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    Posts made by waxenhen4

    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              2 bombers moved from Gibraltar to Northern Italy
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to Southern France
              1 tactical_bomber moved from 92 Sea Zone to Southern France
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                    Americans take 93 Sea Zone from Italians
              1 transport moved from 91 Sea Zone to 94 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              3 armour, 3 artilleries and 8 infantry moved from Gibraltar to 92 Sea Zone
              3 armour, 3 artilleries, 8 infantry and 7 transports moved from 92 Sea Zone to 93 Sea Zone
              3 armour, 3 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
              1 fighter moved from Eastern United States to Gibraltar
              2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 artilleries, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 3 damage total. 
              Battle in Southern France
                  Americans attack with 3 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                  Germans defend with 4 armour; Italians defend with 1 factory_minor and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 3 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5.50 expected hits
                      Italians roll dice for 4 armour in Southern France, round 2 : 4/4 hits, 2.00 expected hits
                      4 armour owned by the Germans and 4 infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 4 infantry
                  Casualties for Germans: 4 armour
      
          Non Combat Move - Americans
              1 bomber moved from Northern Italy to Tunisia
              1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
      
          Place Units - Americans
              1 armour, 3 artilleries and 4 infantry placed in Eastern United States
              1 destroyer and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
              1 infantry placed in Chahar
              1 infantry placed in Hopei
              1 infantry placed in Kweichow
              1 artillery placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 16 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 armour moved from Caucasus to Rostov
              2 armour moved from Caucasus to Tambov
              1 mech_infantry moved from Caucasus to Kazakhstan
              1 mech_infantry moved from Caucasus to Samara
              1 mech_infantry moved from Caucasus to Tambov
              1 mech_infantry moved from Caucasus to Rostov
              1 armour moved from Caucasus to Samara
              1 armour and 2 mech_infantrys moved from Persia to Caucasus
              1 mech_infantry moved from Libya to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from Kwangsi to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              2 infantry moved from Burma to Yunnan
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 artillery moved from India to Burma
      
          Combat - British
              Battle in Rostov
                  British attack with 2 armour and 1 mech_infantry
                  Germans defend with 2 armour
                      British roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                      British roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Rostov
                  British win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 8
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 2 armour
              Battle in Tambov
                  British attack with 2 armour and 1 mech_infantry
                  Germans defend with 2 armour
                      British roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 2 armour and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 2 armour in Tambov, round 3 : 2/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the British lost in Tambov
                      British roll dice for 1 armour in Tambov, round 4 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the British lost in Tambov
                  Germans win with 2 armour remaining. Battle score for attacker is -16
                  Casualties for British: 2 armour and 1 mech_infantry
      
          Non Combat Move - British
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
      
          Place Units - British
              1 factory_minor placed in Iraq
              2 armour and 1 mech_infantry placed in Persia
              1 tactical_bomber placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
              British collect 37 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              1 aaGun, 1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
              Some Units in India change ownership: 1 aaGun, 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : 2.00
      Germans regular : -0.50
      British regular : -2.00
      Italians AA : 0.67
      

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
              1 infantry placed in Chahar
              1 infantry placed in Hopei
              1 infantry placed in Kweichow
              1 artillery placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 16 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              2 bombers moved from Gibraltar to Northern Italy
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to Southern France
              1 tactical_bomber moved from 92 Sea Zone to Southern France
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                    Americans take 93 Sea Zone from Italians
              1 transport moved from 91 Sea Zone to 94 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              3 armour, 3 artilleries and 8 infantry moved from Gibraltar to 92 Sea Zone
              3 armour, 3 artilleries, 8 infantry and 7 transports moved from 92 Sea Zone to 93 Sea Zone
              3 armour, 3 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
              1 fighter moved from Eastern United States to Gibraltar
              2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 artilleries, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 3 damage total. 
              Battle in Southern France
                  Americans attack with 3 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                  Germans defend with 4 armour; Italians defend with 1 factory_minor and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 3 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Southern France, round 2 : 6/16 hits, 5.50 expected hits
                      Italians roll dice for 4 armour in Southern France, round 2 : 4/4 hits, 2.00 expected hits
                      4 armour owned by the Germans and 4 infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 4 infantry
                  Casualties for Germans: 4 armour
      
