Persia
                      Russians roll dice for 8 infantry in Persia, round 3 : 3/8 hits, 1.33 expected hits
                      Germans roll dice for 5 armour in Persia, round 3 : 0/5 hits, 2.50 expected hits
                      3 armour owned by the Germans lost in Persia
                      Russians roll dice for 8 infantry in Persia, round 4 : 3/8 hits, 1.33 expected hits
                      Germans roll dice for 2 armour in Persia, round 4 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Germans lost in Persia
                  Russians win, taking Persia from Germans with 7 infantry remaining. Battle score for attacker is 36
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 9 armour
      
          Non Combat Move - Russians
              1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland
              6 mech_infantrys moved from Russia to Belarus
              1 aaGun moved from Ukraine to Western Ukraine
              3 mech_infantrys moved from Eastern Poland to Romania
              1 aaGun moved from Eastern Poland to Romania
              2 mech_infantrys moved from Eastern Poland to Romania
              2 aaGuns moved from Northwest Persia to Persia
      
          Place Units - Russians
              3 armour placed in Ukraine
              5 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 48 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 6.83
      

      Savegame

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      @Odonis

      Scramble 3

      1 kamikaze on each destroyer and carrier

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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 mech_infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
              1 infantry moved from 112 Sea Zone to Denmark
      
          Combat - French
              Battle in Denmark
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 16
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs; 
              Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              17 armour, 5 artilleries and 20 mech_infantrys moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Volgograd to Turkmenistan
              6 fighters and 12 tactical_bombers moved from Caucasus to Turkmenistan
              3 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
              1 mech_infantry moved from Volgograd to Northwest Persia
              1 infantry moved from Finland to Norway
                    Germans take Norway from British
      
          Combat - Germans
              Battle in Turkmenistan
                  Germans attack with 6 fighters, 1 mech_infantry and 12 tactical_bombers
                  Americans defend with 1 mech_infantry
                      Germans roll dice for 6 fighters, 1 mech_infantry and 12 tactical_bombers in Turkmenistan, round 2 : 12/19 hits, 10.17 expected hits
                      Americans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkmenistan
                  Germans win with 6 fighters and 12 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 mech_infantry
              Battle in Northwest Persia
                  Germans attack with 20 armour, 5 artilleries and 25 mech_infantrys
                  ANZAC defend with 1 fighter
                      Germans roll dice for 20 armour, 5 artilleries and 25 mech_infantrys in Northwest Persia, round 2 : 13/50 hits, 16.67 expected hits
                      British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
                  Germans win, taking Northwest Persia from British with 20 armour, 5 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 mech_infantry
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - Germans
              1 mech_infantry moved from Volgograd to Northwest Persia
              1 armour moved from Novosibirsk to Caucasus
              6 fighters and 12 tactical_bombers moved from Turkmenistan to Volgograd
              2 carriers moved from 114 Sea Zone to 113 Sea Zone
              1 infantry moved from Holland Belgium to France
              2 infantry moved from Normandy Bordeaux to France
              1 aaGun and 10 infantry moved from Germany to Western Germany
              1 infantry moved from Greece to Bulgaria
              10 bombers moved from Southern Italy to Western Germany
              5 mech_infantrys moved from Western Germany to Southern Italy
              3 mech_infantrys moved from Western Germany to Southern Italy
              1 fighter moved from Western Germany to Southern Italy
      
          Place Units - Germans
              1 destroyer placed in 110 Sea Zone
              3 tactical_bombers placed in Volgograd
              3 armour placed in Caucasus
              1 armour and 7 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.83
      British : 0.33
      Americans : 0.67
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 17 Sea Zone
              1 destroyer moved from 21 Sea Zone to 44 Sea Zone
              3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
              1 fighter moved from 37 Sea Zone to 42 Sea Zone
              2 bombers moved from French Indo China to Yunnan
              1 fighter moved from 37 Sea Zone to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Kweichow to Yunnan
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 17 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 42 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/11 hits, 5.83 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Yunnan
                  Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 artillery and 2 infantry
                      Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2.17 expected hits
                      Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 artillery and 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Celebes
      
