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    Posts made by weddingsinger

    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      I’m homefor almost exactly 2 hours before heading off to work for the day.

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      I’m used to Italy not having a fleet, so I sacrificed Italy’s fleet to take down UK’s.

      If the UK has their fleet, they’ve got options, like taking Normandy and Norway and Germany’s air force can’t sink it since its took strong.

      So… I took the loss for Italy to prevent a loss somewhere else.

      posted in League
      W
      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 destroyers moved from 62 Sea Zone to 61 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
              2 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 destroyers moved from 62 Sea Zone to 61 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      I can have your chaps sailing all over the place, creating problems for Germany now, can I?

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      That one isn’t about winning for Italy. Its about killing the UK fleet.

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to 92 Sea Zone
              2 fighters moved from Southern Italy to 92 Sea Zone
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 armour moved from Albania to 97 Sea Zone
              1 armour moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              2 infantry moved from Albania to Yugoslavia
              1 armour and 1 infantry moved from 98 Sea Zone to Syria
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
      
          Combat - Italians
              British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in Trans-Jordan
              Battle in Syria
                  Italians attack with 1 armour and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Syria
                  Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Yugoslavia
                  Italians attack with 2 artilleries and 4 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/6 hits, 1.67 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Allies: 3 infantry
              Battle in 92 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber; Americans defend with 1 fighter
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                      British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                      Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      British roll dice for 2 cruisers and 4 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                      2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                      Italians roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      British roll dice for 3 fighters in 92 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                      1 battleship owned by the Italians lost in 92 Sea Zone
                  British win with 3 fighters remaining. Battle score for attacker is -21
                  Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                  Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                  1 fighter owned by the British forced to land in Gibraltar
      
          Non Combat Move - Italians
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      British : 0.50
      French : -1.33
      Neutral_Allies : -1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Northern Italy to 97 Sea Zone
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Crete
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Northern Italy to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
      
          Combat - Italians
              Battle in Crete
              Battle in Cyprus
      
          Non Combat Move - Italians
              1 artillery moved from Syria to Iraq
                    Italians take Iraq from Neutral_Axis
              2 transports moved from 98 Sea Zone to 99 Sea Zone
              2 armour moved from Greece to 99 Sea Zone
              2 infantry moved from Greece to 99 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
              2 armour and 2 infantry moved from 98 Sea Zone to Egypt
              1 armour moved from Trans-Jordan to Egypt
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              1 submarine moved from 92 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Algeria to Tunisia
              2 aaGuns moved from Slovakia Hungary to Eastern Poland
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 factory_minor placed in Egypt
              1 fighter and 2 infantry placed in Southern Italy
              1 artillery placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
              Italians collect 22 PUs (2 lost to blockades); end with 23 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              2 tactical_bombers moved from Eastern United States to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from British Columbia to Alaska
      
          Place Units - Americans
              3 carriers and 2 destroyers placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
              1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
              1 artillery moved from Persia to Iraq
              2 infantry moved from Brazil to 86 Sea Zone
      
          Combat - British
              Battle in Iraq
                  British attack with 2 artilleries and 3 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 2 artilleries and 1 infantry in Iraq, round 5 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries and 1 infantry in Iraq, round 6 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries and 1 infantry in Iraq, round 7 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries and 1 infantry in Iraq, round 8 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 2 artilleries in Iraq, round 9 : 0/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries in Iraq, round 10 : 0/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries in Iraq, round 11 : 0/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 11 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 artilleries in Iraq, round 12 : 1/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 12 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for British: 3 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Eastern Persia to Persia
              1 artillery moved from Anglo Egyptian Sudan to Ethiopia
              1 armour moved from Belgian Congo to Ethiopia
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Persia
              1 transport placed in 109 Sea Zone
              1 transport placed in 106 Sea Zone
              1 armour placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
              UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
              Some Units in India change ownership: 1 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : -7.83
      Chinese : -0.17
      Neutral_Axis : -2.00
      Japanese : -0.33
      

      Savegame

      posted in League
      W
      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.17
      Japanese : -0.33
      

      Savegame

      posted in League
      W
      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              2 tactical_bombers moved from Eastern United States to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from British Columbia to Alaska
      
          Place Units - Americans
              3 carriers and 2 destroyers placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      W
      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              2 fighters moved from New Zealand to Queensland
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              1 aaGun moved from New South Wales to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
      
          Combat Move - French
              Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
      
          Combat - French
      
          Non Combat Move - French
              1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
              1 infantry moved from Algeria to Morocco
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      I’m assuming max scramble out of Gibraltor…

      Max defense for OOL?

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Move Summary: Italians round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to 92 Sea Zone
              2 fighters moved from Southern Italy to 92 Sea Zone
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 armour moved from Albania to 97 Sea Zone
              1 armour moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              2 infantry moved from Albania to Yugoslavia
              1 armour and 1 infantry moved from 98 Sea Zone to Syria
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 artilleries and 4 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 artillery moved from 37 Sea Zone to Malaya
              1 artillery and 1 infantry moved from Guam to 21 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 armour moved from French Indo China to Shan State
                    Japanese take Shan State from UK_Pacific
              1 armour moved from Shan State to Malaya
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 artillery and 1 infantry moved from Hopei to Shensi
              1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
              3 infantry moved from French Indo China to Yunnan
              2 bombers moved from French Indo China to Shensi
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              3 fighters moved from Japan to 16 Sea Zone
              4 tactical_bombers moved from French Indo China to Yunnan
              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
      
