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    Posts made by weddingsinger

    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Shensi to Hopei
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Chahar to Hopei
              4 infantry moved from Kweichow to Anhwe
              1 infantry moved from Kweichow to Anhwe
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Anhwe
                  Chinese attack with 5 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 5 infantry in Anhwe, round 3 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 4 infantry in Anhwe, round 4 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : 0.17
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 8 bombers; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              4 bombers moved from Iwo Jima to 6 Sea Zone
              2 bombers moved from Szechwan to 36 Sea Zone
              10 bombers moved from Queensland to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from Persia to West India
              1 fighter and 2 tactical_bombers moved from Northwest Persia to West India
      
          Combat - Americans
              Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
              Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
              Battle in 36 Sea Zone
                  Americans attack with 2 bombers
                  Japanese defend with 1 carrier, 1 cruiser, 1 submarine and 5 transports
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier, 1 cruiser and 5 transports in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 bomber owned by the Americans lost in 36 Sea Zone
                      Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser and 5 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      1 carrier owned by the Japanese lost in 36 Sea Zone
                      Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 cruiser and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                  Japanese win with 5 transports remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 1 carrier and 1 cruiser
              Battle in 6 Sea Zone
                  Americans attack with 4 bombers
                  Japanese defend with 1 destroyer, 2 fighters, 1 submarine and 2 transports
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                      2 transports owned by the Japanese lost in 6 Sea Zone
                  Americans win with 3 bombers remaining. Battle score for attacker is 30
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports
              Battle in 37 Sea Zone
                  Americans attack with 10 bombers
                  Japanese defend with 1 battleship, 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport
                      Americans roll dice for 10 bombers in 37 Sea Zone, round 2 : 5/10 hits, 6.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                      2 carriers owned by the Japanese and 5 bombers owned by the Americans lost in 37 Sea Zone
                      Americans roll dice for 5 bombers in 37 Sea Zone, round 3 : 0/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 battleship, 5 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits
                      5 bombers owned by the Americans lost in 37 Sea Zone
                  Japanese win with 1 battleship, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -88
                  Casualties for Americans: 10 bombers
                  Casualties for Japanese: 2 carriers
              Battle in West India
                  Americans attack with 3 fighters and 4 tactical_bombers
                  Japanese defend with 1 armour
                      Americans roll dice for 3 fighters and 4 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits
                      Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in West India
                  Americans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
              Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
              Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                  2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Malaya
      
          Non Combat Move - Americans
              3 fighters and 4 tactical_bombers moved from West India to Eastern Persia
              8 bombers moved from Western United States to Queensland
              3 bombers moved from 6 Sea Zone to Iwo Jima
              2 armour moved from Eastern Poland to Bryansk
              2 armour moved from Vologda to Evenkiyskiy
              1 armour moved from Archangel to Urals
      
          Place Units - Americans
              8 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 66 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Americans : -5.33
      Japanese : -2.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      @SixUnder

      Scramble option at Japan and Malaya

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      TripleA Move Summary: Americans round 11

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 8 bombers; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              4 bombers moved from Iwo Jima to 6 Sea Zone
              2 bombers moved from Szechwan to 36 Sea Zone
              10 bombers moved from Queensland to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from Persia to West India
              1 fighter and 2 tactical_bombers moved from Northwest Persia to West India
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
              3 fighters moved from Queensland to 37 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
              Battle in 37 Sea Zone
                  ANZAC attack with 3 fighters
                  Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                      ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                      ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 37 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 37 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 27
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              2 fighters moved from 37 Sea Zone to Malaya
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              2 infantry moved from Morocco to Algeria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.50
      Japanese : -1.17
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
              3 fighters moved from Queensland to 37 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
              Battle in 37 Sea Zone
                  ANZAC attack with 3 fighters
                  Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                      ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                      ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 37 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 37 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 27
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              2 fighters moved from 37 Sea Zone to Malaya
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.50
      Japanese : -1.17
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      I’ve decided I can’t let you do that.

      You realize I can retreat (if I’m still alive) and you’ll lose your fighter?

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      I realized its fairest to probably do casualties by turn so…

      1st roll Japan needs to select 2 casualties, please.

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      OOL sz 37 (Malaya coast)?

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Move Summary: ANZAC round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
              3 fighters moved from Queensland to 37 Sea Zone
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 6 artilleries, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 submarine moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
              3 armour and 2 infantry moved from Manchuria to Korea
              1 artillery moved from Szechwan to Yunnan
              1 mech_infantry moved from French Indo China to Shan State
              1 bomber moved from French Indo China to Hopei
              1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
              3 mech_infantrys moved from Shantung to Hopei
              1 mech_infantry moved from Anhwe to Kweichow
              1 armour moved from French Indo China to Yunnan
              1 armour moved from French Indo China to Shan State
              1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
              1 tactical_bomber moved from French Indo China to Yunnan
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
              1 armour moved from Hunan to Kweichow
              1 tactical_bomber moved from Yunnan to Kweichow
              1 fighter moved from French Indo China to Kweichow
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 55 Sea Zone
                  Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 46 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 46 Sea Zone
                  Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Kweichow
                  Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
              Battle in Amur
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Korea
                  Japanese attack with 3 armour and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 armour and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                  Japanese win, taking Korea from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2.33 expected hits
                      Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour and 1 artillery
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 armour and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
              1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
              1 bomber moved from Hopei to French Indo China
              1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
              1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
              2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
              2 battleships, 5 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
      
