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    Posts made by Vold

    • RE: Void (Axis) Vs Randmacts (Allies) Global

      For expediency I made a choice for you and opted to not scramble your planes from India - they were much more effective for you in the land battle than taking on the fleet by themselves.  But I can re-do the turn with a scramble if you like.

      V

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 transport moved from 39 Sea Zone to 38 Sea Zone
                  1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                  2 infantry moved from Ceylon to 39 Sea Zone
                  1 artillery and 3 infantry moved from 39 Sea Zone to India
                  8 fighters and 5 tactical_bombers moved from Yunnan to India
                  2 artilleries and 2 infantry moved from Shan State to Burma
                        Japanese take Burma from UK_Pacific
                  1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                  1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                  1 artillery and 1 infantry moved from 39 Sea Zone to India
                  3 bombers moved from Kwangsi to India
                  1 artillery moved from Kweichow to Anhwe
                  1 mech_infantry moved from Yunnan to Anhwe
                  2 infantry moved from Kwangsi to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                  2 infantry moved from 39 Sea Zone to India
                  1 infantry moved from Szechwan to Sikang
                        Japanese take Sikang from Chinese
                  1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                  1 armour and 1 infantry moved from 25 Sea Zone to Midway
                        Japanese take Midway from Americans

      Combat - Japanese
                  Battle in Anhwe
                      Japanese attack with 1 artillery and 1 mech_infantry
                      Russians defend with 1 armour
                      Chinese win with 1 armour remaining. Battle score for attacker is -8
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                  Battle in India
                      Japanese attack with 2 artilleries, 3 bombers, 8 fighters, 6 infantry and 5 tactical_bombers
                      British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 11 infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_major
                      Japanese captures 7PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 artillery, 4 fighters and 6 infantry
                      Casualties for British: 3 aaGuns, 3 artilleries, 11 infantry and 2 tactical_bombers

      Non Combat Move - Japanese
                  3 bombers moved from India to Kwangsi
                  1 fighter and 2 tactical_bombers moved from India to Yunnan
                  6 infantry moved from Manchuria to Jehol
                  6 infantry moved from Korea to Manchuria
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                  1 infantry moved from Yunnan to Hunan
                  1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                  3 fighters and 3 tactical_bombers moved from India to Yunnan

      Place Units - Japanese
                  3 armour placed in French Indo China
                  1 artillery and 3 infantry placed in Japan
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 53 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Here you go - I forgot to post again.

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      We’re out of power from a storm for a while, it may be a few days before my next turn.

      V

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                  1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                  1 armour moved from Egypt to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 armour moved from Anglo Egyptian Sudan to Egypt
                  2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                        Italians take Gibraltar from British

      Combat - Italians

      Non Combat Move - Italians
                  2 infantry moved from Greece to 99 Sea Zone
                  1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Egypt
                  2 infantry moved from Syria to Iraq
                        Italians take Iraq from Neutral_Axis
                  1 armour and 1 infantry moved from Trans-Jordan to Iraq
                  3 infantry moved from Northern Italy to Southern France
                  1 bomber moved from Southern France to Southern Italy

      Place Units - Italians
                  5 artilleries and 5 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 21 PUs; end with 21 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      I can’t find anything to the contrary, so my guess is that the rule still stands.

      But you probably didn’t realize it when you took Spain.  I don’t see a need to capitalize on it in this instance, so let’s negate it for this game.

      V

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      I need to clarify a rule with you before I move Italy;

      You (Allies) took Spain which is a Neutral Territory.  The Alpha +3 rules don’t seem to address neutrals other than Mongolia.  The last rules I’ve played that discuss  Neutral Territories say that all remaining true neutrals (not Pro-Axis or Pro-Allies) are now all pro-Axis (exception being Mongolia as identified in Alpha +3).

      Is this how you understand the current Neutral territory rules?  Or was there an update from OOB that changed this that I don’t know about?  If there was an update, can you lead me to it so I can get educated?

      Thanks,

      V

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      if you attack the Japanese fleet in sz39, please make sure that you damage the carriers before taking other ships.