          Non Combat Move - Americans
              1 bomber moved from Northern Italy to Tunisia
              1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
      
          Place Units - Americans
              1 armour, 3 artilleries and 4 infantry placed in Eastern United States
              1 destroyer and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : 2.00
      Italians AA : 0.67
      

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun, 1 fighter and 5 infantry
              EDIT: Removing units owned by Russians from Amur: 3 infantry
              EDIT: Turning off Edit Mode
                  Turning on Edit Mode
              14 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Russians
              EDIT: Preparing Airbases for Possible Scrambling
              EDIT: Recording Battle Statistics
              EDIT: Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              2 aaGuns moved from Amur to Manchuria
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
              1 battleship moved from 62 Sea Zone to 45 Sea Zone
      
          Non Combat Move - ANZAC
              2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 cruiser placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
              ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      
          Combat Move - French
              1 cruiser moved from 110 Sea Zone to 104 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
              1 battleship moved from 62 Sea Zone to 45 Sea Zone
      
          Non Combat Move - ANZAC
              2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 cruiser placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
              ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 2 fighters
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship
              EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Turning off Edit Mode
              EDIT: Americans undo move 2.
              EDIT: Americans undo move 1.
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 mech_infantry moved from Alaska to British Columbia
              1 artillery moved from Mexico to Western United States
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              2 bombers moved from United Kingdom to Gibraltar
      
          Place Units - Americans
              1 submarine and 4 transports placed in 101 Sea Zone
              1 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 artillery moved from Hopei to Anhwe
              2 artilleries moved from Hunan to Anhwe
              1 fighter moved from Kweichow to Anhwe
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 5 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun, 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              3 armour and 2 mech_infantrys moved from Caucasus to Bryansk
              2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
              2 armour and 1 mech_infantry moved from Persia to Caucasus
              3 armour and 3 mech_infantrys moved from Iraq to Caucasus
              1 infantry moved from Iraq to Trans-Jordan
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                    British take Libya from Italians
                    British take Tunisia from Italians
              1 mech_infantry moved from Tobruk to Libya
              1 mech_infantry moved from Egypt to Tobruk
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from French Indo China to Kwangsi
              1 artillery and 1 infantry moved from Siam to French Indo China
              1 infantry moved from Shan State to Siam
              2 infantry moved from Burma to Shan State
              2 infantry moved from India to Burma
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in Bryansk
                  British attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 6 armour
                      British roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3.50 expected hits
                      Germans roll dice for 6 armour in Bryansk, round 2 : 3/6 hits, 3.00 expected hits
                      2 mech_infantrys owned by the British, 3 armour owned by the Germans and 1 armour owned by the British lost in Bryansk
                      British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.67 expected hits
                      Germans roll dice for 3 armour in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
                      1 armour owned by the Germans and 2 armour owned by the British lost in Bryansk
                  1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                  Germans win with 2 armour remaining. Battle score for attacker is -2
                  Casualties for British: 3 armour and 2 mech_infantrys
                  Casualties for Germans: 4 armour
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Bryansk to Russia
              1 aaGun moved from Hunan to Anhwe
              1 aaGun moved from Yunnan to Hunan
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Persia
              1 airfield placed in Gibraltar
              1 artillery and 1 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
              British collect 34 PUs (1 lost to blockades); end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 aaGun, 1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
              UK_Pacific collect 21 PUs; end with 22 PUs
              Some Units in India change ownership: 1 aaGun, 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      Germans regular : 0.50
      British regular : -2.17
      

