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    waff

    @waff

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    Latest posts made by waff

    • RE: MGH vs Waff G40 - Tech

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Politics - French

      Combat Move - French

      triplea_40767.0_Fre3.tsvg

      posted in Play Boardgames
      W
      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - ANZAC
                  1 fighter moved from Burma to Kazakhstan
                  1 fighter moved from Queensland to Celebes

      Non Combat Move - ANZAC
                  1 mech_infantry moved from New South Wales to Queensland
                  1 artillery moved from New South Wales to Queensland

      Place Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
                  EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
                  EDIT: Turning off Edit Mode
                  1 infantry and 1 marine placed in New South Wales
                  2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs

      triplea_40767.0_ANZ3.tsvg

      posted in Play Boardgames
      W
      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Research Technology - Americans
                      Americans roll 2,3,5 and gets 0 hits

      Purchase Units - Americans
                  Americans buy 3 armour, 1 harbour, 3 marines and 4 transports; Remaining resources: 0 PUs; 3 techTokens;

      Combat Move - Americans
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                  1 infantry moved from 87 Sea Zone to French West Africa
                  1 mech_infantry moved from 87 Sea Zone to French West Africa
                  1 fighter moved from 31 Sea Zone to 17 Sea Zone
                  1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 bomber moved from Wake Island to 49 Sea Zone
                  1 marine moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier moved from 10 Sea Zone to 31 Sea Zone
                  1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                  1 armour moved from Wake Island to 31 Sea Zone
                  1 marine moved from Wake Island to 31 Sea Zone
                  1 armour, 1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                  1 marine moved from 17 Sea Zone to Iwo Jima
                  1 armour moved from 17 Sea Zone to Iwo Jima
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone

      Combat - Americans
                  Battle in 49 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 49 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 17 Sea Zone
                      Americans attack with 1 fighter and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 17 Sea Zone
                      Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in French West Africa
                  Battle in Iwo Jima
                      Americans attack with 1 armour and 1 marine
                      Japanese defend with 1 artillery
                          Americans roll dice for 1 armour and 1 marine in Iwo Jima, round 2 :  2/2 hits
                          Japanese roll dice for 1 artillery in Iwo Jima, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Iwo Jima
                      Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 32 Sea Zone
                      Americans attack with 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 cruiser
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 :  4/5 hits
                          Japanese roll dice for 1 cruiser in 32 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the Japanese lost in 32 Sea Zone
                      Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - Americans
                  1 fighter moved from 17 Sea Zone to 31 Sea Zone
                  1 bomber moved from 49 Sea Zone to Wake Island
                  1 marine moved from 31 Sea Zone to Wake Island
                  1 mech_infantry moved from 31 Sea Zone to Wake Island
                  1 tactical_bomber moved from 32 Sea Zone to Wake Island
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to Wake Island
                  1 tactical_bomber moved from Eastern United States to Iceland
                  1 artillery moved from Iceland to 123 Sea Zone
                  1 infantry moved from Iceland to 123 Sea Zone
                  1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 artillery moved from 109 Sea Zone to United Kingdom

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  2 armour placed in Eastern United States
                  1 marine placed in Eastern United States
                  2 transports placed in 10 Sea Zone
                  1 armour and 2 marines placed in Western United States
                  Americans undo move 2.
                  2 armour placed in Eastern United States
                  1 harbour placed in Wake Island

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries moved from Kweichow to Hunan
                  3 infantry moved from Kweichow to Hunan
                  2 infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Kweichow to Kwangsi
                  1 artillery moved from Kweichow to Hunan
                  1 infantry moved from Anhwe to Kiangsu
                        Chinese take Kiangsu from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 3 artilleries and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 :  2/6 hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                          Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 :  0/2 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 :  1/2 hits
                          1 infantry owned by the Chinese lost in Kwangsi
                      retreated to Kwangsi
                      Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Kweichow to Anhwe
                  1 artillery moved from Kweichow to Anhwe
                  1 artillery moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Yunnan
                  1 fighter moved from Kwangsi to Anhwe

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Anhwe
                  Chinese undo move 1.
                  1 artillery placed in Anhwe
                  1 infantry placed in Anhwe
                  2 infantry placed in Yunnan
                  1 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

      Research Technology - British
                  British spend 0 on tech rolls
                      British roll 1,5,2 and gets 0 hits