          Non Combat Move - Japanese
              1 fighter moved from 42 Sea Zone to 44 Sea Zone
              4 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
              1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
              3 mech_infantrys moved from Malaya to French Indo China
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Shantung to Anhwe
              3 mech_infantrys moved from Shantung to Hunan
              1 aaGun moved from Jehol to Manchuria
              1 fighter moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              1 destroyer moved from 18 Sea Zone to 35 Sea Zone
              3 transports moved from 35 Sea Zone to 6 Sea Zone
              2 bombers and 1 fighter moved from Yunnan to French Indo China
              2 bombers moved from French Indo China to Philippines
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              3 artilleries placed in French Indo China
              3 mech_infantrys placed in Shantung
              3 infantry placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.17
      Chinese : -0.33
      Japanese : -6.17
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - French
              Battle in Egypt
                  French attack with 1 infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Egypt
                  Italians win with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for French: 1 infantry
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.33
      French : -0.17
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Move Summary: French round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Combat Move - French
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
              1 infantry moved from 112 Sea Zone to Denmark
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 mech_infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      weddingsinger
    • RE: We need an allied playbook.

      @crockett36

      lol. I love it.

      I’ve been considering a few things like U.S. bombers in India taking down random Japanese soldiers who are solo in China (Balanced mod)

      I will say that mechanized Russia works well against Germany if they do make a mistake about doing anything other than going after Russia. I’ll still working out the right mix of units, though.

      posted in Axis & Allies Global 1940
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Caucasus to Northwest Persia
              2 fighters moved from Southern Italy to Norway
              2 tactical_bombers moved from Northern Italy to Norway
      
          Combat - Italians
              Battle in Norway
                  Italians attack with 2 fighters and 2 tactical_bombers
                  British defend with 2 infantry
                      Italians roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                      1 tactical_bomber owned by the Italians and 2 infantry owned by the British lost in Norway
                  Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                  Casualties for Italians: 1 tactical_bomber
                  Casualties for British: 2 infantry
              Battle in Northwest Persia
                  Italians attack with 1 fighter
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                  British win with no units remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 fighter
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 tactical_bomber moved from Norway to Western Germany
              2 fighters moved from Norway to Finland
              2 aaGuns, 5 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 15 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
              EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
              EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
              EDIT: Adding units owned by Italians to Southern Italy: 2 armour and 1 fighter
              EDIT: Removing units owned by Italians from Southern Italy: 2 armour
              EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
              EDIT: Adding units owned by Italians to France: 2 infantry
              EDIT: Adding units owned by Italians to France: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Finland: 2 fighters
              EDIT: Adding units owned by Italians to 113 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : 2.17
      British : 1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      @Odonis

      lol

      sorry about that. The problem with playing too many games simultaneously… I forget what is going on in each.

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Shantung to Jehol
              2 fighters moved from 19 Sea Zone to Jehol
      
          Combat - Japanese
              Battle in Jehol
                  Japanese attack with 2 fighters and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                   retreated to Jehol
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Jehol to 6 Sea Zone
              1 carrier, 2 destroyers and 2 transports moved from 19 Sea Zone to 6 Sea Zone
              1 destroyer moved from 19 Sea Zone to 6 Sea Zone
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 artillery placed in Shantung
              3 fighters placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
              Japanese collect 28 PUs; end with 29 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.33
      Japanese : -0.33
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Germans
              Germans buy 5 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 armour and 1 mech_infantry moved from Novgorod to Karelia
                    Germans take Karelia from British
              2 armour and 1 mech_infantry moved from Karelia to Finland
              1 armour moved from Samara to Timguska
                    Germans take Novosibirsk from Russians
                    Germans take Timguska from Russians
              2 bombers and 1 tactical_bomber moved from Western Germany to Finland
              1 fighter moved from Western Germany to Finland
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry; Americans defend with 2 armour and 1 factory_minor
                      Germans roll dice for 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3.67 expected hits
                      Americans roll dice for 2 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/4 hits, 1.67 expected hits
                      1 armour owned by the Germans, 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                      Germans roll dice for 1 armour, 2 bombers and 1 fighter in Finland, round 3 : 2/4 hits, 2.33 expected hits
                      Americans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 armour owned by the Americans lost in Finland
                  Germans win, taking Finland from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -12
                  Casualties for Germans: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Americans: 2 armour
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Finland to Novgorod
              1 submarine moved from 113 Sea Zone to 114 Sea Zone
              1 submarine moved from 112 Sea Zone to 123 Sea Zone
              3 mech_infantrys moved from Russia to Volgograd
              5 armour moved from Rostov to Volgograd
              3 mech_infantrys moved from Ukraine to Volgograd
              3 mech_infantrys moved from Southern Italy to Western Germany
              3 mech_infantrys moved from Southern Italy to Western Germany
              1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
              1 aaGun moved from Northern Italy to Southern Italy
              1 aaGun moved from Western Germany to Northern Italy
              1 aaGun moved from Western Germany to France
      
