TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry and 5 transports; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Queensland to India
6 fighters moved from Queensland to Sumatra
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 4 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 26 Sea Zone to 89 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
2 carriers and 5 destroyers moved from 10 Sea Zone to 89 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Hunan, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Hunan, round 4 : 0/1 hits, 0,50 expected hits
1 aaGun owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Hunan, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Hunan, round 6 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Hunan
1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 armour
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 aaGuns and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 aaGuns and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 1 armour
Japanese roll AA dice in Anhwe : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 6 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 7 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 7 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 armour
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 artillery moved from Yunnan to Burma
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Chinese undo move 1.
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Combat - British
British creates battle in territory 39 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from India to Burma
1 armour moved from Yunnan to Burma
Place Units - UK_Pacific
1 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,67
Japanese regular : -2,17
Japanese AA : -0,17