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 artillery moved from Hopei to Anhwe
              2 artilleries moved from Hunan to Anhwe
              1 fighter moved from Kweichow to Anhwe
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 5 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      W
      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 2 fighters
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship
              EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Turning off Edit Mode
              EDIT: Americans undo move 2.
              EDIT: Americans undo move 1.
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 mech_infantry moved from Alaska to British Columbia
              1 artillery moved from Mexico to Western United States
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              2 bombers moved from United Kingdom to Gibraltar
      
          Place Units - Americans
              1 submarine and 4 transports placed in 101 Sea Zone
              1 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 2 fighters
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship
              EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Turning off Edit Mode
              EDIT: Americans undo move 2.
              EDIT: Americans undo move 1.
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 mech_infantry moved from Alaska to British Columbia
              1 artillery moved from Mexico to Western United States
      
          Non Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              2 bombers moved from United Kingdom to Gibraltar
      
          Place Units - Americans
              1 submarine and 4 transports placed in 101 Sea Zone
              1 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tambov to Samara
              1 infantry moved from Rostov to Tambov
      
          Non Combat Move - Russians
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
              ANZAC collect 17 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from British Columbia to Alaska
              1 armour moved from Western United States to Alaska
              2 armour moved from Western United States to Eastern United States
              1 artillery moved from Western United States to Mexico
              1 mech_infantry moved from Southeast Mexico to Mexico
              1 mech_infantry moved from Western United States to Alaska
              2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              2 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 2 armour, 2 artilleries and 4 infantry
                  Italians defend with 1 armour and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Mexico
                  Americans attack with 1 artillery and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 mech_infantry in Mexico, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Mexico
                  Americans win, taking Mexico from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Alaska
                  Americans attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 armour
                      Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Americans
              4 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              2 fighters and 1 tactical_bomber placed in Eastern United States
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 artillery moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Hopei
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Hopei
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 armour and 2 artilleries
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour and 2 artilleries in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                      2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour and 2 artilleries
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Chinese
              3 infantry placed in Kwangsi
              2 artilleries placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 armour and 1 mech_infantry moved from Persia to Caucasus
              1 armour and 1 mech_infantry moved from Iraq to Caucasus
              2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              3 armour and 3 mech_infantrys moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Tobruk
              1 infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              3 infantry moved from Kweichow to Anhwe
              1 fighter moved from Kweichow to Anhwe
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Shan State to Siam
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Yunnan
              2 infantry moved from India to Burma
      
          Combat - British
              Battle in Tobruk
                  British attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              4 aaGuns moved from Kweichow to Anhwe
              1 aaGun moved from Yunnan to Hunan
              1 aaGun moved from Burma to Yunnan
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Persia
              British undo move 1.
              2 armour and 1 mech_infantry placed in Persia
              1 artillery and 1 mech_infantry placed in Egypt
              1 transport placed in 81 Sea Zone
              British undo move 3.
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
              British collect 31 PUs (2 lost to blockades); end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              1 aaGun and 8 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
              UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
              Some Units in India change ownership: 1 aaGun and 8 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Americans regular : 0.33
      Japanese regular : -1.67
      Italians regular : 0.17
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 artillery moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Hopei
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Hopei
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 armour and 2 artilleries
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour and 2 artilleries in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                      2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour and 2 artilleries
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Chinese
              3 infantry placed in Kwangsi
              2 artilleries placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Japanese regular : -0.83
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from British Columbia to Alaska
              1 armour moved from Western United States to Alaska
              2 armour moved from Western United States to Eastern United States
              1 artillery moved from Western United States to Mexico
              1 mech_infantry moved from Southeast Mexico to Mexico
              1 mech_infantry moved from Western United States to Alaska
              2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              2 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 2 armour, 2 artilleries and 4 infantry
                  Italians defend with 1 armour and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Mexico
                  Americans attack with 1 artillery and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 mech_infantry in Mexico, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Mexico
                  Americans win, taking Mexico from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Alaska
                  Americans attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 armour
                      Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Americans
              4 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              2 fighters and 1 tactical_bomber placed in Eastern United States
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : -0.83
      Italians regular : 0.50
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Vologda
              1 armour moved from Bessarabia to Bryansk
              2 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              4 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 armour and 10 infantry
                  Germans defend with 2 armour and 1 artillery
                      Russians roll dice for 1 armour and 10 infantry in Bryansk, round 2 : 0/11 hits, 2.17 expected hits
                      Germans roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 armour and 8 infantry in Bryansk, round 3 : 3/9 hits, 1.83 expected hits
                      Germans roll dice for 2 armour and 1 artillery in Bryansk, round 3 : 3/3 hits, 1.33 expected hits
                      3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 5 infantry
                  Casualties for Germans: 2 armour and 1 artillery
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 fighter and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.33
      Russians regular : -1.00
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
              3 fighters moved from Wake Island to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 30 Sea Zone to 54 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 cruiser and 1 destroyer placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
              3 fighters moved from Wake Island to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 30 Sea Zone to 54 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 cruiser and 1 destroyer placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to Western United States
              1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                    British take British Columbia from Japanese
              1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
      