          Place Units - Germans
              3 artilleries placed in Volgograd
              2 armour and 1 mech_infantry placed in Novgorod
              3 mech_infantrys placed in Ukraine
              Germans undo move 3.
              3 armour placed in Ukraine
              3 mech_infantrys placed in Russia
              4 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
              Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Americans : 1.83
      

      Savegame

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Move Summary: Germans round 14

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Germans
              Germans buy 5 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 armour and 1 mech_infantry moved from Novgorod to Karelia
                    Germans take Karelia from British
              2 armour and 1 mech_infantry moved from Karelia to Finland
              1 armour moved from Samara to Timguska
                    Germans take Novosibirsk from Russians
                    Germans take Timguska from Russians
              2 bombers and 1 tactical_bomber moved from Western Germany to Finland
              1 fighter moved from Western Germany to Finland
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
              1 artillery and 1 infantry moved from 89 Sea Zone to Central America
              1 submarine moved from 10 Sea Zone to 64 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 marine moved from Morocco to 91 Sea Zone
              1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
              1 marine moved from 112 Sea Zone to Norway
              2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - Americans
              Battle in Norway
              Battle in 25 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 25 Sea Zone
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 64 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 64 Sea Zone
                      Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Central America
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Central America
                  Americans win, taking Central America from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              3 mech_infantrys moved from Alaska to Western United States
              1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
      
          Place Units - Americans
              1 carrier and 4 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 1 PU
      
          Purchase Units - British
              British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 fighter and 3 mech_infantrys moved from Egypt to Trans-Jordan
              3 bombers moved from Crete to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
              1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 armour moved from Cyprus to 99 Sea Zone
              1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour moved from 98 Sea Zone to Trans-Jordan
              1 bomber moved from United Kingdom to Finland
      
          Combat - British
              Battle in 81 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 submarine
                      British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 81 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in Finland
                  British attack with 1 bomber
                  Germans defend with 3 infantry
                      British roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 1 bomber owned by the British lost in Finland
                  Germans win with 2 infantry remaining. Battle score for attacker is -9
                  Casualties for British: 1 bomber
                  Casualties for Germans: 1 infantry
              Battle in Trans-Jordan
                  British attack with 1 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 10 armour and 1 mech_infantry
                      British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/10 hits, 4.67 expected hits
                      Germans roll dice for 10 armour and 1 mech_infantry in Trans-Jordan, round 2 : 5/11 hits, 5.33 expected hits
                      3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Trans-Jordan
                  Germans win with 7 armour remaining. Battle score for attacker is -6
                  Casualties for British: 1 armour, 1 fighter and 3 mech_infantrys
                  Casualties for Germans: 3 armour and 1 mech_infantry
                  1 tactical_bomber owned by the British, 3 bombers owned by the British and 1 fighter owned by the British retreated
      
          Non Combat Move - British
              3 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
              1 fighter moved from 112 Sea Zone to Norway
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier
              EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
              EDIT: Adding units owned by Americans to 89 Sea Zone: 3 artilleries, 3 infantry and 3 transports
              EDIT: Removing units owned by Americans from 106 Sea Zone: 3 artilleries, 3 infantry and 3 transports
              EDIT: Turning off Edit Mode
              3 fighters placed in Egypt
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
              UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -2.00
      Americans : 0.67
      Japanese : 0.17
      

      Savegame

      posted in League
      W
      weddingsinger
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