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    Posts made by Vold

    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 10

      Combat Move - Russians
                  1 infantry moved from Urals to Evenkiyskiy
                        Russians take Evenkiyskiy from Japanese
                  1 infantry moved from Urals to Timguska
                        Russians take Timguska from Japanese
                  1 infantry moved from Urals to Nenetsia
                  2 mech_infantrys moved from Novosibirsk to Nenetsia
                  1 artillery moved from Russia to Vologda
                  1 infantry moved from Russia to Vologda
                  1 armour moved from Samara to Rostov
                  1 infantry moved from Caucasus to Rostov
                  1 fighter and 1 tactical_bomber moved from Russia to Rostov
                  1 infantry moved from Russia to Tambov
                  1 artillery moved from Russia to Tambov

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 0 PUs;

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
                          Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Nenetsia
                      Russians attack with 1 infantry and 2 mech_infantrys
                      Germans defend with 1 infantry
                          Russians roll dice for 1 infantry and 2 mech_infantrys in Nenetsia, round 2 : 0/3 hits, 0.50 expected hits
                          Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 infantry and 2 mech_infantrys in Nenetsia, round 3 : 0/3 hits, 0.50 expected hits
                          Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 infantry and 2 mech_infantrys in Nenetsia, round 4 : 0/3 hits, 0.50 expected hits
                          Germans roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Nenetsia
                          Russians roll dice for 2 mech_infantrys in Nenetsia, round 5 : 2/2 hits, 0.33 expected hits
                          Germans roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Nenetsia
                      Russians win, taking Nenetsia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Vologda
                          Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                          Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Changing ownership of Nenetsia from Russians to Germans
                  EDIT: Removing units owned by Russians from Nenetsia: 2 mech_infantrys
                  EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
                  EDIT: Adding units owned by Russians to Vologda: 1 infantry
                  EDIT: Turning off Edit Mode
                  3 armour moved from Samara to Novosibirsk
                  1 artillery moved from Russia to Samara
                  5 infantry moved from Russia to Samara
                  1 fighter and 1 tactical_bomber moved from Rostov to Russia

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                  Russians collect 21 PUs (2 lost to blockades); end with 21 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

      Combat Hit Differential Summary :

      Germans : -0.67
          Russians : 0.67

      triplea_41975_Rus10.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      none

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      French move - posting error

      French_9.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 9

      Combat Move - Americans
                  1 bomber moved from Eastern United States to 91 Sea Zone
                  1 bomber moved from British Guiana to 91 Sea Zone
                  5 bombers moved from United Kingdom to 91 Sea Zone
                  1 artillery moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 armour moved from Korea to Buryatia

      Purchase Units - Americans
                  Americans buy 1 airfield, 4 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat - Americans
                  Battle in Buryatia
                      Americans attack with 1 armour
                      Japanese defend with 1 aaGun
                          1 aaGun owned by the Japanese lost in Buryatia
                      Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                  Battle in 92 Sea Zone
                      Americans attack with 1 submarine
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 92 Sea Zone
                          Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 91 Sea Zone
                      Americans attack with 7 bombers and 3 submarines
                      Germans defend with 1 destroyer and 2 transports
                          Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                          Americans roll dice for 7 bombers in 91 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                          Germans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
                      Americans win with 7 bombers and 3 submarines remaining. Battle score for attacker is 22
                      Casualties for Germans: 1 destroyer and 2 transports

      Non Combat Move - Americans
                  2 artilleries and 1 infantry moved from Jehol to Manchuria
                  1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  7 bombers moved from 91 Sea Zone to United Kingdom
                  1 mech_infantry moved from Alaska to Western United States

      Place Units - Americans
                  1 factory_minor placed in Korea
                  1 airfield placed in Morocco
                  4 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 60 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Combat Move - Chinese

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy nothing; Remaining resources: 29 PUs;

      Combat - Chinese

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 52 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUs

      Combat Move - British
                  1 armour and 1 mech_infantry moved from Amur to Sakha
                        Russians take Sakha from Japanese
                  1 armour and 1 mech_infantry moved from Sakha to Siberia
                  1 mech_infantry moved from Korea to Siberia