          Combat - Americans
              Battle in Western United States
                  Americans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                      Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Western United States, round 2 : 7/15 hits, 5.83 expected hits
                      Japanese roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Western United States, round 2 : 5/10 hits, 4.17 expected hits
                      4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Americans lost in Western United States
                      Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 3 : 2/10 hits, 4.67 expected hits
                      Japanese roll dice for 2 armour and 1 fighter in Western United States, round 3 : 2/3 hits, 1.67 expected hits
                      2 armour owned by the Japanese and 2 artilleries owned by the Americans lost in Western United States
                      Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 4 : 2/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 fighter in Western United States, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Western United States
                  Americans win, taking Western United States from Japanese with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                  Casualties for Americans: 2 artilleries and 5 infantry
                  Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter and 4 infantry
      
          Non Combat Move - Americans
              1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 101 Sea Zone
              2 armour, 2 artilleries and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 47 PUs; end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              3 infantry moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Yunnan to Hopei
              1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Shensi
              1 artillery and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 fighter moved from Egypt to Iraq
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Shan State to Malaya
              1 artillery and 1 infantry moved from French Indo China to Siam
              1 infantry moved from Kwangsi to French Indo China
              1 artillery moved from Kwangsi to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              1 infantry moved from Yunnan to Kwangsi
              3 infantry moved from Yunnan to Kweichow
              1 infantry moved from Burma to Shan State
              1 infantry moved from India to Burma
              1 infantry moved from Burma to Yunnan
              1 fighter moved from India to Kweichow
      
          Combat - British
              Battle in Gibraltar
                  British attack with 1 armour and 1 infantry
                  Italians defend with 2 armour, 1 harbour and 2 infantry
                      British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                      British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 2 armour in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the British and 1 armour owned by the Italians lost in Gibraltar
                  Italians win with 1 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 armour and 1 infantry
                  Casualties for Italians: 1 armour and 2 infantry
              Battle in Siam
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                  British win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 96 Sea Zone
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 cruiser and 1 transport
                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                  Casualties for Italians: 1 cruiser and 1 transport
              Battle in Iraq
                  British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 5 : 2/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 fighter moved from Iraq to Egypt
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
              4 aaGuns moved from Yunnan to Kweichow
              1 aaGun moved from Burma to Yunnan
              1 aaGun moved from India to Burma
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Egypt
              2 armour and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
              British collect 31 PUs (2 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              1 aaGun and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
              Some Units in India change ownership: 1 aaGun and 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -3.50
      Italians regular : -1.17
      Japanese regular : 2.83
      Neutral_Axis regular : -0.67
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
    • RE: waxenhen4(A) vs RangerLugi(X) Global

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              3 infantry moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Yunnan to Hopei
              1 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Shensi
              1 artillery and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 1.67
      

      Savegame

      posted in Play Boardgames
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      waxenhen4
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