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    Posts made by weddingsinger

    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Trans-Jordan to Iraq
                    Italians take Iraq from British
              1 armour moved from Iraq to Northwest Persia
                    Italians take Northwest Persia from Neutral_Allies
              1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 artillery moved from Gibraltar to 92 Sea Zone
              1 infantry moved from Gibraltar to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
              2 artilleries and 2 infantry moved from Algeria to Morocco
              1 battleship moved from 98 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Southern Italy to 97 Sea Zone
      
          Combat - Italians
              Battle in Morocco
                  Italians attack with 3 artilleries and 3 infantry
                  British defend with 1 armour and 1 infantry; French defend with 1 fighter and 2 infantry
                      Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 0/6 hits, 2.00 expected hits
                      French roll dice for 1 armour, 1 fighter and 3 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                  2 artilleries and 1 infantry retreated to Algeria
                  French win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -10
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              1 artillery and 1 infantry moved from Syria to Iraq
              1 armour and 4 artilleries moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
              1 mech_infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              2 armour and 1 mech_infantry placed in Egypt
              1 carrier placed in 97 Sea Zone
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,3,5,6
              Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Italians : -2.67
      French : 0.83
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 cruiser moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 46 Sea Zone to 54 Sea Zone
              2 fighters moved from Caroline Islands to Queensland
      
          Place Units - ANZAC
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry and 1 tactical_bomber
              EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - French
      
          Non Combat Move - French
              2 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 cruiser moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 46 Sea Zone to 54 Sea Zone
              2 fighters moved from Caroline Islands to Queensland
      
          Place Units - ANZAC
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry and 1 tactical_bomber
              EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Novosibirsk to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Tambov
              16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys in Bryansk, round 2 : 17/54 hits, 18.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Smolensk
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 6 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 6 infantry in Vologda, round 2 : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              4 aaGuns moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Smolensk to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
      
          Place Units - Russians
              1 armour and 7 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Tambov: 1 aaGun and 1 infantry
              EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.83
      Russians : -1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 armour and 1 infantry moved from Java to 42 Sea Zone
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 transport moved from 41 Sea Zone to 36 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
              2 infantry moved from Jehol to Anhwe
              2 bombers moved from French Indo China to Anhwe
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from Guam to 21 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
              1 tactical_bomber moved from French Indo China to Kwangsi
              1 tactical_bomber moved from French Indo China to Yunnan
      
          Combat - Japanese
              Battle in Malaya
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 bombers and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits, 4.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Sumatra
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 battleship moved from 36 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
              1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
              2 bombers moved from Anhwe to French Indo China
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
              1 fighter moved from French Indo China to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 6 Sea Zone
              1 artillery and 2 infantry placed in French Indo China
              3 mech_infantrys placed in Shantung
              Japanese undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
              EDIT: Adding units owned by Japanese to Japan: 1 fighter
              EDIT: Turning off Edit Mode
              1 carrier and 2 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 57 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.00
      UK_Pacific : -1.00
      Japanese : 0.50
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              2 bombers moved from United Kingdom to Eire
      
          Combat - Americans
              Battle in Eire
                  Americans attack with 2 bombers
                  Germans defend with 1 artillery and 1 infantry
                      Americans roll dice for 2 bombers in Eire, round 2 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Eire
                      Americans roll dice for 2 bombers in Eire, round 3 : 0/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in Eire, round 4 : 2/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Eire, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Eire
                  Americans win with 2 bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              2 bombers moved from Eire to United Kingdom
              1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from British Columbia to Alaska
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              3 bombers and 1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Scotland to Eire
                    British take Eire from Germans
              1 armour moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour, 1 mech_infantry and 1 tactical_bomber moved from Union of South Africa to Tanganyika Territory
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
              1 mech_infantry moved from India to Shan State
              1 fighter and 1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Shan State
      