      Purchase Units - British
                  British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 3 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 carrier moved from 72 Sea Zone to 80 Sea Zone
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                  1 battleship moved from 72 Sea Zone to 80 Sea Zone
                  1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                  1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                  1 armour moved from Kenya to Anglo Egyptian Sudan
                  4 infantry moved from Burma to Shan State
                  1 tactical_bomber moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  1 fighter moved from India to Shan State
                  1 fighter moved from India to Shan State
                  1 tactical_bomber moved from India to 42 Sea Zone

      Combat - British
                  Battle in 42 Sea Zone
                      British attack with 1 tactical_bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Trans-Jordan
                  Battle in Shan State
                      British attack with 3 fighters, 4 infantry and 1 tactical_bomber
                      Japanese defend with 1 armour and 2 artilleries
                          British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 :  2/8 hits
                          Japanese roll dice for 1 armour and 2 artilleries in Shan State, round 2 :  2/3 hits
                          2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Shan State
                          British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  1/6 hits
                          Japanese roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Shan State
                      British win, taking Trans-Jordan from Italians, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 armour and 2 artilleries

      Non Combat Move - British
                  1 tactical_bomber moved from Shan State to India
                  1 tactical_bomber moved from 42 Sea Zone to Celebes
                  1 fighter moved from Shan State to India
                  1 fighter moved from Shan State to Sikang
                  1 infantry moved from India to Burma
                  1 infantry moved from India to Burma
                  1 fighter moved from Shan State to India

      Place Units - British
                  3 fighters placed in United Kingdom
                  1 infantry and 1 mech_infantry placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4
                  British collect 27 PUs (1 lost to blockades); end with 27 PUs
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1,2,4,6,3
                  UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                  Some Units in India change ownership: 4 infantry

      triplea_40767.0_UK_3.tsvg

      posted in Play Boardgames
      W
      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries moved from Kweichow to Hunan
                  3 infantry moved from Kweichow to Hunan
                  2 infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Kweichow to Kwangsi
                  1 artillery moved from Kweichow to Hunan
                  1 infantry moved from Anhwe to Kiangsu
                        Chinese take Kiangsu from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 3 artilleries and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 :  2/6 hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                          Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 :  0/2 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 :  1/2 hits
                          1 infantry owned by the Chinese lost in Kwangsi
                      retreated to Kwangsi
                      Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Kweichow to Anhwe
                  1 artillery moved from Kweichow to Anhwe
                  1 artillery moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Yunnan
                  1 fighter moved from Kwangsi to Anhwe

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Anhwe
                  Chinese undo move 1.
                  1 artillery placed in Anhwe
                  1 infantry placed in Anhwe
                  2 infantry placed in Yunnan
                  1 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

      triplea_40767.0_Chi3.tsvg

      posted in Play Boardgames
      W
      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Research Technology - Americans
                      Americans roll 2,3,5 and gets 0 hits

      Purchase Units - Americans
                  Americans buy 3 armour, 1 harbour, 3 marines and 4 transports; Remaining resources: 0 PUs; 3 techTokens;

      Combat Move - Americans
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                  1 infantry moved from 87 Sea Zone to French West Africa
                  1 mech_infantry moved from 87 Sea Zone to French West Africa
                  1 fighter moved from 31 Sea Zone to 17 Sea Zone
                  1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 bomber moved from Wake Island to 49 Sea Zone
                  1 marine moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier moved from 10 Sea Zone to 31 Sea Zone
                  1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                  1 armour moved from Wake Island to 31 Sea Zone
                  1 marine moved from Wake Island to 31 Sea Zone
                  1 armour, 1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                  1 marine moved from 17 Sea Zone to Iwo Jima
                  1 armour moved from 17 Sea Zone to Iwo Jima
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone
                  1 fighter moved from Wake Island to 32 Sea Zone

