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    Posts made by weddingsinger

    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 7 artilleries; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              2 infantry moved from Olgiy to Kansu
              2 infantry moved from Buyant-Uhaa to Chahar
              1 infantry moved from Russia to Smolensk
              1 armour moved from Russia to Vologda
                    Russians take Vologda from Germans
              1 armour moved from Vologda to Russia
              1 infantry moved from Russia to Tambov
              2 mech_infantrys moved from Russia to Samara
              2 mech_infantrys moved from Samara to Volgograd
              2 fighters and 2 tactical_bombers moved from Russia to Volgograd
              1 tactical_bomber moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
      
          Combat - Russians
              Russians creates battle in territory 113 Sea Zone
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
                  1 submarine owned by the Russians Submerged
                  2 submarines owned by the Germans Submerged
              Battle in Kansu
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                      Russians roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Volgograd
                  Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Volgograd to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Smolensk to Russia
              1 infantry moved from Ulaanbaatar to Central Mongolia
              1 infantry moved from Dzavhan to Central Mongolia
      
          Place Units - Russians
              7 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 2.50
      Japanese : -1.00
      

      Savegame

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine
      
          Place Units - Italians
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
              Italians collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      W
      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 1 fighter; Remaining resources: 7 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 17 Sea Zone
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 17 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from 17 Sea Zone to Japan
      
          Place Units - Japanese
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5
              Japanese collect 9 PUs (2 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      W
      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 3 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 armour moved from Yenisey to Timguska
              1 bomber moved from Russia to 98 Sea Zone
              3 mech_infantrys moved from Samara to Kazakhstan
      
          Combat - Germans
              Battle in 98 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 2 transports
                      2 transports owned by the British lost in 98 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for British: 2 transports
              Battle in Timguska
                  Germans attack with 1 armour
                  British defend with 1 mech_infantry
                      Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Timguska
                  Germans win, taking Timguska from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Kazakhstan
                  Germans attack with 3 mech_infantrys
                  British defend with 1 mech_infantry
                      Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              3 mech_infantrys moved from Ukraine to Rostov
              1 bomber moved from 98 Sea Zone to Greece
              3 mech_infantrys moved from Russia to Rostov
              1 armour moved from Western Ukraine to Rostov
              1 mech_infantry moved from Western Ukraine to Rostov
              2 mech_infantrys moved from Western Ukraine to Belarus
              3 mech_infantrys moved from Novgorod to Belarus
              7 mech_infantrys moved from Germany to Baltic States
              5 infantry moved from Germany to Western Germany
      
          Place Units - Germans
              1 fighter placed in Western Germany
              3 infantry placed in Novgorod
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Ukraine
              8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3
              Germans collect 56 PUs (2 lost to blockades); end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 mech_infantry
              EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 mech_infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to France: 3 infantry
              EDIT: Removing units owned by Germans from Western Germany: 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -0.33
      UK_Pacific : -1.00
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 17
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 89 PUs; 
              Germans buy 22 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bulgaria to Greece
              1 fighter moved from Southern Italy to Greece
              1 mech_infantry moved from Western Germany to Yugoslavia
                    Germans take Yugoslavia from Americans
              1 mech_infantry moved from Northwest Persia to Iraq
              1 mech_infantry moved from Northwest Persia to Persia
              1 fighter and 1 tactical_bomber moved from Volgograd to Persia
              1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
              1 mech_infantry moved from Northwest Persia to Persia
              1 mech_infantry moved from Northwest Persia to Iraq
              3 bombers moved from Western Germany to Greece
              7 bombers moved from Western Germany to Albania
      