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Politics - Japanese
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                  Japanese takes Political Action: Political Action Japanese To War With Americans
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 armour moved from Korea to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                  1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                        Japanese take Aleutian Islands from Americans
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 bombers moved from Kwangsi to Philippines
                  2 artilleries and 2 infantry moved from Yunnan to Shan State
                  1 artillery and 1 infantry moved from Malaya to Shan State
                  4 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                  4 fighters and 4 tactical_bombers moved from Siam to Shan State
                  1 infantry moved from Kweichow to Shensi
                        Japanese take Shensi from Chinese
                  4 infantry moved from Kweichow to Szechwan
                        Japanese take Szechwan from Chinese

      Combat - Japanese
                  Battle in Philippines
                      Japanese attack with 1 artillery, 2 bombers and 1 infantry
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in Shan State
                      Japanese attack with 3 artilleries, 8 fighters, 3 infantry and 5 tactical_bombers
                      British defend with 1 infantry
                      Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 8 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                  EDIT: Adding units owned by Japanese to Ceylon: 2 infantry
                  EDIT: Turning off Edit Mode
                  8 fighters and 5 tactical_bombers moved from Shan State to Yunnan
                  2 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                  1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  1 submarine moved from 43 Sea Zone to 37 Sea Zone
                  2 bombers moved from Philippines to Kwangsi
                  1 bomber moved from Japan to Kwangsi
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery and 1 infantry moved from Kweichow to Yunnan
                  1 artillery moved from Hopei to Kweichow
                  1 mech_infantry moved from Hopei to Yunnan
                  2 infantry moved from 39 Sea Zone to Ceylon

      Place Units - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Ceylon: 2 infantry
                  EDIT: Turning off Edit Mode
                  1 factory_minor placed in French Indo China
                  2 artilleries placed in Japan
                  1 destroyer and 2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 45 PUs; end with 45 PUs total

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Politics - Germans
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Germans
                  Germans repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
                  Germans buy 1 artillery, 13 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans

      Non Combat Move - Germans
                  1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                  4 infantry moved from Germany to 113 Sea Zone
                  4 infantry moved from 113 Sea Zone to Norway
                  1 fighter moved from Germany to Norway
                  3 infantry moved from Western Germany to Denmark
                  3 artilleries and 2 infantry moved from Normandy Bordeaux to France
                  1 armour moved from Southern France to Western Germany
                  4 armour moved from Germany to Western Germany
                  2 aaGuns moved from Poland to Germany
                  3 armour moved from Slovakia Hungary to Western Germany
                  3 infantry moved from Slovakia Hungary to Romania
                  2 artilleries moved from Slovakia Hungary to Romania

      Place Units - Germans
                  1 transport placed in 93 Sea Zone
                  2 infantry placed in Southern France
                  3 infantry placed in France
                  3 infantry placed in Normandy Bordeaux
                  Germans undo move 3.
                  1 artillery and 2 infantry placed in France
                  4 infantry placed in Western Germany
                  2 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Politics - Italians
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Italians
                  Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                  4 infantry moved from Southern Italy to 97 Sea Zone
                  2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from Tunisia to Algeria
                        Italians take Algeria from French
                  1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                  1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                  2 infantry moved from 98 Sea Zone to Egypt
                  2 infantry moved from 99 Sea Zone to Syria
                        Italians take Syria from French
                  1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                  1 bomber moved from Southern Italy to Morocco
                  1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                  1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                  1 battleship moved from 97 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from 92 Sea Zone to Morocco

      Combat - Italians
                  Battle in Egypt
                      Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                      ANZAC defend with 2 infantry; British defend with 1 harbour
                      Italians win, taking Egypt from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 2 infantry
                  Battle in Morocco
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 2 infantry
                      Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for French: 2 infantry
                  Battle in Trans-Jordan
                      Italians attack with 1 armour and 1 infantry
                      French defend with 1 infantry
                      Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Morocco to Southern France

      Place Units - Italians
                  3 infantry placed in Northern Italy
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 20 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      only the two fighters would scramble, not the tac b.