      Purchase Units - British
                  British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat - British
                  Battle in Siberia
                      British attack with 1 armour and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Siberia
                      British win, taking Siberia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 mech_infantrys moved from Korea to Buryatia
                  2 fighters moved from Samara to Russia
                  2 mech_infantrys moved from India to Eastern Persia
                  2 fighters moved from India to Novosibirsk
                  1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                  1 mech_infantry moved from Caucasus to Iraq
                  1 fighter moved from United Kingdom to Morocco

      Place Units - British
                  1 destroyer placed in 110 Sea Zone
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                  British collect 20 PUs; end with 21 PUs

      Place Units - UK_Pacific
                  1 armour and 5 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,1,5,1,2,6,6,3,1,6
                  UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                  Some Units in India change ownership: 1 armour and 5 mech_infantrys

      Combat Hit Differential Summary :

      Germans : -0.33
          British : 0.17
          Americans : -1.00
          Japanese : -0.33

      triplea_41975_UK_9.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      Scramble 91?

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 9

      Combat Move - Americans
                  1 bomber moved from Eastern United States to 91 Sea Zone
                  1 bomber moved from British Guiana to 91 Sea Zone
                  5 bombers moved from United Kingdom to 91 Sea Zone
                  1 artillery moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 armour moved from Korea to Buryatia

      Purchase Units - Americans
                  Americans buy 1 airfield, 4 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat - Americans

      Combat Hit Differential Summary :

      triplea_41975_Ame9.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      scramble 2

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      Yes

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 9

      Combat Move - Russians

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 2 PUs;

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Tambov to Russia
                  3 infantry moved from Vologda to Urals
                  1 infantry moved from Vologda to Russia
                  1 infantry moved from Tambov to Russia
                  1 infantry moved from Samara to Russia
                  4 artilleries moved from Novosibirsk to Samara

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                  Russians collect 16 PUs (2 lost to blockades); end with 18 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

      Combat Hit Differential Summary :

      triplea_41975_Rus9.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      No Scramble

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 8

      Combat Move - ANZAC

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 5 PUs;

      Non Combat Move - ANZAC
                  1 bomber moved from Queensland to Western Australia
                  1 fighter and 1 tactical_bomber moved from New South Wales to Western Australia
                  1 bomber moved from Dutch New Guinea to Western Australia
                  1 armour and 1 mech_infantry moved from Queensland to Western Australia
                  1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  3 fighters moved from Jehol to Novosibirsk

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 18 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41975_Fre8.tsvg

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 8

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from British Guiana to Morocco
                  2 bombers moved from British Guiana to 91 Sea Zone
                  5 submarines moved from 101 Sea Zone to 91 Sea Zone
                  3 bombers moved from Eastern United States to 91 Sea Zone
                  1 mech_infantry moved from British Columbia to Alaska
                        Americans take Alaska from Japanese
                  1 submarine moved from 21 Sea Zone to 6 Sea Zone
                  6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                  1 armour moved from Jehol to Korea
                        Americans take Korea from Japanese
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat - Americans
                  Battle in 6 Sea Zone
                      Americans attack with 6 fighters, 4 submarines and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                          Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 91 Sea Zone
                      Americans attack with 5 bombers, 5 submarines and 3 transports
                      Germans defend with 1 destroyer; Italians defend with 1 battleship
                          Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                          Italians roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                          1 destroyer owned by the Germans and 1 battleship owned by the Italians lost in 91 Sea Zone
                      Americans win with 5 bombers, 5 submarines and 3 transports remaining. Battle score for attacker is 28
                      Casualties for Italians: 1 battleship
                      Casualties for Germans: 1 destroyer
                  Battle in Morocco
                      Americans attack with 3 artilleries, 1 bomber and 3 infantry
                      Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
                          AA fire in Morocco : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 2 : 2/7 hits, 2.67 expected hits
                          Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                          1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Morocco
                          Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 3 : 4/7 hits, 2.67 expected hits
                          Germans roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                      Americans win, taking Morocco from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 aaGun
                      Casualties for Italians: 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  5 bombers moved from 91 Sea Zone to United Kingdom
                  1 bomber moved from Morocco to British Guiana
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                  3 infantry moved from Brazil to British Guiana

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from British Columbia: 3 mech_infantrys
                  EDIT: Adding units owned by Americans to Central United States: 3 mech_infantrys
                  EDIT: Turning off Edit Mode
                  1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
                  1 bomber and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Combat Move - Chinese