          Combat - Germans
              Battle in Albania
                  Germans attack with 7 bombers
                  Americans defend with 2 infantry
                      Germans roll dice for 7 bombers in Albania, round 2 : 5/7 hits, 4.67 expected hits
                      Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Albania
                  Germans win with 7 bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Iraq
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Iraq
                  Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Persia
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Persia
                  Germans win, taking Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Greece
                  Germans attack with 3 bombers, 1 fighter and 1 infantry
                  Americans defend with 2 infantry
                      Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Greece, round 2 : 2/5 hits, 2.67 expected hits
                      Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                      1 bomber owned by the Germans and 2 infantry owned by the Americans lost in Greece
                  Germans win, taking Greece from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Germans
              7 bombers moved from Albania to Western Germany
              2 bombers and 1 fighter moved from Greece to Western Germany
              1 fighter moved from Volgograd to Rostov
              13 tactical_bombers moved from Volgograd to Caucasus
              2 fighters moved from Volgograd to Caucasus
              1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
              1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
              4 armour moved from Caucasus to Northwest Persia
              1 infantry moved from Norway to Finland
              1 submarine moved from 124 Sea Zone to 122 Sea Zone
              9 infantry moved from France to Western Germany
              1 armour moved from Western Germany to Slovakia Hungary
              8 mech_infantrys moved from Southern Italy to Western Germany
              4 carriers moved from 113 Sea Zone to 114 Sea Zone
      
          Place Units - Germans
              3 mech_infantrys placed in Caucasus
              3 mech_infantrys placed in Volgograd
              3 mech_infantrys placed in Rostov
              3 mech_infantrys placed in Russia
              10 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,5,5,3,5,3,5,5,3,6,4,5,3,2,5,2,5,3,6,4,5,2,1,2,5,1,5,3,1,5,5,1,3,4,4,2,2,4,1,4,5,6,6,1,3,5,3,4,4,5,3
              Germans collect 72 PUs (4 lost to blockades); end with 73 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
              EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Caucasus: 1 airfield and 2 fighters
              EDIT: Removing units owned by Germans from Rostov: 1 fighter
              EDIT: Removing units owned by Germans from Volgograd: 1 fighter
              EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
              EDIT: Removing units owned by Germans from Russia: 2 mech_infantrys
              EDIT: Changing PUs for Germans from 104 to 105
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
              EDIT: Adding units owned by Germans to Western Germany: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.67
      Americans : -0.33
      

      Savegame

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      @oysteilo

      lose the bomber

      posted in League
      W
      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              3 mech_infantrys moved from Hunan to Yunnan
              6 artilleries and 3 mech_infantrys moved from French Indo China to Yunnan
              1 submarine moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
              1 bomber moved from Philippines to 41 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 fighter moved from French Indo China to Shan State
              1 bomber moved from Philippines to Shan State
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
              1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 41 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 45 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                  Americans defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Americans lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 cruiser
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  Americans defend with 2 submarines
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                      Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Americans lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 submarines
              Battle in 25 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Shan State
                  Japanese attack with 1 bomber, 1 fighter and 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Yunnan
                  Japanese attack with 6 artilleries and 6 mech_infantrys
                  Chinese defend with 2 infantry
                      Japanese roll dice for 6 artilleries and 6 mech_infantrys in Yunnan, round 2 : 4/12 hits, 4.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 bomber and 1 fighter moved from Shan State to French Indo China
              1 bomber moved from 41 Sea Zone to French Indo China
              1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
              1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Japan to 35 Sea Zone
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
              1 fighter moved from Japan to 35 Sea Zone
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
              5 infantry moved from Japan to 6 Sea Zone
              5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 aaGun moved from Manchuria to Korea
              1 infantry moved from Anhwe to Chahar
              1 mech_infantry moved from Shantung to Hopei
              1 mech_infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Shantung to Hunan
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
              EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
              EDIT: Turning off Edit Mode
              3 infantry placed in Malaya
              Japanese undo move 1.
              2 infantry and 1 mech_infantry placed in Malaya
              1 infantry and 1 mech_infantry placed in Shantung
              3 artilleries placed in French Indo China
              1 carrier and 1 destroyer placed in 6 Sea Zone
              Japanese undo move 4.
              1 carrier placed in 6 Sea Zone
              Japanese undo move 1.
              Japanese undo move 2.
              2 artilleries placed in French Indo China
              1 destroyer placed in 36 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
              1 infantry placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Chinese : 0.33
      UK_Pacific : -0.33
      Japanese : 1.83
      

      Savegame

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      weddingsinger
    • RE: Post League Game Results Here

      @aequitas-et-veritas (Axis) over weddingsinger (Allies) BM3 G40

      https://www.axisandallies.org/forums/topic/33871/l19-wedingsinger-l-vs-aetv-x-game-1/139

      posted in League
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      weddingsinger
    • RE: L19 Wedingsinger (L) vs AetV (X) Game 1

      @aequitas-et-veritas

      Sorry, was gone.