          Combat - British
              Battle in Tanganyika Territory
                  British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Hunan to Yunnan
              1 fighter moved from Shan State to Yunnan
              4 mech_infantrys moved from India to Yunnan
              1 tactical_bomber moved from Shan State to Yunnan
              1 aaGun and 8 infantry moved from India to Burma
              1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
              1 fighter moved from Malta to Iraq
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Iraq
              1 artillery and 1 infantry placed in Union of South Africa
              2 artilleries and 1 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,5,3,5,6,5
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1
              British collect 24 PUs (9 lost to blockades); end with 24 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
      
          Place Units - UK_Pacific
              1 armour placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,5
              UK_Pacific collect 8 PUs (1 lost to blockades); end with 11 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
              Some Units in India change ownership: 1 armour
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : 2.83
      Italians : 0.67
      Americans : -1.00
      Japanese : 0.00
      

      Savegame

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              2 bombers moved from United Kingdom to Eire
      
          Combat - Americans
              Battle in Eire
                  Americans attack with 2 bombers
                  Germans defend with 1 artillery and 1 infantry
                      Americans roll dice for 2 bombers in Eire, round 2 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Eire
                      Americans roll dice for 2 bombers in Eire, round 3 : 0/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in Eire, round 4 : 2/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Eire, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Eire
                  Americans win with 2 bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              2 bombers moved from Eire to United Kingdom
              1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from British Columbia to Alaska
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              3 bombers and 1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Americans : -1.00
      

      Savegame

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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      Go ahead and do it.

      I’m not too picky about edits. Especially when its like this where only ANZAC has gone so its not like it would have affected other moves.

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from Shensi to Yunnan
              1 armour and 1 mech_infantry moved from Kweichow to Yunnan
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              4 tactical_bombers moved from French Indo China to Yunnan
              1 artillery moved from Szechwan to Sikang
              1 bomber moved from French Indo China to Yunnan
      
          Combat - Japanese
              Battle in Celebes
              Battle in Sikang
                  Japanese attack with 1 artillery
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                  1 artillery owned by the Japanese retreated to Szechwan
              Battle in Yunnan
                  Japanese attack with 4 armour, 1 bomber, 1 mech_infantry and 4 tactical_bombers
                  British defend with 3 armour
                      Japanese roll dice for 4 armour, 1 bomber, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.50 expected hits
                      Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                      1 mech_infantry owned by the Japanese and 3 armour owned by the British lost in Yunnan
                  Japanese winChinese win, taking Celebes from Americans with 1 infantry remaining, taking Yunnan from Chinese with 4 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Japanese
              1 bomber and 4 tactical_bombers moved from Yunnan to Malaya
              1 infantry moved from Malaya to Shan State
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              2 artilleries moved from Malaya to Shan State
              1 transport moved from 35 Sea Zone to 6 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
              1 bomber moved from French Indo China to Malaya
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 carrier moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from Japan to 20 Sea Zone
              1 mech_infantry moved from Hunan to Yunnan
              1 armour moved from Shantung to Hunan
              2 armour moved from Shantung to Kweichow
      
