I’m homefor almost exactly 2 hours before heading off to work for the day.
Posts made by weddingsinger
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
I’m used to Italy not having a fleet, so I sacrificed Italy’s fleet to take down UK’s.
If the UK has their fleet, they’ve got options, like taking Normandy and Norway and Germany’s air force can’t sink it since its took strong.
So… I took the loss for Italy to prevent a loss somewhere else.
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1posted in League
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 destroyers moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1posted in League
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 destroyers moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
I can have your chaps sailing all over the place, creating problems for Germany now, can I?
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
That one isn’t about winning for Italy. Its about killing the UK fleet.
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Albania to Yugoslavia 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Trans-Jordan Battle in Syria Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 2 artilleries and 4 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/6 hits, 1.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber; Americans defend with 1 fighter Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 2 cruisers and 4 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 3 fighters in 92 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -21 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar 1 fighter owned by the British forced to land in Gibraltar Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.67 British : 0.50 French : -1.33 Neutral_Allies : -1.00 -
RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3posted in League
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 artillery moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 armour moved from Greece to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Trans-Jordan to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Italians collect 22 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1posted in League
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from British Columbia to Alaska Place Units - Americans 3 carriers and 2 destroyers placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Persia to Iraq 2 infantry moved from Brazil to 86 Sea Zone Combat - British Battle in Iraq British attack with 2 artilleries and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 1 infantry in Iraq, round 5 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Iraq, round 6 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Iraq, round 7 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Iraq, round 8 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries in Iraq, round 9 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in Iraq, round 10 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in Iraq, round 11 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 11 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in Iraq, round 12 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 12 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Belgian Congo to Ethiopia 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 transport placed in 109 Sea Zone 1 transport placed in 106 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : -7.83 Chinese : -0.17 Neutral_Axis : -2.00 Japanese : -0.33 -
RE: L19 Wedingsinger (L) vs AetV (X) Game 1posted in League
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.33 -
RE: L19 Wedingsinger (L) vs AetV (X) Game 1posted in League
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from British Columbia to Alaska Place Units - Americans 3 carriers and 2 destroyers placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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RE: oysteilo (Axis) vs weddingsinger (Allies) BM3posted in League
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3posted in League
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Albania to Yugoslavia 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan -
RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3posted in League
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries and 4 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 4 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi retreated to Shensi Chinese win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 3 infantry and 4 tactical_bombers British defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China 4 tactical_bombers moved from Yunnan to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 bombers moved from Shensi to French Indo China 1 infantry moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 3 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 3 artilleries placed in French Indo China 3 armour placed in Shantung 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.33 -
RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3posted in League
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Shan State to Szechwan 1 armour moved from Yunnan to Szechwan 1 armour moved from Kweichow to Shensi 2 mech_infantrys moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3posted in League
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 7 infantry moved from Finland to Karelia 5 tactical_bombers moved from Western Germany to Karelia 5 fighters moved from Western Germany to Karelia 1 bomber moved from Southern Italy to Karelia 1 bomber moved from Southern Italy to Karelia 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 armour moved from Slovakia Hungary to Western Ukraine Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers Russians defend with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 8/19 hits, 8.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Karelia, round 2 : 3/16 hits, 5.50 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 6/16 hits, 7.83 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Karelia, round 4 : 7/13 hits, 7.33 expected hits Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers, 5 fighters and 5 tactical_bombers moved from Karelia to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 7 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Romania: 2 armour EDIT: Adding units owned by Germans to Bulgaria: 2 infantry EDIT: Removing units owned by Germans from Greece: 2 armour and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.17 Russians : -2.50 -
RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3posted in League
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 7 infantry moved from Finland to Karelia 5 tactical_bombers moved from Western Germany to Karelia 5 fighters moved from Western Germany to Karelia 1 bomber moved from Southern Italy to Karelia 1 bomber moved from Southern Italy to Karelia 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 armour moved from Slovakia Hungary to Western Ukraine Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers Russians defend with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 8/19 hits, 8.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Karelia, round 2 : 3/16 hits, 5.50 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 6/16 hits, 7.83 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Karelia, round 4 : 7/13 hits, 7.33 expected hits Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers, 5 fighters and 5 tactical_bombers moved from Karelia to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 7 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : -2.50 -
RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2posted in League
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 6 bombers; Remaining resources: 8 PUs; Combat Move - Russians 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Buryatia 1 armour moved from Tsagaan Olom to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 tactical_bomber moved from Jehol to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour, 6 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 6 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/8 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Buryatia to Ulaanbaatar 4 armour moved from Suiyuyan to Anhwe 2 infantry moved from Suiyuyan to Chahar 10 armour moved from Kazakhstan to Shensi 6 bombers moved from Russia to Anhwe Place Units - Russians 6 bombers placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 55 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians : -1.17 Japanese : -0.33