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Non Combat Move - Chinese
                  1 fighter moved from Jehol to Manchuria

      Place Units - Chinese
                  2 artilleries and 7 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 23 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

      Combat Move - British
                  1 armour moved from Manchuria to Amur
                  2 mech_infantrys moved from Manchuria to Amur

      Purchase Units - British
                  British buy 1 destroyer and 1 fighter; Remaining resources: 9 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat - British
                  Battle in Amur
                      British attack with 1 armour and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British lost in Amur
                          British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Amur
                      British win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  3 mech_infantrys moved from Manchuria to Korea
                  1 battleship moved from 19 Sea Zone to 6 Sea Zone
                  1 mech_infantry moved from Iraq to Caucasus
                  2 fighters moved from India to Samara
                  3 mech_infantrys moved from Eastern Persia to Iraq
                  2 mech_infantrys moved from India to Eastern Persia
                  2 fighters moved from United Kingdom to Morocco

      Place Units - British
                  1 destroyer placed in 110 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                  British collect 20 PUs (2 lost to blockades); end with 29 PUs

      Place Units - UK_Pacific
                  2 fighters and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,6,4,3,1
                  UK_Pacific collect 20 PUs (3 lost to blockades); end with 21 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                  Some Units in India change ownership: 2 fighters and 2 mech_infantrys

      Combat Hit Differential Summary :

      AA fire in Morocco : : -0.17
          Germans : 0.00
          Italians : -1.00
          British : -0.50
          Americans : 0.67
          Japanese : 1.00

      triplea_41975_UK_8.tsvg

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    • RE: Bar91 (axis) v Volde (allies) G40

      Scramble sz 6 and sz 91?

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    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 8

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from British Guiana to Morocco
                  2 bombers moved from British Guiana to 91 Sea Zone
                  5 submarines moved from 101 Sea Zone to 91 Sea Zone
                  3 bombers moved from Eastern United States to 91 Sea Zone
                  1 mech_infantry moved from British Columbia to Alaska
                        Americans take Alaska from Japanese
                  1 submarine moved from 21 Sea Zone to 6 Sea Zone
                  6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                  1 armour moved from Jehol to Korea
                        Americans take Korea from Japanese
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

      triplea_41975_Ame8.tsvg

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    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 8

      Combat Move - Russians
                  1 mech_infantry moved from Urals to Evenkiyskiy
                        Russians take Evenkiyskiy from Japanese
                  1 mech_infantry moved from Urals to Timguska
                        Russians take Timguska from Japanese

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 1 PUs;

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Rostov to Caucasus
                  1 infantry moved from Volgograd to Samara
                  7 armour, 13 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                  2 infantry moved from Rostov to Tambov
                  1 aaGun moved from Bryansk to Rostov
                  1 aaGun moved from Bryansk to Russia
                  4 artilleries and 2 mech_infantrys moved from Urals to Novosibirsk
                  7 armour moved from Russia to Samara

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                  Russians collect 22 PUs (1 lost to blockades); end with 23 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

      Combat Hit Differential Summary :

      triplea_41975_Rus8.tsvg

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    • RE: Bar91 (axis) v Volde (allies) G40

      no scramble

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    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 7

      Combat Move - ANZAC
                  1 cruiser moved from 56 Sea Zone to 42 Sea Zone
                  2 cruisers moved from 55 Sea Zone to 42 Sea Zone
                  1 bomber moved from Dutch New Guinea to 42 Sea Zone
                  1 bomber moved from New South Wales to 42 Sea Zone
                  1 destroyer moved from 41 Sea Zone to 42 Sea Zone

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 bombers, 3 cruisers and 1 destroyer
                      Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                          ANZAC roll dice for 2 bombers, 3 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                          Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Japanese with 2 bombers and 3 cruisers remaining. Battle score for attacker is 19
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport

      Non Combat Move - ANZAC
                  1 bomber moved from 42 Sea Zone to Queensland
                  1 bomber moved from 42 Sea Zone to Dutch New Guinea
                  1 armour and 1 mech_infantry moved from New South Wales to Queensland
                  3 fighters moved from Shan State to Jehol