          Place Units - Japanese
              4 destroyers placed in 6 Sea Zone
              3 mech_infantrys placed in Shantung
              3 artilleries placed in French Indo China
              3 artilleries placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : -0.83
      Chinese : -1.67
      UK_Pacific : -0.33
      Russians : 1.33
      Japanese : -0.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour and 1 mech_infantry moved from Archangel to Smolensk
                    Germans take Smolensk from Russians
              1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                    Germans take Bryansk from Russians
              1 infantry moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Rostov to Volgograd
                    Germans take Volgograd from Russians
              1 infantry moved from Rostov to Tambov
              1 bomber moved from Novgorod to Tambov
              3 tactical_bombers moved from Novgorod to Vyborg
              1 infantry moved from Finland to Vyborg
              1 mech_infantry moved from Karelia to Vyborg
              5 armour and 3 mech_infantrys moved from Novgorod to Bryansk
              4 artilleries and 20 infantry moved from Rostov to Bryansk
              6 mech_infantrys moved from Western Ukraine to Bryansk
              1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Vyborg
                  Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vyborg
                  Germans win, taking Vyborg from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 tactical_bombers moved from Vyborg to Novgorod
              1 armour moved from Karelia to Belarus
              2 armour moved from Finland to Novgorod
              1 bomber moved from Tambov to Novgorod
              3 aaGuns moved from Rostov to Bryansk
              1 destroyer moved from 113 Sea Zone to 110 Sea Zone
              2 transports moved from 115 Sea Zone to 113 Sea Zone
              1 tactical_bomber moved from Western Germany to Northern Italy
              2 mech_infantrys moved from Western Germany to Northern Italy
              2 infantry moved from France to Western Germany
              1 aaGun moved from Western Germany to Northern Italy
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              1 infantry placed in Western Germany
              3 artilleries placed in Novgorod
              9 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 59 PUs; end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : -0.67
      

      Savegame

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 bomber moved from Slovakia Hungary to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      Fixed.

      Sorry about that. The game let me so I didn’t think much of it even though a very similar situation came up just a few weeks ago in another game.

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 91 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 93 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 21 Sea Zone
                  Americans attack with 1 cruiser and 1 destroyer
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans lost in 21 Sea Zone
                      Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 cruiser
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 101 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 101 Sea Zone
                  Americans win, taking 101 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 93 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                  1 submarine owned by the Italians Submerged
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians lost in 93 Sea Zone
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 cruiser remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 bomber
              Battle in 91 Sea Zone
                  Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports
                  Germans defend with 1 submarine
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 mech_infantrys moved from Central United States to British Columbia
      
          Place Units - Americans
              1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
              1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              3 infantry moved from Shan State to Yunnan
              1 armour moved from Egypt to Kenya
      
          Combat - British
              Battle in Kenya
                  British attack with 1 armour
                  Italians defend with 1 infantry
                      British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Yunnan
                  British attack with 3 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              3 aaGuns and 6 infantry moved from Burma to India
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 armour moved from Union of South Africa to Belgian Congo
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 infantry moved from Suriname to Brazil
                    British take Brazil from Neutral_Allies
              1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
              1 infantry moved from Persia to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - British
              1 transport placed in 109 Sea Zone
              1 tactical_bomber placed in United Kingdom
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1
              UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
              EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser and 1 marine
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Americans to Eastern United States: 1 armour, 1 artillery, 2 infantry and 1 marine
              EDIT: Removing units owned by Americans from Gibraltar: 1 armour, 1 artillery and 2 infantry
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter and 1 tactical_bomber
              EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : -0.67
      British : 1.00
      Americans : 1.67
      Chinese : 0.00
      Japanese : 1.00
      

      Savegame

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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 91 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 93 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 21 Sea Zone
                  Americans attack with 1 cruiser and 1 destroyer
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans lost in 21 Sea Zone
                      Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 cruiser
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 101 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 101 Sea Zone
                  Americans win, taking 101 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 93 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                  1 submarine owned by the Italians Submerged
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians lost in 93 Sea Zone
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 cruiser remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 bomber
              Battle in 91 Sea Zone
                  Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports
                  Germans defend with 1 submarine
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 mech_infantrys moved from Central United States to British Columbia
      
          Place Units - Americans
              1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
              1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              3 infantry moved from Shan State to Yunnan
              1 armour moved from Egypt to Kenya
      
          Combat - British
              Battle in Kenya
                  British attack with 1 armour
                  Italians defend with 1 infantry
                      British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Yunnan
                  British attack with 3 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              3 aaGuns and 6 infantry moved from Burma to India
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 armour moved from Union of South Africa to Belgian Congo
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 infantry moved from Suriname to Brazil
                    British take Brazil from Neutral_Allies
              1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
              1 infantry moved from Persia to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - British
              1 transport placed in 109 Sea Zone
              1 tactical_bomber placed in United Kingdom
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1
              UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : -0.67
      British : 1.00
      Americans : 1.67
      Chinese : 0.00
      Japanese : 1.00
      

      Savegame

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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : 0.33
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 91 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 93 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 21 Sea Zone
                  Americans attack with 1 cruiser and 1 destroyer
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans lost in 21 Sea Zone
                      Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 cruiser
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 101 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 101 Sea Zone
                  Americans win, taking 101 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 93 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                  1 submarine owned by the Italians Submerged
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians lost in 93 Sea Zone
                      Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 cruiser remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 bomber
              Battle in 91 Sea Zone
                  Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports
                  Germans defend with 1 submarine
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 mech_infantrys moved from Central United States to British Columbia
      
          Place Units - Americans
              1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
              1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : -0.33
      Americans : 1.67
      Japanese : 0.00
      

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    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Move Summary: Americans round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 91 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 93 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
      

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