@AldoRaine said in We need an allied playbook.:
@Argothair So lets say you place your transports on sz112. As the allies I would now know sea lion is going to happen. This leaves me with a couple of options. I can either stack sz110 or sz109 with Royal Navy and invite the assault in the empty sz or I can split my forces and make you use air to win the navy battle. Both options have their perks but my personal choice is usually to stack sz 110 and invite the landing in sz109 on turn 3. With out a navy build by the Germans, whatever navy I have left in sz110 kills your transports and then you stranded a bunch of units lost a lot of unit value.
The most effective sea lions i have faced involve a carrier buy and landing in Scotland a turn prior. but this then requires an assault of sz 110.
Are you presuming UK ships left in either SZ110 or 111?
Looks like a UK stack in sz92 is sinkable by Italy alone. If it failed you’d maybe have 1-3 fighters left, or choose to save the carrier, I suppose, but… if there is a ship left Germany can still hit it with bombers (why my G1 buy of 2 bombers is so useful). Leaving UK with no blockers for sz112
The other end of my concern is that it leaves Italy with 2 transports, not 1, and the bulk of its own navy. So even if Italy doesn’t attack I1, UK can’t sink Italy’s ships on UK2. Don’t games with this move end up with a strong italy?