      I’ll post the surrender in a second.

      Good game.

      posted in League
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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      @Odonis

      No scramble

      posted in League
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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 7 bombers; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 bomber moved from Malta to Caucasus
              3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
              1 bomber moved from Malta to 93 Sea Zone
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from Malta to 94 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in 94 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone
                  Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 bomber
                  Casualties for Italians: 1 destroyer
              Battle in 93 Sea Zone
                  Americans attack with 1 bomber, 1 submarine and 1 transport
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                  Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Southern France
                  Americans attack with 1 artillery and 1 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Southern France
                  Germans win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Caucasus
                  Americans attack with 1 bomber
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Caucasus to Persia
              1 bomber moved from 93 Sea Zone to Malta
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
              3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              7 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Yunnan: 1 bomber
              EDIT: Adding units owned by Americans to India: 1 bomber
              EDIT: Turning off Edit Mode
              1 artillery and 1 infantry moved from Yunnan to Szechwan
              1 artillery and 1 infantry moved from Yunnan to Hunan
              1 artillery and 1 infantry moved from Shensi to Hopei
              13 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Hunan
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
              2 tactical_bombers moved from Persia to Trans-Jordan
              1 mech_infantry moved from Algeria to 92 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
              1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
              2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
              Battle in Trans-Jordan
                  British attack with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                  Italians defend with 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                      AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
                      Italians roll dice for 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.33 expected hits
                      1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                      British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 3 : 4/7 hits, 3.17 expected hits
                      Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 4/5 hits, 2.00 expected hits
                      1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                      British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                  British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                  Casualties for British: 1 armour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                  Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
              Battle in Egypt
                  British attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3.33 expected hits
                      Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                      British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 0/9 hits, 3.17 expected hits
                      Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 4/9 hits, 3.17 expected hits
                      Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Egypt
                  British win, taking Egypt from Italians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
              11 infantry moved from Burma to India
              3 aaGuns moved from Yunnan to Kweichow
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              1 destroyer moved from 80 Sea Zone to 81 Sea Zone
              1 destroyer moved from 92 Sea Zone to 110 Sea Zone
      
          Place Units - British
              3 infantry placed in Iraq
              1 armour and 2 fighters placed in Persia
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,2,2,3,1,5,3,4,6
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Italians : 1.83
      British : -1.17
      Americans : -1.67
      Chinese : -0.33
      AA fire in Trans-Jordan : : -0.50
      Japanese : 0.67
      

      Savegame

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Yunnan: 1 bomber
              EDIT: Adding units owned by Americans to India: 1 bomber
              EDIT: Turning off Edit Mode
              1 artillery and 1 infantry moved from Yunnan to Szechwan
              1 artillery and 1 infantry moved from Yunnan to Hunan
              1 artillery and 1 infantry moved from Shensi to Hopei
              13 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Hunan
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : 0.67
      

      Savegame

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      weddingsinger
    • RE: oysteilo (Axis) vs weddingsinger (Allies) BM3

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 7 bombers; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 bomber moved from Malta to Caucasus
              3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
              1 bomber moved from Malta to 93 Sea Zone
              1 submarine moved from 92 Sea Zone to 93 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from Malta to 94 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in 94 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone
                  Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 bomber
                  Casualties for Italians: 1 destroyer
              Battle in 93 Sea Zone
                  Americans attack with 1 bomber, 1 submarine and 1 transport
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                  Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Southern France
                  Americans attack with 1 artillery and 1 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Southern France
                  Germans win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Caucasus
                  Americans attack with 1 bomber
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Caucasus to Persia
              1 bomber moved from 93 Sea Zone to Malta
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
              3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              7 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Italians : 0.00
      Americans : -1.67
      

      Savegame

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      weddingsinger
    • RE: weddingsinger (Axis) vs oysteilo (Allies) BM3