      Combat - Americans
                  Battle in 49 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 49 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 17 Sea Zone
                      Americans attack with 1 fighter and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 17 Sea Zone
                      Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in French West Africa
                  Battle in Iwo Jima
                      Americans attack with 1 armour and 1 marine
                      Japanese defend with 1 artillery
                          Americans roll dice for 1 armour and 1 marine in Iwo Jima, round 2 :  2/2 hits
                          Japanese roll dice for 1 artillery in Iwo Jima, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Iwo Jima
                      Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 32 Sea Zone
                      Americans attack with 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 cruiser
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 :  4/5 hits
                          Japanese roll dice for 1 cruiser in 32 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the Japanese lost in 32 Sea Zone
                      Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - Americans
                  1 fighter moved from 17 Sea Zone to 31 Sea Zone
                  1 bomber moved from 49 Sea Zone to Wake Island
                  1 marine moved from 31 Sea Zone to Wake Island
                  1 mech_infantry moved from 31 Sea Zone to Wake Island
                  1 tactical_bomber moved from 32 Sea Zone to Wake Island
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to 31 Sea Zone
                  1 fighter moved from 32 Sea Zone to Wake Island
                  1 tactical_bomber moved from Eastern United States to Iceland
                  1 artillery moved from Iceland to 123 Sea Zone
                  1 infantry moved from Iceland to 123 Sea Zone
                  1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 artillery moved from 109 Sea Zone to United Kingdom

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  2 armour placed in Eastern United States
                  1 marine placed in Eastern United States
                  2 transports placed in 10 Sea Zone
                  1 armour and 2 marines placed in Western United States
                  Americans undo move 2.
                  2 armour placed in Eastern United States
                  1 harbour placed in Wake Island

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      triplea_40767.0_Ame3.tsvg

      posted in Play Boardgames
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      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3

      Research Technology - Russians
                  Russians spend 5 on tech rolls
                      Russians roll 1,4 and gets 0 hits

      Purchase Units - Russians
                  Russians buy 9 infantry and 1 marine; Remaining resources: 0 PUs; 2 techTokens;

      Combat Move - Russians
                  1 submarine moved from 125 Sea Zone to 112 Sea Zone
                  3 infantry moved from Bessarabia to Romania
                  3 infantry moved from Vyborg to Finland
                  3 infantry moved from Karelia to Finland
                  3 fighters moved from Novgorod to Finland
                  1 tactical_bomber moved from Novgorod to Finland
                  2 bombers moved from Novgorod to Romania

      Airborne Attack Move - Russians
                  1 infantry moved from Novgorod to Romania
                  1 infantry moved from Novgorod to Romania

      Combat - Russians
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                  Battle in Finland
                      Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                      Germans defend with 5 infantry
                          Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Finland, round 2 :  3/10 hits
                          Germans roll dice for 5 infantry in Finland, round 2 :  1/5 hits
                          3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                          Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 :  2/9 hits
                          Germans roll dice for 2 infantry in Finland, round 3 :  1/2 hits
                          2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                      Russians win, taking Finland from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 5 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Romania
                      Russians attack with 2 bombers and 5 infantry
                      Germans defend with 1 aaGun and 3 infantry
                          AA fire in Romania :  1/3 hits
                          1 infantry owned by the Russians lost in Romania
                          Russians roll dice for 2 bombers and 4 infantry in Romania, round 2 :  2/6 hits
                          Germans roll dice for 1 aaGun and 3 infantry in Romania, round 2 :  2/3 hits
                          1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
                          Russians roll dice for 2 bombers and 2 infantry in Romania, round 3 :  1/4 hits
                          Germans roll dice for 2 infantry in Romania, round 3 :  0/2 hits
                          1 infantry owned by the Germans lost in Romania
                          Russians roll dice for 2 bombers and 2 infantry in Romania, round 4 :  2/4 hits
                          Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Romania
                      Russians win, taking Romania from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun and 3 infantry
                      Casualties for Russians: 3 infantry
                  Battle in 112 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 3 fighters, 1 submarine and 1 transport
                      1 submarine owned by the Germans Submerged
                          Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                          Russians roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                          1 transport owned by the Germans lost in 112 Sea Zone
                      1 submarine owned by the Russians Submerged
                      Germans win with 3 fighters remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                  Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                  Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

      Non Combat Move - Russians
                  1 bomber moved from Romania to Novgorod
                  1 bomber moved from Romania to Novgorod
                  1 artillery moved from Western Ukraine to Ukraine
                  1 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Ukraine to Western Ukraine
                  1 infantry moved from Ukraine to Western Ukraine
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 infantry moved from Caucasus to Northwest Persia
                  1 armour moved from Kazakhstan to Northwest Persia
                  1 mech_infantry moved from Kazakhstan to Northwest Persia
                  1 infantry moved from Ukraine to Western Ukraine
                  3 fighters moved from Finland to Novgorod
                  1 tactical_bomber moved from Finland to Novgorod
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Samara to Russia
                  1 aaGun moved from Russia to Bryansk
                  3 infantry moved from Novgorod to Belarus
                  1 artillery moved from Belarus to Novgorod
                  2 infantry moved from Baltic States to Belarus
                  2 infantry moved from Volgograd to Rostov
                  18 infantry moved from Buryatia to Amur
                  2 aaGuns moved from Buryatia to Amur
                  1 mech_infantry moved from Yenisey to Buryatia
                  1 armour moved from Yenisey to Buryatia