          Place Units - Japanese
              1 airfield and 3 armour placed in Malaya
              3 mech_infantrys placed in French Indo China
              1 carrier placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Japan: 1 fighter
              EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese : -0.83
      Japanese : 0.17
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 6 artilleries, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Rostov to Tambov
              1 infantry moved from Rostov to Volgograd
              1 infantry moved from Rostov to Volgograd
              1 armour and 1 mech_infantry moved from Rostov to Caucasus
              1 bomber moved from Western Germany to Caucasus
              1 bomber moved from Novgorod to Tambov
              1 bomber moved from Novgorod to Volgograd
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Changing ownership of Archangel from Russians to Russians
              EDIT: Changing ownership of Archangel from Russians to Germans
              EDIT: Turning off Edit Mode
              1 bomber moved from Tambov to Ukraine
              1 bomber moved from Volgograd to Ukraine
              1 infantry moved from Rostov to Bryansk
              1 bomber moved from Caucasus to Ukraine
              2 fighters moved from Novgorod to Ukraine
              3 fighters moved from Western Germany to Novgorod
              1 infantry moved from Normandy Bordeaux to France
              1 infantry moved from Southern France to France
              1 armour moved from Southern France to Western Germany
              3 infantry moved from Western Germany to France
              1 armour and 1 mech_infantry moved from Rostov to Caucasus
              3 aaGuns, 10 armour, 8 artilleries, 7 infantry and 10 mech_infantrys moved from Rostov to Ukraine
              5 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from Novgorod to Eastern Poland
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              4 tactical_bombers moved from Germany to Western Germany
              1 tactical_bomber moved from Novgorod to Western Germany
              2 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              Germans undo move 1.
              1 submarine placed in 93 Sea Zone
              3 artilleries placed in Ukraine
              3 artilleries placed in Novgorod
              9 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 59 PUs; end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry
              EDIT: Removing units owned by Germans from Greece: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -1.33
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 artillery and 1 infantry moved from Tunisia to Algeria
                    Italians take Algeria from British
              1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
              1 artillery and 1 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Syria
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              2 armour, 4 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan
              1 tactical_bomber moved from Southern Italy to Syria
              1 tactical_bomber moved from Southern Italy to Trans-Jordan
      
          Combat - Italians
              Battle in Gibraltar
              Battle in Syria
                  Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Syria
                  Italians win, taking Gibraltar from British, taking Syria from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Trans-Jordan
                  Italians attack with 2 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Italians roll dice for 2 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 3.33 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 2 armour, 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in Anglo Egyptian Sudan
                  Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 5/5 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
              1 tactical_bomber moved from Trans-Jordan to Egypt
              1 tactical_bomber moved from Syria to Egypt
      
          Place Units - Italians
              3 mech_infantrys placed in Egypt
              Italians undo move 1.
              1 armour, 1 artillery and 1 mech_infantry placed in Egypt
              2 mech_infantrys placed in Southern Italy
              1 transport placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.33
      British : 0.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 61 Sea Zone to 63 Sea Zone
              1 destroyer moved from 61 Sea Zone to 54 Sea Zone
              1 mech_infantry moved from New South Wales to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Combat - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 armour moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 armour moved from Szechwan to Shensi
              1 mech_infantry moved from Shantung to Kweichow
              1 infantry moved from Hopei to Shensi
              2 armour moved from Kweichow to Shensi
              1 mech_infantry moved from Shantung to Hopei
              1 artillery moved from Yunnan to Szechwan
              1 artillery moved from French Indo China to Yunnan
              2 bombers moved from French Indo China to Philippines
              1 destroyer moved from 36 Sea Zone to 45 Sea Zone
              1 submarine moved from 44 Sea Zone to 35 Sea Zone
              4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes
      
          Combat - Japanese
              Battle in Java
              Battle in 35 Sea Zone
                  Japanese attack with 1 submarine and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking Java from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 45 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Celebes
                  Japanese attack with 4 fighters and 4 tactical_bombers
                  ANZAC defend with 1 fighter
                      Japanese roll dice for 4 fighters and 4 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.67 expected hits
                      Americans roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Celebes
                  Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 fighter
              Battle in Philippines
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Shensi
                  Japanese attack with 3 armour and 1 infantry
                  Chinese defend with 1 artillery
                      Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 artillery
      
          Non Combat Move - Japanese
              1 armour moved from Shantung to Kweichow
              2 artilleries moved from French Indo China to Yunnan
              2 artilleries moved from Malaya to Shan State
              2 bombers moved from Philippines to French Indo China
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              3 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
              1 fighter moved from French Indo China to 35 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              3 armour placed in Shantung
              2 artilleries and 1 infantry placed in French Indo China
              1 artillery and 1 infantry placed in Malaya
              Japanese undo move 3.
              1 artillery and 2 infantry placed in French Indo China
              1 artillery placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Chinese : -0.33
      Japanese : -1.67
      