      posted in Play Boardgames
      VoldV
      Vold
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - Japanese
                  Japanese buy 1 bomber, 6 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Hunan to Yunnan
                  1 artillery and 6 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from Siam to Shan State
                  2 bombers moved from Kwangsi to India
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                  3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                  3 fighters moved from Kwangsi to Yunnan
                  1 artillery and 1 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                  2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                        Japanese take French Indo China from French

      Combat - Japanese
                  Air Battle in India
                  Japanese attacks with 2 units heading to India
                  UK_Pacific launches 2 interceptors out of India
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in India
                  Bombing raid in India causes: 15 damage to unit: factory_major
                      Bombing raid in India causes 15 damage total.
                  Battle in Malaya
                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                      ANZAC defend with 1 infantry; British defend with 1 harbour
                      Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                      British defend with 1 harbour and 2 infantry
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 3 fighters and 4 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Shan State
                      Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                      British defend with 3 infantry
                      Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for British: 3 infantry
                  Cleaning up after air battles

      Non Combat Move - Japanese
                  2 bombers moved from India to Kwangsi
                  4 infantry moved from Manchuria to Korea
                  1 artillery and 6 infantry moved from Jehol to Manchuria
                  1 transport moved from 36 Sea Zone to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Korea
                  2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Shan State to Siam
                  2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                  3 fighters moved from Yunnan to Kwangsi
                  1 submarine moved from 36 Sea Zone to 43 Sea Zone
                  1 submarine moved from 36 Sea Zone to 39 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to Siam

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 bomber and 6 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 42 PUs; end with 42 PUs total

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Do you want to scramble fighters for an Industrial Bombing on India?

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 bomber, 1 factory_minor, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from France to Southern France
                        Germans take Southern France from French
                  1 armour, 3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
                  2 infantry and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                  2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                      French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for French: 2 artilleries and 2 infantry

      Non Combat Move - Germans
                  2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                  4 armour moved from France to Germany
                  3 infantry moved from Western Germany to 113 Sea Zone
                  1 infantry moved from Germany to 113 Sea Zone
                  2 infantry moved from Norway to Finland
                  4 infantry moved from 113 Sea Zone to Norway
                  5 infantry moved from Bulgaria to Romania
                  3 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
                  3 infantry moved from Slovakia Hungary to Romania
                  4 infantry moved from Germany to Poland

      Place Units - Germans
                  2 artilleries and 1 infantry placed in France
                  1 factory_minor placed in Romania
                  1 bomber and 3 infantry placed in Western Germany
                  4 infantry placed in Germany
                  2 submarines placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Purchase Units - Italians
                  Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                  1 transport moved from 96 Sea Zone to 97 Sea Zone
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                  1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  2 fighters moved from Southern Italy to Greece
                  2 artilleries and 4 infantry moved from 97 Sea Zone to Greece
                  1 armour and 2 infantry moved from Albania to Greece
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 2 destroyers and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                      Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in Greece
                      Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
                      Neutral_Allies defend with 4 infantry
                      Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Italians: 2 infantry
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                      Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  2 fighters moved from Greece to Southern Italy

      Place Units - Italians
                  1 infantry placed in Northern Italy
                  1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                  Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 harbour and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Japanese
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 bombers moved from Japan to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter moved from Formosa to Hunan
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery moved from Shantung to 19 Sea Zone
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  1 mech_infantry moved from Manchuria to Chahar
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Japanese
                  2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 fighter moved from Okinawa to Kwangsi
                  1 fighter moved from Korea to 36 Sea Zone
                  1 fighter moved from 36 Sea Zone to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 artillery and 6 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry moved from 6 Sea Zone to Korea
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  1 harbour placed in Kwangsi
                  1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 34 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      I was diced hard on sz111, rerolling was pretty tempting  :evil:

      The external dice server does prevent that issue.  Notifications are sent to everyone out as soon as the first dice is rolled.

      I forgot to post from inside the file, here’s my G1 turn.

      V

      28350 G1.tsvg

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      by the way, if we are using the internal dice server what (besides my honest nature) prevents me from re-doing my turn until I get a favorable outcome?

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    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Scamble orders please.

      I wish I could knock out a few turns, but my life just isn’t geared that way - heh

      V

      28350 G1 Scamble.tsvg

      posted in Play Boardgames
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