      Place Units - Russians
                  2 infantry and 1 marine placed in Novgorod
                  3 infantry placed in Ukraine
                  3 infantry placed in Volgograd
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 41 PUs; end with 41 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

      triplea_40767.0_Rus3.tsvg

      posted in Play Boardgames
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      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Research Technology - ANZAC
                  ANZAC spend 5 on tech rolls
                      ANZAC rolls :  1/1 hits
                  ANZAC removing all Technology Tokens after successful research.
                  ANZAC discover Increased Factory Production

      Activate Technology - ANZAC
                  ANZAC activating Increased Factory Production

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                  1 infantry moved from 32 Sea Zone to Marshall Islands
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                  1 fighter moved from Java to 37 Sea Zone
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Celebes to 43 Sea Zone
                  1 fighter moved from Java to Queensland
                  1 infantry moved from New South Wales to Queensland

      Combat - ANZAC
                  Battle in Marshall Islands
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 37 Sea Zone
                      ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 fighter moved from 37 Sea Zone to Burma
                  1 fighter moved from 43 Sea Zone to Shan State
                  1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                  1 aaGun moved from New South Wales to Queensland
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French
                  1 destroyer moved from 58 Sea Zone to 42 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      triplea_40767.0_Fre2.tsvg

      posted in Play Boardgames
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      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Research Technology - ANZAC
                  ANZAC spend 5 on tech rolls
                      ANZAC rolls :  1/1 hits
                  ANZAC removing all Technology Tokens after successful research.
                  ANZAC discover Increased Factory Production

      Activate Technology - ANZAC
                  ANZAC activating Increased Factory Production

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                  1 infantry moved from 32 Sea Zone to Marshall Islands
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                  1 fighter moved from Java to 37 Sea Zone
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Celebes to 43 Sea Zone
                  1 fighter moved from Java to Queensland
                  1 infantry moved from New South Wales to Queensland

      Combat - ANZAC
                  Battle in Marshall Islands
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 37 Sea Zone
                      ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 fighter moved from 37 Sea Zone to Burma
                  1 fighter moved from 43 Sea Zone to Shan State
                  1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                  1 aaGun moved from New South Wales to Queensland
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

      triplea_40767.0_ANZ2.tsvg

      posted in Play Boardgames
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      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans roll 3,4,5 and gets 0 hits

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 3 techTokens;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 armour moved from Central United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 armour moved from 91 Sea Zone to Morocco
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 123 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 22 Sea Zone to 17 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 marine moved from Western United States to 10 Sea Zone
                  1 armour moved from Western United States to 10 Sea Zone
                  1 armour, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery moved from Wake Island to 31 Sea Zone
                  1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 artillery moved from 17 Sea Zone to Iwo Jima
                  1 armour, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                  1 fighter moved from Hawaiian Islands to 31 Sea Zone
                  1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                  1 bomber moved from Wake Island to 17 Sea Zone

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 1 armour and 1 infantry
                      Neutral_Axis defend with 1 infantry
                          Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                          1 infantry owned by the Americans lost in Morocco
                          Americans roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                          1 armour owned by the Americans lost in Morocco
                      Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Americans: 1 armour and 1 infantry
                  Battle in 17 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Iwo Jima
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Iwo Jima
                      Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 bomber moved from 17 Sea Zone to Wake Island
                  1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
                  1 fighter moved from 31 Sea Zone to Wake Island
                  1 infantry moved from Central United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 mech_infantry moved from Central United States to Eastern United States
                  1 artillery moved from 123 Sea Zone to Iceland
                  1 infantry moved from 123 Sea Zone to Iceland
                  1 fighter moved from Western United States to Wake Island
                  1 armour moved from 31 Sea Zone to Wake Island
                  1 marine moved from 31 Sea Zone to Wake Island