          Combat - Japanese
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer and 3 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 submarine
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 0/4 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                   retreated to Shensi
                  Chinese win with 3 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Malaya
                  Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits
                      UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Yunnan
                  Japanese attack with 3 infantry and 4 tactical_bombers
                  British defend with 1 infantry; Chinese defend with 1 infantry
                      Japanese roll dice for 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 transport moved from 36 Sea Zone to 19 Sea Zone
              1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
              4 tactical_bombers moved from Yunnan to French Indo China
              1 carrier moved from 36 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 submarine moved from 37 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Malaya to French Indo China
              1 fighter moved from French Indo China to 37 Sea Zone
              1 fighter moved from Malaya to 37 Sea Zone
              1 battleship moved from 41 Sea Zone to 42 Sea Zone
              1 destroyer moved from 41 Sea Zone to 37 Sea Zone
              2 bombers moved from Shensi to French Indo China
              1 infantry moved from Anhwe to Hopei
              2 infantry moved from Shantung to Anhwe
              3 fighters moved from 16 Sea Zone to Japan
      
          Place Units - Japanese
              3 artilleries placed in French Indo China
              3 armour placed in Shantung
              4 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Chinese : -0.33
      UK_Pacific : -0.33
      Japanese : -0.33
      

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    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      @Odonis

      Scramble India?

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Move Summary: Japanese round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour and 1 mech_infantry moved from Shan State to Szechwan
              1 armour moved from Yunnan to Szechwan
              1 armour moved from Kweichow to Shensi
              2 mech_infantrys moved from Hopei to Shensi
              1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
              1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
              4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
              1 destroyer moved from 44 Sea Zone to 55 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              1 bomber moved from French Indo China to 55 Sea Zone
              1 fighter moved from 42 Sea Zone to 46 Sea Zone
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
      

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    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 destroyer moved from 113 Sea Zone to 112 Sea Zone
              7 infantry moved from Finland to Karelia
              5 tactical_bombers moved from Western Germany to Karelia
              5 fighters moved from Western Germany to Karelia
              1 bomber moved from Southern Italy to Karelia
              1 bomber moved from Southern Italy to Karelia
              1 infantry moved from Eastern Poland to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              5 armour moved from Slovakia Hungary to Western Ukraine
      
          Combat - Germans
              Battle in 112 Sea Zone
                  Germans attack with 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 112 Sea Zone
                  Germans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Karelia
                  Germans attack with 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers
                  Russians defend with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 8/19 hits, 8.33 expected hits
                      Russians roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Karelia, round 2 : 3/16 hits, 5.50 expected hits
                      8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                      Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 6/16 hits, 7.83 expected hits
                      Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
                      1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                      Germans roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Karelia, round 4 : 7/13 hits, 7.33 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits
                      1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                  Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 7 infantry
                  Casualties for Russians: 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 bombers, 5 fighters and 5 tactical_bombers moved from Karelia to Finland
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
              7 mech_infantrys moved from Germany to Eastern Poland
              3 aaGuns moved from Eastern Poland to Western Ukraine
              2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
              2 infantry moved from 126 Sea Zone to Norway
      
          Place Units - Germans
              4 armour and 6 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Romania: 2 armour
              EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
              EDIT: Removing units owned by Germans from Greece: 2 armour and 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -2.17
      Russians : -2.50
      

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 destroyer moved from 113 Sea Zone to 112 Sea Zone
              7 infantry moved from Finland to Karelia
              5 tactical_bombers moved from Western Germany to Karelia
              5 fighters moved from Western Germany to Karelia
              1 bomber moved from Southern Italy to Karelia
              1 bomber moved from Southern Italy to Karelia
              1 infantry moved from Eastern Poland to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              5 armour moved from Slovakia Hungary to Western Ukraine
      
          Combat - Germans
              Battle in 112 Sea Zone
                  Germans attack with 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 112 Sea Zone
                  Germans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Karelia
                  Germans attack with 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers
                  Russians defend with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 8/19 hits, 8.33 expected hits
                      Russians roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Karelia, round 2 : 3/16 hits, 5.50 expected hits
                      8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                      Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 6/16 hits, 7.83 expected hits
                      Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
                      1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                      Germans roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Karelia, round 4 : 7/13 hits, 7.33 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits
                      1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                  Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 7 infantry
                  Casualties for Russians: 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 bombers, 5 fighters and 5 tactical_bombers moved from Karelia to Finland
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
              7 mech_infantrys moved from Germany to Eastern Poland
              3 aaGuns moved from Eastern Poland to Western Ukraine
              2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
              2 infantry moved from 126 Sea Zone to Norway
      
          Place Units - Germans
              4 armour and 6 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.17
      Russians : -2.50
      

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    • RE: Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 6 bombers; Remaining resources: 8 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Buryatia
              1 armour moved from Tsagaan Olom to Buyant-Uhaa
                    Russians take Buyant-Uhaa from Japanese
              1 tactical_bomber moved from Jehol to Buryatia
      
          Combat - Russians
              Battle in Buryatia
                  Russians attack with 1 armour, 6 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour, 6 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/8 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Buryatia
                  Russians win, taking Buryatia from Japanese with 1 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Buryatia to Ulaanbaatar
              4 armour moved from Suiyuyan to Anhwe
              2 infantry moved from Suiyuyan to Chahar
              10 armour moved from Kazakhstan to Shensi
              6 bombers moved from Russia to Anhwe
      
          Place Units - Russians
              6 bombers placed in Russia
      
          Turn Complete - Russians
              Russians collect 47 PUs; end with 55 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Russians : -1.17
      Japanese : -0.33
      

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