      Place Units - ANZAC
                  1 cruiser placed in 62 Sea Zone
                  1 fighter and 1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      ANZAC : 0.83
          Japanese : 0.17

      triplea_41975_Fre7.tsvg

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    • RE: Bar91 (axis) v Volde (allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

      Game History

      Round: 7

      Combat Move - Americans
                  1 cruiser, 6 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  1 submarine moved from 89 Sea Zone to 91 Sea Zone
                  3 bombers moved from British Guiana to 91 Sea Zone
                  2 artilleries moved from Western United States to 10 Sea Zone
                  1 infantry moved from Mexico to 10 Sea Zone
                  2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                  2 artilleries and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                  1 submarine moved from 19 Sea Zone to 21 Sea Zone
                  6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone

      Purchase Units - Americans
                  Americans buy 3 bombers and 6 submarines; Remaining resources: 2 PUs;

      Combat - Americans
                  Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                  Battle in 8 Sea Zone
                      Americans attack with 1 destroyer and 2 transports
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 8 Sea Zone
                      Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Aleutian Islands
                      Americans attack with 2 artilleries and 1 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 2 artilleries and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.00 expected hits
                          Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Japanese lost in Aleutian Islands
                      Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in 21 Sea Zone
                      Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 cruiser
                          Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 6 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                          Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          1 cruiser owned by the Japanese lost in 21 Sea Zone
                      Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser
                  Battle in 91 Sea Zone
                      Americans attack with 3 bombers, 1 cruiser, 6 destroyers, 2 fighters and 2 submarines
                      Germans defend with 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter and 2 submarines
                          Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Units damaged: 1 carrier owned by the Germans
                          Americans roll dice for 3 bombers, 1 cruiser, 6 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5/12 hits, 5.50 expected hits
                          Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                          Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                          2 submarines owned by the Americans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 submarines owned by the Italians lost in 91 Sea Zone
                          Americans roll dice for 3 bombers, 1 cruiser, 4 destroyers and 2 fighters in 91 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
                          Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 6/6 hits, 3.50 expected hits
                          1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 4 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                          Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                          Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                          1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 91 Sea Zone
                      Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 17
                      Casualties for Americans: 1 cruiser, 6 destroyers, 1 fighter and 2 submarines
                      Casualties for Germans: 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
                      Casualties for Italians: 1 destroyer, 1 fighter and 2 submarines

      Non Combat Move - Americans
                  3 bombers moved from 91 Sea Zone to British Guiana
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                  2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 armour moved from Okinawa to 19 Sea Zone
                  2 artilleries moved from Okinawa to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 armour, 2 artilleries and 1 infantry moved from 19 Sea Zone to Jehol
                  6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                  3 submarines moved from 16 Sea Zone to 6 Sea Zone

      Place Units - Americans
                  5 submarines placed in 101 Sea Zone
                  3 bombers placed in Eastern United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 55 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs

      Combat Move - Chinese
                  3 artilleries and 3 infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Jehol

      Place Units - Chinese
                  2 artilleries and 6 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 23 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

      Combat Move - British
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians

      Purchase Units - British
                  British buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat - British

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Kenya: 2 infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
                  EDIT: Turning off Edit Mode
                  1 armour and 5 mech_infantrys moved from Anhwe to Manchuria
                  3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
                  1 mech_infantry moved from Eastern Persia to Iraq
                  1 armour and 3 mech_infantrys moved from India to Eastern Persia
                  1 fighter moved from United Kingdom to 91 Sea Zone

      Place Units - British
                  1 fighter placed in United Kingdom
                  1 destroyer placed in 110 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                  British collect 24 PUs; end with 27 PUs

      Place Units - UK_Pacific
                  2 fighters and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 23 PUs; end with 24 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                  Some Units in India change ownership: 2 fighters and 2 mech_infantrys

      Combat Hit Differential Summary :

      Germans : 0.67
          Americans : -2.50
          Japanese : -1.17

      triplea_41975_UK_7.tsvg

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    • RE: Bar91 (axis) v Volde (allies) G40

      Also TA isn’t letting me upgrade the factory in Sydney.  I can’t think of a rules-based reason why it can’t be upgraded, can you?

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    • RE: Bar91 (axis) v Volde (allies) G40

      Scramble?

      posted in Play Boardgames
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