      Place Units - Americans
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 submarine and 1 transport placed in 101 Sea Zone
                  1 tactical_bomber placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Hunan to Anhwe
                  1 infantry moved from Hopei to Anhwe
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Suiyuyan to Chahar
                  1 fighter moved from Szechwan to Anhwe

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  2/3 hits
                          Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Kwangsi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Kwangsi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kwangsi, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                      Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  3 artilleries moved from Szechwan to Kweichow
                  1 fighter moved from Anhwe to Kweichow
                  1 infantry moved from Szechwan to Yunnan
                  6 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Yunnan to Hunan

      Place Units - Chinese
                  2 artilleries placed in Kweichow
                  1 infantry placed in Chahar
                  1 infantry placed in Hunan
                  Chinese undo move 3.
                  Chinese undo move 2.
                  1 infantry placed in Hunan
                  1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 13 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

      Research Technology - British
                  British spend 5 on tech rolls
                      British roll 3,1,4 and gets 0 hits

      Purchase Units - British
                  British buy 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 3 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 battleship moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                  1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                  1 carrier moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                  1 armour moved from Ethiopia to Italian Somaliland
                        British take Italian Somaliland from Italians
                  1 armour moved from Italian Somaliland to Kenya
                  1 mech_infantry moved from Ethiopia to 76 Sea Zone
                  1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 mech_infantry moved from 72 Sea Zone to Kenya
                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                  4 infantry moved from Burma to Shan State
                  1 artillery moved from Burma to Shan State
                  2 fighters moved from India to Shan State
                  1 artillery moved from Anglo Egyptian Sudan to Kenya
                  1 tactical_bomber moved from 76 Sea Zone to India
                  1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                  1 carrier moved from 76 Sea Zone to 72 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                  1 tactical_bomber moved from India to 37 Sea Zone
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from 76 Sea Zone to India
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 artillery moved from Egypt to Anglo Egyptian Sudan

      Combat - British
                  Battle in 37 Sea Zone
                      British attack with 1 tactical_bomber
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          1 transport owned by the Japanese lost in 37 Sea Zone
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 110 Sea Zone
                      British attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged
                  Battle in Holland Belgium
                  Battle in Normandy Bordeaux
                  Battle in Shan State
                      British attack with 1 artillery, 2 fighters and 5 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          British roll dice for 1 artillery, 2 fighters and 5 infantry in Shan State, round 2 :  3/8 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                          2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British winBritish win with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 artillery and 2 infantry
                  Battle in Morocco
                      British attack with 1 artillery and 1 infantry
                      Neutral_Axis defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                          British roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  2/2 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Morocco
                      British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 1 infantry
                  Battle in Kenya
                      British attack with 1 armour, 1 artillery and 1 mech_infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 battleship in Kenya, round 2 :  1/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                          1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                      British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for British: 1 artillery
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  4 infantry moved from India to Burma
                  1 fighter moved from Shan State to India
                  1 fighter moved from Shan State to India
                  1 tactical_bomber moved from 37 Sea Zone to Burma

      Place Units - British
                  1 destroyer placed in 110 Sea Zone
                  1 transport placed in 71 Sea Zone
                  1 fighter, 1 infantry and 1 marine placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6
                  British collect 34 PUs; end with 34 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India
                  1 destroyer placed in 39 Sea Zone
                  UK_Pacific undo move 1.
                  4 infantry placed in India
                  UK_Pacific undo move 2.
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                  UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 4 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      triplea_40767.0_UK_2.tsvg

      posted in Play Boardgames
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      waff
    • RE: MGH vs Waff G40 - Tech

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Hunan to Anhwe
                  1 infantry moved from Hopei to Anhwe
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Suiyuyan to Chahar
                  1 fighter moved from Szechwan to Anhwe

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  2/3 hits
                          Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Kwangsi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Kwangsi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kwangsi, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                      Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  3 artilleries moved from Szechwan to Kweichow
                  1 fighter moved from Anhwe to Kweichow
                  1 infantry moved from Szechwan to Yunnan
                  6 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Yunnan to Hunan

      Place Units - Chinese
                  2 artilleries placed in Kweichow
                  1 infantry placed in Chahar
                  1 infantry placed in Hunan
                  Chinese undo move 3.
                  Chinese undo move 2.
                  1 infantry placed in Hunan
                  1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 13 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

      triplea_40767.0_Chi2.tsvg

      posted in Play Boardgames
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      waff