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Western Germany to Holland Belgium
              3 mech_infantrys moved from Western Germany to Holland Belgium
              5 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 tactical_bomber moved from Norway to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Norway to Holland Belgium
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              1 armour moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 armour moved from Western Ukraine to Ukraine
              1 mech_infantry moved from Ukraine to Tambov
                    Germans take Tambov from Russians
              2 mech_infantrys moved from Ukraine to Volgograd
              2 bombers moved from Ukraine to Volgograd
              2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
              2 mech_infantrys moved from Ukraine to Caucasus
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 2 fighters, 7 mech_infantrys and 1 tactical_bomber
                  British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                      AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 2.33 expected hits
                      Americans roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/7 hits, 2.00 expected hits
                      Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.83 expected hits
                      2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/5 hits, 1.67 expected hits
                      Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/4 hits, 1.50 expected hits
                      Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 fighter and 5 mech_infantrys
                  Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                  Casualties for British: 1 aaGun and 1 infantry
              Battle in Volgograd
                  Germans attack with 2 bombers and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Holland Belgium
                  Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                  British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1.83 expected hits
                      Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits
                      Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry and 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
              2 bombers moved from Volgograd to Ukraine
              3 infantry moved from Bessarabia to Ukraine
              7 mech_infantrys moved from Eastern Poland to Ukraine
              2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 fighter moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Normandy Bordeaux to France
              1 armour moved from Novgorod to Eastern Poland
              7 mech_infantrys moved from Bessarabia to Ukraine
              2 aaGuns moved from Western Germany to France
              1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              3 armour placed in Novgorod
              1 armour and 9 mech_infantrys placed in Western Germany
              Germans undo move 3.
              1 armour and 2 mech_infantrys placed in France
              7 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
              Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.83
      Americans : 1.33
      AA fire in Normandy Bordeaux : : 0.50
      Russians : -0.33
      

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 1 bomber; Remaining resources: 8 PUs; 
      
          Combat Move - Italians
              1 armour moved from Albania to Greece
                    Italians take Greece from British
              1 armour moved from Greece to Bulgaria
              1 mech_infantry moved from Albania to Bulgaria
              1 fighter moved from Northern Italy to Bulgaria
              1 fighter moved from Belarus to Volgograd
              3 mech_infantrys moved from Rostov to Volgograd
              1 mech_infantry moved from Rostov to Volgograd
      
          Combat - Italians
              Battle in Bulgaria
                  Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Bulgaria
                  Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Volgograd
                  Italians attack with 1 fighter and 4 mech_infantrys
                  British defend with 3 armour and 1 factory_minor
                      Italians roll dice for 1 fighter and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                      British roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Volgograd
                      Italians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                      British roll dice for 2 armour in Volgograd, round 3 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 4 : 3/4 hits, 1.00 expected hits
                      British roll dice for 2 armour in Volgograd, round 4 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the British lost in Volgograd
                  Italians win, taking Volgograd from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Italians
              1 fighter moved from Volgograd to Rostov
              2 mech_infantrys moved from Albania to Romania
              1 fighter moved from Bulgaria to Rostov
      
          Place Units - Italians
              1 bomber placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,5
              Italians collect 12 PUs (6 lost to blockades); end with 20 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.67
      British : -2.83
      

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      weddingsinger
    • RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 infantry moved from France to Northern Italy
              1 fighter moved from 113 Sea Zone to Yugoslavia
              1 tactical_bomber moved from Western Germany to Yugoslavia
              1 fighter moved from 113 Sea Zone to Northern Italy
              1 fighter moved from Southern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 2 fighters and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Italians roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Yugoslavia
                  Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 fighter
                  Casualties for Americans: 1 infantry
              Battle in Northern Italy
                  Italians attack with 1 fighter and 3 infantry
                  Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                      Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                      Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 2/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Northern Italy to Southern Italy
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
      
          Place Units - Italians
              1 fighter and 2 mech_infantrys placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,6,5,4,3,4,2,6,5,4,3,4,5,3,2,4,4,3,3,4,5,3,3,1,6,2,1,3,1,5,5,5,1,6,5,3,3,1,4,6,6,3,1,2,3,1,4,6,6
              Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.50
      Americans : 1.00
      

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      weddingsinger
    • RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 10 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 fighters moved from Japan to 19 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Jehol
      
          Combat - Japanese
              Battle in 19 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 19 Sea Zone
                      1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 22
                  Casualties for ANZAC: 1 destroyer and 1 transport
                  Casualties for Americans: 1 transport
              Battle in Jehol
                  Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from 19 Sea Zone to Japan
              1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 15 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Chinese : -0.33
      Japanese : 1.00
      

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