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 artilleries, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Finland to Norway
              1 bomber moved from Finland to Norway
              1 fighter moved from Western Germany to 125 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to Norway
              1 infantry moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from Americans
              2 infantry moved from France to Southern France
              1 armour moved from Western Germany to Southern France
              2 infantry moved from France to Holland Belgium
              1 armour moved from Western Germany to Holland Belgium
              2 infantry moved from Ukraine to Rostov
              1 bomber moved from Ukraine to Rostov
              1 fighter moved from Ukraine to Rostov
              1 bomber moved from Ukraine to Bryansk
              1 infantry moved from Ukraine to Bryansk
              1 fighter moved from Ukraine to Bryansk
              1 armour moved from Novgorod to Karelia
                    Germans take Karelia from Russians
              1 armour moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Karelia
      
          Combat - Germans
              Battle in 125 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 125 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Southern France
                  Germans attack with 1 armour and 2 infantry
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 bomber, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Norway
                  Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 3/7 hits, 3.33 expected hits
                      British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from Norway to Western Germany
              1 bomber moved from Norway to Western Germany
              1 fighter moved from 125 Sea Zone to Western Germany
              3 infantry moved from France to Western Germany
              1 bomber moved from Rostov to Novgorod
              1 bomber moved from Bryansk to Novgorod
              1 fighter moved from Bryansk to Novgorod
              1 fighter moved from Rostov to Novgorod
              3 tactical_bombers moved from Ukraine to Germany
              1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
              1 armour moved from Western Ukraine to Ukraine
              3 aaGuns, 12 armour, 8 artilleries, 9 infantry and 12 mech_infantrys moved from Ukraine to Rostov
              2 mech_infantrys moved from Novgorod to Karelia
      
          Place Units - Germans
              2 tactical_bombers placed in Novgorod
              3 artilleries placed in Ukraine
              1 armour placed in Novgorod
              5 mech_infantrys placed in Germany
              Germans undo move 3.
              1 armour placed in Germany
              Germans undo move 4.
              1 armour placed in Novgorod
              Germans undo move 1.
              1 tactical_bomber placed in Novgorod
              1 tactical_bomber placed in Germany
              Germans undo move 5.
              1 tactical_bomber placed in Novgorod
              Germans undo move 5.
              1 tactical_bomber placed in Germany
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      British : -0.33
      Russians : -1.00
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      Good point.

      What I’ll do from now on is still post the file, but proceed as normal and note the option.

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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 fighters moved from Western Germany to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Western Germany to United Kingdom
              1 infantry moved from Karelia to Vyborg
                    Germans take Vyborg from Russians
              6 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              1 tactical_bomber moved from Western Germany to United Kingdom
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 9 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                      AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                  1 tactical_bomber killed by AA
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                  Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: factory_major = 15, airfield = 6
              Cleaning up after air battles
      
          Non Combat Move - Germans
              5 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
              2 bombers moved from United Kingdom to Western Germany
              3 aaGuns moved from Poland to Eastern Poland
              12 armour and 2 mech_infantrys moved from Germany to Eastern Poland
              2 armour moved from Greater Southern Germany to Eastern Poland
              4 infantry moved from Greece to Bulgaria
              1 infantry moved from 112 Sea Zone to Western Germany
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      AA fire in United Kingdom : : 0.33
      

      Savegame

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 9 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Amur to Buryatia
              1 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Belarus to Baltic States
              1 artillery and 4 infantry moved from Western Ukraine to Ukraine
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
              6 armour and 2 mech_infantrys moved from Belarus to Bryansk
              2 fighters moved from Belarus to Ukraine
              1 tactical_bomber moved from Belarus to Ukraine
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              6 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      @oysteilo

      London intercept?

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Move Summary: Germans round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 fighters moved from Western Germany to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Western Germany to United Kingdom
              1 infantry moved from Karelia to Vyborg
                    Germans take Vyborg from Russians
              6 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              1 tactical_bomber moved from Western Germany to United Kingdom
      

      Savegame

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      weddingsinger
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